本文整理汇总了C#中IBrush类的典型用法代码示例。如果您正苦于以下问题:C# IBrush类的具体用法?C# IBrush怎么用?C# IBrush使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
IBrush类属于命名空间,在下文中一共展示了IBrush类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: getPaint
private TextPaint getPaint(IBrush brush)
{
TextPaint paint = ((AndroidBrush)brush).InnerBrush;
paint.SetTypeface(((AndroidFont)_config.Font).InnerFont);
paint.TextSize = _config.Font.SizeInPoints;
return paint;
}
开发者ID:tzachshabtay,项目名称:MonoAGS,代码行数:7,代码来源:AndroidBitmapTextDraw.cs
示例2: OnValuesChanged
protected virtual void OnValuesChanged(IBrush brush)
{
if (ValuesChanged != null)
{
ValuesChanged(this, brush);
}
}
开发者ID:silky,项目名称:sledge,代码行数:7,代码来源:BrushControl.cs
示例3: CreateBrush
/// <summary>
/// Creates a Direct2D brush wrapper for a Avalonia brush.
/// </summary>
/// <param name="brush">The avalonia brush.</param>
/// <param name="destinationSize">The size of the brush's target area.</param>
/// <returns>The Direct2D brush wrapper.</returns>
public BrushImpl CreateBrush(IBrush brush, Size destinationSize)
{
var solidColorBrush = brush as Avalonia.Media.ISolidColorBrush;
var linearGradientBrush = brush as Avalonia.Media.LinearGradientBrush;
var radialGradientBrush = brush as Avalonia.Media.RadialGradientBrush;
var imageBrush = brush as Avalonia.Media.ImageBrush;
var visualBrush = brush as Avalonia.Media.VisualBrush;
if (solidColorBrush != null)
{
return new SolidColorBrushImpl(solidColorBrush, _renderTarget);
}
else if (linearGradientBrush != null)
{
return new LinearGradientBrushImpl(linearGradientBrush, _renderTarget, destinationSize);
}
else if (radialGradientBrush != null)
{
return new RadialGradientBrushImpl(radialGradientBrush, _renderTarget, destinationSize);
}
else if (imageBrush != null)
{
return new TileBrushImpl(imageBrush, _renderTarget, destinationSize);
}
else if (visualBrush != null)
{
return new TileBrushImpl(visualBrush, _renderTarget, destinationSize);
}
else
{
return new SolidColorBrushImpl((Avalonia.Media.SolidColorBrush)null, _renderTarget);
}
}
开发者ID:CarlSosaDev,项目名称:Avalonia,代码行数:39,代码来源:DrawingContext.cs
示例4: FontChooserControl
public FontChooserControl(IBrush brush)
: base(brush)
{
InitializeComponent();
FontPicker.Items.Clear();
FontPicker.Items.AddRange(FontFamily.Families.Select(x => x.Name).OfType<object>().ToArray());
FontPicker.SelectedItem = GetFontFamily().Name;
}
开发者ID:silky,项目名称:sledge,代码行数:9,代码来源:FontChooserControl.cs
示例5: PGDIRenderer
public PGDIRenderer(GDIContext gdi)
{
Graphics = new GDIRenderer(gdi);
HollowBrush = new GDIBrush(BrushStyle.Hollow, HatchStyle.Horizontal, (Colorref)0, Guid.NewGuid());
Graphics.UseDefaultPen();
Graphics.UseDefaultBrush();
}
开发者ID:Wiladams,项目名称:NewTOAPIA,代码行数:9,代码来源:PGDIRenderer.cs
示例6: PaintTool
public PaintTool(DrawWindow parent, IBrush brush)
{
_parent = parent;
_brush = brush;
var map = _parent.TilerMap;
if (_brush == null)
_brush = new NormalBrush(map != null ? map.TileResolution : 1, TileTexture.None);
}
开发者ID:fudge22,项目名称:LayeredPlatformerUnity,代码行数:10,代码来源:PaintTool.cs
示例7: SetBrush
public override void SetBrush(IBrush brush)
{
if (brush.BrushStyle == BrushStyle.Hollow)
{
Graphics.SetBrush(HollowBrush);
return;
}
Graphics.UseDefaultBrush();
Graphics.SetDefaultBrushColor(brush.Color);
}
开发者ID:Wiladams,项目名称:NewTOAPIA,代码行数:11,代码来源:PGDIRenderer.cs
示例8: SetBrush
public void SetBrush(IBrush brush)
{
// Only allow normal brushes
var b = brush as NormalBrush;
if (b == null)
{
var map = _parent.TilerMap;
b = new NormalBrush(map != null ? map.TileResolution : 1, TileTexture.None);
}
_brush = b;
}
开发者ID:fudge22,项目名称:LayeredPlatformerUnity,代码行数:12,代码来源:FillTool.cs
示例9: PreTransformedRenderBucket
IRenderBucket IRenderer.this[IBrush brush]
{
get
{
IRenderBucket bucket;
var exists = _renderBuckets.TryGetValue(brush, out bucket);
if (!exists)
{
bucket = new PreTransformedRenderBucket();
_renderBuckets.Add(brush, bucket);
}
return bucket;
}
}
开发者ID:dellis1972,项目名称:graffiti,代码行数:15,代码来源:MultipassSimpleEffectRenderer_SingleChannel.cs
示例10: drawString
private void drawString(Graphics gfx, IBrush ibrush, float x, float y)
{
Brush brush = getBrush(ibrush);
if (brush == null)
return;
Font font = getFont(_config.Font);
if (_maxWidth == int.MaxValue)
{
gfx.DrawString(_text, font, brush, x, y, StringFormat.GenericTypographic);
}
else
{
alignWrap();
gfx.DrawString(_text, font, brush, new RectangleF(x, y, _maxWidth, _height),
_wrapFormat);
}
}
开发者ID:tzachshabtay,项目名称:MonoAGS,代码行数:17,代码来源:DesktopBitmapTextDraw.cs
示例11: DrawGeometry
public void DrawGeometry(IBrush brush, Pen pen, Geometry geometry)
{
var impl = ((StreamGeometryImpl)geometry.PlatformImpl);
var size = geometry.Bounds.Size;
using (var fill = brush != null ? CreatePaint(brush, size) : default(PaintWrapper))
using (var stroke = pen?.Brush != null ? CreatePaint(pen, size) : default(PaintWrapper))
{
if (fill.Paint != null)
{
Canvas.DrawPath(impl.EffectivePath, fill.Paint);
}
if (stroke.Paint != null)
{
Canvas.DrawPath(impl.EffectivePath, stroke.Paint);
}
}
}
开发者ID:CarlSosaDev,项目名称:Avalonia,代码行数:18,代码来源:DrawingContextImpl.cs
示例12: Pen
/// <summary>
/// Initializes a new instance of the <see cref="Pen"/> class.
/// </summary>
/// <param name="brush">The brush used to draw.</param>
/// <param name="thickness">The stroke thickness.</param>
/// <param name="dashStyle">The dash style.</param>
/// <param name="dashCap">The dash cap.</param>
/// <param name="startLineCap">The start line cap.</param>
/// <param name="endLineCap">The end line cap.</param>
/// <param name="lineJoin">The line join.</param>
/// <param name="miterLimit">The miter limit.</param>
public Pen(
IBrush brush,
double thickness = 1.0,
DashStyle dashStyle = null,
PenLineCap dashCap = PenLineCap.Flat,
PenLineCap startLineCap = PenLineCap.Flat,
PenLineCap endLineCap = PenLineCap.Flat,
PenLineJoin lineJoin = PenLineJoin.Miter,
double miterLimit = 10.0)
{
Brush = brush;
Thickness = thickness;
DashCap = dashCap;
StartLineCap = startLineCap;
EndLineCap = endLineCap;
LineJoin = lineJoin;
MiterLimit = miterLimit;
DashStyle = dashStyle;
}
开发者ID:CarlSosaDev,项目名称:Avalonia,代码行数:30,代码来源:Pen.cs
示例13: AGSTextConfig
public AGSTextConfig(IBrush brush = null, IFont font = null, IBrush outlineBrush = null, float outlineWidth = 0f,
IBrush shadowBrush = null, float shadowOffsetX = 0f, float shadowOffsetY = 0f,
Alignment alignment = Alignment.TopLeft, AutoFit autoFit = AutoFit.NoFitting,
float paddingLeft = 2f, float paddingRight = 2f, float paddingTop = 2f, float paddingBottom = 2f)
{
Brush = brush ?? Hooks.BrushLoader.LoadSolidBrush(Colors.White);
Font = font ?? AGSGameSettings.DefaultTextFont;
OutlineBrush = outlineBrush ?? Hooks.BrushLoader.LoadSolidBrush(Colors.White);
OutlineWidth = outlineWidth;
ShadowBrush = shadowBrush;
ShadowOffsetX = shadowOffsetX;
ShadowOffsetY = shadowOffsetY;
Alignment = alignment;
AutoFit = autoFit;
PaddingLeft = paddingLeft;
PaddingRight = paddingRight;
PaddingTop = paddingTop;
PaddingBottom = paddingBottom;
}
开发者ID:tzachshabtay,项目名称:MonoAGS,代码行数:19,代码来源:AGSTextConfig.cs
示例14: PaintTile
public void PaintTile(Point tileID, IBrush brush)
{
if (brush == null)
{
Debug.Log("Array doesn't exist");
return;
}
var applyList = new HashSet<Texture2D>();
// How far we travel
var right = brush.BrushSize.X / 2;
var left = (brush.BrushSize.X - 1) / 2;
var up = brush.BrushSize.Y / 2;
var down = (brush.BrushSize.Y - 1) / 2;
for (var y = -down; y <= up; y++)
{
for (var x = -left; x <= right; x++)
{
var tid = new Point(tileID.X + x, tileID.Y + y);
var data = brush.GetBrush(x, y);
var changedTexture = ChangeTile(tid, data);
if (changedTexture != null)
applyList.Add(changedTexture);
}
}
// Apply any changes
foreach (var texture in applyList)
{
texture.Apply();
}
}
开发者ID:LayeredPlatformer,项目名称:LayeredPlatformerUnity,代码行数:36,代码来源:TilerMapEdit.cs
示例15: Render
public override void Render(DrawingContext context)
{
var selectionStart = SelectionStart;
var selectionEnd = SelectionEnd;
if (selectionStart != selectionEnd)
{
var start = Math.Min(selectionStart, selectionEnd);
var length = Math.Max(selectionStart, selectionEnd) - start;
// issue #600: set constaint before any FormattedText manipulation
// see base.Render(...) implementation
FormattedText.Constraint = Bounds.Size;
var rects = FormattedText.HitTestTextRange(start, length);
if (_highlightBrush == null)
{
_highlightBrush = (IBrush)this.FindStyleResource("HighlightBrush");
}
foreach (var rect in rects)
{
context.FillRectangle(_highlightBrush, rect);
}
}
base.Render(context);
if (selectionStart == selectionEnd)
{
var backgroundColor = (((Control)TemplatedParent).GetValue(BackgroundProperty) as SolidColorBrush)?.Color;
var caretBrush = Brushes.Black;
if(backgroundColor.HasValue)
{
byte red = (byte)~(backgroundColor.Value.R);
byte green = (byte)~(backgroundColor.Value.G);
byte blue = (byte)~(backgroundColor.Value.B);
caretBrush = new SolidColorBrush(Color.FromRgb(red, green, blue));
}
if (_caretBlink)
{
var charPos = FormattedText.HitTestTextPosition(CaretIndex);
var x = Math.Floor(charPos.X) + 0.5;
var y = Math.Floor(charPos.Y) + 0.5;
var b = Math.Ceiling(charPos.Bottom) - 0.5;
context.DrawLine(
new Pen(caretBrush, 1),
new Point(x, y),
new Point(x, b));
}
}
}
开发者ID:jkoritzinsky,项目名称:Avalonia,代码行数:57,代码来源:TextPresenter.cs
示例16: ValuesChanged
private void ValuesChanged(IBrush brush)
{
if (BrushManager.CurrentBrush == brush) _updatePreview = true;
}
开发者ID:KonstantinUb,项目名称:sledge,代码行数:4,代码来源:BrushTool.cs
示例17: SetForegroundBrush
public void SetForegroundBrush(IBrush brush, int startIndex, int length)
{
var key = new FBrushRange(startIndex, length);
int index = _foregroundBrushes.FindIndex(v => v.Key.Equals(key));
if (index > -1)
{
_foregroundBrushes.RemoveAt(index);
}
if (brush != null)
{
_foregroundBrushes.Insert(0, new KeyValuePair<FBrushRange, IBrush>(key, brush));
}
}
开发者ID:jkoritzinsky,项目名称:Avalonia,代码行数:15,代码来源:FormattedTextImpl.cs
示例18: SetForegroundBrush
/// <summary>
/// Sets the foreground brush for the specified text range.
/// </summary>
/// <param name="brush">The brush.</param>
/// <param name="startIndex">The start of the text range.</param>
/// <param name="length">The length of the text range.</param>
public void SetForegroundBrush(IBrush brush, int startIndex, int length)
{
CheckDisposed();
PlatformImpl.SetForegroundBrush(brush, startIndex, length);
}
开发者ID:jkoritzinsky,项目名称:Avalonia,代码行数:11,代码来源:FormattedText.cs
示例19: PushOpacityMask
public void PushOpacityMask(IBrush mask, Rect bounds)
{
Canvas.SaveLayer(new SKPaint());
maskStack.Push(CreatePaint(mask, bounds.Size));
}
开发者ID:CarlSosaDev,项目名称:Avalonia,代码行数:5,代码来源:DrawingContextImpl.cs
示例20: DrawText
public void DrawText(IBrush foreground, Point origin, FormattedText text)
{
using (var paint = CreatePaint(foreground, text.Measure()))
{
var textImpl = text.PlatformImpl as FormattedTextImpl;
textImpl.Draw(this, Canvas, origin.ToSKPoint(), paint);
}
}
开发者ID:CarlSosaDev,项目名称:Avalonia,代码行数:8,代码来源:DrawingContextImpl.cs
注:本文中的IBrush类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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