本文整理汇总了C#中wServer.logic.Behavior类的典型用法代码示例。如果您正苦于以下问题:C# Behavior类的具体用法?C# Behavior怎么用?C# Behavior使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
Behavior类属于wServer.logic命名空间,在下文中一共展示了Behavior类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: Instance
public static DoMultiple Instance(int doTimes, int cooldown, Behavior behavior)
{
var key = new Tuple<int, int, Behavior>(doTimes, cooldown, behavior);
DoMultiple ret;
if (!instances.TryGetValue(key, out ret))
ret = instances[key] = new DoMultiple(doTimes, cooldown, behavior);
return ret;
}
开发者ID:BlackRayquaza,项目名称:PhoenixRealms,代码行数:8,代码来源:DoMultiple.cs
示例2: Instance
public static OrderEntity Instance(float radius, short objType, Behavior behav)
{
var key = new Tuple<float, short, Behavior>(radius, objType, behav);
OrderEntity ret;
if (!instances.TryGetValue(key, out ret))
ret = instances[key] = new OrderEntity(radius, objType, behav);
return ret;
}
开发者ID:rotmgkillroyx,项目名称:rotmg_svr_OLD,代码行数:8,代码来源:Order.cs
示例3: Instance
public static OrderGroup Instance(float radius, string group, Behavior behav)
{
var key = new Tuple<float, string, Behavior>(radius, group, behav);
OrderGroup ret;
if (!instances.TryGetValue(key, out ret))
ret = instances[key] = new OrderGroup(radius, group, behav);
return ret;
}
开发者ID:Club559,项目名称:Travs-Domain-Server,代码行数:8,代码来源:Order.cs
示例4: Behaves
//Candies
static BehaviorDef Behaves(
string name,
Behavior movement = null,
Behavior attack = null,
Behavior reproduce = null,
LootBehavior loot = null,
params ConditionalBehavior[] condBehaviors)
{
if (loot != null)
{
Array.Resize(ref condBehaviors, condBehaviors.Length + 1);
condBehaviors[condBehaviors.Length - 1] = loot;
}
return new BehaviorDef(
movement ?? NullBehavior.Instance,
attack ?? NullBehavior.Instance,
reproduce ?? NullBehavior.Instance,
condBehaviors);
}
开发者ID:rotmgkillroyx,项目名称:rotmg_svr_OLD,代码行数:21,代码来源:BehaviorDb.cs
示例5: IfNot
private IfNot(Behavior cond, Behavior result)
{
this.cond = cond;
this.result = result;
}
开发者ID:BlackRayquaza,项目名称:PhoenixRealms,代码行数:5,代码来源:Behavior.cs
示例6: False
private False(Behavior x)
{
this.x = x;
}
开发者ID:BlackRayquaza,项目名称:PhoenixRealms,代码行数:4,代码来源:Behavior.cs
示例7: Instance
public static If Instance(Behavior cond, Behavior result, Behavior no = null)
{
var key = new Tuple<Behavior, Behavior, Behavior>(cond, result, no);
If ret;
if (!instances.TryGetValue(key, out ret))
ret = instances[key] = new If(cond, result, no);
return ret;
}
开发者ID:BlackRayquaza,项目名称:PhoenixRealms,代码行数:8,代码来源:Behavior.cs
示例8: OrderGroup
private OrderGroup(float radius, string group, Behavior behav)
{
this.radius = radius;
this.group = group;
this.behav = behav;
}
开发者ID:rotmgkillroyx,项目名称:rotmg_svr_OLD,代码行数:6,代码来源:Order.cs
示例9: And
private And(Behavior x, Behavior y)
{
this.x = x;
this.y = y;
}
开发者ID:BlackRayquaza,项目名称:PhoenixRealms,代码行数:5,代码来源:Behavior.cs
示例10: RemoveKey
public RemoveKey(Behavior behav)
{
key = behav.Key;
}
开发者ID:BlackRayquaza,项目名称:PhoenixRealms,代码行数:4,代码来源:Behavior.cs
示例11: Timed
private Timed(int time, Behavior behav)
{
this.time = time;
this.behav = behav;
}
开发者ID:BlackRayquaza,项目名称:PhoenixRealms,代码行数:5,代码来源:Behavior.cs
示例12: Once
private Once(Behavior x)
{
this.x = x;
}
开发者ID:BlackRayquaza,项目名称:PhoenixRealms,代码行数:4,代码来源:Behavior.cs
示例13: True
private True(Behavior x)
{
this.x = x;
}
开发者ID:BlackRayquaza,项目名称:PhoenixRealms,代码行数:4,代码来源:Behavior.cs
示例14: RandomDelay2
private RandomDelay2(int min, int max, Behavior behav)
{
this.min = min;
this.max = max;
this.behav = behav;
}
开发者ID:BlackRayquaza,项目名称:PhoenixRealms,代码行数:6,代码来源:Behavior.cs
示例15: IfExist
private IfExist(int key, Behavior result, Behavior no)
{
this.key = key;
this.result = result;
this.no = no;
}
开发者ID:BlackRayquaza,项目名称:PhoenixRealms,代码行数:6,代码来源:Behavior.cs
示例16: IfLesser
private IfLesser(int key, int value, Behavior result, Behavior no)
{
this.key = key;
this.value = value;
this.result = result;
this.no = no;
}
开发者ID:BlackRayquaza,项目名称:PhoenixRealms,代码行数:7,代码来源:Behavior.cs
示例17: Or
private Or(Behavior x, Behavior y)
{
this.x = x;
this.y = y;
}
开发者ID:BlackRayquaza,项目名称:PhoenixRealms,代码行数:5,代码来源:Behavior.cs
示例18: IfBetween
private IfBetween(int key, int minValue, int maxValue, Behavior result, Behavior no)
{
this.key = key;
this.minValue = minValue;
this.maxValue = maxValue;
this.result = result;
this.no = no;
}
开发者ID:BlackRayquaza,项目名称:PhoenixRealms,代码行数:8,代码来源:Behavior.cs
示例19: OrderEntity
private OrderEntity(float radius, short objType, Behavior behav)
{
this.radius = radius;
this.objType = objType;
this.behav = behav;
}
开发者ID:rotmgkillroyx,项目名称:rotmg_svr_OLD,代码行数:6,代码来源:Order.cs
示例20: If
private If(Behavior cond, Behavior result, Behavior no)
{
this.cond = cond;
this.result = result;
this.no = no;
}
开发者ID:BlackRayquaza,项目名称:PhoenixRealms,代码行数:6,代码来源:Behavior.cs
注:本文中的wServer.logic.Behavior类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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