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C# ProcessStartInfo类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中ProcessStartInfo的典型用法代码示例。如果您正苦于以下问题:C# ProcessStartInfo类的具体用法?C# ProcessStartInfo怎么用?C# ProcessStartInfo使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



ProcessStartInfo类属于命名空间,在下文中一共展示了ProcessStartInfo类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: Execute

    public static bool Execute(ProjectProperties properties, Log log)
    {
        Console.WriteLine("compiling");
        var processSettings = new ProcessStartInfo();
        processSettings.FileName = properties.CscPath;
        processSettings.Arguments = properties.FormatCscArguments();

        log.WriteLine("Executing {0}", processSettings.FileName);
        log.WriteLine("Csc Arguments: {0}", processSettings.Arguments);

        processSettings.CreateNoWindow = true;
        processSettings.RedirectStandardOutput = true;
        processSettings.UseShellExecute = false;

        Process cscProcess = null;
        try
        {
            cscProcess = Process.Start(processSettings);
        }
        catch (Win32Exception)
        {
            Console.WriteLine("ERROR: csc.exe needs to be on the path.");
            return false;
        }

        var output = cscProcess.StandardOutput.ReadToEnd();
        log.WriteLine(output);

        cscProcess.WaitForExit();

        if (output.Contains("error CS")) return false;
        return true;
    }
开发者ID:dalbanhi,项目名称:corefxlab,代码行数:33,代码来源:dotnet.cs


示例2: Execute

    public static int Execute(string fileName, string arguments,
      out string output)
    {
        ProcessStartInfo psi = new ProcessStartInfo();
        psi.UseShellExecute = false;
        psi.RedirectStandardError = true;
        psi.RedirectStandardOutput = true;
        psi.RedirectStandardInput = true;
        psi.WindowStyle = ProcessWindowStyle.Hidden;
        psi.CreateNoWindow = true;
        psi.ErrorDialog = false;
        psi.FileName = fileName;
        psi.Arguments = arguments;

        using (Process process = Process.Start(psi))
        {
          process.StandardInput.Close();
          StreamReader sOut = process.StandardOutput;
          StreamReader sErr = process.StandardError;
          output = sOut.ReadToEnd() + sErr.ReadToEnd();
          sOut.Close();
          sErr.Close();
          process.WaitForExit();
          return process.ExitCode;
        }
    }
开发者ID:ramyD,项目名称:countly-sdk-unity,代码行数:26,代码来源:CountlyPostprocessor.cs


示例3: ExecuteCommand

    static void ExecuteCommand(string command)
    {
        int exitCode;
        ProcessStartInfo processInfo;
        Process process;

        processInfo = new ProcessStartInfo("cmd.exe", "/c " + command);
        processInfo.CreateNoWindow = true;
        processInfo.UseShellExecute = false;
        // *** Redirect the output ***
        processInfo.RedirectStandardError = true;
        processInfo.RedirectStandardOutput = true;

        process = Process.Start(processInfo);
        process.WaitForExit();

        // *** Read the streams ***
        // Warning: This approach can lead to deadlocks, see Edit #2
        string output = process.StandardOutput.ReadToEnd();
        string error = process.StandardError.ReadToEnd();

        exitCode = process.ExitCode;

        Console.WriteLine("output>>" + (String.IsNullOrEmpty(output) ? "(none)" : output));
        Console.WriteLine("error>>" + (String.IsNullOrEmpty(error) ? "(none)" : error));
        Console.WriteLine("ExitCode: " + exitCode.ToString(), "ExecuteCommand");
        process.Close();
    }
开发者ID:rwc25,项目名称:ProjectEsper,代码行数:28,代码来源:test.cs


示例4: RunPlistBuddyCommand

 public static void RunPlistBuddyCommand(string workingDirectory, string arguments)
 {
     ProcessStartInfo proc = new ProcessStartInfo ("/usr/libexec/PlistBuddy", "Info.plist -c \"" + arguments + "\"");
     proc.WorkingDirectory = workingDirectory;
     proc.UseShellExecute = false;
     Process.Start(proc);
 }
开发者ID:Blueteak,项目名称:Unity3D_AppleTVResources,代码行数:7,代码来源:FixUpPListBuildPostProcess.cs


示例5: Main

    static void Main()
    {
        for (;;)
        {
            var start = DateTime.Now;
            var info = new ProcessStartInfo("xbuild") {
                RedirectStandardError = true,
                UseShellExecute = false,
                RedirectStandardOutput = true,
            };
            var proc = Process.Start(info);
            proc.WaitForExit();
            if (proc.ExitCode != 0) {
                var allerrs = proc.StandardError
                .ReadToEnd().Split("\r\n".ToCharArray(), StringSplitOptions.RemoveEmptyEntries)
                .Concat(
                    proc.StandardOutput.ReadToEnd().Split("\r\n".ToCharArray(), StringSplitOptions.RemoveEmptyEntries)
                )
                .Where(line => line.Contains("error"))
                .ToList();

                Process.Start("osascript", string.Format("-e 'display notification \"{0}\" with title \"Home CI\"'",
                    string.Join(" / ", allerrs.Select(line => line.Replace("\"", "\\\"").Replace("'", "`")))));
            }
            var wait = min_seconds - (int)(DateTime.Now - start).TotalSeconds;
            if (wait > 0)
                System.Threading.Thread.Sleep(wait * 1000);
        }
    }
开发者ID:ignacionr,项目名称:homeCI,代码行数:29,代码来源:Program.cs


示例6: Run

    public static void Run(string name)
    {
        if (name.EndsWith("/")) name = name.Substring(0,name.Length-1);

        #if UNITY_STANDALONE_OSX || UNITY_EDITOR // Cut "|| UNITY_EDITOR" if you're using windows
        if (name.EndsWith(".app"))
        {
            name = name + "/Contents/MacOS/";
            string[] nn = Directory.GetFiles(name);
            name = nn[0];
        }

        ProcessStartInfo startInfo = new ProcessStartInfo( name);
        startInfo.UseShellExecute = false;
        startInfo.WorkingDirectory = CurrentDir();
        Process.Start(startInfo);

        #elif UNITY_STANDALONE_WIN // Paste "|| UNITY_EDITOR" if you're using windows

        ProcessStartInfo startInfo = new ProcessStartInfo( name);
        startInfo.UseShellExecute = true;
        startInfo.WorkingDirectory = CurrentDir();
        Process.Start(startInfo);

        #else
        Debug.LogError("Sorry, I can't open a file on this platform");
        #endif
        GUIUtility.ExitGUI();
    }
开发者ID:masteranza,项目名称:Unity-External-File-Launcher,代码行数:29,代码来源:Launcher.cs


示例7: LaunchEmulator

	static void LaunchEmulator ()
	{
		ProcessStartInfo startInfo = new ProcessStartInfo ()
		{
			WorkingDirectory = Application.dataPath,
			FileName = JavaBuildSettings.AndroidSDKPath + "/../../tools/emulator",
			Arguments = string.Format (
				"-avd {0}",
				"OUYA"
			),
			UseShellExecute = false,
			RedirectStandardError = true,
		};

		Process process = Process.Start (startInfo);
		process.Exited += new EventHandler (
			(object sender, EventArgs e) =>
			{
				if (!process.StandardError.EndOfStream)
				{
					Debug.LogError (
						"Android emulator error: " +
							process.StandardError.ReadToEnd ()
					);
				}
			}
		);
	}
开发者ID:NotYours180,项目名称:UnityHacks,代码行数:28,代码来源:AndroidTools.cs


示例8: Main

    public static int Main(string[] args)
    {
        ProcessStartInfo startInfo = new ProcessStartInfo("[EXE]", "[ARGUMENTS] " + GetArguments(args));
        startInfo.UseShellExecute = false;
        Process process;
        try
        {
            try
            {
                process = Process.Start(startInfo);
            }
            catch (Win32Exception ex)
            {
                if (ex.NativeErrorCode == Win32RequestedOperationRequiresElevation)
                {
                    // UAC handling requires ShellExecute
                    startInfo.UseShellExecute = true;
                    process = Process.Start(startInfo);
                }
                else throw;
            }

            process.WaitForExit();
        }
        catch (Win32Exception ex)
        {
            if (ex.NativeErrorCode == Win32Cancelled) return 100;
            else throw;
        }
        return process.ExitCode;
    }
开发者ID:modulexcite,项目名称:0install-win,代码行数:31,代码来源:stub.template.cs


示例9: GetMXServers

    public IList<MXServer> GetMXServers(string domainName)
    {
        string command = "nslookup -q=mx " + domainName;
        ProcessStartInfo procStartInfo = new ProcessStartInfo("cmd", "/c " + command);

        procStartInfo.RedirectStandardOutput = true;
        procStartInfo.UseShellExecute = false;

        procStartInfo.CreateNoWindow = true;

        Process proc = new Process();
        proc.StartInfo = procStartInfo;
        proc.Start();
        string result = proc.StandardOutput.ReadToEnd();

        if (!string.IsNullOrEmpty(result))
            result = result.Replace("\r\n", Environment.NewLine);

        IList<MXServer> list = new List<MXServer>();
        foreach (string line in result.Split(new string[] { Environment.NewLine }, StringSplitOptions.RemoveEmptyEntries))
        {
            if (line.Contains("MX preference =") && line.Contains("mail exchanger ="))
            {
                MXServer mxServer = new MXServer();
                mxServer.Preference = Int(GetStringBetween(line, "MX preference = ", ","));
                mxServer.MailExchanger = GetStringFrom(line, "mail exchanger = ");

                list.Add(mxServer);
            }
          }
        return list.OrderBy(m => m.Preference).ToList();
    }
开发者ID:phonglam29305,项目名称:FAMail,代码行数:32,代码来源:Commander.cs


示例10: CallProcess

    static bool CallProcess(string processName, string param)
    {
        ProcessStartInfo process = new ProcessStartInfo
        {
            CreateNoWindow = false,
            UseShellExecute = false,
            RedirectStandardError = true,
            RedirectStandardOutput = true,
            FileName = processName,
            Arguments = param,
        };

        UnityEngine.Debug.Log(processName + " " + param);

        Process p = Process.Start(process);
        p.StandardOutput.ReadToEnd();
        p.WaitForExit();

        string error = p.StandardError.ReadToEnd();
        if (!string.IsNullOrEmpty(error))
        {
            UnityEngine.Debug.LogError(processName + " " + param + "  ERROR! " + "\n" + error);

            string output = p.StandardOutput.ReadToEnd();
            if (!string.IsNullOrEmpty(output))
            {
                UnityEngine.Debug.Log(output);
            }
            return false;
        }
        return true;
    }
开发者ID:laijingfeng,项目名称:explorer_editor,代码行数:32,代码来源:TablePacker.cs


示例11: Main

	static int Main (string [] args)
	{
		string runtimeEngine = null;

		if (args.Length == 0)
			return 1;

		if (args.Length > 1 && args [1].Length > 0)
			runtimeEngine = args [1];

		if (args [0] == "nested")
			return 0;

		string program = Path.Combine (AppDomain.CurrentDomain.BaseDirectory,
			"test.exe");

		ProcessStartInfo pinfo = null;
		if (runtimeEngine != null) {
			pinfo = new ProcessStartInfo (runtimeEngine, "\"" + program + "\" nested");
		} else {
			pinfo = new ProcessStartInfo (program, "nested");
		}

		pinfo.UseShellExecute = false;
		pinfo.RedirectStandardInput = true;
		pinfo.RedirectStandardOutput = true;

		Process p = Process.Start (pinfo);
		if (p.StandardOutput.CurrentEncoding.BodyName != Console.OutputEncoding.BodyName) {
			return 2;
		}
		if (p.StandardInput.Encoding.BodyName != Console.InputEncoding.BodyName)
			return 3;
		return 0;
	}
开发者ID:mono,项目名称:gert,代码行数:35,代码来源:test.cs


示例12: GetCustomerMac

    //这里是关键函数了
    public string GetCustomerMac(string IP)
    {
        string dirResults = "";
        ProcessStartInfo psi = new ProcessStartInfo();
        Process proc = new Process();
        psi.FileName = "nbtstat";
        psi.RedirectStandardInput = false;
        psi.RedirectStandardOutput = true;
        psi.Arguments = "-a " + IP;
        psi.UseShellExecute = false;
        proc = Process.Start(psi);
        dirResults = proc.StandardOutput.ReadToEnd();
        proc.WaitForExit();

        //匹配mac地址
        Match m = Regex.Match(dirResults, "\\w+\\-\\w+\\-\\w+\\-\\w+\\-\\w+\\-\\w\\w");

        //若匹配成功则返回mac,否则返回找不到主机信息
        if (m.ToString() != "")
        {
            return m.ToString();
        }
        else
        {
            return "找不到主机信息";
        }
    }
开发者ID:xy19xiaoyu,项目名称:TG,代码行数:28,代码来源:Default.aspx.cs


示例13: GetPrefKeysMac

    private void GetPrefKeysMac()
    {
        string homePath = Environment.GetFolderPath(Environment.SpecialFolder.Personal);
        string pListPath = homePath +"/Library/Preferences/unity." + PlayerSettings.companyName + "." +
                           PlayerSettings.productName + ".plist";
        // Convert from binary plist to xml.
        Process p = new Process();
        ProcessStartInfo psi = new ProcessStartInfo("plutil", "-convert xml1 \"" + pListPath + "\"");
        p.StartInfo = psi;
        p.Start();
        p.WaitForExit();

        StreamReader sr = new StreamReader(pListPath);
        string pListData = sr.ReadToEnd();

        XmlDocument xml = new XmlDocument();
        xml.LoadXml(pListData);

        XmlElement plist = xml["plist"];
        if (plist == null) return;
        XmlNode node = plist["dict"].FirstChild;
        while (node != null) {
            string name = node.InnerText;
            node = node.NextSibling;
            PlayerPrefStore pref = new PlayerPrefStore(name, node.Name, node.InnerText);
            node = node.NextSibling;
            playerPrefs.Add(pref);
        }

        //		// Convert plist back to binary
        Process.Start("plutil", " -convert binary1 \"" + pListPath + "\"");
    }
开发者ID:BJarv,项目名称:UrsaMajor,代码行数:32,代码来源:PlayerPrefsEditor.cs


示例14: CaptureScreen

    private IEnumerator CaptureScreen(string path)
    {
        // Wait till the last possible moment before screen rendering to hide the UI
        yield return null;

        GameObject.Find("ScreenShotCanvas").GetComponent<Canvas>().enabled = false;

        path = "\"" + path + "\"";

        ProcessStartInfo startInfo = new ProcessStartInfo()
        {
            FileName = "screencapture",
            Arguments = path,
        };
        Process proc = new Process()
        {
            StartInfo = startInfo,
        };

        // Wait for screen rendering to complete
        yield return new WaitForEndOfFrame ();

        proc.Start();

        // wait for the process to end
        yield return new WaitForEndOfFrame ();
        yield return new WaitForEndOfFrame ();

        hasNewScreenShot = true;

        GameObject.Find("ScreenShotCanvas").GetComponent<Canvas>().enabled = true;
    }
开发者ID:Sushisushi-sandesu,项目名称:sushi,代码行数:32,代码来源:ScreenShotScript.cs


示例15: LaunchAdapter

    private static Process LaunchAdapter(int adaptee, int adapted)
    {
        var temp = Path.GetTempFileName() + ".ensimea.exe";
        File.Copy(@"%SCRIPTS_HOME%\ensimea.exe".Expand(), temp);

        var psi = new ProcessStartInfo();
        psi.FileName = temp;
        psi.Arguments = String.Format("{0} {1}", adaptee, adapted);
        psi.UseShellExecute = false;
        psi.RedirectStandardOutput = true;
        psi.RedirectStandardError = true;

        var p = new Process();
        p.StartInfo = psi;
        p.OutputDataReceived += (sender, args) => { if (args.Data != null) Console.WriteLine(args.Data); };
        p.ErrorDataReceived += (sender, args) => { if (args.Data != null) Console.WriteLine(args.Data); };

        if (p.Start()) {
          p.BeginOutputReadLine();
          p.BeginErrorReadLine();
          return p;
        } else {
          return null;
        }
    }
开发者ID:xeno-by,项目名称:dotwindows,代码行数:25,代码来源:ensime.cs


示例16: RunCommand

    public static string[] RunCommand( string cmd, string arguments )
    {
        ProcessStartInfo startInfo;
        Process p;
        StringBuilder result = new StringBuilder();

        startInfo = new ProcessStartInfo(cmd, arguments);
        startInfo.WorkingDirectory = Environment.CurrentDirectory;
        startInfo.WindowStyle = ProcessWindowStyle.Hidden;
        startInfo.CreateNoWindow = true;
        startInfo.ErrorDialog = false;
        startInfo.RedirectStandardError = false;
        startInfo.RedirectStandardInput = false;
        startInfo.RedirectStandardOutput = true;
        startInfo.UseShellExecute = false;

        p = Process.Start(startInfo);

        using (StreamReader o = p.StandardOutput) {
            //while (!o.EndOfStream) {
            result.Append(o.ReadToEnd());
            //}
        }

        return result.ToString().Split(new char[] { '\n', '\r' }, StringSplitOptions.RemoveEmptyEntries);
    }
开发者ID:kodybrown,项目名称:gitstatus,代码行数:26,代码来源:git.cs


示例17: Main

    public static void Main(string[] args)
    {
        try
        {
            if (args.Length == 0 || args[0].ToLower() == "-?" || args[0].ToLower() == "/?")
            {
                Console.WriteLine(usage);
            }
            else
            {
                ProcessStartInfo psi = new ProcessStartInfo(args[0]);

                Console.Write(@"User Name [domain\user]: ");
                string[] userParts = Console.ReadLine().Split('\\');
                if (userParts.Length == 2)
                {
                    psi.Domain = userParts[0];
                    psi.UserName = userParts[1];
                }
                else
                    psi.UserName = userParts[0];

                psi.Password = ReadPassword();
                psi.UseShellExecute = false;
                for (int i = 1; i < args.Length; i++)
                    psi.Arguments += (i == 1 ? "\"" : " \"") + args[i] + "\"";

                Process.Start(psi);
            }
        }
        catch (Exception ex)
        {
            Console.WriteLine(ex.Message);
        }
    }
开发者ID:Diullei,项目名称:Storm,代码行数:35,代码来源:runas.cs


示例18: Main

    public static void Main(string[] args)
    {
        if (args.Length < 4) {
            Console.WriteLine ("Usage : ./benchmarks-analyzer.exe mode mono1 mono2 benchmarker-folder");
            Console.WriteLine ("            mode    : majors for the two monos [s|c|cp]v[s|c|cp]");
            Console.WriteLine ("            mono2   : if mono2 is '-' then mono1 is used for both runs");
            return;
        }
        int arg = 0;

        string mode = args [arg++];
        string mono1 = args [arg++];
        string mono2 = args [arg++];
        string analyzer = "analyzer.exe";
        string benchmarker_folder = args [arg++];
        string benchmarks_folder = Path.Combine (benchmarker_folder, "benchmarks");
        string tests_folder = Path.Combine (benchmarker_folder, "tests");

        List<Benchmark> benchmark_list = Benchmark.LoadAllFrom (benchmarks_folder);

        foreach (Benchmark b in benchmark_list) {
            ProcessStartInfo info = new ProcessStartInfo {
                UseShellExecute = false,
            };

            info.FileName = analyzer;
            info.Arguments = mode + " " + mono1 + " " + mono2 + " " + Path.Combine (tests_folder, b.TestDirectory) + " " + string.Join (" ", b.CommandLine);

            Console.WriteLine ("{0}", b.Name);
            Process ps = Process.Start (info);
            ps.WaitForExit ();
        }
    }
开发者ID:BrzVlad,项目名称:mono-memory-tool,代码行数:33,代码来源:BenchmarksAnalyzer.cs


示例19: RestartElevated

    /// <summary>
    /// Restart the current process with administrator credentials
    /// </summary>
    internal static void RestartElevated()
    {
        ProcessStartInfo startInfo = new ProcessStartInfo();
        
        string arguments = "";
        string[] args = Environment.GetCommandLineArgs();
        for(int i = 1; i < args.Length; i++ )
            arguments +="\""+args[i]+"\" ";

        startInfo.Arguments = arguments.TrimEnd();
        startInfo.UseShellExecute = true;
        startInfo.WorkingDirectory = Environment.CurrentDirectory;
        startInfo.FileName = Application.ExecutablePath;
        startInfo.Verb = "runas";
        try
        {
            Process p = Process.Start(startInfo);
        }
        catch (System.ComponentModel.Win32Exception)
        {
            return; //If cancelled, do nothing
        }

        Application.Exit();
    }
开发者ID:oleg-shilo,项目名称:cs-script,代码行数:28,代码来源:VistaSecurity.cs


示例20: btnScan_Click

    protected void btnScan_Click(object sender, EventArgs e)
    {
        try
        {
            string switches = " /inventory /startaddress:" + txt_range_from.Text + " /endaddress:" + txt_range_to.Text + " /computers:no /devices:yes /community:" + txt_community.Text;
            ProcessStartInfo info = new ProcessStartInfo(Server.MapPath("~/binaries/Admin.exe"), switches);
            Process pro = new Process();
            pro.StartInfo = info;
            pro.Start();
            pro.WaitForExit();
           // lbl_status.Text = "Scanning completed...";
            txt_community.Text = "";
            txt_range_from.Text = "";
            txt_range_to.Text = "";
            string myScript;
            myScript = "<script language=javascript>alert('Scanning completed successfully...');</script>";
            Page.RegisterClientScriptBlock("MyScript", myScript);
          //  return;

        }
        catch (Exception ex)
        {
            string myScript;
            myScript = "<script language=javascript>alert('Exception - '" + ex + "');</script>";
            Page.RegisterClientScriptBlock("MyScript", myScript);
            return;
        }
    }
开发者ID:progressiveinfotech,项目名称:PRO_FY13_40_Helpdesk-Support-and-Customization_EIH,代码行数:28,代码来源:Network_Discovery.aspx.cs



注:本文中的ProcessStartInfo类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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