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Golang backend.BackendSocket类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Golang中github.com/desertbit/glue/backend.BackendSocket的典型用法代码示例。如果您正苦于以下问题:Golang BackendSocket类的具体用法?Golang BackendSocket怎么用?Golang BackendSocket使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了BackendSocket类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Golang代码示例。

示例1: onNewSocketConnection

func onNewSocketConnection(bs backend.BackendSocket) {
	// Close the socket if incomming connections should be blocked.
	if block {
		bs.Close()
		return
	}

	// Create a new socket value.
	// The goroutines are started automatically.
	newSocket(bs)
}
开发者ID:e4x,项目名称:glue,代码行数:11,代码来源:socket.go


示例2: handleOnNewSocketConnection

func (s *Server) handleOnNewSocketConnection(bs backend.BackendSocket) {
	// Close the socket if incomming connections should be blocked.
	if s.IsBlocked() {
		bs.Close()
		return
	}

	// Create a new socket value.
	// The goroutines are started automatically.
	newSocket(s, bs)
}
开发者ID:so0k,项目名称:ecs-sample,代码行数:11,代码来源:server.go


示例3: newSocket

// newSocket creates a new socket and initializes it.
func newSocket(bs backend.BackendSocket) *Socket {
	// Create a new socket value.
	s := &Socket{
		bs:            bs,
		writeChan:     bs.WriteChan(),
		readChan:      bs.ReadChan(),
		finalReadChan: make(chan string, readChanBuffer),
		isClosedChan:  make(chan struct{}),

		pingTimer:   time.NewTimer(pingPeriod),
		pingTimeout: time.NewTimer(pingResponseTimeout),
	}

	// Set the event functions.
	bs.OnClose(s.onClose)

	// Stop the timeout again. It will be started by the ping timer.
	s.pingTimeout.Stop()

	// Start the loops and handlers in new goroutines.
	go s.pingTimeoutHandler()
	go s.readLoop()
	go s.pingLoop()

	return s
}
开发者ID:epigos,项目名称:glue,代码行数:27,代码来源:socket.go


示例4: newSocket

// newSocket creates a new socket and initializes it.
func newSocket(bs backend.BackendSocket) *Socket {
	// Create a new socket value.
	s := &Socket{
		bs:        bs,
		writeChan: bs.WriteChan(),
		readChan:  bs.ReadChan(),

		// Set a dummy function to not always
		// check if the method is not set.
		onRead: func(string) {},

		pingTimer:   time.NewTimer(pingPeriod),
		pingTimeout: time.NewTimer(pingResponseTimeout),

		isClosedChan: make(chan struct{}),
	}

	// Set the event functions.
	bs.OnClose(s.onClose)

	// Stop the timeout again. It will be started by the ping timer.
	s.pingTimeout.Stop()

	// Start the loops and handlers in new goroutines.
	go s.pingTimeoutHandler()
	go s.readLoop()
	go s.pingLoop()

	return s
}
开发者ID:gitter-badger,项目名称:glue,代码行数:31,代码来源:socket.go


示例5: newSocket

// newSocket creates a new socket and initializes it.
func newSocket(bs backend.BackendSocket) *Socket {
	// Create a new socket value.
	s := &Socket{
		id:       utils.UUID(),
		bs:       bs,
		channels: newChannels(),

		writeChan:    bs.WriteChan(),
		readChan:     bs.ReadChan(),
		isClosedChan: make(chan struct{}),

		pingTimer:   time.NewTimer(pingPeriod),
		pingTimeout: time.NewTimer(pingResponseTimeout),
	}

	// Create the main channel.
	s.mainChannel = s.Channel(mainChannelName)

	// Set the event functions.
	bs.OnClose(s.onClose)

	// Stop the timeout again. It will be started by the ping timer.
	s.pingTimeout.Stop()

	// Start the loops and handlers in new goroutines.
	go s.pingTimeoutHandler()
	go s.readLoop()
	go s.pingLoop()

	return s
}
开发者ID:e4x,项目名称:glue,代码行数:32,代码来源:socket.go


示例6: onNewSocketConnection

func onNewSocketConnection(bs backend.BackendSocket) {
	// Close the socket if incomming connections should be blocked.
	if block {
		bs.Close()
		return
	}

	// Create a new socket value.
	s := newSocket(bs)

	func() {
		// Recover panics and log the error.
		defer func() {
			if e := recover(); e != nil {
				log.L.Errorf("glue: panic while calling on new socket function: %v\n%s", e, debug.Stack())
			}
		}()

		// Trigger the on new socket event function.
		onNewSocket(s)
	}()
}
开发者ID:epigos,项目名称:glue,代码行数:22,代码来源:socket.go


示例7: newSocket

// newSocket creates a new socket and initializes it.
func newSocket(server *Server, bs backend.BackendSocket) *Socket {
	// Create a new socket value.
	s := &Socket{
		server: server,
		bs:     bs,

		id:       utils.RandomString(socketIDLength),
		channels: newChannels(),

		writeChan:    bs.WriteChan(),
		readChan:     bs.ReadChan(),
		isClosedChan: make(chan struct{}),

		pingTimer:   time.NewTimer(pingPeriod),
		pingTimeout: time.NewTimer(pingResponseTimeout),
	}

	// Create the main channel.
	s.mainChannel = s.Channel(mainChannelName)

	// Set the event functions.
	bs.OnClose(s.onClose)

	// Stop the timeout again. It will be started by the ping timer.
	s.pingTimeout.Stop()

	// Add the new socket to the active sockets map.
	// If the ID is already present, then generate a new one.
	func() {
		// Lock the mutex.
		s.server.socketsMutex.Lock()
		defer s.server.socketsMutex.Unlock()

		// Be sure that the ID is unique.
		for {
			if _, ok := s.server.sockets[s.id]; !ok {
				break
			}

			s.id = utils.RandomString(socketIDLength)
		}

		// Add the socket to the map.
		s.server.sockets[s.id] = s
	}()

	// Start the loops and handlers in new goroutines.
	go s.pingTimeoutHandler()
	go s.readLoop()
	go s.pingLoop()

	return s
}
开发者ID:FurqanSoftware,项目名称:papyrus,代码行数:54,代码来源:socket.go



注:本文中的github.com/desertbit/glue/backend.BackendSocket类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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