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C# AdKatsRecord类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中AdKatsRecord的典型用法代码示例。如果您正苦于以下问题:C# AdKatsRecord类的具体用法?C# AdKatsRecord怎么用?C# AdKatsRecord使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



AdKatsRecord类属于命名空间,在下文中一共展示了AdKatsRecord类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: MuteTarget

 public void MuteTarget(AdKatsRecord record)
 {
     this.DebugWrite("Entering muteTarget", 6);
     try {
         if (!this.HasAccess(record.target_player, this._CommandKeyDictionary["player_mute"])) {
             if (!this._RoundMutedPlayers.ContainsKey(record.target_name)) {
                 this._RoundMutedPlayers.Add(record.target_name, 0);
                 this.PlayerSayMessage(record.target_name, this._MutedPlayerMuteMessage);
                 this.SendMessageToSource(record, record.target_name + " has been muted for this round.");
             }
             else {
                 this.SendMessageToSource(record, record.target_name + " already muted for this round.");
             }
         }
         else {
             this.SendMessageToSource(record, "You can't mute an admin, dimwit.");
         }
         record.record_action_executed = true;
     }
     catch (Exception e) {
         record.record_exception = new AdKatsException("Error while taking action for Mute record.", e);
         this.HandleException(record.record_exception);
         this.FinalizeRecord(record);
     }
     this.DebugWrite("Exiting muteTarget", 6);
 }
开发者ID:Chicago847,项目名称:AdKats,代码行数:26,代码来源:AdKats.cs


示例2: FetchIROStatus

        //DONE
        private Boolean FetchIROStatus(AdKatsRecord record)
        {
            DebugWrite("FetchIROStatus starting!", 6);
            //Make sure database connection active
            if (this.HandlePossibleDisconnect()) {
                record.record_exception = new AdKatsException("Database not connected.");
                return false;
            }

            try {
                using (MySqlConnection connection = this.GetDatabaseConnection()) {
                    using (MySqlCommand command = connection.CreateCommand()) {
                        command.CommandText = @"
                        SELECT
                            `record_time` AS `latest_time`
                        FROM
                            `adkats_records_main`
                        INNER JOIN
                            `adkats_commands`
                        ON
                            `adkats_records_main`.`command_type` = `adkats_commands`.`command_id`
                        WHERE
                            `adkats_commands`.`command_key` = 'player_punish'
                        AND
                            `adkats_records_main`.`target_id` = " + record.target_player.player_id + @"
                        AND
                            DATE_ADD(`record_time`, INTERVAL " + this._IROTimeout + @" MINUTE) > UTC_TIMESTAMP()
                        ORDER BY
                            `record_time`
                        DESC LIMIT 1";
                        using (MySqlDataReader reader = command.ExecuteReader()) {
                            if (reader.Read()) {
                                this.DebugWrite("Punish is Double counted", 6);
                                return true;
                            }
                            return false;
                        }
                    }
                }
            }
            catch (Exception e) {
                this.HandleException(new AdKatsException("Error while checking if punish will be IRO.", e));
                //Assume false if any errors
                return false;
            }
        }
开发者ID:Chicago847,项目名称:AdKats,代码行数:47,代码来源:AdKats.cs


示例3: FetchUnreadRecords

        //DONE
        private IEnumerable<AdKatsRecord> FetchUnreadRecords()
        {
            DebugWrite("fetchUnreadRecords starting!", 6);
            //Create return list
            List<AdKatsRecord> records = new List<AdKatsRecord>();
            //Make sure database connection active
            if (this.HandlePossibleDisconnect()) {
                return records;
            }
            try {
                using (MySqlConnection connection = this.GetDatabaseConnection()) {
                    using (MySqlCommand command = connection.CreateCommand()) {
                        String sql = @"
                        SELECT
                            `record_id`,
                            `server_id`,
                            `command_type`,
                            `command_action`,
                            `command_numeric`,
                            `target_name`,
                            `target_id`,
                            `source_name`,
                            `record_message`,
                            `record_time`
                        FROM
                            `" + this._MySqlDatabaseName + @"`.`adkats_records_main`
                        WHERE
                            `adkats_read` = 'N'
                        AND
                            `server_id` = " + this._ServerID;
                        command.CommandText = sql;
                        using (MySqlDataReader reader = command.ExecuteReader()) {
                            //Grab the record
                            while (reader.Read()) {
                                AdKatsRecord record = new AdKatsRecord();
                                record.record_source = AdKatsRecord.Sources.Database;
                                record.record_id = reader.GetInt64("record_id");
                                record.server_id = reader.GetInt64("server_id");
                                Int32 commandTypeInt = reader.GetInt32("command_type");
                                if (!this._CommandIDDictionary.TryGetValue(commandTypeInt, out record.command_type)) {
                                    this.ConsoleError("Unable to parse command type " + commandTypeInt + " when fetching record by ID.");
                                }
                                Int32 commandActionInt = reader.GetInt32("command_action");
                                if (!this._CommandIDDictionary.TryGetValue(commandActionInt, out record.command_action)) {
                                    this.ConsoleError("Unable to parse command action " + commandActionInt + " when fetching record by ID.");
                                }
                                record.command_numeric = reader.GetInt32("command_numeric");
                                record.target_name = reader.GetString("target_name");
                                object value = reader.GetValue(6);
                                Int64 targetIDParse = -1;
                                DebugWrite("id fetched!", 6);
                                if (Int64.TryParse(value.ToString(), out targetIDParse)) {
                                    DebugWrite("id parsed! " + targetIDParse, 6);
                                    //Check if the player needs to be imported, or if they are already in the server
                                    AdKatsPlayer importedPlayer = this.FetchPlayer(false, true, targetIDParse, null, null, null);
                                    if (importedPlayer == null) {
                                        continue;
                                    }
                                    AdKatsPlayer currentPlayer = null;
                                    if (!String.IsNullOrEmpty(importedPlayer.player_name) && this._PlayerDictionary.TryGetValue(importedPlayer.player_name, out currentPlayer)) {
                                        this.DebugWrite("External player is currently in the server, using existing data.", 5);
                                        record.target_player = currentPlayer;
                                    }
                                    else {
                                        this.DebugWrite("External player is not in the server, fetching from database.", 5);
                                        record.target_player = importedPlayer;
                                    }
                                    record.target_name = record.target_player.player_name;
                                }
                                else {
                                    DebugWrite("id parse failed!", 6);
                                }
                                record.source_name = reader.GetString("source_name");
                                record.record_message = reader.GetString("record_message");
                                record.record_time = reader.GetDateTime("record_time");

                                records.Add(record);
                            }
                        }
                    }
                }
            }
            catch (Exception e) {
                this.HandleException(new AdKatsException("Error while fetching unread records from database.", e));
            }

            DebugWrite("fetchUnreadRecords finished!", 6);
            return records;
        }
开发者ID:Chicago847,项目名称:AdKats,代码行数:90,代码来源:AdKats.cs


示例4: DatabaseCommunicationThreadLoop


//.........这里部分代码省略.........
                            if (this._CBanProcessingQueue.Count > 0) {
                                if (!this._UseBanEnforcerPreviousState) {
                                    this.ConsoleWarn("Do not disable AdKats or change any settings until upload is complete!");
                                }
                                this.DebugWrite("DBCOMM: Preparing to lock inbound cBan queue to retrive new cBans", 7);
                                Double totalCBans = 0;
                                Double bansImported = 0;
                                Boolean earlyExit = false;
                                DateTime startTime = DateTime.UtcNow;
                                Queue<CBanInfo> inboundCBans;
                                lock (this._CBanProcessingQueue) {
                                    this.DebugWrite("DBCOMM: Inbound cBans found. Grabbing.", 6);
                                    //Grab all cBans in the queue
                                    inboundCBans = new Queue<CBanInfo>(this._CBanProcessingQueue.ToArray());
                                    totalCBans = inboundCBans.Count;
                                    //Clear the queue for next run
                                    this._CBanProcessingQueue.Clear();
                                }
                                //Loop through all cBans in order that they came in
                                Boolean bansFound = false;
                                while (inboundCBans.Count > 0) {
                                    //Break from the loop if the plugin is disabled or the setting is reverted.
                                    if (!this._IsEnabled || !this._UseBanEnforcer) {
                                        this.ConsoleWarn("You exited the ban upload process early, the process was not completed.");
                                        earlyExit = true;
                                        break;
                                    }

                                    bansFound = true;

                                    CBanInfo cBan = inboundCBans.Dequeue();

                                    //Create the record
                                    AdKatsRecord record = new AdKatsRecord();
                                    record.record_source = AdKatsRecord.Sources.InternalAutomated;
                                    //Permabans and Temp bans longer than 1 year will be defaulted to permaban
                                    if (cBan.BanLength.Seconds > 0 && cBan.BanLength.Seconds < 31536000) {
                                        record.command_type = this._CommandKeyDictionary["player_ban_temp"];
                                        record.command_action = this._CommandKeyDictionary["player_ban_temp"];
                                        record.command_numeric = cBan.BanLength.Seconds / 60;
                                    }
                                    else {
                                        record.command_type = this._CommandKeyDictionary["player_ban_perm"];
                                        record.command_action = this._CommandKeyDictionary["player_ban_perm"];
                                        record.command_numeric = 0;
                                    }
                                    record.source_name = this._CBanAdminName;
                                    record.server_id = this._ServerID;
                                    record.target_player = this.FetchPlayer(true, true, -1, cBan.SoldierName, cBan.Guid, cBan.IpAddress);
                                    if (!String.IsNullOrEmpty(record.target_player.player_name)) {
                                        record.target_name = record.target_player.player_name;
                                    }
                                    record.isIRO = false;
                                    record.record_message = cBan.Reason;

                                    //Update the ban enforcement depending on available information
                                    Boolean nameAvailable = !String.IsNullOrEmpty(record.target_player.player_name);
                                    Boolean guidAvailable = !String.IsNullOrEmpty(record.target_player.player_guid);
                                    Boolean ipAvailable = !String.IsNullOrEmpty(record.target_player.player_ip);

                                    //Create the ban
                                    AdKatsBan aBan = new AdKatsBan {
                                                                       ban_record = record,
                                                                       ban_enforceName = nameAvailable && (this._DefaultEnforceName || (!guidAvailable && !ipAvailable) || !String.IsNullOrEmpty(cBan.SoldierName)),
                                                                       ban_enforceGUID = guidAvailable && (this._DefaultEnforceGUID || (!nameAvailable && !ipAvailable) || !String.IsNullOrEmpty(cBan.Guid)),
                                                                       ban_enforceIP = ipAvailable && (this._DefaultEnforceIP || (!nameAvailable && !guidAvailable) || !String.IsNullOrEmpty(cBan.IpAddress))
开发者ID:Chicago847,项目名称:AdKats,代码行数:67,代码来源:AdKats.cs


示例5: CancelSourcePendingAction

 public void CancelSourcePendingAction(AdKatsRecord record)
 {
     this.DebugWrite("Entering cancelSourcePendingAction", 7);
     try {
         this.DebugWrite("attempting to cancel command", 6);
         lock (_ActionConfirmMutex) {
             if (!this._ActionConfirmDic.Remove(record.source_name)) {
                 //this.sendMessageToSource(record, "No command to cancel.");
             }
             else {
                 this.SendMessageToSource(record, "Previous command Canceled.");
             }
         }
     }
     catch (Exception e) {
         record.record_exception = this.HandleException(new AdKatsException("Error while canceling source pending action.", e));
     }
     this.DebugWrite("Exiting cancelSourcePendingAction", 7);
 }
开发者ID:Chicago847,项目名称:AdKats,代码行数:19,代码来源:AdKats.cs


示例6: BanEnforcerThreadLoop

        private void BanEnforcerThreadLoop()
        {
            try {
                this.DebugWrite("BANENF: Starting Ban Enforcer Thread", 1);
                Thread.CurrentThread.Name = "BanEnforcer";

                while (true) {
                    try {
                        this.DebugWrite("BANENF: Entering Ban Enforcer Thread Loop", 7);
                        if (!this._IsEnabled) {
                            this.DebugWrite("BANENF: Detected AdKats not enabled. Exiting thread " + Thread.CurrentThread.Name, 6);
                            break;
                        }

                        //Get all unchecked players
                        Queue<AdKatsPlayer> playerCheckingQueue = new Queue<AdKatsPlayer>();
                        if (this._BanEnforcerCheckingQueue.Count > 0 && this._UseBanEnforcer) {
                            this.DebugWrite("BANENF: Preparing to lock banEnforcerMutex to retrive new players", 6);
                            lock (_BanEnforcerMutex) {
                                this.DebugWrite("BANENF: Inbound players found. Grabbing.", 5);
                                //Grab all players in the queue
                                playerCheckingQueue = new Queue<AdKatsPlayer>(this._BanEnforcerCheckingQueue.ToArray());
                                //Clear the queue for next run
                                this._BanEnforcerCheckingQueue.Clear();
                            }
                        }
                        else {
                            this.DebugWrite("BANENF: No inbound ban checks. Waiting for Input.", 4);
                            //Wait for input
                            this._BanEnforcerWaitHandle.Reset();
                            this._BanEnforcerWaitHandle.WaitOne(Timeout.Infinite);
                            continue;
                        }

                        //Get all checks in order that they came in
                        while (playerCheckingQueue.Count > 0) {
                            //Grab first/next player
                            AdKatsPlayer aPlayer = playerCheckingQueue.Dequeue();
                            this.DebugWrite("BANENF: begin reading player", 5);

                            if (this._PlayerDictionary.ContainsKey(aPlayer.player_name)) {
                                AdKatsBan aBan = this.FetchPlayerBan(aPlayer);

                                if (aBan != null) {
                                    this.DebugWrite("BANENF: BAN ENFORCED", 3);
                                    //Create the new record
                                    AdKatsRecord record = new AdKatsRecord {
                                                                               record_source = AdKatsRecord.Sources.InternalAutomated,
                                                                               source_name = "BanEnforcer",
                                                                               isIRO = false,
                                                                               server_id = this._ServerID,
                                                                               target_name = aPlayer.player_name,
                                                                               target_player = aPlayer,
                                                                               command_type = this._CommandKeyDictionary["banenforcer_enforce"],
                                                                               command_numeric = (int) aBan.ban_id,
                                                                               record_message = aBan.ban_record.record_message
                                                                           };
                                    //Queue record for upload
                                    this.QueueRecordForProcessing(record);
                                    //Enforce the ban
                                    this.EnforceBan(aBan, true);
                                }
                                else {
                                    this.DebugWrite("BANENF: No ban found for player", 5);
                                    //Only call a ban check if the player does not already have a ban
                                    if (this._UseHackerChecker) {
                                        this.QueuePlayerForHackerCheck(aPlayer);
                                    }
                                }
                            }
                        }
                    }
                    catch (Exception e)
                    {
                        if (e is ThreadAbortException)
                        {
                            this.HandleException(new AdKatsException("ban enforcer thread aborted. Exiting."));
                            break;
                        }
                        this.HandleException(new AdKatsException("Error occured in ban enforcer thread. Skipping current loop.", e));
                    }
                }
                this.DebugWrite("BANENF: Ending Ban Enforcer Thread", 1);
            }
            catch (Exception e) {
                this.HandleException(new AdKatsException("Error occured in ban enforcer thread.", e));
            }
        }
开发者ID:Chicago847,项目名称:AdKats,代码行数:88,代码来源:AdKats.cs


示例7: CommandParsingThreadLoop

        private void CommandParsingThreadLoop()
        {
            try {
                this.DebugWrite("COMMAND: Starting Command Parsing Thread", 1);
                Thread.CurrentThread.Name = "Command";
                while (true) {
                    try {
                        this.DebugWrite("COMMAND: Entering Command Parsing Thread Loop", 7);
                        if (!this._IsEnabled) {
                            this.DebugWrite("COMMAND: Detected AdKats not enabled. Exiting thread " + Thread.CurrentThread.Name, 6);
                            break;
                        }

                        //Sleep for 10ms
                        Thread.Sleep(10);

                        //Get all unparsed inbound messages
                        if (this._UnparsedCommandQueue.Count > 0) {
                            this.DebugWrite("COMMAND: Preparing to lock command queue to retrive new commands", 7);
                            Queue<KeyValuePair<String, String>> unparsedCommands;
                            lock (_UnparsedCommandMutex) {
                                this.DebugWrite("COMMAND: Inbound commands found. Grabbing.", 6);
                                //Grab all messages in the queue
                                unparsedCommands = new Queue<KeyValuePair<String, String>>(this._UnparsedCommandQueue.ToArray());
                                //Clear the queue for next run
                                this._UnparsedCommandQueue.Clear();
                            }

                            //Loop through all commands in order that they came in
                            while (unparsedCommands.Count > 0) {
                                this.DebugWrite("COMMAND: begin reading command", 6);
                                //Dequeue the first/next command
                                KeyValuePair<String, String> commandPair = unparsedCommands.Dequeue();
                                String speaker = commandPair.Key;
                                String command = commandPair.Value;

                                AdKatsRecord record;
                                if (speaker == "Server") {
                                    record = new AdKatsRecord {
                                                                  record_source = AdKatsRecord.Sources.ServerCommand,
                                                                  source_name = "ProconAdmin"
                                                              };
                                }
                                else {
                                    record = new AdKatsRecord {
                                                                  record_source = AdKatsRecord.Sources.InGame,
                                                                  source_name = speaker
                                                              };
                                }

                                //Complete the record creation
                                this.CompleteRecordInformation(record, command);
                            }
                        }
                        else {
                            this.DebugWrite("COMMAND: No inbound commands, ready.", 7);
                            //No commands to parse, ready.
                            this._CommandParsingWaitHandle.Reset();
                            this._CommandParsingWaitHandle.WaitOne(Timeout.Infinite);
                        }
                    }
                    catch (Exception e)
                    {
                        if (e is ThreadAbortException)
                        {
                            this.HandleException(new AdKatsException("Command thread aborted. Exiting."));
                            break;
                        }
                        this.HandleException(new AdKatsException("Error occured in Command thread. Skipping current loop.", e));
                    }
                }
                this.DebugWrite("COMMAND: Ending Command Thread", 1);
            }
            catch (Exception e) {
                this.HandleException(new AdKatsException("Error occured in command parsing thread.", e));
            }
        }
开发者ID:Chicago847,项目名称:AdKats,代码行数:77,代码来源:AdKats.cs


示例8: RestartLevel

 public void RestartLevel(AdKatsRecord record)
 {
     this.DebugWrite("Entering restartLevel", 6);
     try {
         this.ExecuteCommand("procon.protected.send", "mapList.restartRound");
         this.SendMessageToSource(record, "Round Restarted.");
         record.record_action_executed = true;
     }
     catch (Exception e) {
         record.record_exception = new AdKatsException("Error while taking action for RestartLevel record.", e);
         this.HandleException(record.record_exception);
         this.FinalizeRecord(record);
     }
     this.DebugWrite("Exiting restartLevel", 6);
 }
开发者ID:Chicago847,项目名称:AdKats,代码行数:15,代码来源:AdKats.cs


示例9: RoundWhitelistTarget

 public void RoundWhitelistTarget(AdKatsRecord record)
 {
     this.DebugWrite("Entering roundWhitelistTarget", 6);
     try {
         if (!this._TeamswapRoundWhitelist.ContainsKey(record.target_name)) {
             if (this._TeamswapRoundWhitelist.Count < this._PlayersToAutoWhitelist + 2) {
                 this._TeamswapRoundWhitelist.Add(record.target_name, false);
                 String command = this._CommandKeyDictionary["self_teamswap"].command_text;
                 this.SendMessageToSource(record, record.target_name + " can now use @" + command + " for this round.");
             }
             else {
                 this.SendMessageToSource(record, "Cannot whitelist more than two extra people per round.");
             }
         }
         else {
             this.SendMessageToSource(record, record.target_name + " is already in this round's TeamSwap whitelist.");
         }
         record.record_action_executed = true;
     }
     catch (Exception e) {
         record.record_exception = new AdKatsException("Error while taking action for RoundWhitelist record.", e);
         this.HandleException(record.record_exception);
         this.FinalizeRecord(record);
     }
     this.DebugWrite("Exiting roundWhitelistTarget", 6);
 }
开发者ID:Chicago847,项目名称:AdKats,代码行数:26,代码来源:AdKats.cs


示例10: PlayerTell

 public void PlayerTell(AdKatsRecord record)
 {
     this.DebugWrite("Entering playerTell", 6);
     try {
         this.PlayerTellMessage(record.target_name, record.record_message);
         this.SendMessageToSource(record, record.target_name + " has been told '" + record.record_message + "' by TELL");
         record.record_action_executed = true;
     }
     catch (Exception e) {
         record.record_exception = new AdKatsException("Error while taking action for playerTell record.", e);
         this.HandleException(record.record_exception);
         this.FinalizeRecord(record);
     }
     this.DebugWrite("Exiting playerTell", 6);
 }
开发者ID:Chicago847,项目名称:AdKats,代码行数:15,代码来源:AdKats.cs


示例11: PunishTarget

        public void PunishTarget(AdKatsRecord record)
        {
            this.DebugWrite("Entering punishTarget", 6);
            try {
                //If the record has any exceptions, skip everything else and just kill the player
                if (record.record_exception == null) {
                    //Get number of points the player from server
                    Int32 points = this.FetchPoints(record.target_player);
                    this.DebugWrite(record.target_player.player_name + " has " + points + " points.", 5);
                    //Get the proper action to take for player punishment
                    String action = "noaction";
                    String skippedAction = null;
                    if (points > (this._PunishmentHierarchy.Length - 1)) {
                        action = this._PunishmentHierarchy[this._PunishmentHierarchy.Length - 1];
                    }
                    else if (points > 0) {
                        action = this._PunishmentHierarchy[points - 1];
                        if (record.isIRO) {
                            skippedAction = this._PunishmentHierarchy[points - 2];
                        }
                    }
                    else {
                        action = this._PunishmentHierarchy[0];
                    }

                    //Handle the case where and IRO punish skips higher level punishment for a lower one, use the higher one
                    if (skippedAction != null && this._PunishmentSeverityIndex.IndexOf(skippedAction) > this._PunishmentSeverityIndex.IndexOf(action)) {
                        action = skippedAction;
                    }

                    //Set additional message
                    String pointMessage = " [" + ((record.isIRO) ? ("IRO ") : ("")) + points + "pts]";
                    if (!record.record_message.Contains(pointMessage)) {
                        record.record_message += pointMessage;
                    }
                    const string additionalMessage = "";

                    Boolean isLowPop = this._OnlyKillOnLowPop && (this._PlayerDictionary.Count < this._LowPopPlayerCount);
                    Boolean iroOverride = record.isIRO && this._IROOverridesLowPop;

                    this.DebugWrite("Server low population: " + isLowPop + " (" + this._PlayerDictionary.Count + " <? " + this._LowPopPlayerCount + ") | Override: " + iroOverride, 5);

                    //Call correct action
                    if ((action == "kill" || (isLowPop && !iroOverride)) && !action.Equals("ban")) {
                        record.command_action = (isLowPop) ? (this._CommandKeyDictionary["player_kill_lowpop"]) : (this._CommandKeyDictionary["player_kill"]);
                        this.KillTarget(record, additionalMessage);
                    }
                    else if (action == "kick") {
                        record.command_action = this._CommandKeyDictionary["player_kick"];
                        this.KickTarget(record, additionalMessage);
                    }
                    else if (action == "tban60") {
                        record.command_numeric = 60;
                        record.command_action = this._CommandKeyDictionary["player_ban_temp"];
                        this.TempBanTarget(record, additionalMessage);
                    }
                    else if (action == "tban120") {
                        record.command_numeric = 120;
                        record.command_action = this._CommandKeyDictionary["player_ban_temp"];
                        this.TempBanTarget(record, additionalMessage);
                    }
                    else if (action == "tbanday") {
                        record.command_numeric = 1440;
                        record.command_action = this._CommandKeyDictionary["player_ban_temp"];
                        this.TempBanTarget(record, additionalMessage);
                    }
                    else if (action == "tbanweek") {
                        record.command_numeric = 10080;
                        record.command_action = this._CommandKeyDictionary["player_ban_temp"];
                        this.TempBanTarget(record, additionalMessage);
                    }
                    else if (action == "tban2weeks") {
                        record.command_numeric = 20160;
                        record.command_action = this._CommandKeyDictionary["player_ban_temp"];
                        this.TempBanTarget(record, additionalMessage);
                    }
                    else if (action == "tbanmonth") {
                        record.command_numeric = 43200;
                        record.command_action = this._CommandKeyDictionary["player_ban_temp"];
                        this.TempBanTarget(record, additionalMessage);
                    }
                    else if (action == "ban") {
                        record.command_action = this._CommandKeyDictionary["player_ban_perm"];
                        this.PermaBanTarget(record, additionalMessage);
                    }
                    else {
                        record.command_action = this._CommandKeyDictionary["player_kill"];
                        this.KillTarget(record, additionalMessage);
                        record.record_exception = new AdKatsException("Punish options are set incorrectly. '" + action + "' not found. Inform plugin setting manager.");
                        this.HandleException(record.record_exception);
                    }
                }
                else {
                    //Exception found, just kill the player
                    record.command_action = this._CommandKeyDictionary["player_kill"];
                    this.KillTarget(record, null);
                }
                record.record_action_executed = true;
            }
            catch (Exception e) {
//.........这里部分代码省略.........
开发者ID:Chicago847,项目名称:AdKats,代码行数:101,代码来源:AdKats.cs


示例12: PlayerListingThreadLoop

        public void PlayerListingThreadLoop()
        {
            try {
                this.DebugWrite("PLIST: Starting Player Listing Thread", 1);
                Thread.CurrentThread.Name = "playerlisting";
                while (true) {
                    try {
                        this.DebugWrite("PLIST: Entering Player Listing Thread Loop", 7);
                        if (!this._IsEnabled) {
                            this.DebugWrite("PLIST: Detected AdKats not enabled. Exiting thread " + Thread.CurrentThread.Name, 6);
                            break;
                        }

                        //Get all unparsed inbound lists
                        Queue<List<CPlayerInfo>> inboundPlayerLists;
                        if (this._PlayerListProcessingQueue.Count > 0) {
                            this.DebugWrite("PLIST: Preparing to lock player list queues to retrive new player lists", 7);
                            lock (this._PlayerListProcessingQueue) {
                                this.DebugWrite("PLIST: Inbound player lists found. Grabbing.", 6);
                                //Grab all lists in the queue
                                inboundPlayerLists = new Queue<List<CPlayerInfo>>(this._PlayerListProcessingQueue.ToArray());
                                //Clear the queue for next run
                                this._PlayerListProcessingQueue.Clear();
                            }
                        }
                        else {
                            this.DebugWrite("PLIST: No inbound player lists. Waiting for Input.", 4);
                            //Wait for input
                            this._PlayerListProcessingWaitHandle.Reset();
                            this._PlayerListProcessingWaitHandle.WaitOne(Timeout.Infinite);
                            continue;
                        }

                        //Loop through all messages in order that they came in
                        while (inboundPlayerLists.Count > 0) {
                            this.DebugWrite("PLIST: begin reading player lists", 6);
                            //Dequeue the first/next message
                            List<CPlayerInfo> players = inboundPlayerLists.Dequeue();

                            this.DebugWrite("Listing Players", 5);
                            //Player list and ban list need to be locked for this operation
                            lock (this._PlayersMutex) {
                                List<String> playerNames = new List<String>();
                                //Reset the player counts of both sides and recount everything
                                this._UsPlayerCount = 0;
                                this._RuPlayerCount = 0;
                                //Loop over all players in the list
                                foreach (CPlayerInfo player in players) {
                                    playerNames.Add(player.SoldierName);
                                    AdKatsPlayer aPlayer = null;
                                    //Check if the player is already in the player dictionary
                                    if (this._PlayerDictionary.TryGetValue(player.SoldierName, out aPlayer)) {
                                        //If they are update the internal frostbite player info
                                        this._PlayerDictionary[player.SoldierName].frostbitePlayerInfo = player;
                                    }
                                    else {
                                        //If they aren't in the list, fetch their profile from the database
                                        aPlayer = this.FetchPlayer(true, false, -1, player.SoldierName, player.GUID, null);
                                        //Add the frostbite player info
                                        aPlayer.frostbitePlayerInfo = player;
                                        //Set their last death/spawn times
                                        aPlayer.lastDeath = DateTime.UtcNow;
                                        aPlayer.lastSpawn = DateTime.UtcNow;
                                        //Add them to the dictionary
                                        this._PlayerDictionary.Add(player.SoldierName, aPlayer);
                                        //If using ban enforcer, check the player's ban status
                                        if (this._UseBanEnforcer) {
                                            this.QueuePlayerForBanCheck(aPlayer);
                                        }
                                        else if (this._UseHackerChecker) {
                                            //Queue the player for a hacker check
                                            this.QueuePlayerForHackerCheck(aPlayer);
                                        }
                                    }

                                    if (player.TeamID == UsTeamID) {
                                        this._UsPlayerCount++;
                                    }
                                    else if (player.TeamID == RuTeamID) {
                                        this._RuPlayerCount++;
                                    }
                                }
                                //Make sure the player dictionary is clean of any straglers
                                List<String> dicPlayerNames = this._PlayerDictionary.Keys.ToList();
                                Int32 straglerCount = 0;
                                Int32 dicCount = this._PlayerDictionary.Count;
                                foreach (String playerName in dicPlayerNames) {
                                    if (!playerNames.Contains(playerName)) {
                                        straglerCount++;
                                        this.DebugWrite("PLIST: Removing " + playerName + " from current player list (VIA CLEANUP).", 4);
                                        this._PlayerDictionary.Remove(playerName);
                                    }
                                }
                                //Inform the admins of disconnect
                                if (straglerCount > (dicCount / 2)) {
                                    //Create the report record
                                    AdKatsRecord record = new AdKatsRecord {
                                                                               record_source = AdKatsRecord.Sources.InternalAutomated,
                                                                               isDebug = true,
                                                                               server_id = this._ServerID,
//.........这里部分代码省略.........
开发者ID:Chicago847,项目名称:AdKats,代码行数:101,代码来源:AdKats.cs


示例13: OnHttpRequest

        public override HttpWebServerResponseData OnHttpRequest(HttpWebServerRequestData data)
        {
            String responseString = "AdKats Remote: ";
            try {
                foreach (String key in data.Query.AllKeys) {
                    this.DebugWrite("Query Key: " + key + " val: " + data.Query[key], 6);
                }
                this.DebugWrite("method: " + data.Method, 6);
                //this.DebugWrite("doc: " + data.Document, 6);
                AdKatsRecord record = new AdKatsRecord {
                                                           record_source = AdKatsRecord.Sources.HTTP
                                                       };

                NameValueCollection dataCollection = null;
                if (System.String.Compare(data.Method, "GET", System.StringComparison.OrdinalIgnoreCase) == 0) {
                    dataCollection = data.Query;
                }
                else if (System.String.Compare(data.Method, "POST", System.StringComparison.OrdinalIgnoreCase) == 0) {
                    return null; //dataCollection = data.POSTData;
                }
                if (dataCollection != null) {
                    String commandString = dataCollection["command_type"];
                    record.command_type = this._CommandKeyDictionary[commandString];

                    if (dataCollection["access_key"] != null && dataCollection["access_key"] == this._ExternalCommandAccessKey) {
                        //If command not parsable, return without creating
                        if (record.command_type != null) {
                            //Set the command action
                            record.command_action = record.command_type;

                            //Set the source
                            String sourceName = dataCollection["source_name"];
                            record.source_name = !String.IsNullOrEmpty(sourceName) ? sourceName : "HTTPAdmin";

                            String duration = dataCollection["record_durationMinutes"];
                            record.command_numeric = !string.IsNullOrEmpty(duration) ? Int32.Parse(duration) : 0;

                            String message = dataCollection["record_message"];
                            if (!String.IsNullOrEmpty(message)) {
                                if (message.Length >= this._RequiredReasonLength) {
                                    record.record_message = message;

                                    //Check the target
                                    String targetName = dataCollection["target_name"];
                                    //Check for an exact match
                                    if (!String.IsNullOrEmpty(targetName)) {
                                        record.target_name = targetName;
                                        this.CompleteTargetInformation(record, false);
                                        responseString += "Complete.";
                                    }
                                    else {
                                        responseString += "target_name cannot be null";
                                    }
                                }
                                else {
                                    responseString += "Reason too short. Needs to be at least " + this._RequiredReasonLength + " chars.";
                                }
                            }
                            else {
                                responseString += "record_message cannot be null.";
                            }
                        }
                        else {
                            responseString += "Command '" + commandString + "' Not Parsable. Check AdKats doc for valid DB commands.";
                        }
                    }
                    else {
                        responseString += "access_key either not given or incorrect.";
                    }
                }
            }
            catch (Exception e) {
                responseString += e.ToString();
            }
            return new HttpWebServerResponseData(responseString);
        }
开发者ID:Chicago847,项目名称:AdKats,代码行数:76,代码来源:AdKats.cs


示例14: NukeTarget


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上一篇:
C# AdcpCommands类代码示例发布时间:2022-05-24
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