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C# Multis.HouseSign类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中Server.Multis.HouseSign的典型用法代码示例。如果您正苦于以下问题:C# HouseSign类的具体用法?C# HouseSign怎么用?C# HouseSign使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



HouseSign类属于Server.Multis命名空间,在下文中一共展示了HouseSign类的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: SetSign

		public void SetSign( int xoff, int yoff, int zoff )
		{
			m_Sign = new HouseSign( this );
			m_Sign.MoveToWorld( new Point3D( this.X + xoff, this.Y + yoff, this.Z + zoff ), this.Map );
		}
开发者ID:ITLongwell,项目名称:mondains-legacy,代码行数:5,代码来源:BaseHouse.cs


示例2: Deserialize


//.........这里部分代码省略.........
						m_RelativeBanLocation = this.BaseBanLocation;

					if ( version < 12 )
					{
						m_VendorRentalContracts = new ArrayList();
						m_InternalizedVendors = new ArrayList();
					}

					if ( version < 4 )
						m_Addons = new ArrayList();

					if ( version < 7 )
						m_Access = new ArrayList();

					if ( version < 8 )
						m_Price = DefaultPrice;

					m_Owner = reader.ReadMobile();

					if ( version < 5 )
					{
						count = reader.ReadInt();

						for(int i=0;i<count;i++)
							reader.ReadRect2D();
					}

					UpdateRegion();

					m_CoOwners = reader.ReadMobileList();
					m_Friends = reader.ReadMobileList();
					m_Bans = reader.ReadMobileList();

					m_Sign = reader.ReadItem() as HouseSign;
					m_Trash = reader.ReadItem() as TrashBarrel;

					m_Doors = reader.ReadItemList();
					m_LockDowns = reader.ReadItemList();

					for ( int i = 0; i < m_LockDowns.Count; ++i )
						((Item)m_LockDowns[i]).IsLockedDown = true;

					for ( int i = 0; i < m_VendorRentalContracts.Count; ++i )
						((Item)m_VendorRentalContracts[i]).IsLockedDown = true;

					if ( version < 3 )
					{
						ArrayList items = reader.ReadItemList();
						m_Secures = new ArrayList( items.Count );

						for ( int i = 0; i < items.Count; ++i )
						{
							Container c = items[i] as Container;

							if ( c != null )
							{
								c.IsSecure = true;
								m_Secures.Add( new SecureInfo( c, SecureLevel.CoOwners ) );
							}
						}
					}

					m_MaxLockDowns = reader.ReadInt();
					m_MaxSecures = reader.ReadInt();

					if ( (Map == null || Map == Map.Internal) && Location == Point3D.Zero )
开发者ID:ITLongwell,项目名称:mondains-legacy,代码行数:67,代码来源:BaseHouse.cs


示例3: VendorsEntry

 public VendorsEntry( HouseSign sign )
     : base(6211)
 {
     m_Sign = sign;
 }
开发者ID:greeduomacro,项目名称:hubroot,代码行数:5,代码来源:HouseSign.cs


示例4: ReclaimVendorInventoryEntry

 public ReclaimVendorInventoryEntry( HouseSign sign )
     : base(6213)
 {
     m_Sign = sign;
 }
开发者ID:greeduomacro,项目名称:hubroot,代码行数:5,代码来源:HouseSign.cs


示例5: KickPetsEntry

 public KickPetsEntry( HouseSign sign )
     : base(6181)
 {
     m_Sign = sign;
 }
开发者ID:kamronbatman,项目名称:Defiance-AOS-Pre-2012,代码行数:5,代码来源:HouseSign.cs


示例6: SetSignTowerCastle

 public void SetSignTowerCastle(int xoff, int yoff, int zoff)
 {
     m_Sign = new HouseSign(this, m_KeyOwner, true);
     m_Sign.MoveToWorld(new Point3D(this.X + xoff, this.Y + yoff, this.Z + zoff), this.Map);
 }
开发者ID:Godkong,项目名称:RunUO,代码行数:5,代码来源:BaseHouse.cs


示例7: Deserialize

        public override void Deserialize( GenericReader reader )
        {
            base.Deserialize( reader );

            int version = reader.ReadInt();

            m_Region = new HouseRegion( this );

            switch ( version )
            {
                case 0:
                {
                    m_KeyValue = reader.ReadUInt();
                    m_Visits = reader.ReadInt();
                    m_Price = reader.ReadInt();
                    m_BuiltOn = reader.ReadDateTime();
                    m_LastTraded = reader.ReadDateTime();
                    m_Public = reader.ReadBool();
                    m_Region.GoLocation = reader.ReadPoint3D();
                    if ( version < 8 )
                        m_Price = DefaultPrice;

                    m_Owner = reader.ReadMobile();

                    UpdateRegionArea();

                    Region.AddRegion( m_Region );

                    m_Sign = reader.ReadItem() as HouseSign;
                    m_Trash = reader.ReadItem() as TrashBarrel;

                    m_Doors = reader.ReadItemList();
                    m_Addons = reader.ReadItemList();

                    if ( (Map == null || Map == Map.Internal) && Location == Point3D.Zero )
                        Delete();
                    break;
                }
            }
        }
开发者ID:FreeReign,项目名称:Rebirth-Repack,代码行数:40,代码来源:BaseHouse.cs


示例8: AgelessHouseTimer

			public AgelessHouseTimer( HouseSign h ) : base( TimeSpan.FromDays( 60 ) )
     			{
       			 	sign = h;
          			Priority = TimerPriority.OneSecond;
       			}
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:5,代码来源:AgelessHouseDeed.cs


示例9: Deserialize


//.........这里部分代码省略.........
                    if (version < 4)
                    {
                        m_Addons = new List<Item>();
                    }

                    if (version < 7)
                    {
                        m_Access = new List<Mobile>();
                    }

                    if (version < 8)
                    {
                        m_Price = DefaultPrice;
                    }

                    m_Owner = reader.ReadMobile();

                    if (version < 5)
                    {
                        count = reader.ReadInt();

                        for (int i = 0; i < count; i++)
                        {
                            reader.ReadRect2D();
                        }
                    }

                    UpdateRegion();

                    m_CoOwners = reader.ReadStrongMobileList();
                    m_Friends = reader.ReadStrongMobileList();
                    m_Bans = reader.ReadStrongMobileList();

                    m_Sign = reader.ReadItem() as HouseSign;
                    m_Trash = reader.ReadItem() as TrashBarrel;

                    m_Doors = reader.ReadStrongItemList<Item>();
                    m_LockDowns = reader.ReadStrongItemList();

                    for (int i = 0; i < m_LockDowns.Count; ++i)
                    {
                        m_LockDowns[i].IsLockedDown = true;
                    }

                    for (int i = 0; i < m_VendorRentalContracts.Count; ++i)
                    {
                        m_VendorRentalContracts[i].IsLockedDown = true;
                    }

                    if (version < 3)
                    {
                        List<Item> items = reader.ReadStrongItemList();
                        m_Secures = new List<SecureInfo>(items.Count);

                        for (int i = 0; i < items.Count; ++i)
                        {
                            var c = items[i] as Container;

                            if (c != null)
                            {
                                c.IsSecure = true;
                                m_Secures.Add(new SecureInfo(c, SecureLevel.CoOwners));
                            }
                        }
                    }
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:66,代码来源:BaseHouse.cs


示例10: Deserialize


//.........这里部分代码省略.........
						if (version < 12)
						{
							Refresh();
							m_NeverDecay = false;
						}

						if (version < 4)
							m_Addons = new ArrayList();

						if (version < 7)
							m_Access = new ArrayList();

						if (version < 8)
							m_Price = DefaultPrice;

						m_Owner = reader.ReadMobile();

						if (version < 5)
						{
							count = reader.ReadInt();

							for (int i = 0; i < count; i++)
								reader.ReadRect2D();
						}

						UpdateRegionArea();

						Region.AddRegion(m_Region);

						m_CoOwners = reader.ReadMobileList();
						m_Friends = reader.ReadMobileList();
						m_Bans = reader.ReadMobileList();

						m_Sign = reader.ReadItem() as HouseSign;
						m_Trash = reader.ReadItem() as TrashBarrel;

						m_Doors = reader.ReadItemList();
						m_LockDowns = reader.ReadItemList();

						for (int i = 0; i < m_LockDowns.Count; ++i)
						{
							Item item = m_LockDowns[i] as Item;
							if (item != null)
							{
								item.IsLockedDown = true;
								item.CancelFreezeTimer();        // don't initiate for Deserialize
							}
						}

						if (version < 3)
						{
							ArrayList items = reader.ReadItemList();
							m_Secures = new ArrayList(items.Count);

							for (int i = 0; i < items.Count; ++i)
							{
								Container c = items[i] as Container;

								if (c != null)
								{
									c.IsSecure = true;
									m_Secures.Add(new SecureInfo(c, SecureLevel.CoOwners));
								}
							}
						}
开发者ID:zerodowned,项目名称:angelisland,代码行数:66,代码来源:BaseHouse.cs


示例11: Deserialize


//.........这里部分代码省略.........
					if ( version < 12 )
					{
						m_VendorRentalContracts = new ArrayList();
						m_InternalizedVendors = new ArrayList();
					}

					if ( version < 4 )
						m_Addons = new ArrayList();

					if ( version < 7 )
						m_Access = new ArrayList();

					if ( version < 8 )
						m_Price = DefaultPrice;

					m_Owner = reader.ReadMobile();

					if ( version < 5 )
					{
						count = reader.ReadInt();

						for(int i=0;i<count;i++)
							reader.ReadRect2D();
					}

					UpdateRegionArea();

					Region.AddRegion( m_Region );

					m_CoOwners = reader.ReadMobileList();
					m_Friends = reader.ReadMobileList();
					m_Bans = reader.ReadMobileList();

					m_Sign = reader.ReadItem() as HouseSign;
					m_Trash = reader.ReadItem() as TrashBarrel;

					m_Doors = reader.ReadItemList();
					m_LockDowns = reader.ReadItemList();

					for ( int i = 0; i < m_LockDowns.Count; ++i )
						((Item)m_LockDowns[i]).IsLockedDown = true;

					for ( int i = 0; i < m_VendorRentalContracts.Count; ++i )
						((Item)m_VendorRentalContracts[i]).IsLockedDown = true;

					if ( version < 3 )
					{
						ArrayList items = reader.ReadItemList();
						m_Secures = new ArrayList( items.Count );

						for ( int i = 0; i < items.Count; ++i )
						{
							Container c = items[i] as Container;

							if ( c != null )
							{
								c.IsSecure = true;
								m_Secures.Add( new SecureInfo( c, SecureLevel.CoOwners ) );
							}
						}
					}

					m_MaxLockDowns = reader.ReadInt();
					m_MaxSecures = reader.ReadInt();

					if ( (Map == null || Map == Map.Internal) && Location == Point3D.Zero )
开发者ID:kamronbatman,项目名称:DefianceUO-Pre1.10,代码行数:67,代码来源:BaseHouse.cs



注:本文中的Server.Multis.HouseSign类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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C# Network.CityInfo类代码示例发布时间:2022-05-26
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