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Golang discordgo.New函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Golang中github.com/bwmarrin/discordgo.New函数的典型用法代码示例。如果您正苦于以下问题:Golang New函数的具体用法?Golang New怎么用?Golang New使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了New函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Golang代码示例。

示例1: main

func main() {
	conn, err := common.Connect()
	if err != nil {
		panic(err)
	}
	uplink = conn

	discord, err := discordgo.New(*discordUser, *discordPass)
	if err != nil {
		panic(err)
	}

	uplink.Println("Connected to discord")

	discord.Open()
	discord.AddHandler(messageCreate)
	discord.UpdateStatus(0, "Golang message input queue")

	conn.Subscribe(uplink.ID+":input", func(subj, reply string, msg *common.Message) {
		switch msg.Kind {
		case "TextMessage":
			discord.ChannelMessageSend(msg.Destination, msg.Body)
		}
	})

	runtime.Goexit()
}
开发者ID:Xe,项目名称:betterbot,代码行数:27,代码来源:main.go


示例2: main

func main() {

	// Create a new Discord session using the provided login information.
	// Use discordgo.New(Token) to just use a token for login.
	dg, err := discordgo.New(Email, Password, Token)
	if err != nil {
		fmt.Println("error creating Discord session,", err)
		return
	}

	// Register messageCreate as a callback for the messageCreate events.
	dg.AddHandler(messageCreate)

	// Open the websocket and begin listening.
	err = dg.Open()
	if err != nil {
		fmt.Println("error opening connection,", err)
		return
	}

	fmt.Println("Bot is now running.  Press CTRL-C to exit.")
	// Simple way to keep program running until CTRL-C is pressed.
	<-make(chan struct{})
	return
}
开发者ID:42wim,项目名称:matterbridge,代码行数:25,代码来源:main.go


示例3: connectToDiscord

func connectToDiscord() {
	log.Println("Connecting to discord")

	//var err error
	c := config.Get()
	dg, err := discordgo.New(c.Email, c.Password, c.Token)

	if err != nil {
		log.Println(err.Error())
		return
	}

	// Register messageCreate as a callback for the OnMessageCreate event.
	dg.AddHandler(messageCreate)

	// Retry after broken websocket
	dg.ShouldReconnectOnError = true

	// Open websocket connection
	err = dg.Open()
	if err != nil {
		log.Println(err)
		return
	}

	log.Println("Connected")
}
开发者ID:Xwth,项目名称:h-bot,代码行数:27,代码来源:main.go


示例4: main

func main() {

	// Create a new Discord session using the provided bot token.
	dg, err := discordgo.New("Bot " + Token)
	if err != nil {
		fmt.Println("error creating Discord session,", err)
		return
	}

	// Get the account information.
	u, err := dg.User("@me")
	if err != nil {
		fmt.Println("error obtaining account details,", err)
	}

	// Store the account ID for later use.
	BotID = u.ID

	// Register messageCreate as a callback for the messageCreate events.
	dg.AddHandler(messageCreate)

	// Open the websocket and begin listening.
	err = dg.Open()
	if err != nil {
		fmt.Println("error opening connection,", err)
		return
	}

	fmt.Println("Bot is now running.  Press CTRL-C to exit.")
	// Simple way to keep program running until CTRL-C is pressed.
	<-make(chan struct{})
	return
}
开发者ID:bwmarrin,项目名称:discordgo,代码行数:33,代码来源:main.go


示例5: main

func main() {

	// Create a new Discord session using the provided login information.
	// Use discordgo.New(Token) to just use a token for login.
	dg, err := discordgo.New(Email, Password, Token)
	if err != nil {
		fmt.Println("error creating Discord session,", err)
		return
	}

	bot, err := dg.User("@me")
	if err != nil {
		fmt.Println("error fetching the bot details,", err)
		return
	}

	BotID = bot.ID
	BotUsername = bot.Username
	changeAvatar(dg)

	fmt.Println("Bot is now running.  Press CTRL-C to exit.")
	// Simple way to keep program running until CTRL-C is pressed.
	<-make(chan struct{})
	return
}
开发者ID:42wim,项目名称:matterbridge,代码行数:25,代码来源:main.go


示例6: connectToDiscord

func connectToDiscord() {
	log.Println("Connecting to discord")

	var err error

	c := config.Get()

	dg, err := discordgo.New(c.Email, c.Password, "Bot "+c.Token)
	if err != nil {
		log.Println(err.Error())
		return
	}

	// Register messageCreate as a callback for the OnMessageCreate event.
	dg.AddHandler(messageCreate)

	// Retry after broken websocket
	dg.ShouldReconnectOnError = true

	// Verify the Token is valid and grab user information
	dg.State.User, err = dg.User("@me")
	if err != nil {
		log.Printf("error fetching user information, %s\n", err)
	}

	// Open websocket connection
	err = dg.Open()
	if err != nil {
		log.Printf("error opening connection to Discord, %s\n", err)
		return
	}

	log.Println("Connected")
}
开发者ID:softashell,项目名称:lewdbot-discord,代码行数:34,代码来源:main.go


示例7: main

func main() {

	// Check for Username and Password CLI arguments.
	if len(os.Args) != 3 {
		fmt.Println("You must provide username and password as arguments. See below example.")
		fmt.Println(os.Args[0], " [username] [password]")
		return
	}

	// Call the helper function New() passing username and password command
	// line arguments. This returns a new Discord session, authenticates,
	// connects to the Discord data websocket, and listens for events.
	dg, err := discordgo.New(os.Args[1], os.Args[2])
	if err != nil {
		fmt.Println(err)
		return
	}

	// Register messageCreate as a callback for the OnMessageCreate event.
	dg.OnMessageCreate = messageCreate

	// Simple way to keep program running until any key press.
	var input string
	fmt.Scanln(&input)
	return
}
开发者ID:Skullever,项目名称:digo,代码行数:26,代码来源:new_basic.go


示例8: main

func main() {
	//Initialize Config
	GetConfig()
	CheckState()
	State.InsertMode = false
	Clear()
	Header("V0.1")

	// Connect to Discord
	dg, err := discordgo.New(State.Username, State.Password)
	if err != nil {
		fmt.Println(err)
		return
	}

	// Register messageCreate as a callback for the OnMessageCreate event.
	dg.OnMessageCreate = messageCreate

	// Open the websocket and begin listening.
	dg.Open()

	//Print Welcome as a sign that the user has logged in.
	Welcome(dg)

	//SetChannelState
	SetGuildState(dg)
	SetChannelState(dg)

	//Setup stdout logging
	rl, err := readline.NewEx(&readline.Config{
		Prompt:         "> ",
		UniqueEditLine: true,
	})
	if err != nil {
		panic(err)
	}

	defer rl.Close()
	log.SetOutput(rl.Stderr()) // let "log" write to l.Stderr instead of os.Stderr

	//Start Listening
	for {
		line, _ := rl.Readline()

		//QUIT
		if line == ":q" {
			break
		}

		line = ParseForCommands(line, dg)

		if line != "" {
			dg.ChannelMessageSend(State.Channel.ID, line)
		}
	}

	return
}
开发者ID:iopred,项目名称:discord-cli,代码行数:58,代码来源:main.go


示例9: main

func main() {

	// NOTE: All of the below fields are required for this example to work correctly.
	var (
		Email     = flag.String("e", "", "Discord account email.")
		Password  = flag.String("p", "", "Discord account password.")
		GuildID   = flag.String("g", "", "Guild ID")
		ChannelID = flag.String("c", "", "Channel ID")
		Folder    = flag.String("f", "", "Folder of files to play.")
		err       error
	)
	flag.Parse()

	// Connect to Discord
	discord, err := discordgo.New(*Email, *Password)
	if err != nil {
		fmt.Println(err)
		return
	}

	// Open Websocket
	err = discord.Open()
	if err != nil {
		fmt.Println(err)
		return
	}

	// Connect to voice channel.
	// NOTE: Setting mute to false, deaf to true.
	err = discord.ChannelVoiceJoin(*GuildID, *ChannelID, false, true)
	if err != nil {
		fmt.Println(err)
		return
	}

	// Hacky loop to prevent sending on a nil channel.
	// TODO: Find a better way.
	for discord.Voice.Ready == false {
		runtime.Gosched()
	}

	// Start loop and attempt to play all files in the given folder
	fmt.Println("Reading Folder: ", *Folder)
	files, _ := ioutil.ReadDir(*Folder)
	for _, f := range files {
		fmt.Println("PlayAudioFile:", f.Name())
		discord.UpdateStatus(0, f.Name())
		PlayAudioFile(discord.Voice, fmt.Sprintf("%s/%s", *Folder, f.Name()))
	}

	// Close connections
	discord.Voice.Close()
	discord.Close()

	return
}
开发者ID:bwmarrin,项目名称:dca,代码行数:56,代码来源:main.go


示例10: main

func main() {
	logInfo("Logging in...")
	var err error
	var session *discordgo.Session
	if accountToken == "" {
		logInfo("Logging in with username and password...")
		session, err = discordgo.New(username, password)
	} else {
		logInfo("Logging in with bot account token...")
		session, err = discordgo.New(accountToken)
	}
	setupHandlers(session)
	panicOnErr(err)
	logInfo("Opening session...")
	err = session.Open()
	panicOnErr(err)
	logInfo("Sleeping...")
	<-make(chan struct{})
}
开发者ID:dhedegaard,项目名称:notibot,代码行数:19,代码来源:notibot.go


示例11: main

func main() {
	logrus.Info("pokemon-discord is starting up.")

	// parse the command-line arguments for the Discord bot token
	var (
		dToken      = flag.String("t", "", "Discord API token for bot usage")
		enableDebug = flag.Bool("d", false, "Enables or disables debug logging (default disabled)")
		err         error
	)
	flag.Parse()

	// validate command-line arguments
	if *dToken == "" {
		logrus.Fatal("Discord API authorization token was expected but never provided!")
		return
	}
	if *enableDebug {
		logrus.Info("Enabling debug logging as set by the command-line parameter.")
		logrus.SetLevel(logrus.DebugLevel)
	}

	// build Discord session
	discord, err = discordgo.New(*dToken)
	if err != nil {
		logrus.WithFields(logrus.Fields{
			"capturedError": err,
		}).Fatal("An error occurred while creating a Discord session.")
		return
	}

	// add event handler functions
	logrus.Info("Adding Discord event handlers to bot.")
	discord.AddHandler(onReady)
	discord.AddHandler(onMessageCreate)
	discord.AddHandler(onGuildCreate)
	discord.AddHandler(onGuildMemberAdd)

	logrus.Info("Establishing Websocket connection with the Discord API.")
	err = discord.Open()
	if err != nil {
		logrus.WithFields(logrus.Fields{
			"capturedError": err,
		}).Fatal("An error occurred while connecting to the Discord Websocket API.")
		return
	}

	logrus.Info("pokemon-discord is ready.")

	// wait for OS signal to shutdown
	c := make(chan os.Signal, 1)
	signal.Notify(c, os.Interrupt, os.Kill)
	<-c
}
开发者ID:RyanMorrison04,项目名称:pokemon-discord,代码行数:53,代码来源:pokemon.go


示例12: main

func main() {

	// NOTE: All of the below fields are required for this example to work correctly.
	var (
		Email     = flag.String("e", "", "Discord account email.")
		Password  = flag.String("p", "", "Discord account password.")
		GuildID   = flag.String("g", "", "Guild ID")
		ChannelID = flag.String("c", "", "Channel ID")
		Filename  = flag.String("f", "", "Filename of file to play.")
		err       error
	)
	flag.Parse()

	// Connect to Discord
	discord, err := discordgo.New(*Email, *Password)
	if err != nil {
		fmt.Println(err)
		return
	}

	// Connect to voice channel.
	// NOTE: Setting mute to false, deaf to true.
	err = discord.ChannelVoiceJoin(*GuildID, *ChannelID, false, true)
	if err != nil {
		fmt.Println(err)
		return
	}

	// This will block until Voice is ready.  This is not the most ideal
	// way to check and shouldn't be used outside of this example.
	for {
		if discord.Voice.Ready {
			break
		}
		fmt.Print(".")
		time.Sleep(1 * time.Second)
	}

	// streams file from ffmpeg then encodes with opus and sends via UDP
	// to Discord.
	dgvoice.PlayAudioFile(discord, *Filename)

	// Close connections
	discord.Voice.Close()
	discord.Close()

	return
}
开发者ID:Silvea12,项目名称:dgvoice,代码行数:48,代码来源:playfile.go


示例13: ExampleApplication

func ExampleApplication() {

	// Authentication Token pulled from environment variable DG_TOKEN
	Token := os.Getenv("DG_TOKEN")
	if Token == "" {
		return
	}

	// Create a new Discordgo session
	dg, err := discordgo.New(Token)
	if err != nil {
		log.Println(err)
		return
	}

	// Create an new Application
	ap := &discordgo.Application{}
	ap.Name = "TestApp"
	ap.Description = "TestDesc"
	ap, err = dg.ApplicationCreate(ap)
	log.Printf("ApplicationCreate: err: %+v, app: %+v\n", err, ap)

	// Get a specific Application by it's ID
	ap, err = dg.Application(ap.ID)
	log.Printf("Application: err: %+v, app: %+v\n", err, ap)

	// Update an existing Application with new values
	ap.Description = "Whooooa"
	ap, err = dg.ApplicationUpdate(ap.ID, ap)
	log.Printf("ApplicationUpdate: err: %+v, app: %+v\n", err, ap)

	// create a new bot account for this application
	bot, err := dg.ApplicationBotCreate(ap.ID)
	log.Printf("BotCreate: err: %+v, bot: %+v\n", err, bot)

	// Get a list of all applications for the authenticated user
	apps, err := dg.Applications()
	log.Printf("Applications: err: %+v, apps : %+v\n", err, apps)
	for k, v := range apps {
		log.Printf("Applications: %d : %+v\n", k, v)
	}

	// Delete the application we created.
	err = dg.ApplicationDelete(ap.ID)
	log.Printf("Delete: err: %+v\n", err)

	return
}
开发者ID:bwmarrin,项目名称:discordgo,代码行数:48,代码来源:oauth2_test.go


示例14: main

func main() {

	// Check for Username and Password CLI arguments.
	if len(os.Args) != 3 {
		fmt.Println("You must provide username and password as arguments. See below example.")
		fmt.Println(os.Args[0], " [username] [password]")
		return
	}

	// Call the helper function New() passing username and password command
	// line arguments. This returns a new Discord session, authenticates,
	// connects to the Discord data websocket, and listens for events.
	dg, err := discordgo.New(os.Args[1], os.Args[2])
	if err != nil {
		fmt.Println(err)
		return
	}

	raffles = map[string]*Raffle{}
	commandHandler = NewCommandHandler(dg)
	RegisterCommands()
	commandHandler.Start()

	// Register messageCreate as a callback for the OnMessageCreate event.
	dg.AddHandler(messageCreate)

	// Open the websocket and begin listening.
	dg.Open()

	fmt.Println("Successfully started the bot, type \"quit\" to stop the bot.")

	running := true
	for running {
		var input string
		fmt.Scanln(&input)

		if input == "quit" {
			running = false
		}
	}

	return
}
开发者ID:Luukdegram,项目名称:patbot,代码行数:43,代码来源:patbot.go


示例15: main

func main() {

	// NOTE: All of the below fields are required for this example to work correctly.
	var (
		Email     = flag.String("e", "", "Discord account email.")
		Password  = flag.String("p", "", "Discord account password.")
		GuildID   = flag.String("g", "", "Guild ID")
		ChannelID = flag.String("c", "", "Channel ID")
		err       error
	)
	flag.Parse()

	// Connect to Discord
	discord, err := discordgo.New(*Email, *Password)
	if err != nil {
		fmt.Println(err)
		return
	}

	// Open Websocket
	err = discord.Open()
	if err != nil {
		fmt.Println(err)
		return
	}

	// Connect to voice channel.
	// NOTE: Setting mute to false, deaf to true.
	dgv, err := discord.ChannelVoiceJoin(*GuildID, *ChannelID, false, true)
	if err != nil {
		fmt.Println(err)
		return
	}

	// Starts echo
	Echo(dgv)

	// Close connections
	dgv.Close()
	discord.Close()

	return
}
开发者ID:Rassilon216,项目名称:dgvoice,代码行数:43,代码来源:main.go


示例16: main

func main() {
	dg, err := discordgo.New(os.Getenv("DIS_TOKEN"))
	if err != nil {
		fmt.Println(err)
		return
	}
	//set a call back func OnMessageCreate
	dg.AddHandler(messageCreate)
	err = dg.Open()
	if err != nil {
		fmt.Println(err)
		return
	}
	st, err := dg.UserGuilds()
	fmt.Printf("%s", st[0].Name)
	// Simple way to keep program running until any key press.
	var input string
	fmt.Scanln(&input)
	return
}
开发者ID:dayln,项目名称:gopherbot,代码行数:20,代码来源:main.go


示例17: Connect

func (b *bdiscord) Connect() error {
	var err error
	flog.Info("Connecting")
	if !strings.HasPrefix(b.Config.Token, "Bot ") {
		b.Config.Token = "Bot " + b.Config.Token
	}
	b.c, err = discordgo.New(b.Config.Token)
	if err != nil {
		flog.Debugf("%#v", err)
		return err
	}
	flog.Info("Connection succeeded")
	b.c.AddHandler(b.messageCreate)
	err = b.c.Open()
	if err != nil {
		flog.Debugf("%#v", err)
		return err
	}
	guilds, err := b.c.UserGuilds()
	if err != nil {
		flog.Debugf("%#v", err)
		return err
	}
	userinfo, err := b.c.User("@me")
	if err != nil {
		flog.Debugf("%#v", err)
		return err
	}
	b.Nick = userinfo.Username
	for _, guild := range guilds {
		if guild.Name == b.Config.Server {
			b.Channels, err = b.c.GuildChannels(guild.ID)
			if err != nil {
				flog.Debugf("%#v", err)
				return err
			}
		}
	}
	return nil
}
开发者ID:42wim,项目名称:matterbridge,代码行数:40,代码来源:discord.go


示例18: discordStart

//Starts discord connection and sets handlers and behavior
func discordStart(c *discordConfig) {
	//Updates discordCfg variable with c parameter data
	//For future use outside this function
	discordCfg = c

	//Connect to discord with token
	var err error
	discord, err = discordgo.New(c.Token)
	if err != nil {
		log.Fatal("Error initializing discord in discordStart() function!\n", err)
	}

	//Set behavior & assign handlers
	discord.Debug = c.Debug
	discord.AddHandler(discordMsgHandler)
	discord.AddHandler(discordReadyHandler)
	discord.AddHandler(discordNewGuildHandler)
	discord.AddHandler(discordLeaveGuildHandler)
	discord.AddHandler(discordNewChannelHandler)
	discord.AddHandler(discordLeaveChannelHandler)
	discord.AddHandler(discordChannelUpdateHandler)
	discord.Open() //Opens discord connection
}
开发者ID:gagizagi,项目名称:Axolotl-GO,代码行数:24,代码来源:discord.go


示例19: init

func init() {
	token := config.Constants.DiscordToken
	guildId := config.Constants.DiscordGuildId
	if token == "" || guildId == "" {
		return
	}

	var err error
	Discord, err = dg.New(token)
	if err != nil {
		logrus.Fatal(err)
		return
	}

	guild, err := Discord.Guild(guildId)
	if err != nil {
		Discord = nil
		logrus.Fatal(err)
		return
	}

	rawChannels, err := Discord.GuildChannels(guildId)
	if err != nil {
		Discord = nil
		logrus.Fatal(err)
		return
	}

	for _, emoji := range guild.Emojis {
		emojis[emoji.Name] = fmt.Sprintf("<:%s:%s>", emoji.Name, emoji.ID)
	}
	for _, channel := range rawChannels {
		channels[channel.Name] = channel
	}
	logrus.Infof("Discord: Loaded %d channels, %d emojis", len(rawChannels), len(guild.Emojis))
}
开发者ID:TF2Stadium,项目名称:Helen,代码行数:36,代码来源:discord.go


示例20: init

	"fmt"
	"log"
	"os"
	"os/signal"
	"syscall"

	"github.com/bwmarrin/discordgo"
)

// Version is a constant that stores the Disgord version information.
const Version = "v0.0.0-alpha"

// Session is declared in the global space so it can be easily used
// throughout this program.
// In this use case, there is no error that would be returned.
var Session, _ = discordgo.New()

// Read in all configuration options from both environment variables and
// command line arguments.
func init() {

	// Discord Authentication Token
	Session.Token = os.Getenv("DG_TOKEN")
	if Session.Token == "" {
		flag.StringVar(&Session.Token, "t", "", "Discord Authentication Token")
	}
}

func main() {

	// Declare any variables needed later.
开发者ID:bwmarrin,项目名称:disgord,代码行数:31,代码来源:main.go



注:本文中的github.com/bwmarrin/discordgo.New函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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