本文整理汇总了C#中Statistics类的典型用法代码示例。如果您正苦于以下问题:C# Statistics类的具体用法?C# Statistics怎么用?C# Statistics使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
Statistics类属于命名空间,在下文中一共展示了Statistics类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: DebugManager
public DebugManager(Game game, Camera camera, ChunkCache chunkCache, SpriteFont debugFont)
: base(game)
{
m_graphs = new GraphManager(game);
m_debugger = new InGameDebugger(game, camera);
var statistics = new Statistics(game, chunkCache);
m_components = new GameComponentCollection
{
m_debugger,
new DebugBar(game, statistics, chunkCache),
statistics,
m_graphs,
new GameConsole(game, new SpriteBatch(game.GraphicsDevice), new GameConsoleOptions
{
Font = debugFont,
FontColor = Color.LawnGreen,
Prompt = ">",
PromptColor = Color.Crimson,
CursorColor = Color.OrangeRed,
BackgroundColor = Color.Black*0.8f,
PastCommandOutputColor = Color.Aqua,
BufferColor = Color.Gold
}, m_debugger.ToggleInGameDebugger)
};
}
开发者ID:HaKDMoDz,项目名称:4DBlockEngine,代码行数:25,代码来源:DebugManager.cs
示例2: GetStatistics
public Statistics GetStatistics()
{
if (statistics == null) {
statistics = GameObject.Find ("GameManager").GetComponent<Statistics> ();
}
return statistics;
}
开发者ID:mrimsh,项目名称:SpaceTrial,代码行数:7,代码来源:VictoryCondition.cs
示例3: Sender
public Sender(Log log, Statistics statistics, ProgramConfiguration programConfiguration)
: base(log, programConfiguration)
{
var destinationEndPoint =
new IPEndPoint(_programConfiguration.DestinationIpAddress, programConfiguration.DestinationPort);
_networkProtocol =
new UdpNetworkProtocol(
log, statistics, destinationEndPoint, UdpNetworkProtocolType.Udp, _programConfiguration.PacketSize,
_programConfiguration.VerifyOrder);
_sendDataTask =
new HighResolutionTimer
{
Mode = TimerMode.Periodic,
Period = 1000,
Resolution = 0,
IsAsync = true
};
_sendDataTask.Tick += (sender, args) => SendData();
var bindedIp =
MachineAddress.FirstOrDefault(i => i.Equals(_programConfiguration.SourceIpAddress)) ?? IPAddress.Any;
var bindedPort = programConfiguration.SourcePort ?? 0;
_networkProtocol.Bind(new IPEndPoint(bindedIp, bindedPort));
if (programConfiguration.NetworkBufferSize.HasValue)
_networkProtocol.SetSendBufferSize(programConfiguration.NetworkBufferSize.Value);
}
开发者ID:eranbetzalel,项目名称:SimpleMulticastAnalyzer,代码行数:32,代码来源:Sender.cs
示例4: BuildDriverDetailsViewModel
private DriverDetailsViewModel BuildDriverDetailsViewModel(Driver driver, Statistics statistic)
{
return new DriverDetailsViewModel
{
Name = driver.Name,
CurrentTeam = driver.CurrentTeam != null ? driver.CurrentTeam.Name : "* Not Contracted *",
AtomicName = driver.AtomicName,
BestQualifyingResult = statistic.BestQualifyingResult,
BestRaceResult = statistic.BestRaceResult,
BestChampionshipResult = statistic.BestChampionshipResult,
RacerRatio = statistic.RacerRatio,
Races = statistic.Entered,
Points = statistic.Points,
PointsPerRace = statistic.PointsPerRace,
Wins = statistic.Wins,
WinsPercent = statistic.WinsPercent,
Poles = statistic.Poles,
PolesPercent = statistic.PolesPercent,
Podiums = statistic.Podiums,
PodiumsPercent = statistic.PodiumsPercent,
FastestLaps = statistic.FastestLaps,
FastestLapsPercent = statistic.FastestLapsPercent,
Finishes = statistic.Finished,
FinishesPercent = statistic.FinishedPercent,
Seasons = statistic.Seasons
};
}
开发者ID:robgray,项目名称:f1speedguides,代码行数:27,代码来源:DriverDetails.ascx.cs
示例5: Start
// Use this for initialization
void Start()
{
gameMaster = Camera.main.GetComponent<GameMaster> ();
playerControl = Camera.main.GetComponent<PlayerControl> ();
stats = Camera.main.GetComponent<Statistics> ();
source = Camera.main.GetComponent<AudioSource> ();
}
开发者ID:NikMifsud,项目名称:GreatSiege,代码行数:8,代码来源:SpawnSiege.cs
示例6: Main
static void Main(string[] args)
{
// create the subject and observers
WeatherData weatherData = new WeatherData();
CurrentConditions conditions = new CurrentConditions(weatherData);
Statistics statistics = new Statistics(weatherData);
Forecast forecast = new Forecast(weatherData);
// create the readings
WeatherMeasurements readings = new WeatherMeasurements();
readings.humidity = 40.5F;
readings.pressure = 20F;
readings.temperature = 72F;
// update the readings - everyone should print
weatherData.UpdateReadings(readings);
// update
readings.pressure = 10F;
weatherData.UpdateReadings(readings);
// update
readings.humidity = 100;
readings.temperature = 212.75F;
readings.pressure = 950;
weatherData.UpdateReadings(readings);
Console.ReadLine();
}
开发者ID:bgokoglu,项目名称:HFPatterns,代码行数:30,代码来源:Program.cs
示例7: LoadStatistics
private void LoadStatistics()
{
_filteredStatistics =
Service.FilteredStatistics ??
Service.RawStatistics ??
_filteredStatistics;
}
开发者ID:CharlieQ1,项目名称:shadowsocks-windows,代码行数:7,代码来源:StatisticsStrategy.cs
示例8: StressBenchmark
public StressBenchmark(Storage storage, BenchmarkOptions options)
{
this.storage = storage;
this.readDelayInSeconds = TimeSpan.FromSeconds(5);
this.statistics = new Statistics(readDelayInSeconds);
this.options = options;
}
开发者ID:mattwarren,项目名称:temp.raven.storage,代码行数:7,代码来源:StressBenchmark.cs
示例9: Aura
public Aura()
{
Damage = new Damage();
Healing = new Damage();
Duration = 1f;
Cooldown = new Cooldown(1f);
Statistics = new Statistics();
}
开发者ID:myko,项目名称:Eternia,代码行数:8,代码来源:Aura.cs
示例10: GoToScene
public override void GoToScene(string sceneName)
{
//Saves the statistics in the Session object
Statistics stats = new Statistics(_score, _kills, _wave);
Session.Instance.GameStats = stats;
base.GoToScene(sceneName);
//GoToScene(Scene.GameOver);
}
开发者ID:TheDebugLog,项目名称:TowerDefense,代码行数:8,代码来源:GamePlaySceneController.cs
示例11: btnPlot_Click
private void btnPlot_Click(object sender, EventArgs e)
{
Statistics stats = new Statistics(picFiles);
List<StatItem> statsList = stats.GenerateFocalStatsBar();
statsList.Sort();
new ChartForm(statsList, "bar").Show();
}
开发者ID:DenaryGames,项目名称:ExifPlotter,代码行数:8,代码来源:MainForm.cs
示例12: Chat
public Chat()
: base(new Irc("Tomestone", "oauth:npafwpg44j0a5iullxo2dt385n5jeco", new[] { MainChannel }))
{
var twitch = new TwitchConnection();
_userDatabase = new UserDatabase(_db, twitch);
_gameDatabase = new GameDatabase(_db, twitch);
_statistics = new Statistics(_userDatabase, _gameDatabase, twitch);
}
开发者ID:Taelia,项目名称:tae-mimicka,代码行数:9,代码来源:Chat.cs
示例13: ActorDefinition
public ActorDefinition()
{
BaseStatistics = new Statistics();
Abilities = new List<Ability>();
Equipment = new List<ItemDefinition>();
Diameter = 1f;
MovementSpeed = 5f;
}
开发者ID:myko,项目名称:Eternia,代码行数:9,代码来源:ActorDefinition.cs
示例14: FormLines
public FormLines()
{
InitializeComponent();
game = new Game(numberOfCells, ShowItem, ShowStat, HandlingFinishInfo);
CreateBoxes();
this.Size = new Size(numberOfCells * cellSize + 10, numberOfCells * cellSize + 55);
timer.Enabled = true;
statistics = new Statistics("ToR.dat");
}
开发者ID:ZarArt,项目名称:Lines,代码行数:9,代码来源:FormLines.cs
示例15: Game2048
public Game2048()
{
InitializeComponent();
InitBackColors();
InitLabels();
logic = new Logic(size, Show, ShowStat);
logic.InitGame();
statistics = new Statistics("ToR.dat");
}
开发者ID:ZarArt,项目名称:2048,代码行数:9,代码来源:Game2048.cs
示例16: CombatTable
public CombatTable(Random random, Statistics actorStatistics, Statistics targetStatistics)
{
this.random = random;
dodgeChance = targetStatistics.For<Dodge>().Chance;
hitChance = actorStatistics.For<Hit>().Chance;
critChance = actorStatistics.For<CriticalStrike>().Chance;
blockChance = targetStatistics.For<Block>().Chance;
}
开发者ID:myko,项目名称:Eternia,代码行数:9,代码来源:CombatTable.cs
示例17: Serialize
public static XmlWriter Serialize(XmlWriter writer, Statistics statistics)
{
writer.WriteStartElement(DTD.TagRequest);
writer.WriteAttributeString("StartTime", statistics.StartTime);
writer.WriteAttributeString("EndTime", statistics.EndTime);
writer.WriteAttributeString("ElapsedTime", statistics.ElapsedTime);
writer.WriteEndElement();
return writer;
}
开发者ID:sgon1853,项目名称:UPM_MDD_Thesis,代码行数:11,代码来源:Statistics.Serializer.cs
示例18: Create
public ActionResult Create(Statistics statistics)
{
if (ModelState.IsValid)
{
_dataContext.StatisticsItemValues.Add(statistics);
_dataContext.SaveChanges();
return RedirectToAction("Index");
}
return View(statistics);
}
开发者ID:rfharvest,项目名称:RFH,代码行数:11,代码来源:ManageStatisticsController.cs
示例19: GetStatisticsString
public static string GetStatisticsString(Statistics statistics, ActorResourceTypes resourceType, bool hideZero)
{
StringBuilder sb = new StringBuilder();
foreach (var stat in statistics.OrderBy(x => x.Name))
{
sb.AppendLine(stat.Name + ": " + stat.ToValueString());
}
return sb.ToString();
}
开发者ID:myko,项目名称:Eternia,代码行数:11,代码来源:VictoryScreen.cs
示例20: GetStatistics
public JsonResult GetStatistics(DateTime startDate, DateTime endDate)
{
var statistics = new Statistics
{
BingMapAuthKey = Configuration.BingMapsAuthenticationKey,
ClientStatisticses = GetDistrictAgresivityRates(startDate, endDate),
Counties = null
};
return Json(statistics, JsonRequestBehavior.AllowGet);
}
开发者ID:stonemonkey,项目名称:AutoMate,代码行数:11,代码来源:HomeController.cs
注:本文中的Statistics类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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