//引入命名空间
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Windows.Media.Effects;
namespace SDKSample
{
/// <summary>
/// This example creates two DrawingGroup objects,
/// one with a bitmap effect and one without.
/// </summary>
public class BitmapEffectExample : Page
{
public BitmapEffectExample()
{
//
// Create a DrawingGroup
// that has no BitmapEffect
//
PathFigure pLineFigure = new PathFigure();
pLineFigure.StartPoint = new Point(25, 25);
PolyLineSegment pLineSegment = new PolyLineSegment();
pLineSegment.Points.Add(new Point(0,50));
pLineSegment.Points.Add(new Point(25, 75));
pLineSegment.Points.Add(new Point(50, 50));
pLineSegment.Points.Add(new Point(25, 25));
pLineSegment.Points.Add(new Point(25, 0));
pLineFigure.Segments.Add(pLineSegment);
PathGeometry pGeometry = new PathGeometry();
pGeometry.Figures.Add(pLineFigure);
GeometryDrawing drawing1 = new GeometryDrawing(
Brushes.Lime,
new Pen(Brushes.Black, 10),
pGeometry
);
GeometryDrawing drawing2 = new GeometryDrawing(
Brushes.Lime,
new Pen(Brushes.Black, 2),
new EllipseGeometry(new Point(10,10), 5, 5)
);
// Create a DrawingGroup
DrawingGroup drawingGroupWithoutBitmapEffect = new DrawingGroup();
drawingGroupWithoutBitmapEffect.Children.Add(drawing1);
drawingGroupWithoutBitmapEffect.Children.Add(drawing2);
// Use an Image control and a DrawingImage to
// display the drawing.
DrawingImage drawingImage01 = new DrawingImage(drawingGroupWithoutBitmapEffect);
// Freeze the DrawingImage for performance benefits.
drawingImage01.Freeze();
Image image01 = new Image();
image01.Source = drawingImage01;
image01.Stretch = Stretch.None;
image01.HorizontalAlignment = HorizontalAlignment.Left;
//
// Create another DrawingGroup and apply
// a blur effect to it.
//
// Create a clone of the first DrawingGroup.
DrawingGroup drawingGroupWithBitmapEffect =
drawingGroupWithoutBitmapEffect.Clone();
// Create a blur effect.
BlurBitmapEffect blurEffect = new BlurBitmapEffect();
blurEffect.Radius = 3.0;
// Apply it to the drawing group.
drawingGroupWithBitmapEffect.BitmapEffect = blurEffect;
// Use another Image control and DrawingImage
// to display the drawing.
DrawingImage drawingImage02 = new DrawingImage(drawingGroupWithBitmapEffect);
// Freeze the DrawingImage for performance benefits.
drawingImage02.Freeze();
Image image02 = new Image();
image02.Source = drawingImage02;
image02.Stretch = Stretch.None;
image02.HorizontalAlignment = HorizontalAlignment.Left;
// Create borders around the images and add them to the
// page.
Border border01 = new Border();
border01.BorderBrush = Brushes.Gray;
border01.BorderThickness = new Thickness(1);
border01.VerticalAlignment = VerticalAlignment.Top;
border01.Margin = new Thickness(10);
border01.Child = image01;
Border border02 = new Border();
border02.BorderBrush = Brushes.Gray;
border02.BorderThickness = new Thickness(1);
border02.VerticalAlignment = VerticalAlignment.Top;
border02.Margin = new Thickness(50,10,10,10);
border02.Child = image02;
StackPanel mainPanel = new StackPanel();
mainPanel.Orientation = Orientation.Horizontal;
mainPanel.HorizontalAlignment = HorizontalAlignment.Left;
mainPanel.VerticalAlignment = VerticalAlignment.Top;
mainPanel.Children.Add(border01);
mainPanel.Children.Add(border02);
//
// Use a DrawingBrush to create a checkered background for the page.
//
GeometryDrawing backgroundSquareDrawing =
new GeometryDrawing(
Brushes.White,
null,
new RectangleGeometry(new Rect(0,0,1,1)));
GeometryGroup twoRectangles = new GeometryGroup();
twoRectangles.Children.Add(new RectangleGeometry(new Rect(0,0,0.5,0.5)));
twoRectangles.Children.Add(new RectangleGeometry(new Rect(0.5,0.5,0.5,0.5)));
SolidColorBrush squaresBrush =
new SolidColorBrush(Color.FromArgb(102,204,204,204));
squaresBrush.Opacity = 0.4;
GeometryDrawing checkerDrawing =
new GeometryDrawing(
squaresBrush,
null,
twoRectangles);
DrawingGroup checkerDrawings = new DrawingGroup();
checkerDrawings.Children.Add(backgroundSquareDrawing);
checkerDrawings.Children.Add(checkerDrawing);
DrawingBrush checkerBrush = new DrawingBrush(checkerDrawings);
checkerBrush.Viewport = new Rect(0,0,10,10);
checkerBrush.ViewportUnits = BrushMappingMode.Absolute;
checkerBrush.TileMode = TileMode.Tile;
checkerBrush.Freeze();
this.Background = checkerBrush;
this.Content = mainPanel;
}
}
}
请发表评论