本文整理汇总了C#中System.ConfigNode类的典型用法代码示例。如果您正苦于以下问题:C# ConfigNode类的具体用法?C# ConfigNode怎么用?C# ConfigNode使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
ConfigNode类属于System命名空间,在下文中一共展示了ConfigNode类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: Load
public override bool Load(ConfigNode configNode)
{
// Load base class
bool valid = base.Load(configNode);
if (configNode.HasValue("passengerName"))
{
LoggingUtil.LogWarning(this, "The passengerName and gender attributes are obsolete since Contract Configurator 1.9.0, use kerbal instead.");
valid &= ConfigNodeUtil.ParseValue<List<string>>(configNode, "passengerName", x => passengerName = x, this, new List<string>());
valid &= ConfigNodeUtil.ParseValue<ProtoCrewMember.Gender>(configNode, "gender", x => gender = x, this, Kerbal.RandomGender());
valid &= ConfigNodeUtil.ParseValue<string>(configNode, "experienceTrait", x => experienceTrait = x, this, Kerbal.RandomExperienceTrait());
legacy = true;
}
else
{
valid &= ConfigNodeUtil.ParseValue<List<Kerbal>>(configNode, "kerbal", x => kerbals = x, this, new List<Kerbal>());
legacy = false;
}
valid &= ConfigNodeUtil.ParseValue<int>(configNode, "count", x => count = x, this, 1, x => Validation.GE(x, 1));
valid &= ConfigNodeUtil.ParseValue<ProtoCrewMember.KerbalType>(configNode, "kerbalType", x => kerbalType = x, this, ProtoCrewMember.KerbalType.Tourist);
return valid;
}
开发者ID:linuxgurugamer,项目名称:ContractConfigurator,代码行数:25,代码来源:SpawnPassengersFactory.cs
示例2: MappedVariable
public MappedVariable(ConfigNode node, RasterPropMonitorComputer rpmComp)
{
if (!node.HasValue("mappedVariable") || !node.HasValue("mappedRange") || !node.HasValue("sourceVariable") || !node.HasValue("sourceRange"))
{
throw new ArgumentException("MappedVariable missing required values");
}
string sourceVariableStr = node.GetValue("sourceVariable");
string sourceRange = node.GetValue("sourceRange");
string[] sources = sourceRange.Split(',');
if (sources.Length != 2)
{
throw new ArgumentException("MappedVariable sourceRange does not have exactly two values");
}
sourceVariable = new VariableOrNumberRange(rpmComp, sourceVariableStr, sources[0], sources[1]);
mappedVariable = node.GetValue("mappedVariable");
string[] destinations = node.GetValue("mappedRange").Split(',');
if (destinations.Length != 2)
{
throw new ArgumentException("MappedVariable mappedRange does not have exactly two values");
}
mappedExtent1 = rpmComp.InstantiateVariableOrNumber(destinations[0]);
mappedExtent2 = rpmComp.InstantiateVariableOrNumber(destinations[1]);
}
开发者ID:Kerbas-ad-astra,项目名称:RasterPropMonitor,代码行数:26,代码来源:MappedVariable.cs
示例3: ScriptV1
public ScriptV1()
{
exception_raised = false;
tool = new ExternalApp();
files_to_glue = new List<FileName>();
replace_list = new Dictionary<string, string>();
tools_blocks = new Dictionary<string, ConfigNode>();
practices_block = null;
tool_fillmatrix_info = null;
tool_interpolate_info = null;
tool_glue_info = null;
tool_jointimeseries_info = null;
meteo_block = null;
meteo_sources_blocks = null;
meteo_file_name = null;
meteo_backup_files = false;
meteo_store_path = null;
meteo_backup_interpolated_files = false;
meteo_store_int_path = null;
meteo_interpolation_path = null;
meteo_max_contiguous_skips = 8;
meteo_task = false;
tool_glue = new HDFGlue();
standard_names = true;
}
开发者ID:JauchOnGitHub,项目名称:csharptoolbox,代码行数:29,代码来源:Script.v1.cs
示例4: OnRedecorateModule
public override void OnRedecorateModule(ConfigNode templateNode, bool payForRedecoration)
{
Log("OnRedecorateModule called");
//Load the modules
loadModulesFromTemplate(templateNode);
}
开发者ID:ozraven,项目名称:WildBlueTools,代码行数:7,代码来源:WBIModuleSwitcher.cs
示例5: Save
/// <summary>
/// Save settings to the underlying storage
/// </summary>
public void Save()
{
ConfigNode node = AsConfigNode;
var clsNode = new ConfigNode (GetType ().Name);
clsNode.AddNode (node);
clsNode.Save (filePath);
}
开发者ID:602p,项目名称:krpc,代码行数:10,代码来源:ConfigurationStorage.cs
示例6: ChuteTemplate
/// <summary>
/// Creates a new ChuteTemplate from the given ProceduralChute
/// </summary>
/// <param name="pChute">Module to create the object from</param>
/// <param name="node">ConfigNode to load the data from</param>
/// <param name="id">Index of the ChuteTemplate</param>
public ChuteTemplate(ProceduralChute pChute, ConfigNode node, int id)
{
this.pChute = pChute;
this.id = id;
this.templateGUI = new TemplateGUI(this);
if (node != null) { Load(node); }
}
开发者ID:pcwilcox,项目名称:RealChute,代码行数:13,代码来源:ChuteTemplate.cs
示例7: Load
public void Load(ConfigNode node)
{
unlocked = false;
node.TryGetValue("name", ref name);
double cost = 0d;
node.TryGetValue("cost", ref cost);
node.TryGetValue("entryCost", ref entryCost);
if(double.IsNaN(entryCost))
entryCost = Math.Max(0d, cost * RFSettings.Instance.configEntryCostMultiplier);
node.TryGetValue("sciEntryCost", ref sciEntryCost);
if(double.IsNaN(sciEntryCost))
sciEntryCost = Math.Max(0d, cost * RFSettings.Instance.configScienceCostMultiplier);
node.TryGetValue("unlocked", ref unlocked);
node.TryGetValue("techRequired", ref techRequired);
if (node.HasNode("entryCostMultipliers"))
LoadMultipliers(node.GetNode("entryCostMultipliers"));
if (node.HasNode("entryCostSubtractors"))
LoadSubtractors(node.GetNode("entryCostSubtractors"));
node.TryGetValue("maxSubtraction", ref maxSubtraction);
}
开发者ID:Kerbas-ad-astra,项目名称:ModularFuelSystem,代码行数:29,代码来源:EngineConfigUpgrade.cs
示例8: GetValueDefault
public static string GetValueDefault(ConfigNode node, string name, string vale)
{
if (node.HasValue(name))
vale = (node.GetValue(name));
//else Debug.Log("*MCEPC key not found: " + name);
return vale;
}
开发者ID:jwvanderbeck,项目名称:KSPMissionController,代码行数:7,代码来源:Tools.cs
示例9: OnParameterLoad
protected override void OnParameterLoad(ConfigNode node)
{
duration = Convert.ToDouble(node.GetValue("duration"));
endTime = Convert.ToDouble(node.GetValue("endTime"));
timerType = ConfigNodeUtil.ParseValue<TimerType>(node, "timerType", TimerType.CONTRACT_ACCEPTANCE);
parameter = ConfigNodeUtil.ParseValue<string>(node, "parameter", "");
}
开发者ID:linuxgurugamer,项目名称:ContractConfigurator,代码行数:7,代码来源:Timer.cs
示例10: OnSave
protected sealed override void OnSave(ConfigNode node)
{
try
{
if (Root != null)
{
node.AddValue("ContractIdentifier", Root.ToString());
}
node.AddValue("title", title ?? "");
node.AddValue("notes", notes ?? "");
node.AddValue("completedMessage", completedMessage ?? "");
if (completeInSequence)
{
node.AddValue("completeInSequence", completeInSequence);
}
if (hidden)
{
node.AddValue("hidden", hidden);
}
if (hideChildren)
{
node.AddValue("hideChildren", hideChildren);
}
if (fakeFailures)
{
node.AddValue("fakeFailures", fakeFailures);
}
OnParameterSave(node);
}
catch (Exception e)
{
LoggingUtil.LogException(e);
ExceptionLogWindow.DisplayFatalException(ExceptionLogWindow.ExceptionSituation.PARAMETER_SAVE, e, Root.ToString(), ID);
}
}
开发者ID:linuxgurugamer,项目名称:ContractConfigurator,代码行数:35,代码来源:ContractConfiguratorParameter.cs
示例11: Load
public override bool Load(ConfigNode configNode)
{
// Load base class
bool valid = base.Load(configNode);
valid &= ConfigNodeUtil.ParseValue<List<VesselIdentifier>>(configNode, "vessel", x => vessels = x, this, new List<VesselIdentifier>());
valid &= ConfigNodeUtil.ParseValue<VesselIdentifier>(configNode, "defineDockedVessel", x => defineDockedVessel = x, this, (VesselIdentifier)null);
// Validate using the config node instead of the list as it may undergo deferred loading
if (parent is VesselParameterGroupFactory)
{
if (configNode.GetValues("vessel").Count() > 1)
{
LoggingUtil.LogError(this, ErrorPrefix() + ": When used under a VesselParameterGroup, no more than one vessel may be specified for the Docking parameter.");
valid = false;
}
}
else
{
if (configNode.GetValues("vessel").Count() == 0)
{
LoggingUtil.LogError(this, ErrorPrefix() + ": Need at least one vessel specified for the Docking parameter.");
valid = false;
}
if (configNode.GetValues("vessel").Count() > 2)
{
LoggingUtil.LogError(this, ErrorPrefix() + ": Cannot specify more than two vessels for the Docking parameter.");
valid = false;
}
}
return valid;
}
开发者ID:linuxgurugamer,项目名称:ContractConfigurator,代码行数:33,代码来源:DockingFactory.cs
示例12: OnLoad
public override void OnLoad(ConfigNode node)
{
base.OnLoad(node);
ConfigNode[] efficiencyNodes = node.GetNodes(kEfficiencyData);
ConfigNode[] toolTipsShown = node.GetNodes(kToolTip);
string value = node.GetValue("reputationIndex");
if (string.IsNullOrEmpty(value) == false)
reputationIndex = int.Parse(value);
foreach (ConfigNode efficiencyNode in efficiencyNodes)
{
EfficiencyData efficiencyData = new EfficiencyData();
efficiencyData.Load(efficiencyNode);
efficiencyDataMap.Add(efficiencyData.Key, efficiencyData);
}
foreach (ConfigNode toolTipNode in toolTipsShown)
{
if (toolTipNode.HasValue("name") == false)
continue;
value = toolTipNode.GetValue("name");
if (toolTips.ContainsKey(value))
toolTips[value] = toolTipNode;
else
toolTips.Add(value, toolTipNode);
}
}
开发者ID:PalverZ,项目名称:Pathfinder,代码行数:29,代码来源:WBIPathfinderScenario.cs
示例13: OnSave
public override void OnSave(ConfigNode node)
{
base.OnSave(node);
node.AddValue("selectedObject", selectedObject.ToString());
node.AddValue("showGui", showGui.ToString());
}
开发者ID:ozraven,项目名称:WildBlueTools,代码行数:7,代码来源:WBIMeshHelper.cs
示例14: OnLoadFromConfig
protected override void OnLoadFromConfig(ConfigNode node)
{
base.OnLoadFromConfig(node);
rewardFunds = ConfigNodeUtil.ParseValue<double>(node, "rewardFunds");
explorationType = ConfigNodeUtil.ParseValue<ExplorationType>(node, "explorationType");
}
开发者ID:jrossignol,项目名称:Strategia,代码行数:7,代码来源:ExplorationFundingEffect.cs
示例15: ToConfigNode
public static ConfigNode ToConfigNode(this HarddiskFile file, string nodeName)
{
var node = new ConfigNode(nodeName);
node.AddValue(FilenameValueString, file.Name);
FileContent content = file.ReadAll();
if (content.Category == FileCategory.KSM)
{
node.AddValue("binary", PersistenceUtilities.EncodeBase64(content.Bytes));
}
else if (content.Category == FileCategory.BINARY)
{
node.AddValue("binary", PersistenceUtilities.EncodeBase64(content.Bytes));
}
else
{
if (SafeHouse.Config.UseCompressedPersistence)
{
node.AddValue("binary", EncodeBase64(content.String));
}
else
{
node.AddValue("ascii", PersistenceUtilities.EncodeLine(content.String));
}
}
return node;
}
开发者ID:KSP-KOS,项目名称:KOS,代码行数:28,代码来源:PersistenceExtensions.cs
示例16: Load
public override bool Load(ConfigNode configNode)
{
// Load base class
bool valid = base.Load(configNode);
valid &= ConfigNodeUtil.ParseValue<Vessel.Situations>(configNode, "situation", x => situation = x, this, Vessel.Situations.ORBITING, ValidateSituations);
valid &= ConfigNodeUtil.ParseValue<double>(configNode, "minAltitude", x => minAltitude = x, this, 0.0, x => Validation.GE(x, 0.0));
valid &= ConfigNodeUtil.ParseValue<double>(configNode, "maxAltitude", x => maxAltitude = x, this, double.MaxValue, x => Validation.GE(x, 0.0));
valid &= ConfigNodeUtil.ParseValue<double>(configNode, "minApA", x => minApoapsis = x, this, 0.0, x => Validation.GE(x, 0.0));
valid &= ConfigNodeUtil.ParseValue<double>(configNode, "maxApA", x => maxApoapsis = x, this, double.MaxValue, x => Validation.GE(x, 0.0));
valid &= ConfigNodeUtil.ParseValue<double>(configNode, "minPeA", x => minPeriapsis = x, this, 0.0, x => Validation.GE(x, 0.0));
valid &= ConfigNodeUtil.ParseValue<double>(configNode, "maxPeA", x => maxPeriapsis = x, this, double.MaxValue, x => Validation.GE(x, 0.0));
valid &= ConfigNodeUtil.ParseValue<double>(configNode, "minEccentricity", x => minEccentricity = x, this, 0.0, x => Validation.GE(x, 0.0));
valid &= ConfigNodeUtil.ParseValue<double>(configNode, "maxEccentricity", x => maxEccentricity = x, this, double.MaxValue, x => Validation.GE(x, 0.0));
valid &= ConfigNodeUtil.ParseValue<double>(configNode, "minInclination", x => minInclination = x, this, 0.0, x => Validation.Between(x, 0.0, 180.0));
valid &= ConfigNodeUtil.ParseValue<double>(configNode, "maxInclination", x => maxInclination = x, this, 180.0, x => Validation.Between(x, 0.0, 180.0));
valid &= ConfigNodeUtil.ParseValue<Duration>(configNode, "minPeriod", x => minPeriod = x, this, new Duration(0.0));
valid &= ConfigNodeUtil.ParseValue<Duration>(configNode, "maxPeriod", x => maxPeriod = x, this, new Duration(double.MaxValue));
// Validate target body
valid &= ValidateTargetBody(configNode);
// Validation minimum and groupings
valid &= ConfigNodeUtil.AtLeastOne(configNode, new string[] { "minAltitude", "maxAltitude", "minApA", "maxApA", "minPeA", "maxPeA",
"minEccentricity", "maxEccentricity", "minInclination", "maxInclination", "minPeriod", "maxPeriod" }, this);
valid &= ConfigNodeUtil.MutuallyExclusive(configNode, new string[] { "minAltitude", "maxAltitude" },
new string[] { "minApA", "maxApA", "minPeA", "maxPeA" }, this);
return valid;
}
开发者ID:linuxgurugamer,项目名称:ContractConfigurator,代码行数:30,代码来源:OrbitFactory.cs
示例17: Load
internal static AlarmInfo Load(ConfigNode node)
{
Guid vesselID = Utilities.GetNodeValue(node, "vesselID");
string Name = Utilities.GetNodeValue(node, "Name", string.Empty);
AlarmInfo info = new AlarmInfo(Name, vesselID);
info.AlarmType = Utilities.GetNodeValue(node, "AlarmType", KACWrapper.KACAPI.AlarmTypeEnum.Raw);
info.Notes = Utilities.GetNodeValue(node, "Notes", string.Empty);
info.AlarmTime = Utilities.GetNodeValue(node, "AlarmTime", 0d);
info.AlarmMargin = Utilities.GetNodeValue(node, "AlarmMargin", 0d);
info.AlarmExecute = Utilities.GetNodeValue(node, "AlarmExecute", false);
string frzkbllst = Utilities.GetNodeValue(node, "FrzKerbals", string.Empty);
string thwkbllst = Utilities.GetNodeValue(node, "ThwKerbals", string.Empty);
string[] frzStrings = frzkbllst.Split(',');
if (frzStrings.Length > 0)
{
for (int i = 0; i < frzStrings.Length; i++)
{
info.FrzKerbals.Add(frzStrings[i]);
}
}
string[] thwStrings = thwkbllst.Split(',');
if (thwStrings.Length > 0)
{
for (int i = 0; i < thwStrings.Length; i++)
{
if (thwStrings[i].Length > 0)
info.ThwKerbals.Add(thwStrings[i]);
}
}
return info;
}
开发者ID:khr15714n,项目名称:DeepFreeze,代码行数:31,代码来源:DFAlarmInfo.cs
示例18: CustomVariable
public CustomVariable(ConfigNode node)
{
name = node.GetValue("name");
foreach (ConfigNode sourceVarNode in node.GetNodes("SOURCE_VARIABLE")) {
SourceVariable sourceVar = new SourceVariable(sourceVarNode);
sourceVariables.Add(sourceVar);
}
if(sourceVariables.Count == 0) {
throw new ArgumentException("Did not find any SOURCE_VARIABLE nodes in RPM_CUSTOM_VARIABLE", name);
}
string oper = node.GetValue("operator");
if (oper == Operator.NONE.ToString()) {
op = Operator.NONE;
} else if (oper == Operator.AND.ToString()) {
op = Operator.AND;
} else if (oper == Operator.OR.ToString()) {
op = Operator.OR;
} else if (oper == Operator.XOR.ToString()) {
op = Operator.XOR;
} else {
throw new ArgumentException("Found an invalid operator type in RPM_CUSTOM_VARIABLE", oper);
}
}
开发者ID:Tahvohck,项目名称:RasterPropMonitor,代码行数:27,代码来源:CustomVariable.cs
示例19: BodyDeposits
public BodyDeposits(GeneratorConfiguration resource, ConfigNode node)
{
if (node == null) { node = new ConfigNode(); }
this.deposits = new List<Deposit>();
this.seed = Misc.Parse(node.GetValue("Seed"), seedGenerator.Next());
var random = new System.Random(seed);
for (int i = 0; i < resource.DepositCount; i++)
{
float R = random.Range(resource.MinRadius, resource.MaxRadius);
for (int j = 0; j < resource.NumberOfTries; j++)
{
Vector2 Pos = new Vector2(random.Range(R, 360 - R), random.Range(R, 180 - R));
var deposit = Deposit.Generate(Pos, R, random, resource);
if (!deposits.Any(d => d.Shape.Vertices.Any(v => deposit.Shape.PointInPolygon(new Vector2(v.x, v.y)))) && !deposit.Shape.Vertices.Any(v => deposits.Any(d => d.Shape.PointInPolygon(new Vector2(v.x, v.y)))))
{
deposits.Add(deposit);
break;
}
}
}
var depositValues = node.GetValues("Deposit");
for (int i = 0; i < Math.Min(deposits.Count, depositValues.Length); i++)
{
deposits[i].Quantity = Misc.Parse(depositValues[i], deposits[i].InitialQuantity);
}
MaxQuantity = resource.MaxQuantity;
}
开发者ID:Redjokernoise,项目名称:Kethane,代码行数:32,代码来源:LegacyResourceGenerator.cs
示例20: Load
/// <summary>
/// Load the saved TargetCommand. Open a new ITargetable object by
/// the objects id.
/// </summary>
/// <param name="n">Node with the command infos</param>
/// <param name="fc">Current flightcomputer</param>
/// <returns>true - loaded successfull</returns>
public override bool Load(ConfigNode n, FlightComputer fc)
{
if(base.Load(n, fc))
{
switch (TargetType)
{
case "Vessel":
{
Guid Vesselid = new Guid(TargetId);
Target = RTUtil.GetVesselById(Vesselid);
break;
}
case "CelestialBody":
{
Target = FlightGlobals.Bodies.ElementAt(int.Parse(TargetId));
break;
}
default:
{
Target = null;
break;
}
}
return true;
}
return false;
}
开发者ID:icedown,项目名称:RemoteTech,代码行数:34,代码来源:TargetCommand.cs
注:本文中的System.ConfigNode类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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