本文整理汇总了C#中HexPosition类的典型用法代码示例。如果您正苦于以下问题:C# HexPosition类的具体用法?C# HexPosition怎么用?C# HexPosition使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
HexPosition类属于命名空间,在下文中一共展示了HexPosition类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: HexField
protected HexField(HexBuffer buffer, string parentName, string name, HexPosition start, int size) {
this.buffer = buffer;
this.parentName = parentName;
IsVisible = true;
Name = name;
Span = new HexSpan(start, (ulong)size);
}
开发者ID:0xd4d,项目名称:dnSpy,代码行数:7,代码来源:HexField.cs
示例2: CreateHandler
void CreateHandler(ShowTabContentEventArgs e, HexViewDocumentTabContent content, HexPosition? fileOffset, AddressReference addrRef) {
if (!e.Success)
return;
Debug.Assert(e.Tab.Content == content);
var uiContext = e.Tab.UIContext as HexViewDocumentTabUIContext;
Debug.Assert(uiContext != null);
if (uiContext == null || fileOffset == null)
return;
var start = fileOffset.Value;
var end = HexPosition.Min(start + addrRef.Length, HexPosition.MaxEndPosition);
if (!IsVisible(uiContext.HexView, start, end)) {
uiContext.HexView.Options.SetOptionValue(DefaultHexViewOptions.StartPositionId, uiContext.HexView.Buffer.Span.Start);
uiContext.HexView.Options.SetOptionValue(DefaultHexViewOptions.EndPositionId, uiContext.HexView.Buffer.Span.End);
RedisplayHexLines(uiContext.HexView);
if (!IsVisible(uiContext.HexView, start, end))
return;
}
if (e.HasMovedCaret)
return;
if (!uiContext.HexView.VisualElement.IsLoaded) {
RoutedEventHandler loaded = null;
loaded = (s, e2) => {
uiContext.HexView.VisualElement.Loaded -= loaded;
InitializeHexView(uiContext.HexView, start, end);
};
uiContext.HexView.VisualElement.Loaded += loaded;
}
else
InitializeHexView(uiContext.HexView, start, end);
e.HasMovedCaret = true;
}
开发者ID:manojdjoshi,项目名称:dnSpy,代码行数:34,代码来源:HexAddressReferenceFileTabContentProvider.cs
示例3: GetToolTips
/// <summary>
/// Gets all tooltips
/// </summary>
/// <param name="position">Position</param>
/// <returns></returns>
public IEnumerable<HexStructureInfoProviderAndData<object>> GetToolTips(HexPosition position) {
foreach (var provider in Providers) {
var toolTip = provider.GetToolTip(position);
if (toolTip != null)
yield return new HexStructureInfoProviderAndData<object>(provider, toolTip);
}
}
开发者ID:0xd4d,项目名称:dnSpy,代码行数:12,代码来源:HexStructureInfoAggregator.cs
示例4: GetReferences
/// <summary>
/// Gets all references
/// </summary>
/// <param name="position">Position</param>
/// <returns></returns>
public IEnumerable<HexStructureInfoProviderAndData<object>> GetReferences(HexPosition position) {
foreach (var provider in Providers) {
var reference = provider.GetReference(position);
if (reference != null)
yield return new HexStructureInfoProviderAndData<object>(provider, reference);
}
}
开发者ID:0xd4d,项目名称:dnSpy,代码行数:12,代码来源:HexStructureInfoAggregator.cs
示例5: Write
public static void Write(HexBuffer buffer, HexPosition position, byte[] data) {
if (buffer == null)
throw new ArgumentNullException(nameof(buffer));
if (data == null || data.Length == 0)
return;
buffer.Replace(position, data);
}
开发者ID:manojdjoshi,项目名称:dnSpy,代码行数:7,代码来源:HexBufferWriterHelper.cs
示例6: ModuleInfo
public ModuleInfo(IntPtr handle, HexPosition addr, uint size, string filename, bool memoryLayout) {
ProcessHandle = handle;
Address = addr;
Size = size;
Filename = filename;
MemoryLayout = memoryLayout;
}
开发者ID:manojdjoshi,项目名称:dnSpy,代码行数:7,代码来源:PEFilesSaver.cs
示例7: HexBufferLineImpl
public HexBufferLineImpl(HexBufferLineFormatter hexBufferLineFormatter, HexPosition lineNumber, ReadOnlyCollection<HexColumnType> columnOrder, HexBufferSpan bufferSpan, HexBytes hexBytes, string text, bool isOffsetColumnPresent, bool isValuesColumnPresent, bool isAsciiColumnPresent, HexPosition logicalOffset, HexCellCollection valueCells, HexCellCollection asciiCells, VST.Span offsetSpan, VST.Span fullValuesSpan, VST.Span visibleValuesSpan, VST.Span fullAsciiSpan, VST.Span visibleAsciiSpan) {
if (hexBufferLineFormatter == null)
throw new ArgumentNullException(nameof(hexBufferLineFormatter));
if (columnOrder == null)
throw new ArgumentNullException(nameof(columnOrder));
if (bufferSpan.IsDefault)
throw new ArgumentException();
if (hexBytes.IsDefault)
throw new ArgumentException();
if (text == null)
throw new ArgumentNullException(nameof(text));
if (valueCells.IsDefault)
throw new ArgumentNullException(nameof(valueCells));
if (asciiCells.IsDefault)
throw new ArgumentNullException(nameof(asciiCells));
LineProvider = hexBufferLineFormatter;
LineNumber = lineNumber;
ColumnOrder = columnOrder;
BufferSpan = bufferSpan;
HexBytes = hexBytes;
Text = text;
IsOffsetColumnPresent = isOffsetColumnPresent;
IsValuesColumnPresent = isValuesColumnPresent;
IsAsciiColumnPresent = isAsciiColumnPresent;
LogicalOffset = logicalOffset;
ValueCells = valueCells;
AsciiCells = asciiCells;
this.offsetSpan = offsetSpan;
this.fullValuesSpan = fullValuesSpan;
this.visibleValuesSpan = visibleValuesSpan;
this.fullAsciiSpan = fullAsciiSpan;
this.visibleAsciiSpan = visibleAsciiSpan;
}
开发者ID:0xd4d,项目名称:dnSpy,代码行数:33,代码来源:HexBufferLineImpl.cs
示例8: TryReadByte
public override int TryReadByte(HexPosition position) {
Debug.Assert(position < HexPosition.MaxEndPosition);
var pos = position.ToUInt64();
var d = data;
if (pos >= (ulong)d.LongLength)
return -1;
return d[pos];
}
开发者ID:manojdjoshi,项目名称:dnSpy,代码行数:8,代码来源:ByteArrayHexBufferStream.cs
示例9: ReadSByte
public override sbyte ReadSByte(HexPosition position) {
Debug.Assert(position < HexPosition.MaxEndPosition);
var pos = position.ToUInt64();
var d = data;
if (pos >= (ulong)d.LongLength)
return 0;
return (sbyte)d[pos];
}
开发者ID:manojdjoshi,项目名称:dnSpy,代码行数:8,代码来源:ByteArrayHexBufferStream.cs
示例10: ReadUInt16
public override ushort ReadUInt16(HexPosition position) {
Debug.Assert(position < HexPosition.MaxEndPosition);
var pos = position.ToUInt64();
var d = data;
if (pos + 1 < pos || pos + 1 >= (ulong)d.LongLength)
return pos < (ulong)d.LongLength ? d[pos] : (ushort)0;
return (ushort)(d[pos] | (d[pos + 1] << 8));
}
开发者ID:manojdjoshi,项目名称:dnSpy,代码行数:9,代码来源:ByteArrayHexBufferStream.cs
示例11: reconstructPath
private static HexPosition[] reconstructPath(Dictionary<HexPosition,HexPosition> cameFrom, HexPosition final, int size)
{
HexPosition[] path = new HexPosition[size];
path [size - 1] = final;
for (int i = size-2; i >=0; --i) {
cameFrom.TryGetValue(path[i+1],out path[i]);
}
return path;
}
开发者ID:radding,项目名称:Space_Pope,代码行数:9,代码来源:AStar.cs
示例12: SelectVM
public SelectVM(HexPosition start, HexPosition end, HexPosition min, HexPosition max) {
StartVM = new HexPositionVM(start, a => HasErrorUpdated(), false) {
Min = min,
Max = max,
};
EndVM = new HexPositionVM(end, a => HasErrorUpdated(), false) {
Min = min,
Max = max,
};
}
开发者ID:manojdjoshi,项目名称:dnSpy,代码行数:10,代码来源:SelectVM.cs
示例13: MetaDataTableVM
protected MetaDataTableVM(object owner, HexBuffer buffer, HexPosition startOffset, MDTable mdTable, HexSpan stringsHeapSpan, HexSpan guidHeapSpan) {
this.buffer = buffer;
this.stringsHeapSpan = stringsHeapSpan;
this.guidHeapSpan = guidHeapSpan;
Owner = owner;
Span = new HexSpan(startOffset, (ulong)mdTable.Rows * mdTable.RowSize);
Rows = mdTable.Rows;
TableInfo = CreateTableInfo(mdTable.TableInfo);
Collection = new VirtualizedList<MetaDataTableRecordVM>((int)Rows, CreateItem);
}
开发者ID:0xd4d,项目名称:dnSpy,代码行数:10,代码来源:MetaDataTableVM.cs
示例14: GetSpanInfo
/// <summary>
/// Gets information about a position in the stream
/// </summary>
/// <param name="position">Position</param>
/// <param name="validSpan">Span of all valid data</param>
/// <returns></returns>
protected HexSpanInfo GetSpanInfo(HexPosition position, HexSpan validSpan) {
if (position >= HexPosition.MaxEndPosition)
throw new ArgumentOutOfRangeException(nameof(position));
if (position >= validSpan.End)
return new HexSpanInfo(HexSpan.FromBounds(validSpan.End, HexPosition.MaxEndPosition), HexSpanInfoFlags.None);
else if (position < validSpan.Start)
return new HexSpanInfo(HexSpan.FromBounds(HexPosition.Zero, validSpan.Start), HexSpanInfoFlags.None);
else
return new HexSpanInfo(validSpan, HexSpanInfoFlags.HasData);
}
开发者ID:manojdjoshi,项目名称:dnSpy,代码行数:16,代码来源:HexBufferStream.cs
示例15: ImageSectionHeaderVM
public ImageSectionHeaderVM(object owner, HexBuffer buffer, HexPosition startOffset)
: base(owner) {
NameVM = new StringHexField(buffer, Name, "Name", startOffset + 0, Encoding.UTF8, 8);
VirtualSizeVM = new UInt32HexField(buffer, Name, "VirtualSize", startOffset + 8);
VirtualAddressVM = new UInt32HexField(buffer, Name, "VirtualAddress", startOffset + 0x0C);
SizeOfRawDataVM = new UInt32HexField(buffer, Name, "SizeOfRawData", startOffset + 0x10);
PointerToRawDataVM = new UInt32HexField(buffer, Name, "PointerToRawData", startOffset + 0x14);
PointerToRelocationsVM = new UInt32HexField(buffer, Name, "PointerToRelocations", startOffset + 0x18);
PointerToLinenumbersVM = new UInt32HexField(buffer, Name, "PointerToLinenumbers", startOffset + 0x1C);
NumberOfRelocationsVM = new UInt16HexField(buffer, Name, "NumberOfRelocations", startOffset + 0x20);
NumberOfLinenumbersVM = new UInt16HexField(buffer, Name, "NumberOfLinenumbers", startOffset + 0x22);
CharacteristicsVM = new UInt32FlagsHexField(buffer, Name, "Characteristics", startOffset + 0x24);
CharacteristicsVM.Add(new BooleanHexBitField("TYPE_DSECT", 0));
CharacteristicsVM.Add(new BooleanHexBitField("TYPE_NOLOAD", 1));
CharacteristicsVM.Add(new BooleanHexBitField("TYPE_GROUP", 2));
CharacteristicsVM.Add(new BooleanHexBitField("TYPE_NO_PAD", 3));
CharacteristicsVM.Add(new BooleanHexBitField("TYPE_COPY", 4));
CharacteristicsVM.Add(new BooleanHexBitField("CNT_CODE", 5));
CharacteristicsVM.Add(new BooleanHexBitField("CNT_INITIALIZED_DATA", 6));
CharacteristicsVM.Add(new BooleanHexBitField("CNT_UNINITIALIZED_DATA", 7));
CharacteristicsVM.Add(new BooleanHexBitField("LNK_OTHER", 8));
CharacteristicsVM.Add(new BooleanHexBitField("LNK_INFO", 9));
CharacteristicsVM.Add(new BooleanHexBitField("TYPE_OVER", 10));
CharacteristicsVM.Add(new BooleanHexBitField("LNK_REMOVE", 11));
CharacteristicsVM.Add(new BooleanHexBitField("LNK_COMDAT", 12));
CharacteristicsVM.Add(new BooleanHexBitField("RESERVED", 13));
CharacteristicsVM.Add(new BooleanHexBitField("NO_DEFER_SPEC_EXC", 14));
CharacteristicsVM.Add(new BooleanHexBitField("GPREL", 15));
CharacteristicsVM.Add(new BooleanHexBitField("MEM_SYSHEAP", 16));
CharacteristicsVM.Add(new BooleanHexBitField("MEM_PURGEABLE", 17));
CharacteristicsVM.Add(new BooleanHexBitField("MEM_LOCKED", 18));
CharacteristicsVM.Add(new BooleanHexBitField("MEM_PRELOAD", 19));
CharacteristicsVM.Add(new IntegerHexBitField("Alignment", 20, 4, AlignInfos));
CharacteristicsVM.Add(new BooleanHexBitField("LNK_NRELOC_OVFL", 24));
CharacteristicsVM.Add(new BooleanHexBitField("MEM_DISCARDABLE", 25));
CharacteristicsVM.Add(new BooleanHexBitField("MEM_NOT_CACHED", 26));
CharacteristicsVM.Add(new BooleanHexBitField("MEM_NOT_PAGED", 27));
CharacteristicsVM.Add(new BooleanHexBitField("MEM_SHARED", 28));
CharacteristicsVM.Add(new BooleanHexBitField("MEM_EXECUTE", 29));
CharacteristicsVM.Add(new BooleanHexBitField("MEM_READ", 30));
CharacteristicsVM.Add(new BooleanHexBitField("MEM_WRITE", 31));
hexFields = new HexField[] {
NameVM,
VirtualSizeVM,
VirtualAddressVM,
SizeOfRawDataVM,
PointerToRawDataVM,
PointerToRelocationsVM,
PointerToLinenumbersVM,
NumberOfRelocationsVM,
NumberOfLinenumbersVM,
CharacteristicsVM,
};
}
开发者ID:manojdjoshi,项目名称:dnSpy,代码行数:55,代码来源:ImageSectionHeaderVM.cs
示例16: StorageStreamVM
public StorageStreamVM(HexBuffer buffer, HexPosition startOffset, int stringLen) {
IOffsetVM = new UInt32HexField(buffer, Name, "iOffset", startOffset + 0);
ISizeVM = new UInt32HexField(buffer, Name, "iSize", startOffset + 4);
RCNameVM = new StringHexField(buffer, Name, "rcName", startOffset + 8, Encoding.ASCII, stringLen);
hexFields = new HexField[] {
IOffsetVM,
ISizeVM,
RCNameVM,
};
}
开发者ID:0xd4d,项目名称:dnSpy,代码行数:11,代码来源:StorageStreamVM.cs
示例17: search
//Start from start, move to within distance of goal within max steps.
public static HexPosition[] search(HexPosition start, HexPosition goal, int max, int distance = 0)
{
max += distance; //Now it's the maximum distance to the goal, instead of just the maximum number of steps.
//HashSet<HexPosition> closedSet = new HashSet<HexPosition>(); // The set of nodes already evaluated.
//HashSet<HexPosition> openSet = new HashSet<HexPosition>(start); // The set of tentative nodes to be evaluated, initially containing the start node
Dictionary<HexPosition, HexPosition> cameFrom = new Dictionary<HexPosition, HexPosition>(); // The map of navigated nodes.
Dictionary<HexPosition, int> gScore = new Dictionary<HexPosition, int>(); // Cost from start along best known path. Domain is the open and closed sets.
Dictionary<HexPosition, int> fScore = new Dictionary<HexPosition, int>(); // Estimated total cost from start to goal through y. Domain is the open set.
gScore.Add(start, 0);
fScore.Add(start, start.dist(goal));
while (fScore.Count > 0)
{
HexPosition current = getMin(fScore);
if (current.dist(goal) <= distance)
{
int length = 0;
gScore.TryGetValue(current, out length);
return reconstructPath(cameFrom, current, length + 1);
}
fScore.Remove(current);
foreach (HexPosition neighbor in current.Neighbors)
{
if (neighbor.containsKey("Obstacle") || neighbor.containsKey("Unit"))
{
continue; //Make this more general.
}
if (gScore.ContainsKey(neighbor) && !fScore.ContainsKey(neighbor))
{
continue;
}
int tentativeGScore = 0;
gScore.TryGetValue(current, out tentativeGScore);
++tentativeGScore;
if (tentativeGScore > max)
{
continue;
}
int neighborGScore = 0;
gScore.TryGetValue(current, out neighborGScore);
if (!fScore.ContainsKey(neighbor) || tentativeGScore < neighborGScore)
{
int newFScore = tentativeGScore + neighbor.dist(goal);
if (newFScore > max)
{
continue;
}
cameFrom.Add(neighbor, current);
gScore.Add(neighbor, tentativeGScore);
fScore.Add(neighbor, newFScore);
}
}
}
return new HexPosition[0] { };
}
开发者ID:Draxe,项目名称:Battlegrounds,代码行数:55,代码来源:AStar.cs
示例18: build_on
public void build_on(int selected, HexPosition destination)
{
Debug.Log ("Selected " + selected.ToString ());
Settlement unit = this.buildings[selected];
GameObject unit_go = (GameObject) Instantiate (unit.gameObject, destination.getPosition(), new Quaternion());
unit_go.transform.parent = GameObject.FindGameObjectWithTag ("Units").transform;
grid.AddUnit (unit);
unit.SetGrid (grid);
grid.ai.add_unit (unit);
this.state = State.DONE;
grid.state_change (this);
}
开发者ID:radding,项目名称:Space_Pope,代码行数:12,代码来源:MissionUnit.cs
示例19: StorageHeaderVM
public StorageHeaderVM(HexBuffer buffer, HexPosition startOffset) {
FFlagsVM = new ByteFlagsHexField(buffer, Name, "fFlags", startOffset + 0);
FFlagsVM.Add(new BooleanHexBitField("ExtraData", 0));
PadVM = new ByteHexField(buffer, Name, "pad", startOffset + 1);
IStreamsVM = new UInt16HexField(buffer, Name, "iStreams", startOffset + 2);
hexFields = new HexField[] {
FFlagsVM,
PadVM,
IStreamsVM,
};
}
开发者ID:0xd4d,项目名称:dnSpy,代码行数:12,代码来源:StorageHeaderVM.cs
示例20: FormatOffset
public void FormatOffset(StringBuilder dest, HexPosition position) {
var offset = position.ToUInt64() << (64 - bitSize);
dest.Append(prefix);
for (int i = 0; i < bitSize; i += 4, offset <<= 4) {
var nibble = (offset >> 60) & 0x0F;
if (nibble < 10)
dest.Append((char)('0' + nibble));
else
dest.Append((char)((lowerCaseHex ? 'a' : 'A') + nibble - 10));
}
dest.Append(suffix);
}
开发者ID:manojdjoshi,项目名称:dnSpy,代码行数:12,代码来源:HexOffsetFormatter.cs
注:本文中的HexPosition类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
请发表评论