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C# ActionDelegate类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中ActionDelegate的典型用法代码示例。如果您正苦于以下问题:C# ActionDelegate类的具体用法?C# ActionDelegate怎么用?C# ActionDelegate使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



ActionDelegate类属于命名空间,在下文中一共展示了ActionDelegate类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: Main

 static void Main()
 {
     var actionsNames = new[] { "Add", "Subtract", "Multiply", "Divide", "Save", "Remove", "Remove All", "Calculate", "Exit" };
     var actions = new ActionDelegate[] {Add, Subtract, Multiply, Divide, SaveVarInMemory, RemoveVarFromMemory,
                                         RemoveAllVarsFromMemory, Calculate, Close};
     using (var calculator = new CalculatorServiceClient())
     {
         do
         {
             Console.Clear();
             var choice = RunMenu(actionsNames);
             try
             {
                 actions[choice](calculator);
             }
             catch (FaultException fe)
             {
                 Console.WriteLine("FaultException {0} with reason {1}", fe.Message, fe.Reason);
             }
             catch (Exception e)
             {
                 Console.WriteLine("Error: " + e.Message);
             }
             Console.Write("\nPress any key to continue... ");
             Console.ReadKey(true);
         }
         while (!_willClose);
     }
 }
开发者ID:Atiragram,项目名称:poit-labs,代码行数:29,代码来源:Program.cs


示例2: RegisterActionImplementation

        public void RegisterActionImplementation(string action, ActionDelegate actionDelegate)
        {
            Guard.ArgumentNotNullOrEmptyString(action, "action");
            Guard.ArgumentNotNull(actionDelegate, "actionDelegate");

            _actionImplementations[action] = actionDelegate;
        }
开发者ID:0811112150,项目名称:HappyDayHistory,代码行数:7,代码来源:ActionCatalogService.cs


示例3: DelayAction

 public DelayAction(int milliseconds, ActionDelegate actionMethod, bool stopAfterOne)
 {
     this.actionMethod = actionMethod;
     actionTimer.Interval = new TimeSpan(0, 0, 0, 0, milliseconds);
     actionTimer.Tick += new EventHandler(actionTimer_Tick);
     this.stopAfterOne = stopAfterOne;
 }
开发者ID:klot-git,项目名称:scrum-factory,代码行数:7,代码来源:DelayFilter.cs


示例4: StartAction

 /// <summary>start action</summary>
 /// <param name="_func">action 종료 시 실행할 delegate</param>
 public void StartAction(ActionDelegate _func)
 {
     IsStoped = false;
     mStopActionDelegate = _func;
     InitAction();
     ProcAction();            
 }
开发者ID:schellrom,项目名称:freeevening,代码行数:9,代码来源:MonsterActionBase.cs


示例5: EnableActionGetColor

 /// <summary>
 /// Signal that the action GetColor is supported.
 /// </summary>
 /// <remarks>The action's availability will be published in the device's service.xml.
 /// GetColor must be overridden if this is called.</remarks>
 protected void EnableActionGetColor()
 {
     OpenHome.Net.Core.Action action = new OpenHome.Net.Core.Action("GetColor");
     action.AddInputParameter(new ParameterUint("Index"));
     action.AddOutputParameter(new ParameterUint("Color"));
     iDelegateGetColor = new ActionDelegate(DoGetColor);
     EnableAction(action, iDelegateGetColor, GCHandle.ToIntPtr(iGch));
 }
开发者ID:nterry,项目名称:ohNet,代码行数:13,代码来源:DvOpenhomeOrgTestLights1.cs


示例6: Add

		public void Add (String name, String localizedName, string description, ActionDelegate doAction)
		{
			foreach (ActionDescription ad in actions)
				if (ad.name == name)
					return;

			actions.Add (new ActionDescription (name, localizedName, description, doAction));
		}
开发者ID:mono,项目名称:uia2atk,代码行数:8,代码来源:ActionImplementorHelper.cs


示例7: EnableActionUnsubscribe

 /// <summary>
 /// Signal that the action Unsubscribe is supported.
 /// </summary>
 /// <remarks>The action's availability will be published in the device's service.xml.
 /// Unsubscribe must be overridden if this is called.</remarks>
 protected void EnableActionUnsubscribe()
 {
     OpenHome.Net.Core.Action action = new OpenHome.Net.Core.Action("Unsubscribe");
     List<String> allowedValues = new List<String>();
     action.AddInputParameter(new ParameterString("Sid", allowedValues));
     iDelegateUnsubscribe = new ActionDelegate(DoUnsubscribe);
     EnableAction(action, iDelegateUnsubscribe, GCHandle.ToIntPtr(iGch));
 }
开发者ID:MatthewMiddleweek,项目名称:ohNet,代码行数:13,代码来源:DvOpenhomeOrgSubscriptionLongPoll1.cs


示例8: ActionCounter

 public ActionCounter(int fromValue, int toValue, int delta, ActionDelegate binder)
     : base(binder)
 {
     this.fromValue = fromValue;
     this.toValue = toValue;
     this.delta = delta;
     this.current = fromValue;
 }
开发者ID:rfrfrf,项目名称:SokoSolve-Sokoban,代码行数:8,代码来源:ActionCounter.cs


示例9: Time

    public static void Time(string name, int iteration, ActionDelegate action)
    {
        if (String.IsNullOrEmpty(name))
        {
            return;
        }

        if (action == null)
        {
            return;
        }

        //1. Print name
        ConsoleColor currentForeColor = Console.ForegroundColor;
        Console.ForegroundColor = ConsoleColor.Yellow;
        Console.WriteLine(name);


        // 2. Record the latest GC counts
        //GC.Collect(GC.MaxGeneration, GCCollectionMode.Forced);
        GC.Collect(GC.MaxGeneration);
        int[] gcCounts = new int[GC.MaxGeneration + 1];
        for (int i = 0; i <= GC.MaxGeneration; i++)
        {
            gcCounts[i] = GC.CollectionCount(i);
        }

        // 3. Run action
        Stopwatch watch = new Stopwatch();
        watch.Start();
        long ticksFst = GetCurrentThreadTimes(); //100 nanosecond one tick

        for (int i = 0; i < iteration; i++) action();
        long ticks = GetCurrentThreadTimes() - ticksFst;
        watch.Stop();

        // 4. Print CPU
        Console.ForegroundColor = currentForeColor;
        Console.WriteLine("\tTime Elapsed:\t\t" +
           watch.ElapsedMilliseconds.ToString("N0") + "ms");
        Console.WriteLine("\tTime Elapsed (one time):" +
           (watch.ElapsedMilliseconds / iteration).ToString("N0") + "ms");

        Console.WriteLine("\tCPU time:\t\t" + (ticks * 100).ToString("N0")
           + "ns");
        Console.WriteLine("\tCPU time (one time):\t" + (ticks * 100 /
           iteration).ToString("N0") + "ns");

        // 5. Print GC
        for (int i = 0; i <= GC.MaxGeneration; i++)
        {
            int count = GC.CollectionCount(i) - gcCounts[i];
            Console.WriteLine("\tGen " + i + ": \t\t\t" + count);
        }

        Console.WriteLine();

    }
开发者ID:Nacro8,项目名称:xiaobier,代码行数:58,代码来源:CodeTimer.cs


示例10: EnableActionGetPropertyUpdates

 /// <summary>
 /// Signal that the action GetPropertyUpdates is supported.
 /// </summary>
 /// <remarks>The action's availability will be published in the device's service.xml.
 /// GetPropertyUpdates must be overridden if this is called.</remarks>
 protected void EnableActionGetPropertyUpdates()
 {
     OpenHome.Net.Core.Action action = new OpenHome.Net.Core.Action("GetPropertyUpdates");
     List<String> allowedValues = new List<String>();
     action.AddInputParameter(new ParameterString("ClientId", allowedValues));
     action.AddOutputParameter(new ParameterString("Updates", allowedValues));
     iDelegateGetPropertyUpdates = new ActionDelegate(DoGetPropertyUpdates);
     EnableAction(action, iDelegateGetPropertyUpdates, GCHandle.ToIntPtr(iGch));
 }
开发者ID:openhome,项目名称:ohNet,代码行数:14,代码来源:DvOpenhomeOrgSubscriptionLongPoll1.cs


示例11: KeyboardAction

 public KeyboardAction(Keys key, bool shift, bool control, bool alt, bool
     allowreadonly, ActionDelegate actionDelegate)
 {
     this.Key = key;
     this.Control = control;
     this.Alt = alt;
     this.Shift = shift;
     this.Action = actionDelegate;
     this.AllowReadOnly = allowreadonly;
 }
开发者ID:BradFuller,项目名称:pspplayer,代码行数:10,代码来源:KeyboardAction.cs


示例12: EnableActionRenew

 /// <summary>
 /// Signal that the action Renew is supported.
 /// </summary>
 /// <remarks>The action's availability will be published in the device's service.xml.
 /// Renew must be overridden if this is called.</remarks>
 protected void EnableActionRenew()
 {
     OpenHome.Net.Core.Action action = new OpenHome.Net.Core.Action("Renew");
     List<String> allowedValues = new List<String>();
     action.AddInputParameter(new ParameterString("Sid", allowedValues));
     action.AddInputParameter(new ParameterUint("RequestedDuration"));
     action.AddOutputParameter(new ParameterUint("Duration"));
     iDelegateRenew = new ActionDelegate(DoRenew);
     EnableAction(action, iDelegateRenew, GCHandle.ToIntPtr(iGch));
 }
开发者ID:openhome,项目名称:ohNet,代码行数:15,代码来源:DvOpenhomeOrgSubscriptionLongPoll1.cs


示例13: KeyboardAction

 public KeyboardAction(Keys key, bool shift, bool control, bool alt, bool allowreadonly,
     ActionDelegate actionDelegate)
 {
     Key = key;
     Control = control;
     Alt = alt;
     Shift = shift;
     Action = actionDelegate;
     AllowReadOnly = allowreadonly;
 }
开发者ID:hksonngan,项目名称:sharptracing,代码行数:10,代码来源:KeyboardAction.cs


示例14: EnableActionGetColorComponents

 /// <summary>
 /// Signal that the action GetColorComponents is supported.
 /// </summary>
 /// <remarks>The action's availability will be published in the device's service.xml.
 /// GetColorComponents must be overridden if this is called.</remarks>
 protected void EnableActionGetColorComponents()
 {
     OpenHome.Net.Core.Action action = new OpenHome.Net.Core.Action("GetColorComponents");
     action.AddInputParameter(new ParameterUint("Color"));
     action.AddOutputParameter(new ParameterUint("Brightness"));
     action.AddOutputParameter(new ParameterUint("Red"));
     action.AddOutputParameter(new ParameterUint("Green"));
     action.AddOutputParameter(new ParameterUint("Blue"));
     iDelegateGetColorComponents = new ActionDelegate(DoGetColorComponents);
     EnableAction(action, iDelegateGetColorComponents, GCHandle.ToIntPtr(iGch));
 }
开发者ID:nterry,项目名称:ohNet,代码行数:16,代码来源:DvOpenhomeOrgTestLights1.cs


示例15: setTimer

 protected Timer setTimer(int interval, ActionDelegate action)
 {
     var timer = new Timer();
     timer.Elapsed += delegate
     {
         action.Invoke();
     };
     timer.Interval = interval;
     timer.Start();
     return timer;
 }
开发者ID:andrefsantos,项目名称:gta-iv-multiplayer,代码行数:11,代码来源:Gamemode.cs


示例16: StartAction

		/// <summary>start action</summary>
		/// <param name="_actionName">실행할 action name</param>
		/// <param name="_func">action 종료 후 실행할 delegate</param>
		public void StartAction(string _actionName, ActionDelegate _func)
		{
			if (mActionDic[_actionName] != null)
			{
				mActionDic[_actionName].StartAction(_func);
			}
			else
			{
				Debug.LogError("can't find action from " + _actionName);
			}
		}
开发者ID:schellrom,项目名称:freeevening,代码行数:14,代码来源:ActionMgrBase.cs


示例17: after

 protected Timer after(int timeout, ActionDelegate action)
 {
     var timer = new Timer();
     timer.Elapsed += delegate
     {
         action.Invoke();
         timer.Stop();
     };
     timer.Interval = timeout;
     timer.Start();
     return timer;
 }
开发者ID:andrefsantos,项目名称:gta-iv-multiplayer,代码行数:12,代码来源:Gamemode.cs


示例18: EnableActionSubscribe

 /// <summary>
 /// Signal that the action Subscribe is supported.
 /// </summary>
 /// <remarks>The action's availability will be published in the device's service.xml.
 /// Subscribe must be overridden if this is called.</remarks>
 protected void EnableActionSubscribe()
 {
     OpenHome.Net.Core.Action action = new OpenHome.Net.Core.Action("Subscribe");
     List<String> allowedValues = new List<String>();
     action.AddInputParameter(new ParameterString("ClientId", allowedValues));
     action.AddInputParameter(new ParameterString("Udn", allowedValues));
     action.AddInputParameter(new ParameterString("Service", allowedValues));
     action.AddInputParameter(new ParameterUint("RequestedDuration"));
     action.AddOutputParameter(new ParameterString("Sid", allowedValues));
     action.AddOutputParameter(new ParameterUint("Duration"));
     iDelegateSubscribe = new ActionDelegate(DoSubscribe);
     EnableAction(action, iDelegateSubscribe, GCHandle.ToIntPtr(iGch));
 }
开发者ID:MatthewMiddleweek,项目名称:ohNet,代码行数:18,代码来源:DvOpenhomeOrgSubscriptionLongPoll1.cs


示例19: ActionHandler

        public ActionHandler(ControllerFactory owner, MethodInfo methodInfo)
        {
            this.owner = owner;
            this.methodInfo = methodInfo;
            this.actionDelegate = ActionDelegateFactory.Create(methodInfo);
            this.useThreadPool = true;

            var utp = (UseThreadPoolAttribute)methodInfo.GetCustomAttributes(typeof(UseThreadPoolAttribute), false).FirstOrDefault();
            if (utp != null)
                this.useThreadPool = utp.UseThreadPool;
            else
                this.useThreadPool = owner.UseThreadPool;
        }
开发者ID:toptensoftware,项目名称:manos,代码行数:13,代码来源:ActionHandler.cs


示例20: StartingPlayer

        public StartingPlayer()
            : base()
        {
            this.Stage = ActionStages.OnBoard;

            if( Properties.Settings.Default.GameVersion == Properties.Resources.FamilyGameVersionString )
            {
                this.ActionDelegate = new ActionDelegate( this.TakeActionFamily );
            }
            else if( Properties.Settings.Default.GameVersion == Properties.Resources.RegularGameVersionString )
            {
                this.ActionDelegate = new ActionDelegate( this.TakeActionRegular );
            }
        }
开发者ID:tylerbutler,项目名称:agricola,代码行数:14,代码来源:StartingPlayer.cs



注:本文中的ActionDelegate类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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C# ActionDescriptor类代码示例发布时间:2022-05-24
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