本文整理汇总了C#中System.Collections.Specialized.BitVector32结构体的典型用法代码示例。如果您正苦于以下问题:C# BitVector32结构体的具体用法?C# BitVector32怎么用?C# BitVector32使用的例子?那么恭喜您, 这里精选的结构体代码示例或许可以为您提供帮助。
BitVector32结构体属于System.Collections.Specialized命名空间,在下文中一共展示了BitVector32结构体的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: Main
//引入命名空间
using System;
using System.Collections.Specialized;
public class SamplesBitVector32 {
public static void Main() {
// Creates and initializes a BitVector32 with all bit flags set to FALSE.
BitVector32 myBV = new BitVector32( 0 );
// Creates masks to isolate each of the first five bit flags.
int myBit1 = BitVector32.CreateMask();
int myBit2 = BitVector32.CreateMask( myBit1 );
int myBit3 = BitVector32.CreateMask( myBit2 );
int myBit4 = BitVector32.CreateMask( myBit3 );
int myBit5 = BitVector32.CreateMask( myBit4 );
// Sets the alternating bits to TRUE.
Console.WriteLine( "Setting alternating bits to TRUE:" );
Console.WriteLine( " Initial: {0}", myBV.ToString() );
myBV[myBit1] = true;
Console.WriteLine( " myBit1 = TRUE: {0}", myBV.ToString() );
myBV[myBit3] = true;
Console.WriteLine( " myBit3 = TRUE: {0}", myBV.ToString() );
myBV[myBit5] = true;
Console.WriteLine( " myBit5 = TRUE: {0}", myBV.ToString() );
}
}
开发者ID:.NET开发者,项目名称:System.Collections.Specialized,代码行数:29,代码来源:BitVector32 输出:
Setting alternating bits to TRUE:
Initial: BitVector32{00000000000000000000000000000000}
myBit1 = TRUE: BitVector32{00000000000000000000000000000001}
myBit3 = TRUE: BitVector32{00000000000000000000000000000101}
myBit5 = TRUE: BitVector32{00000000000000000000000000010101}
示例2: Main
//引入命名空间
using System;
using System.Collections.Specialized;
public class SamplesBitVector32 {
public static void Main() {
// Creates and initializes a BitVector32.
BitVector32 myBV = new BitVector32( 0 );
// Creates four sections in the BitVector32 with maximum values 6, 3, 1, and 15.
// mySect3, which uses exactly one bit, can also be used as a bit flag.
BitVector32.Section mySect1 = BitVector32.CreateSection( 6 );
BitVector32.Section mySect2 = BitVector32.CreateSection( 3, mySect1 );
BitVector32.Section mySect3 = BitVector32.CreateSection( 1, mySect2 );
BitVector32.Section mySect4 = BitVector32.CreateSection( 15, mySect3 );
// Displays the values of the sections.
Console.WriteLine( "Initial values:" );
Console.WriteLine( "\tmySect1: {0}", myBV[mySect1] );
Console.WriteLine( "\tmySect2: {0}", myBV[mySect2] );
Console.WriteLine( "\tmySect3: {0}", myBV[mySect3] );
Console.WriteLine( "\tmySect4: {0}", myBV[mySect4] );
// Sets each section to a new value and displays the value of the BitVector32 at each step.
Console.WriteLine( "Changing the values of each section:" );
Console.WriteLine( "\tInitial: \t{0}", myBV.ToString() );
myBV[mySect1] = 5;
Console.WriteLine( "\tmySect1 = 5:\t{0}", myBV.ToString() );
myBV[mySect2] = 3;
Console.WriteLine( "\tmySect2 = 3:\t{0}", myBV.ToString() );
myBV[mySect3] = 1;
Console.WriteLine( "\tmySect3 = 1:\t{0}", myBV.ToString() );
myBV[mySect4] = 9;
Console.WriteLine( "\tmySect4 = 9:\t{0}", myBV.ToString() );
// Displays the values of the sections.
Console.WriteLine( "New values:" );
Console.WriteLine( "\tmySect1: {0}", myBV[mySect1] );
Console.WriteLine( "\tmySect2: {0}", myBV[mySect2] );
Console.WriteLine( "\tmySect3: {0}", myBV[mySect3] );
Console.WriteLine( "\tmySect4: {0}", myBV[mySect4] );
}
}
开发者ID:.NET开发者,项目名称:System.Collections.Specialized,代码行数:45,代码来源:BitVector32 输出:
Initial values:
mySect1: 0
mySect2: 0
mySect3: 0
mySect4: 0
Changing the values of each section:
Initial: BitVector32{00000000000000000000000000000000}
mySect1 = 5: BitVector32{00000000000000000000000000000101}
mySect2 = 3: BitVector32{00000000000000000000000000011101}
mySect3 = 1: BitVector32{00000000000000000000000000111101}
mySect4 = 9: BitVector32{00000000000000000000001001111101}
New values:
mySect1: 5
mySect2: 3
mySect3: 1
mySect4: 9
注:本文中的System.Collections.Specialized.BitVector32结构体示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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