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C# Server.MultiComponentList类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中Server.MultiComponentList的典型用法代码示例。如果您正苦于以下问题:C# MultiComponentList类的具体用法?C# MultiComponentList怎么用?C# MultiComponentList使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



MultiComponentList类属于Server命名空间,在下文中一共展示了MultiComponentList类的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: MultiComponentList

        public MultiComponentList( MultiComponentList toCopy )
        {
            m_Min = toCopy.m_Min;
            m_Max = toCopy.m_Max;

            m_Center = toCopy.m_Center;

            m_Width = toCopy.m_Width;
            m_Height = toCopy.m_Height;

            m_Tiles = new StaticTile[m_Width][][];

            for ( int x = 0; x < m_Width; ++x )
            {
                m_Tiles[x] = new StaticTile[m_Height][];

                for ( int y = 0; y < m_Height; ++y )
                {
                    m_Tiles[x][y] = new StaticTile[toCopy.m_Tiles[x][y].Length];

                    for ( int i = 0; i < m_Tiles[x][y].Length; ++i )
                        m_Tiles[x][y][i] = toCopy.m_Tiles[x][y][i];
                }
            }

            m_List = new MultiTileEntry[toCopy.m_List.Length];

            for ( int i = 0; i < m_List.Length; ++i )
                m_List[i] = toCopy.m_List[i];
        }
开发者ID:Godkong,项目名称:Origins,代码行数:30,代码来源:MultiData.cs


示例2: DesignState

        public DesignState( HouseFoundation foundation, GenericReader reader )
        {
            m_Foundation = foundation;

            int version = reader.ReadInt();

            switch ( version )
            {
                case 0:
                {
                    m_Components = new MultiComponentList( reader );

                    int length = reader.ReadInt();

                    m_Fixtures = new MultiTileEntry[length];

                    for ( int i = 0; i < length; ++i )
                    {
                        m_Fixtures[i].m_ItemID = reader.ReadShort();
                        m_Fixtures[i].m_OffsetX = reader.ReadShort();
                        m_Fixtures[i].m_OffsetY = reader.ReadShort();
                        m_Fixtures[i].m_OffsetZ = reader.ReadShort();
                        m_Fixtures[i].m_Flags = reader.ReadInt();
                    }

                    m_Revision = reader.ReadInt();

                    break;
                }
            }
        }
开发者ID:BackupTheBerlios,项目名称:sunuo-svn,代码行数:31,代码来源:HouseFoundation.cs


示例3: GetEmptyFoundation

        public MultiComponentList GetEmptyFoundation()
        {
            // Copy original foundation layout
            MultiComponentList mcl = new MultiComponentList( MultiData.GetComponents( ItemID ) );

            mcl.Resize( mcl.Width, mcl.Height + 1 );

            int xCenter = mcl.Center.X;
            int yCenter = mcl.Center.Y;
            int y = mcl.Height - 1;

            ApplyFoundation( m_Type, mcl );

            for ( int x = 1; x < mcl.Width; ++x )
                mcl.Add( 0x751, x - xCenter, y - yCenter, 0 );

            return mcl;
        }
开发者ID:BackupTheBerlios,项目名称:sunuo-svn,代码行数:18,代码来源:HouseFoundation.cs


示例4: CheckWall

        public bool CheckWall( MultiComponentList mcl, int x, int y )
        {
            x += mcl.Center.X;
            y += mcl.Center.Y;

            if ( x >= 0 && x < mcl.Width && y >= 0 && y < mcl.Height )
            {
                Tile[] tiles = mcl.Tiles[x][y];

                for ( int i = 0; i < tiles.Length; ++i )
                {
                    Tile tile = tiles[i];

                    if ( tile.Z == 7 && tile.Height == 20 )
                        return true;
                }
            }

            return false;
        }
开发者ID:BackupTheBerlios,项目名称:sunuo-svn,代码行数:20,代码来源:HouseFoundation.cs


示例5: DeleteStairs

        public static bool DeleteStairs( MultiComponentList mcl, int id, int x, int y, int z )
        {
            int ax = x + mcl.Center.X;
            int ay = y + mcl.Center.Y;

            if ( ax < 0 || ay < 0 || ax >= mcl.Width || ay >= (mcl.Height - 1) || z < 7 || ((z - 7) % 5) != 0 )
                return false;

            if ( IsStairBlock( id ) )
            {
                Tile[] tiles = mcl.Tiles[ax][ay];

                for ( int i = 0; i < tiles.Length; ++i )
                {
                    Tile tile = tiles[i];

                    if ( tile.Z == (z + 5) )
                    {
                        id = tile.ID;
                        z = tile.Z;

                        if ( !IsStairBlock( id ) )
                            break;
                    }
                }
            }

            int dir = 0;

            if ( !IsStair( id, ref dir ) )
                return false;

            int height = ((z - 7) % 20) / 5;

            int xStart, yStart;
            int xInc, yInc;

            switch ( dir )
            {
                default:
                case 0: // North
                {
                    xStart = x;
                    yStart = y + height;
                    xInc = 0;
                    yInc = -1;
                    break;
                }
                case 1: // West
                {
                    xStart = x + height;
                    yStart = y;
                    xInc = -1;
                    yInc = 0;
                    break;
                }
                case 2: // South
                {
                    xStart = x;
                    yStart = y - height;
                    xInc = 0;
                    yInc = 1;
                    break;
                }
                case 3: // East
                {
                    xStart = x - height;
                    yStart = y;
                    xInc = 1;
                    yInc = 0;
                    break;
                }
            }

            int zStart = z - (height * 5);

            for ( int i = 0; i < 4; ++i )
            {
                x = xStart + (i * xInc);
                y = yStart + (i * yInc);

                for ( int j = 0; j <= i; ++j )
                    mcl.RemoveXYZH( x, y, zStart + (j * 5), 5 );

                ax = x + mcl.Center.X;
                ay = y + mcl.Center.Y;

                if ( ax >= 1 && ax < mcl.Width && ay >= 1 && ay < mcl.Height - 1 )
                {
                    Tile[] tiles = mcl.Tiles[ax][ay];

                    bool hasBaseFloor = false;

                    for ( int j = 0; !hasBaseFloor && j < tiles.Length; ++j )
                        hasBaseFloor = ( tiles[j].Z == 7 && (tiles[j].ID & 0x3FFF) != 1 );

                    if ( !hasBaseFloor )
                        mcl.Add( 0x31F4, x, y, 7 );
                }
            }
//.........这里部分代码省略.........
开发者ID:BackupTheBerlios,项目名称:sunuo-svn,代码行数:101,代码来源:HouseFoundation.cs


示例6: ApplyFoundation

        public static void ApplyFoundation( FoundationType type, MultiComponentList mcl )
        {
            int east, south, post, corner;

            GetFoundationGraphics( type, out east, out south, out post, out corner );

            int xCenter = mcl.Center.X;
            int yCenter = mcl.Center.Y;

            mcl.Add( post, 0 - xCenter, 0 - yCenter, 0 );
            mcl.Add( corner, mcl.Width - 1 - xCenter, mcl.Height - 2 - yCenter, 0 );

            for ( int x = 1; x < mcl.Width; ++x )
            {
                mcl.Add( south, x - xCenter, 0 - yCenter, 0 );

                if ( x < mcl.Width-1 )
                    mcl.Add( south, x - xCenter, mcl.Height - 2 - yCenter, 0 );
            }

            for ( int y = 1; y < mcl.Height - 1; ++y )
            {
                mcl.Add( east, 0 - xCenter, y - yCenter, 0 );

                if ( y < mcl.Height - 2 )
                    mcl.Add( east, mcl.Width - 1 - xCenter, y - yCenter, 0 );
            }
        }
开发者ID:BackupTheBerlios,项目名称:sunuo-svn,代码行数:28,代码来源:HouseFoundation.cs


示例7: AddStairsTo

        public static void AddStairsTo( ref MultiComponentList mcl )
        {
            // copy the original..
            mcl = new MultiComponentList( mcl );

            mcl.Resize( mcl.Width, mcl.Height + 1 );

            int xCenter = mcl.Center.X;
            int yCenter = mcl.Center.Y;
            int y = mcl.Height - 1;

            for ( int x = 0; x < mcl.Width; ++x )
                mcl.Add( 0x63, x - xCenter, y - yCenter, 0 );
        }
开发者ID:BackupTheBerlios,项目名称:sunuo-svn,代码行数:14,代码来源:HouseFoundation.cs


示例8: MultiData

        static MultiData()
        {
            string idxPath = Core.FindDataFile( "multi.idx" );
            string mulPath = Core.FindDataFile( "multi.mul" );

            if ( File.Exists( idxPath ) && File.Exists( mulPath ) )
            {
                m_Index = new FileStream( idxPath, FileMode.Open, FileAccess.Read, FileShare.Read );
                m_IndexReader = new BinaryReader( m_Index );

                m_Stream = new FileStream( mulPath, FileMode.Open, FileAccess.Read, FileShare.Read );
                m_StreamReader = new BinaryReader( m_Stream );

                m_Components = new MultiComponentList[(int)(m_Index.Length / 12)];

                string vdPath = Core.FindDataFile( "verdata.mul" );

                if ( File.Exists( vdPath ) )
                {
                    using ( FileStream fs = new FileStream( vdPath, FileMode.Open, FileAccess.Read, FileShare.Read ) )
                    {
                        BinaryReader bin = new BinaryReader( fs );

                        int count = bin.ReadInt32();

                        for ( int i = 0; i < count; ++i )
                        {
                            int file = bin.ReadInt32();
                            int index = bin.ReadInt32();
                            int lookup = bin.ReadInt32();
                            int length = bin.ReadInt32();
                            int extra = bin.ReadInt32();

                            if ( file == 14 && index >= 0 && index < m_Components.Length && lookup >= 0 && length > 0 )
                            {
                                bin.BaseStream.Seek( lookup, SeekOrigin.Begin );

                                m_Components[index] = new MultiComponentList( bin, length / 12 );

                                bin.BaseStream.Seek( 24 + (i * 20), SeekOrigin.Begin );
                            }
                        }

                        bin.Close();
                    }
                }
            }
            else
            {
                Console.WriteLine( "Warning: Multi data files not found" );

                m_Components = new MultiComponentList[0];
            }
        }
开发者ID:Godkong,项目名称:Origins,代码行数:54,代码来源:MultiData.cs


示例9: Deserialize

 public override void Deserialize(GenericReader reader)
 {
     m_Components = new MultiComponentList(reader);
     base.Deserialize(reader);
 }
开发者ID:kamronbatman,项目名称:Defiance-AOS-Pre-2012,代码行数:5,代码来源:ScriptBasedBuilding.cs


示例10: GetMultiMinSector

 public Sector GetMultiMinSector( Point3D loc, MultiComponentList mcl )
 {
     return GetSector( Bound( new Point2D( loc.m_X + mcl.Min.m_X, loc.m_Y + mcl.Min.m_Y ) ) );
 }
开发者ID:BackupTheBerlios,项目名称:sunuo-svn,代码行数:4,代码来源:Map.cs


示例11: SetInitialState

        public override void SetInitialState()
        {
            m_Current = new DesignState(this, GetEmptyFoundation());

            // explicitly unused in StaticHousing
			m_Design = null;
			m_Backup = null;
            
            //init the other two design states just so they don't crash the base's serilization      
            MultiComponentList y = new MultiComponentList(m_Current.Components);
            MultiComponentList x = new MultiComponentList(StaticHouseHelper.GetComponents(m_HouseBlueprintID));
            
            //merge x into y.
            //first, remove all in y
            for (int i = y.List.Length - 1; i >= 0; i--)
            {
                y.Remove(y.List[i].m_ItemID, y.List[i].m_OffsetX, y.List[i].m_OffsetY, y.List[i].m_OffsetZ);
            }

            //then add all the ones we want to the list
            for (int i = 0; i < x.List.Length; ++i)
            {
                y.Add(x.List[i].m_ItemID, x.List[i].m_OffsetX, x.List[i].m_OffsetY, x.List[i].m_OffsetZ,true);
            }

            m_Current.Components = y;

			return;
        }
开发者ID:zerodowned,项目名称:angelisland,代码行数:29,代码来源:StaticHouse.cs


示例12: ErectBuilding

 public virtual void ErectBuilding()
 {
     m_Components = EmptyList;
 }
开发者ID:kamronbatman,项目名称:Defiance-AOS-Pre-2012,代码行数:4,代码来源:ScriptBasedBuilding.cs



注:本文中的Server.MultiComponentList类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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