本文整理汇总了Python中random.rnd函数的典型用法代码示例。如果您正苦于以下问题:Python rnd函数的具体用法?Python rnd怎么用?Python rnd使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了rnd函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Python代码示例。
示例1: new_target
def new_target(self):
x = self.x = rnd(600,780)
y = self.y = rnd(300,550)
r = self.r = rnd(2,50)
color = self.color = 'red'
canv.coords(self.id, x-r,y-r,x+r,y+r)
canv.itemconfig(self.id, fill = color)
开发者ID:alexcigun,项目名称:Pushka_simple,代码行数:7,代码来源:Пушка+снова+и+снова.py
示例2: readSampleXml
def readSampleXml():
counterMin = 0;
counter=int(counterMin);
counterMax = 200;
filePath = "/Users/nick/Desktop/"
fileName = "mocapData1.xml"
#trackPoint = ["l_foot","l_knee","l_hip","r_foot","r_knee","r_hip","l_hand","l_elbow","l_shoulder","r_hand","r_elbow","r_shoulder","torso","neck","head"]
trackPoint = ["head"]
scaler = 1000
xmlFile = xd.parse(filePath + "/" + fileName)
print("loaded: " + fileName)
for t in trackPoint:
polyCube()
scale(0.1,0.1,0.1)
joint = xmlFile.getElementsByTagName(t)
for j in joint:
x = scaler * float(j.getAttribute("x"))
y = scaler * float(j.getAttribute("y"))
z = scaler * float(j.getAttribute("z"))
#if(x!=0 and y!=0 and z!=0):
setFrame(counter)
counter+=1
move(x, y, z)
rotate(rnd(-1 * scaler, scaler),rnd(-1 * scaler, scaler),rnd(-1 * scaler, scaler))
keyframe()
print("...script complete.")
开发者ID:n1ckfg,项目名称:C4DToolbox,代码行数:34,代码来源:xmlrw.py
示例3: __init__
def __init__(self,canvas):
self.canvas = canvas
self.x = rnd(700,1000-100)
self.y = rnd(100,500)
self.r = rnd(10,50)
self.popali=0
self.id = canvas.create_oval(self.x-self.r,self.y-self.r,self.x+self.r,self.y+self.r, fill='grey')
开发者ID:VasilkovaEI,项目名称:KPK2016teachers,代码行数:7,代码来源:A+gun+initial+steps+17_06_2016++02+15.py
示例4: __init__
def __init__(self):
pygame.sprite.Sprite.__init__(self)
self.image = image.load_image("particle").convert()
self.rect = self.image.get_rect()
self.rect.center = (rnd(0, consts.screen_size[0]), rnd(0, consts.screen_size[1]))
self.dx, self.dy = (rnd(-2, 2), rnd(-2, 2))
开发者ID:jrburga,项目名称:side_projects,代码行数:7,代码来源:game.py
示例5: move
def move(self, board_size):
''' Let the player make a move
:param board_size: the size of the board (x,y)
:return: the new position or none
If the player is on the board, he goes random in one direction, then returns the new position.
If the player is not on the board, check his willingness to play and then propose a new position.
In the latter case, the player do not change his position.
'''
if self.is_placed():
while True:
direction = rnd(0, 360)
(new_x, new_y) = self.get_position()
new_x += sin(direction) * self.step
new_y += cos(direction) * self.step
if new_x < 0 or new_x > board_size[0] - 1 \
or new_y < 0 or new_y > board_size[1] - 1:
# if the coordinates are outside the board size, retry
continue
else:
self.place(new_x, new_y)
return self.get_position()
else:
# if the player is outside the board
# returns the new random coordinates if the player want to play
if rnd(1, 10) < self.willing_to_play:
return rnd(0, board_size[0] - 1), rnd(0, board_size[1] - 1)
开发者ID:greenkey,项目名称:code_test_20160219,代码行数:26,代码来源:main.py
示例6: bak_ost
def bak_ost(V, K, a):
#V - изначальное количество вершин
#K - количество вершин в кластере
#graph - генерирующийся граф
#a - притягательность вершины
graph = dok_matrix((V // K, V // K))
numbers = [0] * (V // K)
graph[0, 0] = 1
vertexs = [0, 0] + (a - 1) * [0]
for i in range(1, V):
f = rnd(1, (a + 1) * (i + 1) - 1)
if f <= a:
j = i
else:
j = vertexs[rnd(0, len(vertexs) - 1)]
vertexs.append(j)
vertexs.append(i)
graph[j // K, i // K] += 1
graph[i // K, j // K] += 1
numbers[j // K] += 1
numbers[i // K] += 1
vertexs += (a - 1) * [i]
for i in graph.keys():
graph[i[0], i[1]] /= numbers[i[0]]
return graph
开发者ID:KoIIdun,项目名称:PageRank-gradient,代码行数:25,代码来源:bak_ost.py
示例7: __init__
def __init__(self, sirenSwitch, num=20):
self.num = num
self.sirenSwitch = sirenSwitch
self.fades = Fader(fadein=5, fadeout=30, dur=[35]*num, mul=self.sirenSwitch*.01)
self.trems = Sine(freq=[rnd(8,16) for i in range(num)], mul=.5, add=.5)
self.sines = Sine(freq=[rnd(8000, 12000) for i in range(num)], mul=self.fades*self.trems).out()
开发者ID:tiagovaz,项目名称:radiopyo,代码行数:7,代码来源:belangeo_Run.py
示例8: click_ball
def click_ball(event):
global scores, w, h, balls, flag_t
""" Обработчик событий мышки для игрового холста canvas
param event: событие с координатами клика
По клику мышкой нужно удалять тот объект, на который мышка указывает.
А также засчитываеть его в очки пользователя.
"""
obj = canv.find_closest(event.x, event.y)
try:
x1, y1, x2, y2 = canv.coords(obj)
radius=math.sqrt((x2-x1)**2+(y2-y1)**2)/2
# print(radius)
delta_scores=int(100/radius)
except:
x1,y1,x2,y2=0,0,0,0
if x1 <= event.x <= x2 and y1 <= event.y <= y2 and flag_t==0: # Блок на возрастание очков при времени =0
scores+=delta_scores
# print(scores)
change_scores_text()
canv.delete(obj)
# balls.remove(obj)
# Создаем новый шарик
new_ball = ball()
new_ball.x = rnd(50,w-50)
new_ball.y = rnd(50,h-50)
new_ball.r = rnd(10,50)
new_ball.nap = rnd(1,4)
new_ball.nx = 1
new_ball.ny = 1
new_ball.color = choice(['aqua', 'blue', 'fuchsia', 'green', 'maroon', 'orange',
'pink', 'purple', 'red','yellow', 'violet', 'indigo', 'chartreuse', 'lime'])
balls += [new_ball]
b.paint()
开发者ID:VasilkovaEI,项目名称:KPK2016teachers,代码行数:35,代码来源:Poimai_sharik_stop_score_and_timer_without_motion.py
示例9: __init__
def __init__(self):
# double_buffer = True, depth_size = 24
# window flip() is invoked after every on_draw() event
config = Config(double_buffer=True)
super(Window, self).__init__(resizable=True, config=config)
glClearColor(0.1,0.2,0,1)
glEnable(GL_TEXTURE_2D)
#glShadeModel(GL_SMOOTH) # TODO: what does this do?
self.keys = key.KeyStateHandler()
self.push_handlers(self.keys)
# some kind of event history
self.history={}
#self.label = pyglet.text.Label('Gebrauchswert')
#self.batch = pyglet.graphics.Batch()
#self.jaja = pyglet.sprite.Sprite(
#media.inhabitant('jaja01'), batch=self.batch)
self.clock = pyglet.clock.ClockDisplay()
#pyglet.clock.schedule_interval(self.update, 1./24)
pyglet.clock.set_fps_limit(36)
#impt = pyglet.image.SolidColorImagePattern((100,180,90,200))
#self.bg = pyglet.image.create(800,600, impt)
self.viewport = view.create(self, self.width/2,self.height/2)
#TODO: get this out of here!
j = jaja.create(world.surface.width/2,world.surface.height/2)
self.viewport.goto(map_pos(j))
self.viewport.zoom = 1.2
for i in range(25):
jaja.create(rnd(world.surface.width),rnd(world.surface.height))
开发者ID:EdwardBetts,项目名称:sym_comm,代码行数:35,代码来源:window.py
示例10: add_spiders
def add_spiders(event):
global spiders
x = int(event.x)
y = int(event.y)
r = 100
for z in range(5):
spiders += [new_spider(rnd(x-r,x+r),rnd(y-r,y),15, choice(colors))]
开发者ID:mipt-cs-on-python3,项目名称:course-site,代码行数:7,代码来源:minesweeper.py
示例11: new_game
def new_game():
global num_bombs
global num_bombs_delete
num_bombs = 0
num_bombs_delete = 3
global a
a = [[cell() for c in range(nc)] for r in range(nr)]
global bombs_count
bomb_count = 5 + rnd(25)
bombs_count = bomb_count
while bomb_count > 0:
r = rnd(nr)
c = rnd(nc)
if not a[r][c].bomb:
a[r][c].bomb = 1
bomb_count -= 1
else:
pass
for r in range(nr):
for c in range(nc):
k = 0
for dr in [-1,0,1]:
for dc in [-1,0,1]:
rr = r + dr
cc = c + dc
if rr in range(nr) and cc in range(nc):
if a[rr][cc].bomb:
k += 1
a[r][c].n = k
paint()
开发者ID:giorgioIamthedoctor,项目名称:arithmetic_dragons,代码行数:32,代码来源:sap.py
示例12: generarNombres
def generarNombres():
silabas = ['pan','chon','je','men','ti','ca','se']
nombre = ''
for x in range(0,rnd(2,4)):
nombre = nombre + silabas[rnd(0,len(silabas)-1)]
return nombre
开发者ID:asdhose,项目名称:ECOsystemPY,代码行数:7,代码来源:old_stuff.py
示例13: inertia_weight
def inertia_weight(fi1, fi2, vel, pos, best_pos, neigh_best, weight=0.9):
new_vel = []
for idx in xrange(len(vel)):
new_vel.append(weight * vel[idx] + fi1 * rnd() * (best_pos[idx] - pos[idx]) +
fi2 * rnd() * (neigh_best[idx] - pos[idx]))
return np.array(new_vel)
开发者ID:UnseenUniversity,项目名称:self-organizing-systems,代码行数:8,代码来源:update_rules.py
示例14: bogsort
def bogsort(ls):
count = 0
while not list_sorted(ls):
count += 1
switch = (rnd(0, len(ls)-1), rnd(0, len(ls)-1))
ls[switch[0]], ls[switch[1]] = ls[switch[1]], ls[switch[0]]
print count
return ls
开发者ID:Maurdekye,项目名称:Misc-Projects,代码行数:8,代码来源:benchsort.py
示例15: new_target
def new_target(self):
""" Инициализация новой цели. """
x = self.x = rnd(600,780)
y = self.y = rnd(300,550)
r = self.r = rnd(2,50)
color = self.color = 'red'
canv.coords(self.id, x-r,y-r,x+r,y+r)
canv.itemconfig(self.id, fill = color)
开发者ID:PakhnovaMaria,项目名称:Pakhnova1sem,代码行数:8,代码来源:game.py
示例16: pso_vanilla
def pso_vanilla(fi1, fi2, vel, pos, best_pos, neigh_best):
new_vel = []
for idx in xrange(len(vel)):
new_vel.append(vel[idx] + fi1 * rnd() * (best_pos[idx] - pos[idx]) +
fi2 * rnd() * (neigh_best[idx] - pos[idx]))
return np.array(new_vel)
开发者ID:UnseenUniversity,项目名称:self-organizing-systems,代码行数:8,代码来源:update_rules.py
示例17: inertia_weight
def inertia_weight(num_particles, part_vel, fi1, fi2, part_pos, part_best_pos, part_gbest, weight=0.9):
new_vel = []
for idx in xrange(num_particles):
new_vel.append(weight * part_vel[idx] + fi1 * rnd() * (part_best_pos[idx] - part_pos[idx]) +
fi2 * rnd() * (part_gbest[idx] - part_pos[idx]))
return np.array(new_vel)
开发者ID:UnseenUniversity,项目名称:self-organizing-systems,代码行数:8,代码来源:pso.py
示例18: Mate
def Mate(turmite1, turmite2):
split = rnd(1, 11)
s = rnd(0, 1)
chroms = turmite1.chrom, turmite2.chrom
new_turmite = Turmite()
new_turmite.chrom = chroms[s][0:split]+chroms[not[s]][split:12]
new_turmite.Read()
new_turmite.Color()
new_turmite.parents = (turmite1, turmite2)
return new_turmite
开发者ID:jrburga,项目名称:side_projects,代码行数:10,代码来源:Turmites.py
示例19: RandomPointGrid
def RandomPointGrid(noise=1.0,gridSize=8,scale=(1.0,1.0)):
P=[]
wd,ht=scale
psx,psy= Vec2(float(wd),float(ht))/float(gridSize)
for i in range(gridSize):
y=(0.5+i)*psy
for j in range(gridSize):
x=(0.5+j)*psx
P.append( Vec2(psx*(rnd()-rnd())*noise/2.0+x,psy*(rnd()-rnd())*noise/2.0+y) )
return P
开发者ID:bobbysoon,项目名称:TaxiVoronoi,代码行数:10,代码来源:RandomPointGrid.py
示例20: new_target
def new_target(self):
"""
Инициализация новой цели
"""
x = self.x = rnd(600, 780)
y = self.y = rnd(300, 550)
r = self.r = rnd(2, 50)
color = self.color = choice(["blue", "green", "red", "brown"])
canv.coords(self.id, x - r, y - r, x + r, y + r)
canv.itemconfig(self.id, fill=color)
开发者ID:tanya9779,项目名称:lab11,代码行数:10,代码来源:7.py
注:本文中的random.rnd函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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