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C# OnValueChangeEventArgs类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中OnValueChangeEventArgs的典型用法代码示例。如果您正苦于以下问题:C# OnValueChangeEventArgs类的具体用法?C# OnValueChangeEventArgs怎么用?C# OnValueChangeEventArgs使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



OnValueChangeEventArgs类属于命名空间,在下文中一共展示了OnValueChangeEventArgs类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: OrbwalkLRCLK_ValueChanged

 public static void OrbwalkLRCLK_ValueChanged(object sender, OnValueChangeEventArgs e)
 {
     if (e.GetNewValue<KeyBind>().Active)
     {
         LastClickPoint = Game.CursorPos.To2D();
     }
 }
开发者ID:badao,项目名称:ProjectFiora,代码行数:7,代码来源:OrbwalkLastClick.cs


示例2: EnablerValueChanged

 static void EnablerValueChanged(object sender, OnValueChangeEventArgs e)
 {
     Notifications.AddNotification(
         e.GetNewValue<bool>()
             ? new Notification("Logging enabled", 1000)
             : new Notification("Logging dissabled", 1000));
 }
开发者ID:UNREADPROJECTS,项目名称:LeagueSharp,代码行数:7,代码来源:Program.cs


示例3: SwitchMode

		private void SwitchMode(object sender, OnValueChangeEventArgs e)
		{
			Program.Menu.Item("useModus_Mode")
				.SetValue(Program.Menu.Item("useModus_Mode").GetValue<StringList>().SelectedIndex == 0
					? new StringList(new[] { "Teamfight", "Insec" }, 1)
					: new StringList(new[] { "Teamfight", "Insec" }));
		}
开发者ID:Bombig001,项目名称:UltimateCarry2,代码行数:7,代码来源:LeeSin.cs


示例4: OnValueChanged

 public static void OnValueChanged(object sender, OnValueChangeEventArgs args)
 {
     var oldOne = args.GetOldValue<KeyBind>().Active;
     var newOne = args.GetNewValue<KeyBind>().Active;
     if (oldOne == newOne) return;
     if (newOne)
     {
         _effect?.Dispose();
         _effect = Members.MyHero.AddParticleEffect("materials/ensage_ui/particles/line.vpcf");
         var frontPoint = Members.MyHero.InFront(1200);
         _effect.SetControlPoint(1, Members.MyHero.Position);
         _effect.SetControlPoint(2, frontPoint);
         _effect.SetControlPoint(3, new Vector3(255, 50, 0));
         _effect.SetControlPoint(4, new Vector3(255, 255, 255));
     }
     else
         try
         {
             _tks.Cancel();
             _effect?.Dispose();
         }
         catch (Exception)
         {
             // ignored
         }
 }
开发者ID:JumpAttacker,项目名称:EnsageSharp,代码行数:26,代码来源:ReamBlink.cs


示例5: Changed

 private static void Changed(object sender, OnValueChangeEventArgs e)
 {
     lastbeep = 0;
     test = Game.Time + 5;
     textx = xx.GetValue<Slider>().Value;
     texty = yy.GetValue<Slider>().Value;
 }
开发者ID:werdbrian,项目名称:LeagueSharp-22,代码行数:7,代码来源:Program.cs


示例6: AutoPriorityItemValueChanged

        private static void AutoPriorityItemValueChanged(object sender, OnValueChangeEventArgs e)
        {
            if (!e.GetNewValue<bool>())
                return;

            LoadEnemyPriorityData();
        }
开发者ID:fgpmaia,项目名称:LeagueSharp2,代码行数:7,代码来源:Enemies.cs


示例7: configChanged

 private void configChanged(object sender, OnValueChangeEventArgs args)
 {
     pm.pc.color = _config.Item("color").GetValue<Circle>().Color;
     pm.pc.circleDetail = _config.Item("circleSegments").GetValue<Slider>().Value;
     pm.pc.lineDetail = _config.Item("lineSegments").GetValue<Slider>().Value;
     pm.pc.update();
 }
开发者ID:Aferii,项目名称:LeagueSharp,代码行数:7,代码来源:EnemyVision.cs


示例8: OnChange

 private static void OnChange(object sender, OnValueChangeEventArgs e)
 {
     if (e.GetNewValue<bool>())
         AutoLevel.Enable();
     else
         AutoLevel.Disable();
 }
开发者ID:dsakrani,项目名称:l-,代码行数:7,代码来源:AutoUltLeveler.cs


示例9: Slider_ValueChanged

 private static void Slider_ValueChanged(object sender, OnValueChangeEventArgs e)
 {
     var player = ObjectMgr.LocalPlayer;
     if ((player == null) || (player.Team == Team.Observer))
         return;
         ZoomVar.SetValue(e.GetNewValue<Slider>().Value);
         renderVar.SetValue(2*(e.GetNewValue<Slider>().Value));
 }
开发者ID:dendimonster,项目名称:Ensage,代码行数:8,代码来源:Program.cs


示例10: Item_ValueChanged

 // ReSharper disable once InconsistentNaming
 private static void Item_ValueChanged(object sender, OnValueChangeEventArgs e)
 {
     foreach (var particleEffect in Effects.Values)
     {
         particleEffect.Dispose();
     }
     Effects.Clear();
 }
开发者ID:vitac1998,项目名称:Ensage,代码行数:9,代码来源:Program.cs


示例11: MenuItem_ValueChanged

        // ReSharper disable once InconsistentNaming
        private static void MenuItem_ValueChanged(object sender, OnValueChangeEventArgs e)
        {
            var item = sender as MenuItem;

            // ReSharper disable once PossibleNullReferenceException
            if (item.Name == "ownTowers") ownTowers = e.GetNewValue<bool>();
            else enemyTowers = e.GetNewValue<bool>();

            HandleTowers();
        }
开发者ID:vitac1998,项目名称:Ensage,代码行数:11,代码来源:Program.cs


示例12: Export

 private static void Export(object sender, OnValueChangeEventArgs e)
 {
     if (((MenuItem)sender).GetValue<KeyBind>().Active) { return; }
     string s = "Spots=new List<FlashSpot>{";
     foreach (FlashSpot spot in Spots)
     {
         s += spot.getConstructor() + ",";
     }
     s += "};";
     Console.WriteLine(s);
 }
开发者ID:werdbrian,项目名称:LeagueSharp-27,代码行数:11,代码来源:Program.cs


示例13: Program_ValueChanged

        private static void Program_ValueChanged(object sender, OnValueChangeEventArgs e)
        {
            if (e.GetNewValue<KeyBind>().Active)
            {

                cache.Set("HeroName", HeroManager.Player.ChampionName);
                cache.Set("MoveSpeed", HeroManager.Player.MoveSpeed);
                cache.Set("IsMe", HeroManager.Player.IsMe);
                cache.Save();

            }
        }
开发者ID:VivianGit,项目名称:LeagueSharp,代码行数:12,代码来源:Program.cs


示例14: MenuItem_ValueChanged

		private static void MenuItem_ValueChanged(object sender, OnValueChangeEventArgs e)
        {
            var item = sender as MenuItem;

           
            if (item.Name == "menurange_dagger") menurange_dagger = e.GetNewValue<bool>();
            if (item.Name == "menurange_aura") menurange_aura = e.GetNewValue<bool>();
			if (item.Name == "menurange_exp") menurange_exp = e.GetNewValue<bool>();
			if (item.Name == "menurange_atck") menurange_atck = e.GetNewValue<bool>();
			if (item.Name == "menurange_coil") menurange_coil = e.GetNewValue<bool>();
			
 
        }
开发者ID:Air13,项目名称:ESharp,代码行数:13,代码来源:ShadowFiendHelper+Air13.cs


示例15: OnValueChanged

 public static void OnValueChanged(object sender, OnValueChangeEventArgs args)
 {
     var oldOne = args.GetOldValue<KeyBind>().Active;
     var newOne = args.GetNewValue<KeyBind>().Active;
     if (oldOne == newOne || newOne) return;
     try
     {
         _tks.Cancel();
         _globalTarget = null;
     }
     catch (Exception)
     {
         // ignored
     }
 }
开发者ID:JumpAttacker,项目名称:EnsageSharp,代码行数:15,代码来源:Core.cs


示例16: OnValueChanged

 private static void OnValueChanged(object sender, OnValueChangeEventArgs onValueChangeEventArgs)
 {
     if (onValueChangeEventArgs.GetNewValue<bool>())
     {
         CurrentPosition = new Render.Circle(ObjectManager.Player.Position, 100, Color.Red, 2);
         CurrentPosition.Add();
         Text = new Render.Text(new Vector2(50, 50), "MODE: " + CurrentMode, 30, new ColorBGRA(255, 0, 0, 255))
         {
             OutLined = true
         };
         Text.Add();
     }
     else
     {
         CurrentPosition.Remove();
         Text.Remove();
     }
 }
开发者ID:StopMotionCuber,项目名称:LeagueSharp-1,代码行数:18,代码来源:Program.cs


示例17: Hotkey_ValueChanged

 // ReSharper disable once InconsistentNaming
 private static void Hotkey_ValueChanged(object sender, OnValueChangeEventArgs e)
 {
     var newVal = e.GetNewValue<KeyBind>().Active;
     if (newVal != e.GetOldValue<KeyBind>().Active)
     {
         // Deactivate script
         if (!newVal)
         {
             pullCreep = null;
         }
         else
         {
             // Activate script
             var player = ObjectMgr.LocalPlayer;
             if (player == null || player.Team == Team.Observer)
                 return;
             switch (player.Team)
             {
                 case Team.Radiant:
                     startTime = StartTimeRadiant;
                     attackTime = AttackTimeRadiant;
                     route = StackRouteRadiant;
                     break;
                 case Team.Dire:
                     startTime = StartTimeDire;
                     attackTime = AttackTimeDire;
                     route = StackRouteDire;
                     break;
                 default:
                     e.Process = false;
                     return;
             }
             var units = player.Selection.ToList();
             pullCreep = (Unit)units.FirstOrDefault(unit => unit is Unit && ((Unit)unit).IsControllable && ((Unit)unit).IsRanged);
             if (pullCreep != null)
             {
                 pullCreep.Move(route.Last());
                 orderState = -1;
             }
             else e.Process = false;
         }
     }
 }
开发者ID:vitac1998,项目名称:Ensage,代码行数:44,代码来源:Program.cs


示例18: OnEvadeModeChange

        private void OnEvadeModeChange(object sender, OnValueChangeEventArgs e)
        {
            var mode = e.GetNewValue<StringList>().SelectedValue;

            if (mode == "Very Smooth")
            {
                menu.Item("FastEvadeActivationTime").SetValue(new Slider(0, 0, 500));
                menu.Item("RejectMinDistance").SetValue(new Slider(0, 0, 100));
                menu.Item("ExtraCPADistance").SetValue(new Slider(0, 0, 150));
                menu.Item("ExtraPingBuffer").SetValue(new Slider(40, 0, 200));
            }
            else if (mode == "Smooth")
            {
                menu.Item("FastEvadeActivationTime").SetValue(new Slider(65, 0, 500));
                menu.Item("RejectMinDistance").SetValue(new Slider(10, 0, 100));
                menu.Item("ExtraCPADistance").SetValue(new Slider(10, 0, 150));
                menu.Item("ExtraPingBuffer").SetValue(new Slider(65, 0, 200));
            }
        }
开发者ID:Deprive,项目名称:LeagueSharp,代码行数:19,代码来源:Evade.cs


示例19: MenuItem_ValueChanged

        //Menu berubah
        private static void MenuItem_ValueChanged(object sender, OnValueChangeEventArgs e)
        {
            var item = sender as MenuItem;
            if (item.Name == "ownTowers") ownTowers = e.GetNewValue<bool>();
            else if (item.Name == "jarSer") jarSer = e.GetNewValue<bool>();
            else enemyTowers = e.GetNewValue<bool>();

            DisplayRange();
        }
开发者ID:argosptr,项目名称:Teh-Pucuk,代码行数:10,代码来源:Program.cs


示例20: Program_ValueChanged

 private static void Program_ValueChanged(object sender, OnValueChangeEventArgs e)
 {
     Throw.MinHitChance = GetHitChance();
 }
开发者ID:koolkaracter,项目名称:LeagueSharp,代码行数:4,代码来源:Program.cs



注:本文中的OnValueChangeEventArgs类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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