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C# Brunet.Address类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中Brunet.Address的典型用法代码示例。如果您正苦于以下问题:C# Address类的具体用法?C# Address怎么用?C# Address使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



Address类属于Brunet命名空间,在下文中一共展示了Address类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: TargetSelectorCallback

 protected void TargetSelectorCallback(Address start, SortedList score_table, Address current) {
   Assert.IsTrue(score_table.Count > 0);
   if (current == null) {
     Address min_target = (Address) score_table.GetByIndex(0);
     Assert.AreEqual(_addr_list[_idx++], min_target);
   }
 }
开发者ID:xujyan,项目名称:brunet,代码行数:7,代码来源:TargetSelector.cs


示例2: RequestState

 public RequestState(Address start, int range, TargetSelectorDelegate cb, Address current) {
   Start = start;
   Range = range;
   Callback = cb;
   Current = current;
   ResultTable = new Hashtable();
 }
开发者ID:twchoi,项目名称:tmp-brunet-deetoo,代码行数:7,代码来源:VivaldiTargetSelector.cs


示例3: AHHeader

  public AHHeader(short hops, short ttl, Address source, Address dest, ushort options) {
    //Make the header part:
    byte[] header = new byte[ LENGTH ];
    int offset = 0;
    //Write hops:
    NumberSerializer.WriteShort(hops, header, offset);
    Hops = hops;
    offset += 2;

    NumberSerializer.WriteShort(ttl, header, offset);
    Ttl = ttl;
    offset += 2;
    
    _src = source;
    offset += source.CopyTo(header, offset);

    _dest = dest;
    offset += dest.CopyTo(header, offset);

    Opts = options;
    NumberSerializer.WriteShort((short)options, header, offset);
    offset += 2;

    _data = MemBlock.Reference(header, 0, offset);
  }
开发者ID:twchoi,项目名称:tmp-brunet-deetoo,代码行数:25,代码来源:AHSender.cs


示例4: SendMessage

 /// <summary>This methods send some ICopyable data to the remote address.
 /// </summary>
 /// <param name="remote_addr">Remote Nodes are referenced by their P2P
 /// Address, typically of type AHAddress.</param>
 /// <param name="data">This is an ICopyable object which contains the data
 /// to send.</param>
 public void SendMessage(Address remote_addr, ICopyable data) {
   // This instantiates a multi-use method to sending to the remote node,
   // though we will only use it once.  It is VERY similar to UDP.
   AHExactSender sender = new AHExactSender(_app_node.Node, remote_addr);
   // This is the process of actually sending the data.
   sender.Send(new CopyList(HW, data));
 }
开发者ID:pstjuste,项目名称:brunet,代码行数:13,代码来源:HelloWorldNodeDataHandler.cs


示例5: AddressInSubjectAltName

    ///<summary>Verify the edge by comparing the address in the certificate to
    ///the one provided in the overlay.</summary>
    public static bool AddressInSubjectAltName(Node node, Edge e, Address addr) {
      SecureEdge se = e as SecureEdge;
      if(se == null) {
        throw new Exception("Invalid edge type!");
      }

      return se.SA.VerifyCertificateBySubjectAltName(addr.ToString());
    }
开发者ID:kyungyonglee,项目名称:BrunetTutorial,代码行数:10,代码来源:EdgeVerification.cs


示例6: ComputeCandidates

 /**
  * Selects an optimal target given a start address, the range starting at that address, and the current address (could be null).
  * If the current address is not null, it is returned as optimal, or else start address is returned.
  * @param start start address of the range.
  * @param range number of candidates
  * @param callback callback function into the caller
  * @param current currently selected optimal
  */
   public override void ComputeCandidates(Address start, int range, TargetSelectorDelegate callback, Address current) {
     SortedList sorted = new SortedList();
     if (current != null) {
       sorted[1.0] = (Address) current;
     } else {
       sorted[1.0] = start;
     }
     callback(start, sorted, current);
   }
开发者ID:xujyan,项目名称:brunet,代码行数:17,代码来源:TargetSelector.cs


示例7: SimulatorCache

 /// Simulator != thread-safe!
 protected static Address SimulatorCache(Address a) {
   int idx = NumberSerializer.ReadInt(a.ToMemBlock(), 0);
   Address tmp = _cache.GetValue(idx);
   if(a.Equals(tmp)) {
     return tmp;
   }
   _cache.Replace(idx, a);
   return a;
 }
开发者ID:pstjuste,项目名称:brunet,代码行数:10,代码来源:AddressParser.cs


示例8: Connection

    /**
     * Prefered constructor for a Connection
     */
    public Connection(Edge e, Address a,
		      string connectiontype,
		      StatusMessage sm, LinkMessage peerlm)
    {
      _e = e;
      _a = a;
      _ct = String.Intern(connectiontype);
      _stat = sm;
      _lm = peerlm;
      _creation_time = DateTime.UtcNow;
      MainType = StringToMainType(_ct);
    }
开发者ID:xujyan,项目名称:brunet,代码行数:15,代码来源:Connection.cs


示例9: Connection

    /**
     * Prefered constructor for a Connection
     */
    public Connection(Edge e, Address a,
		      string connectiontype,
		      StatusMessage sm, LinkMessage peerlm)
    {
      _e = e;
      _a = a;
      _ct = String.Intern(connectiontype);
      _stat = sm;
      _lm = peerlm;
      _creation_time = DateTime.UtcNow;
      MainType = StringToMainType(_ct);
      _as_dict = new WriteOnce<ListDictionary>();
      _sub_type = new WriteOnce<string>();
    }
开发者ID:twchoi,项目名称:tmp-brunet-deetoo,代码行数:17,代码来源:Connection.cs


示例10: AHHeader

 public AHHeader(short hops, short ttl, Address source, Address dest, ushort options) {
   //Make the header part:
   byte[] header = new byte[ AHPacket.HeaderLength ];
   int offset = 0;
   //Write hops:
   NumberSerializer.WriteShort(hops, header, offset);
   offset += 2;
   NumberSerializer.WriteShort(ttl, header, offset);
   offset += 2;
   offset += source.CopyTo(header, offset);
   offset += dest.CopyTo(header, offset);
   NumberSerializer.WriteShort((short)options, header, offset);
   offset += 2;
   _data = MemBlock.Reference(header, 0, offset);
 }
开发者ID:kyungyonglee,项目名称:BrunetTutorial,代码行数:15,代码来源:AHSender.cs


示例11: CreateInstance

 /**
  * Factory method to reduce memory allocations by caching
  * commonly used NodeInfo objects
  */
 public static NodeInfo CreateInstance(Address a) {
   //Read some of the least significant bytes out,
   //AHAddress all have last bit 0, so we skip the last byte which
   //will have less entropy
   MemBlock mb = a.ToMemBlock();
   ushort idx = (ushort)NumberSerializer.ReadShort(mb, Address.MemSize - 3);
   NodeInfo ni = _mb_cache[idx];
   if( ni != null ) {
     if (a.Equals(ni._address)) {
       return ni;
     }
   }
   ni = new NodeInfo(a);
   _mb_cache[idx] = ni;
   return ni;
 }
开发者ID:xujyan,项目名称:brunet,代码行数:20,代码来源:NodeInfo.cs


示例12: GetString

 private static string GetString(Address target, IEnumerable forwarders) {
   var sb = new System.Text.StringBuilder();
   sb.Append("brunet.tunnel://");
   sb.Append(target.ToString().Substring(12));
   sb.Append("/");
   foreach(object forwarder in forwarders) {
     Address addr = forwarder as Address;
     if(addr == null) {
       addr = (forwarder as Brunet.Connections.Connection).Address;
     }
     sb.Append(addr.ToString().Substring(12,8));
     sb.Append("+");
   }
   if(sb[sb.Length - 1] == '+') {
     sb.Remove(sb.Length - 1, 1);
   }
   return sb.ToString();
 }
开发者ID:hseom,项目名称:hseom_brunet,代码行数:18,代码来源:TunnelTransportAddress.cs


示例13: TunnelTransportAddress

 public TunnelTransportAddress(string s) : base(s) {
   /** String representing the tunnel TA is as follows: brunet.tunnel://A/X1+X2+X3
    *  A: target address
    *  X1, X2, X3: forwarders, each X1, X2 and X3 is actually a slice of the initial few bytes of the address.
    */
   int k = s.IndexOf(":") + 3;
   int k1 = s.IndexOf("/", k);
   byte []addr_t  = Base32.Decode(s.Substring(k, k1 - k)); 
   _target = AddressParser.Parse( MemBlock.Reference(addr_t) );
   k = k1 + 1;
   _forwarders = new List<MemBlock>();
   while (k < s.Length) {
     byte [] addr_prefix = Base32.Decode(s.Substring(k, 8));
     _forwarders.Add(MemBlock.Reference(addr_prefix));
     //jump over the 8 characters and the + sign
     k = k + 9;
   }
   _forwarders.Sort();
 }
开发者ID:hseom,项目名称:hseom_brunet,代码行数:19,代码来源:TunnelTransportAddress.cs


示例14: PacketForwarder

 public PacketForwarder(Node local)
 {
   _n = local;
   _local = _n.Address;
 }
开发者ID:twchoi,项目名称:tmp-brunet-deetoo,代码行数:5,代码来源:PacketForwarder.cs


示例15: ComputeCandidates

    /**
     * Compute candidate scores for a shortcut connection.
     * @param start address computed by the SCO.
     * @param range nunber of candidate nodes.
     * @param cb callback function when candidate scores are available. 
     * @param current current selection of the optimal in the provided range.
     */
    public override void ComputeCandidates(Address start, int range, TargetSelectorDelegate cb, Address current) {
      Channel q = null;
      RequestState rs = null;
      lock(_sync) {
#if VTS_DEBUG
        Console.Error.WriteLine("VTS local: {0}, start: {1}, range: {2}, count: {3}", _node.Address, start, range, _num_requests);
#endif
        if (_num_requests == MAX_REQUESTS) {
          return; //do nothing and return;
        }
        _num_requests++;
        q = new Channel();
        rs = new RequestState(start, range, cb, current);
        _channel_to_state[q] = rs;        
      }
      
      //create a new request state
      ISender s = new ForwardingSender(_node, 
                                       start, 
                                       AHHeader.Options.Greedy, 
                                       new DirectionalAddress(DirectionalAddress.Direction.Left),
                                       (short) range,
                                       AHHeader.Options.Path
                                       );

      q.EnqueueEvent += new EventHandler(EnqueueHandler);
      q.CloseEvent += new EventHandler(CloseHandler);
      RpcManager rpc = _node.Rpc;
      rpc.Invoke(s, q, "ncserver.EchoVivaldiState", new object[]{});
    }
开发者ID:hseom,项目名称:brunet,代码行数:37,代码来源:VivaldiTargetSelector.cs


示例16: AllowLockTransfer

 /**
  * Note that a LinkProtocolState only gets a lock *AFTER* it has
  * received a LinkMessageReply.  Prior to that, the Linker that
  * created it holds the lock (if the _linker.Target is not null).
  *
  * So, given that we are being asked to transfer a lock, we must
  * have already gotten our LinkMessageReply set, or we wouldn't
  * hold the lock in the first place.
  *
  * So, we only transfer locks to other Linkers when we are finished
  * since us holding a lock means we have already head some
  * communication from the other side.
  * 
  * Since the CT.Lock and CT.Unlock methods can't be called when this
  * is being called, we know that _target_lock won't change during
  * this method.
  */
 public bool AllowLockTransfer(Address a, string contype, ILinkLocker l)
 {
   bool hold_lock = (a.Equals( _target_lock ) && contype == _contype);
   if( false == hold_lock ) {
     //This is a bug.
     throw new Exception(String.Format("We don't hold the lock: {0}", a));
   }
   if( (l is Linker) && IsFinished ) {
     return true;
   }
   return false;
 }
开发者ID:twchoi,项目名称:tmp-brunet-deetoo,代码行数:29,代码来源:LinkProtocolState.cs


示例17: LinkProtocolState

 public LinkProtocolState(Linker l, TransportAddress ta, Edge e) {
   _linker = l;
   _node = l.LocalNode;
   _contype = l.ConType;
   _target_lock = null;
   _lm_reply = new WriteOnce<LinkMessage>();
   _x = new WriteOnce<Exception>();
   _con = new WriteOnce<Connection>();
   _ta = ta;
   _is_finished = 0;
   //Setup the edge:
   _e = e;
   _result = Result.None;
 }
开发者ID:twchoi,项目名称:tmp-brunet-deetoo,代码行数:14,代码来源:LinkProtocolState.cs


示例18: node

    /**
    <summary>This is called whenever there is a disconnect or a connect, the
    idea is to determine if there is a new left or right node, if there is and
    here is a pre-existing transfer, we must interupt it, and start a new
    transfer.</summary>
    <remarks>The possible scenarios where this would be active:
     - no change on left
     - new left node with no previous node (from disc or new node)
     - left disconnect and new left ready
     - left disconnect and no one ready
     - no change on right
     - new right node with no previous node (from disc or new node)
     - right disconnect and new right ready
     - right disconnect and no one ready
    </remarks>
    <param name="o">Unimportant</param>
    <param name="eargs">Contains the ConnectionEventArgs, which lets us know
    if this was a Structured Connection change and if it is, we should check
    the state of the system to see if we have a new left or right neighbor.
    </param>
    */

    protected void ConnectionHandler(object o, EventArgs eargs) {
      if(!_online) {
        return;
      }

      ConnectionEventArgs cargs = eargs as ConnectionEventArgs;
      Connection old_con = cargs.Connection;
      //first make sure that it is a new StructuredConnection
      if (old_con.MainType != ConnectionType.Structured) {
        return;
      }
      lock(_transfer_sync) {
        if(!_online) {
          return;
        }
        ConnectionTable tab = _node.ConnectionTable;
        Connection lc = null, rc = null;
        try {
          lc = tab.GetLeftStructuredNeighborOf((AHAddress) _node.Address);
        }
        catch(Exception) {}
        try {
          rc = tab.GetRightStructuredNeighborOf((AHAddress) _node.Address);
        }
        catch(Exception) {}

        if(lc != null) {
          if(lc.Address != _left_addr) {
            if(_left_transfer_state != null) {
              _left_transfer_state.Interrupt();
              _left_transfer_state = null;
            }
            _left_addr = lc.Address;
            if(Count > 0) {
              _left_transfer_state = new TransferState(lc, this);
            }
          }
        }
        else if(_left_addr != null) {
          if(_left_transfer_state != null) {
            _left_transfer_state.Interrupt();
            _left_transfer_state = null;
          }
          _left_addr = null;
        }

        if(rc != null) {
          if(rc.Address != _right_addr) {
            if(_right_transfer_state != null) {
              _right_transfer_state.Interrupt();
              _right_transfer_state = null;
            }
            _right_addr = rc.Address;
            if(Count > 0) {
              _right_transfer_state = new TransferState(rc, this);
            }
          }
        }
        else if(_right_addr != null) {
          if(_right_transfer_state != null) {
            _right_transfer_state.Interrupt();
            _right_transfer_state = null;
          }
          _right_addr = null;
        }
      }
    }
开发者ID:johnynek,项目名称:brunet,代码行数:89,代码来源:TableServer.cs


示例19: Check

        /// <summary>Is the right person sending me this packet?</summary>
        /// <param name="ip">The IP source.</param>
        /// <param name="addr">The Brunet.Address source.</summary>
        public bool Check(MemBlock ip, Address addr)
        {
            // Check current results
              Address stored_addr = null;
              lock(_sync) {
            _results.TryGetValue(ip, out stored_addr);
              }

              if(addr.Equals(stored_addr)) {
            // Match!
            return true;
              } else if(stored_addr == null) {
            // No entry, check previous contents
            lock(_sync) {
              _last_results.TryGetValue(ip, out stored_addr);
            }
            if(Miss(ip)) {
              IncrementMisses(ip);
            }
            return addr.Equals(stored_addr);
              } else {
            // Bad mapping
            Miss(ip);
            throw new AddressResolutionException(String.Format(
              "IP:Address mismatch, expected: {0}, got: {1}",
              addr, stored_addr), AddressResolutionException.Issues.Mismatch);
              }
        }
开发者ID:reith2004,项目名称:ipop,代码行数:31,代码来源:DhtAddressResolver.cs


示例20: GetCurrentMethod

    /*private static readonly log4net.ILog _log =
        log4net.LogManager.GetLogger(System.Reflection.MethodBase.
        GetCurrentMethod().DeclaringType);*/

    public DirectionalRouter(Address a)
    {
      _local = a;
    }
开发者ID:xujyan,项目名称:brunet,代码行数:8,代码来源:DirectionalRouter.cs



注:本文中的Brunet.Address类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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