• 设为首页
  • 点击收藏
  • 手机版
    手机扫一扫访问
    迪恩网络手机版
  • 关注官方公众号
    微信扫一扫关注
    迪恩网络公众号

Python utils.draw_points函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Python中pyglui.cygl.utils.draw_points函数的典型用法代码示例。如果您正苦于以下问题:Python draw_points函数的具体用法?Python draw_points怎么用?Python draw_points使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了draw_points函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Python代码示例。

示例1: gl_display

    def gl_display(self):
        glMatrixMode(GL_PROJECTION)
        glPushMatrix()
        glLoadIdentity()
        gluOrtho2D(
            -self.h_pad, (self.frame_count) + self.h_pad, -self.v_pad, 1 + self.v_pad
        )  # ranging from 0 to cache_len-1 (horizontal) and 0 to 1 (vertical)
        glMatrixMode(GL_MODELVIEW)
        glPushMatrix()
        glLoadIdentity()

        if self.drag_mode:
            color1 = (0.0, 0.8, 0.5, 0.5)
            color2 = (0.0, 0.8, 0.5, 1.0)
        else:
            color1 = (0.25, 0.8, 0.8, 0.5)
            color2 = (0.25, 0.8, 0.8, 1.0)

        draw_polyline(verts=[(0, 0), (self.current_frame_index, 0)], color=RGBA(*color1))
        draw_polyline(verts=[(self.current_frame_index, 0), (self.frame_count, 0)], color=RGBA(0.5, 0.5, 0.5, 0.5))
        draw_points([(self.current_frame_index, 0)], color=RGBA(*color1), size=40)
        draw_points([(self.current_frame_index, 0)], color=RGBA(*color2), size=10)

        glMatrixMode(GL_PROJECTION)
        glPopMatrix()
        glMatrixMode(GL_MODELVIEW)
        glPopMatrix()
开发者ID:lloves,项目名称:pupil,代码行数:27,代码来源:seek_bar.py


示例2: gl_display

    def gl_display(self):
        """
        This is where we can draw to any gl surface
        by default this is the main window, below we change that
        """

        # active our window
        active_window = glfwGetCurrentContext()
        glfwMakeContextCurrent(self.window)

        # start drawing things:
        gl_utils.clear_gl_screen()
        # set coordinate system to be between 0 and 1 of the extents of the window
        gl_utils.make_coord_system_norm_based()
        # draw the image
        draw_gl_texture(self.img)

        # make coordinte system identical to the img pixel coordinate system
        gl_utils.make_coord_system_pixel_based(self.img.shape)
        # draw some points on top of the image
        # notice how these show up in our window but not in the main window
        draw_points([(200, 400), (600, 400)], color=RGBA(0., 4., .8, .8), size=self.my_var)
        draw_polyline([(200, 400), (600, 400)], color=RGBA(0., 4., .8, .8), thickness=3)

        # since this is our own window we need to swap buffers in the plugin
        glfwSwapBuffers(self.window)

        # and finally reactive the main window
        glfwMakeContextCurrent(active_window)
开发者ID:papr,项目名称:pupil-helpers,代码行数:29,代码来源:example_plugin.py


示例3: gl_display_in_window

    def gl_display_in_window(self):
        active_window = glfwGetCurrentContext()
        glfwMakeContextCurrent(self._window)

        clear_gl_screen()

        gl.glMatrixMode(gl.GL_PROJECTION)
        gl.glLoadIdentity()
        p_window_size = glfwGetWindowSize(self._window)
        r = p_window_size[0]/15.
        # compensate for radius of marker
        gl.glOrtho(-r,p_window_size[0]+r,p_window_size[1]+r,-r ,-1,1)
        # Switch back to Model View Matrix
        gl.glMatrixMode(gl.GL_MODELVIEW)
        gl.glLoadIdentity()
        #hacky way of scaling and fitting in different window rations/sizes
        grid = _make_grid()*min((p_window_size[0],p_window_size[1]*5.5/4.))
        #center the pattern
        grid -= np.mean(grid)
        grid +=(p_window_size[0]/2-r,p_window_size[1]/2+r)

        draw_points(grid,size=r,color=RGBA(0.,0.,0.,1),sharpness=0.95)

        if self.clicks_to_close <5:
            self.glfont.set_size(int(p_window_size[0]/30.))
            self.glfont.draw_text(p_window_size[0]/2.,p_window_size[1]/4.,'Touch %s more times to close window.'%self.clicks_to_close)

        glfwSwapBuffers(self._window)
        glfwMakeContextCurrent(active_window)
开发者ID:DanielNoteboom,项目名称:Mobile_Capstone,代码行数:29,代码来源:camera_intrinsics_estimation.py


示例4: gl_display

    def gl_display(self):
        glMatrixMode(GL_PROJECTION)
        glPushMatrix()
        glLoadIdentity()
        gluOrtho2D(-self.h_pad,  (self.frame_count)+self.h_pad, -self.v_pad, 1+self.v_pad) # ranging from 0 to cache_len-1 (horizontal) and 0 to 1 (vertical)
        glMatrixMode(GL_MODELVIEW)
        glPushMatrix()
        glLoadIdentity()

        # if self.drag_mode:
        #     color1 = (0.,.8,.5,.5)
        #     color2 = (0.,.8,.5,1.)
        # else:
        color1 = (1,1,1,0.4)#(.25,.8,.8,.5)
        color2 = (1,1,1,1.)#(.25,.8,.8,1.)

        thickness = 10.
        draw_polyline(verts=[(0,0),(self.current_frame_index,0)],
            thickness=thickness,color=RGBA(*color1))
        draw_polyline(verts=[(self.current_frame_index,0),(self.frame_count,0)],
            thickness=thickness,color=RGBA(*color1))
        if not self.drag_mode:
            draw_points([(self.current_frame_index,0)],color=RGBA(*color1),size=30)
        draw_points([(self.current_frame_index,0)],color=RGBA(*color2),size=20)

        glMatrixMode(GL_PROJECTION)
        glPopMatrix()
        glMatrixMode(GL_MODELVIEW)
        glPopMatrix()
开发者ID:papr,项目名称:pupil,代码行数:29,代码来源:seek_bar.py


示例5: _draw_current_reference

 def _draw_current_reference(self, current_reference):
     with self._frame_coordinate_system:
         cygl_utils.draw_points(
             [current_reference.screen_pos],
             size=35,
             color=cygl_utils.RGBA(0, 0.5, 0.5, 0.7),
         )
         self._draw_inner_dot(current_reference)
开发者ID:pupil-labs,项目名称:pupil,代码行数:8,代码来源:reference_location_renderer.py


示例6: draw_pupil_data

    def draw_pupil_data(self, key, width, height, scale):
        right = self.cache[key]["right"]
        left = self.cache[key]["left"]

        with gl_utils.Coord_System(*self.cache[key]["xlim"], *self.cache[key]["ylim"]):
            cygl_utils.draw_points(
                right, size=2.0 * scale, color=COLOR_LEGEND_EYE_RIGHT
            )
            cygl_utils.draw_points(left, size=2.0 * scale, color=COLOR_LEGEND_EYE_LEFT)
开发者ID:pupil-labs,项目名称:pupil,代码行数:9,代码来源:pupil_producers.py


示例7: _draw_surface_corner_handles

    def _draw_surface_corner_handles(self, surface):
        img_corners = surface.map_from_surf(
            self.norm_corners.copy(),
            self.tracker.camera_model,
            compensate_distortion=False,
        )

        pyglui_utils.draw_points(
            img_corners, size=20, color=pyglui_utils.RGBA(*self.color_primary, 0.5)
        )
开发者ID:pupil-labs,项目名称:pupil,代码行数:10,代码来源:gui.py


示例8: gl_display_in_window

    def gl_display_in_window(self):
        active_window = glfwGetCurrentContext()
        glfwMakeContextCurrent(self._window)

        clear_gl_screen()

        hdpi_factor = glfwGetFramebufferSize(self._window)[0] / glfwGetWindowSize(self._window)[0]
        r = 110 * self.marker_scale * hdpi_factor
        gl.glMatrixMode(gl.GL_PROJECTION)
        gl.glLoadIdentity()
        p_window_size = glfwGetWindowSize(self._window)
        gl.glOrtho(0, p_window_size[0], p_window_size[1], 0, -1, 1)
        # Switch back to Model View Matrix
        gl.glMatrixMode(gl.GL_MODELVIEW)
        gl.glLoadIdentity()

        def map_value(value, in_range=(0, 1), out_range=(0, 1)):
            ratio = (out_range[1] - out_range[0]) / (in_range[1] - in_range[0])
            return (value - in_range[0]) * ratio + out_range[0]

        pad = 0.6 * r
        screen_pos = (
            map_value(self.display_pos[0], out_range=(pad, p_window_size[0] - pad)),
            map_value(self.display_pos[1], out_range=(p_window_size[1] - pad, pad)),
        )
        alpha = interp_fn(
            self.screen_marker_state,
            0.0,
            1.0,
            float(self.sample_duration + self.lead_in + self.lead_out),
            float(self.lead_in),
            float(self.sample_duration + self.lead_in),
        )

        draw_concentric_circles(screen_pos, r, 6, alpha)
        # some feedback on the detection state

        if self.detected and self.on_position:
            draw_points([screen_pos], size=5, color=RGBA(0.0, 0.8, 0.0, alpha), sharpness=0.5)
        else:
            draw_points([screen_pos], size=5, color=RGBA(0.8, 0.0, 0.0, alpha), sharpness=0.5)

        if self.clicks_to_close < 5:
            self.glfont.set_size(int(p_window_size[0] / 30.0))
            self.glfont.draw_text(
                p_window_size[0] / 2.0,
                p_window_size[1] / 4.0,
                "Touch %s more times to cancel calibration." % self.clicks_to_close,
            )

        glfwSwapBuffers(self._window)
        glfwMakeContextCurrent(active_window)
开发者ID:lloves,项目名称:pupil,代码行数:52,代码来源:screen_marker_calibration.py


示例9: draw_recent_pupil_positions

 def draw_recent_pupil_positions(self):
     try:
         for gp in self.surface.gaze_history:
             pyglui_utils.draw_points(
                 [gp["norm_pos"]],
                 color=pyglui_utils.RGBA(0.0, 0.8, 0.5, 0.8),
                 size=80,
             )
     except AttributeError:
         # If gaze_history does not exist, we are in the Surface_Tracker_Offline.
         # In this case gaze visualizations will be drawn directly onto the scene
         # image and thus propagate to the surface crop automatically.
         pass
开发者ID:pupil-labs,项目名称:pupil,代码行数:13,代码来源:gui.py


示例10: gl_display

    def gl_display(self):
        glMatrixMode(GL_PROJECTION)
        glPushMatrix()
        glLoadIdentity()

        glOrtho(-self.h_pad,  (self.frame_count)+self.h_pad, -self.v_pad, 1+self.v_pad,-1,1) # ranging from 0 to cache_len-1 (horizontal) and 0 to 1 (vertical)
        glMatrixMode(GL_MODELVIEW)
        glPushMatrix()
        glLoadIdentity()

        color1 = RGBA(.1,.9,.2,.5)
        color2 = RGBA(.1,.9,.9,.5)

        if self.in_mark != 0 or self.out_mark != self.frame_count:
            draw_polyline( [(self.in_mark,0),(self.out_mark,0)],color=color1,thickness=2)
 
        draw_points([(self.in_mark,0),],color=color1,size=10)
        draw_points([(self.out_mark,0),],color=color1,size=10)

        if self.sections:
            for s in self.sections:
                if self.sections.index(s) != self.focus:
                    draw_polyline( [(s[0],0),(s[1],0)],color=RGBA(.1,.9,.9,.2),thickness=2)
                for mark in s:
                    draw_points([(mark,0),],color=color2,size=5)

        if self.mid_sections:
            for m in self.mid_sections:
                draw_points([(m,0),],color=RGBA(.1,.9,.9,.1),size=10)

        glMatrixMode(GL_PROJECTION)
        glPopMatrix()
        glMatrixMode(GL_MODELVIEW)
        glPopMatrix()
开发者ID:cpicanco,项目名称:player_plugins,代码行数:34,代码来源:trim_marks_patch.py


示例11: _draw_surface_menu_buttons

 def _draw_surface_menu_buttons(
     self, surface, surface_edit_anchor, marker_edit_anchor
 ):
     # Buttons
     pyglui_utils.draw_points(
         [marker_edit_anchor], color=pyglui_utils.RGBA(*self.color_primary)
     )
     if surface in self._edit_surf_markers:
         pyglui_utils.draw_points(
             [marker_edit_anchor],
             size=13,
             color=pyglui_utils.RGBA(*self.color_secondary),
         )
     pyglui_utils.draw_points(
         [surface_edit_anchor], color=pyglui_utils.RGBA(*self.color_primary)
     )
     if surface in self._edit_surf_corners:
         pyglui_utils.draw_points(
             [surface_edit_anchor],
             size=13,
             color=pyglui_utils.RGBA(*self.color_secondary),
         )
     # Text
     self._draw_text(
         (surface_edit_anchor[0] + 15, surface_edit_anchor[1] + 6),
         "edit surface",
         self.color_secondary,
     )
     self._draw_text(
         (marker_edit_anchor[0] + 15, marker_edit_anchor[1] + 6),
         "add/remove markers",
         self.color_secondary,
     )
开发者ID:pupil-labs,项目名称:pupil,代码行数:33,代码来源:gui.py


示例12: gl_display_in_window

    def gl_display_in_window(self):
        active_window = glfwGetCurrentContext()
        glfwMakeContextCurrent(self._window)

        clear_gl_screen()

        # Set Matrix unsing gluOrtho2D to include padding for the marker of radius r
        #
        ############################
        #            r             #
        # 0,0##################w,h #
        # #                      # #
        # #                      # #
        #r#                      #r#
        # #                      # #
        # #                      # #
        # 0,h##################w,h #
        #            r             #
        ############################


        hdpi_factor = glfwGetFramebufferSize(self._window)[0]/glfwGetWindowSize(self._window)[0]
        r = 110*self.marker_scale * hdpi_factor
        gl.glMatrixMode(gl.GL_PROJECTION)
        gl.glLoadIdentity()
        p_window_size = glfwGetWindowSize(self._window)
        # compensate for radius of marker
        gl.glOrtho(-r*.6,p_window_size[0]+r*.6,p_window_size[1]+r*.7,-r*.7 ,-1,1)
        # Switch back to Model View Matrix
        gl.glMatrixMode(gl.GL_MODELVIEW)
        gl.glLoadIdentity()

        screen_pos = denormalize(self.display_pos,p_window_size,flip_y=True)
        alpha = interp_fn(self.screen_marker_state,0.,1.,float(self.sample_duration+self.lead_in+self.lead_out),float(self.lead_in),float(self.sample_duration+self.lead_in))

        draw_concentric_circles(screen_pos,r,6,alpha)
        #some feedback on the detection state

        if self.detected and self.on_position:
            draw_points([screen_pos],size=5,color=RGBA(0.,1.,0.,alpha),sharpness=0.95)
        else:
            draw_points([screen_pos],size=5,color=RGBA(1.,0.,0.,alpha),sharpness=0.95)

        if self.clicks_to_close <5:
            self.glfont.set_size(int(p_window_size[0]/30.))
            self.glfont.draw_text(p_window_size[0]/2.,p_window_size[1]/4.,'Touch %s more times to cancel calibration.'%self.clicks_to_close)

        glfwSwapBuffers(self._window)
        glfwMakeContextCurrent(active_window)
开发者ID:cpicanco,项目名称:pupil,代码行数:49,代码来源:screen_marker_calibration.py


示例13: gl_display_in_window

    def gl_display_in_window(self):
        active_window = glfwGetCurrentContext()
        if glfwWindowShouldClose(self._window):
            self.close_window()
            return

        glfwMakeContextCurrent(self._window)
        clear_gl_screen()

        gl.glColor3f(.80, .80, .8)
        self.draw_rect(0, 0, 2000, 2000)
        self.draw_markers()


        hdpi_factor = glfwGetFramebufferSize(self._window)[0]/glfwGetWindowSize(self._window)[0]
        r = 110*self.marker_scale * hdpi_factor
        gl.glMatrixMode(gl.GL_PROJECTION)
        gl.glLoadIdentity()
        p_window_size = glfwGetFramebufferSize(self._window)
        gl.glOrtho(0, p_window_size[0], p_window_size[1], 0, -1, 1)
        # Switch back to Model View Matrix
        gl.glMatrixMode(gl.GL_MODELVIEW)
        gl.glLoadIdentity()

        def map_value(value,in_range=(0,1),out_range=(0,1)):
            ratio = (out_range[1]-out_range[0])/(in_range[1]-in_range[0])
            return (value-in_range[0])*ratio+out_range[0]

        #pad = 0.1*1920
        pad = .7*r
        screen_pos = map_value(self.display_pos[0],out_range=(pad,p_window_size[0]-pad)),map_value(self.display_pos[1],out_range=(p_window_size[1]-pad,pad))
        alpha = interp_fn(self.screen_marker_state,0.,1.,float(self.sample_duration+self.lead_in+self.lead_out),float(self.lead_in),float(self.sample_duration+self.lead_in))
        if self.screen_marker_state < self.sample_duration+self.lead_in+self.lead_out:
            draw_concentric_circles(screen_pos,r,6,alpha)
        #some feedback on the detection state

        if self.detected and self.on_position:
            draw_points([screen_pos],size=10*self.marker_scale,color=RGBA(0.,.8,0.,alpha),sharpness=0.5)
        elif self.screen_marker_state < self.sample_duration+self.lead_in+self.lead_out:
            draw_points([screen_pos],size=10*self.marker_scale,color=RGBA(0.8,0.,0.,alpha),sharpness=0.5)

        #if self.clicks_to_close <5:
        #    self.glfont.set_size(int(p_window_size[0]/30.))
        #   self.glfont.draw_text(p_window_size[0]/2.,p_window_size[1]/4.,'Touch {} more times to cancel calibration.'.format(self.clicks_to_close))

        glfwSwapBuffers(self._window)
        glfwMakeContextCurrent(active_window)
开发者ID:samtuhka,项目名称:pupil,代码行数:47,代码来源:screen_marker_calibration.py


示例14: gl_draw_frame

    def gl_draw_frame(self,img_size,color = (1.0,0.2,0.6,1.0),highlight=False,surface_mode=False,marker_mode=False):
        """
        draw surface and markers
        """
        if self.detected:
            r,g,b,a = color
            frame = np.array([[[0,0],[1,0],[1,1],[0,1],[0,0]]],dtype=np.float32)
            hat = np.array([[[.3,.7],[.7,.7],[.5,.9],[.3,.7]]],dtype=np.float32)
            hat = cv2.perspectiveTransform(hat,self.m_to_screen)
            frame = cv2.perspectiveTransform(frame,self.m_to_screen)
            alpha = min(1,self.build_up_status/self.required_build_up)
            if highlight:
                draw_polyline_norm(frame.reshape((5,2)),1,RGBA(r,g,b,a*.1),line_type=GL_POLYGON)
            draw_polyline_norm(frame.reshape((5,2)),1,RGBA(r,g,b,a*alpha))
            draw_polyline_norm(hat.reshape((4,2)),1,RGBA(r,g,b,a*alpha))
            text_anchor = frame.reshape((5,-1))[2]
            text_anchor[1] = 1-text_anchor[1]
            text_anchor *=img_size[1],img_size[0]
            text_anchor = text_anchor[0],text_anchor[1]-75
            surface_edit_anchor = text_anchor[0],text_anchor[1]+25
            marker_edit_anchor = text_anchor[0],text_anchor[1]+50
            if self.defined:
                if marker_mode:
                    draw_points([marker_edit_anchor],color=RGBA(0,.8,.7))
                else:
                    draw_points([marker_edit_anchor])
                if surface_mode:
                    draw_points([surface_edit_anchor],color=RGBA(0,.8,.7))
                else:
                    draw_points([surface_edit_anchor])

                self.glfont.set_blur(3.9)
                self.glfont.set_color_float((0,0,0,.8))
                self.glfont.draw_text(text_anchor[0]+15,text_anchor[1]+6,self.marker_status())
                self.glfont.draw_text(surface_edit_anchor[0]+15,surface_edit_anchor[1]+6,'edit surface')
                self.glfont.draw_text(marker_edit_anchor[0]+15,marker_edit_anchor[1]+6,'add/remove markers')
                self.glfont.set_blur(0.0)
                self.glfont.set_color_float((0.1,8.,8.,.9))
                self.glfont.draw_text(text_anchor[0]+15,text_anchor[1]+6,self.marker_status())
                self.glfont.draw_text(surface_edit_anchor[0]+15,surface_edit_anchor[1]+6,'edit surface')
                self.glfont.draw_text(marker_edit_anchor[0]+15,marker_edit_anchor[1]+6,'add/remove markers')
            else:
                progress = (self.build_up_status/float(self.required_build_up))*100
                progress_text = '%.0f%%'%progress
                self.glfont.set_blur(3.9)
                self.glfont.set_color_float((0,0,0,.8))
                self.glfont.draw_text(text_anchor[0]+15,text_anchor[1]+6,self.marker_status())
                self.glfont.draw_text(surface_edit_anchor[0]+15,surface_edit_anchor[1]+6,'Learning affiliated markers...')
                self.glfont.draw_text(marker_edit_anchor[0]+15,marker_edit_anchor[1]+6,progress_text)
                self.glfont.set_blur(0.0)
                self.glfont.set_color_float((0.1,8.,8.,.9))
                self.glfont.draw_text(text_anchor[0]+15,text_anchor[1]+6,self.marker_status())
                self.glfont.draw_text(surface_edit_anchor[0]+15,surface_edit_anchor[1]+6,'Learning affiliated markers...')
                self.glfont.draw_text(marker_edit_anchor[0]+15,marker_edit_anchor[1]+6,progress_text)
开发者ID:papr,项目名称:pupil,代码行数:54,代码来源:reference_surface.py


示例15: gl_display

    def gl_display(self):
        """
        Display marker and surface info inside world screen
        """
        if self.mode == "Show Markers and Surfaces":
            for m in self.markers:
                hat = np.array([[[0, 0], [0, 1], [0.5, 1.3], [1, 1], [1, 0], [0, 0]]], dtype=np.float32)
                hat = cv2.perspectiveTransform(hat, m_marker_to_screen(m))
                if m["perimeter"] >= self.min_marker_perimeter:
                    draw_polyline(hat.reshape((6, 2)), color=RGBA(0.1, 1.0, 1.0, 0.5))
                    draw_polyline(hat.reshape((6, 2)), color=RGBA(0.1, 1.0, 1.0, 0.3), line_type=GL_POLYGON)
                else:
                    draw_polyline(hat.reshape((6, 2)), color=RGBA(0.1, 1.0, 1.0, 0.5))

            for s in self.surfaces:
                if s not in self.edit_surfaces and s is not self.marker_edit_surface:
                    s.gl_draw_frame(self.img_shape)

            for s in self.edit_surfaces:
                s.gl_draw_frame(self.img_shape, highlight=True, surface_mode=True)
                s.gl_draw_corners()

            if self.marker_edit_surface:
                inc = []
                exc = []
                for m in self.markers:
                    if m["perimeter"] >= self.min_marker_perimeter:
                        if self.marker_edit_surface.markers.has_key(m["id"]):
                            inc.append(m["centroid"])
                        else:
                            exc.append(m["centroid"])
                draw_points(exc, size=20, color=RGBA(1.0, 0.5, 0.5, 0.8))
                draw_points(inc, size=20, color=RGBA(0.5, 1.0, 0.5, 0.8))
                self.marker_edit_surface.gl_draw_frame(
                    self.img_shape, color=(0.0, 0.9, 0.6, 1.0), highlight=True, marker_mode=True
                )

        for s in self.surfaces:
            if self.locate_3d:
                s.gl_display_in_window_3d(self.g_pool.image_tex, self.camera_calibration)
            else:
                s.gl_display_in_window(self.g_pool.image_tex)
开发者ID:caomw,项目名称:pupil,代码行数:42,代码来源:surface_tracker.py


示例16: _draw_marker_toggles

    def _draw_marker_toggles(self, surface):
        active_markers = []
        inactive_markers = []
        for marker in self.tracker.markers:
            if marker.perimeter < self.tracker.marker_min_perimeter:
                continue

            centroid = np.mean(marker.verts_px, axis=0)
            centroid = (centroid[0, 0], centroid[0, 1])
            if marker.id in surface.registered_markers_dist.keys():
                active_markers.append(centroid)
            else:
                inactive_markers.append(centroid)

        pyglui_utils.draw_points(
            inactive_markers, size=20, color=pyglui_utils.RGBA(*self.color_primary, 0.8)
        )
        pyglui_utils.draw_points(
            active_markers, size=20, color=pyglui_utils.RGBA(*self.color_tertiary, 0.8)
        )
开发者ID:pupil-labs,项目名称:pupil,代码行数:20,代码来源:gui.py


示例17: gl_display

    def gl_display(self):

        glMatrixMode(GL_PROJECTION)
        glPushMatrix()
        glLoadIdentity()
        glOrtho(-self.h_pad,  (self.frame_count)+self.h_pad, -self.v_pad, 1+self.v_pad,-1,1) # ranging from 0 to cache_len-1 (horizontal) and 0 to 1 (vertical)
        glMatrixMode(GL_MODELVIEW)
        glPushMatrix()
        glLoadIdentity()

        color1 = RGBA(.1,.9,.2,1.)
        color2 = RGBA(.1,.9,.2,1.)

        if self.in_mark != 0 or self.out_mark != self.frame_count:
            draw_polyline( [(self.in_mark,0),(self.out_mark,0)],color=color1,thickness=20.)
        draw_points([(self.in_mark,0),],color=color2,size=20)
        draw_points([(self.out_mark,0),],color=color2,size=20)

        glMatrixMode(GL_PROJECTION)
        glPopMatrix()
        glMatrixMode(GL_MODELVIEW)
        glPopMatrix()
开发者ID:neuroidss,项目名称:pupil,代码行数:22,代码来源:trim_marks.py


示例18: gl_display_in_window

    def gl_display_in_window(self):
        active_window = glfwGetCurrentContext()
        if glfwWindowShouldClose(self._window):
            self.close_window()
            return

        glfwMakeContextCurrent(self._window)

        clear_gl_screen()

        hdpi_factor = glfwGetFramebufferSize(self._window)[0]/glfwGetWindowSize(self._window)[0]
        r = self.marker_scale * hdpi_factor
        gl.glMatrixMode(gl.GL_PROJECTION)
        gl.glLoadIdentity()
        p_window_size = glfwGetFramebufferSize(self._window)
        gl.glOrtho(0, p_window_size[0], p_window_size[1], 0, -1, 1)
        # Switch back to Model View Matrix
        gl.glMatrixMode(gl.GL_MODELVIEW)
        gl.glLoadIdentity()

        def map_value(value,in_range=(0,1),out_range=(0,1)):
            ratio = (out_range[1]-out_range[0])/(in_range[1]-in_range[0])
            return (value-in_range[0])*ratio+out_range[0]

        pad = 90 * r
        screen_pos = map_value(self.display_pos[0],out_range=(pad,p_window_size[0]-pad)),map_value(self.display_pos[1],out_range=(p_window_size[1]-pad,pad))
        alpha = interp_fn(self.screen_marker_state,0.,1.,float(self.sample_duration+self.lead_in+self.lead_out),float(self.lead_in),float(self.sample_duration+self.lead_in))

        r2 = 2 * r
        draw_points([screen_pos], size=60*r2, color=RGBA(0., 0., 0., alpha), sharpness=0.9)
        draw_points([screen_pos], size=38*r2, color=RGBA(1., 1., 1., alpha), sharpness=0.8)
        draw_points([screen_pos], size=19*r2, color=RGBA(0., 0., 0., alpha), sharpness=0.55)

        # some feedback on the detection state and button pressing
        if self.detected and self.on_position and self.space_key_was_pressed:
            color = RGBA(.8,.8,0., alpha)
        else:
            if self.detected:
                color = RGBA(0.,.8,0., alpha)
            else:
                color = RGBA(.8,0.,0., alpha)
        draw_points([screen_pos],size=3*r2,color=color,sharpness=0.5)

        if self.clicks_to_close <5:
            self.glfont.set_size(int(p_window_size[0]/30.))
            self.glfont.draw_text(p_window_size[0]/2.,p_window_size[1]/4.,'Touch {} more times to cancel {}.'.format(self.clicks_to_close, self.mode_pretty))

        glfwSwapBuffers(self._window)
        glfwMakeContextCurrent(active_window)
开发者ID:cpicanco,项目名称:capture_plugins,代码行数:49,代码来源:participant_driven_calibration.py


示例19: gl_display

    def gl_display(self):
        """
        use gl calls to render
        at least:
            the published position of the reference
        better:
            show the detected postion even if not published
        """
        if self.active or self.visualize:
            # Draw hand detection results
            for (x1, y1, x2, y2), fingertips in zip(self.hand_viz, self.finger_viz):
                pts = np.array(
                    [[x1, y1], [x1, y2], [x2, y2], [x2, y1], [x1, y1]], np.int32
                )
                cygl_utils.draw_polyline(
                    pts,
                    thickness=3 * self.g_pool.gui_user_scale,
                    color=cygl_utils.RGBA(0.0, 1.0, 0.0, 1.0),
                )
                for tip in fingertips:
                    if tip is not None:
                        y, x = tip
                        cygl_utils.draw_progress(
                            (x, y),
                            0.0,
                            1.0,
                            inner_radius=25 * self.g_pool.gui_user_scale,
                            outer_radius=35 * self.g_pool.gui_user_scale,
                            color=cygl_utils.RGBA(1.0, 1.0, 1.0, 1.0),
                            sharpness=0.9,
                        )

                        cygl_utils.draw_points(
                            [(x, y)],
                            size=10 * self.g_pool.gui_user_scale,
                            color=cygl_utils.RGBA(1.0, 1.0, 1.0, 1.0),
                            sharpness=0.9,
                        )
开发者ID:pupil-labs,项目名称:pupil,代码行数:38,代码来源:fingertip_calibration.py


示例20: gl_display

    def gl_display(self):
        glMatrixMode(GL_PROJECTION)
        glPushMatrix()
        glLoadIdentity()
        gluOrtho2D(-self.h_pad,  (self.frame_count)+self.h_pad, -self.v_pad, 1+self.v_pad) # ranging from 0 to cache_len-1 (horizontal) and 0 to 1 (vertical)
        glMatrixMode(GL_MODELVIEW)
        glPushMatrix()
        glLoadIdentity()

        # custom events
        for e in self.custom_events:
            draw_polyline([(e,.06),(e,.005)], color = RGBA(.8, .8, .8, .8))

        size = len(self.custom_events)
        if size > 1:
            for i, e in enumerate(self.custom_events):
                draw_points([(e, .03)], size = 5, color = RGBA(.1, .5, .5, 1.)) 

            i = 0
            while True:
                if i == 0:
                    draw_polyline([(self.custom_events[i],.03),(self.custom_events[i+1],0.03)], color = RGBA(.8, .8, .8, .8))
                elif (i > 0) and (i < (size-1)):
                    draw_polyline([(self.custom_events[i] +1,.03),(self.custom_events[i+1],0.03)], color = RGBA(.8, .8, .8, .8))

                if 'chain' in self.mode:
                    i += 1
                elif 'in out pairs' in self.mode:
                    i += 2

                if i > (size-1):
                    break

        glMatrixMode(GL_PROJECTION)
        glPopMatrix()
        glMatrixMode(GL_MODELVIEW)
        glPopMatrix()
开发者ID:cpicanco,项目名称:player_plugins,代码行数:37,代码来源:segmentation.py



注:本文中的pyglui.cygl.utils.draw_points函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


鲜花

握手

雷人

路过

鸡蛋
该文章已有0人参与评论

请发表评论

全部评论

专题导读
上一篇:
Python utils.draw_points_norm函数代码示例发布时间:2022-05-25
下一篇:
Python utils.cygl_rgba函数代码示例发布时间:2022-05-25
热门推荐
阅读排行榜

扫描微信二维码

查看手机版网站

随时了解更新最新资讯

139-2527-9053

在线客服(服务时间 9:00~18:00)

在线QQ客服
地址:深圳市南山区西丽大学城创智工业园
电邮:jeky_zhao#qq.com
移动电话:139-2527-9053

Powered by 互联科技 X3.4© 2001-2213 极客世界.|Sitemap