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Java PolygonRenderer类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Java中prefuse.render.PolygonRenderer的典型用法代码示例。如果您正苦于以下问题:Java PolygonRenderer类的具体用法?Java PolygonRenderer怎么用?Java PolygonRenderer使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



PolygonRenderer类属于prefuse.render包,在下文中一共展示了PolygonRenderer类的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。

示例1: setRendererFactory

import prefuse.render.PolygonRenderer; //导入依赖的package包/类
/** Sets renderers for {@link #NODES},{@link #EDGES}, {@link #AGGRS} and {@link #AGGR_DECORATORS} group. */
protected void setRendererFactory(){
	// draw aggregates as polygons with curved edges
	Renderer pr = new PolygonRenderer(Constants.POLY_TYPE_CURVE);
	((PolygonRenderer)pr).setCurveSlack(0.15f);  
	// draw node labels
	Renderer nlr = new LabelRenderer(NODE_NAME);
	((LabelRenderer)nlr).setRoundedCorner(10,10);				
	// set renderers to factory
	// nodes and egeds
	DefaultRendererFactory drf = new DefaultRendererFactory();
	drf.add(new InGroupPredicate(NODES),nlr);
	drf.add(new InGroupPredicate(AGGRS), pr);
	// edge direction 
	drf.add(new InGroupPredicate(EDGES), new EdgeRenderer(Constants.EDGE_TYPE_LINE,Constants.EDGE_ARROW_FORWARD));
	// decorators
	drf.add(new InGroupPredicate(AGGR_DECORATORS), new LabelRenderer(AGGRS_ID));
	m_vis.setRendererFactory(drf);
}
 
开发者ID:renespeck,项目名称:Cugar,代码行数:20,代码来源:AggregatePanel.java


示例2: DLGVisualizer

import prefuse.render.PolygonRenderer; //导入依赖的package包/类
public DLGVisualizer(int dx,int dy,DLG g) throws Exception {
        // initialize display and data
        super(new Visualization());
        initDataGroups(g);

        // set up the renderers
        // draw the nodes as basic shapes
//        Renderer nodeR = new ShapeRenderer(20);
        LabelRenderer nodeR = new LabelRenderer("name");
        nodeR.setHorizontalPadding(4);
        nodeR.setVerticalPadding(2);
        nodeR.setRoundedCorner(8, 8); // round the corners
        EdgeRenderer edgeR = new LabelEdgeRenderer(Constants.EDGE_TYPE_LINE,Constants.EDGE_ARROW_FORWARD);
        edgeR.setArrowHeadSize(6,6);
        
        // draw aggregates as polygons with curved edges
        PolygonRenderer polyR = new PolygonRenderer(Constants.POLY_TYPE_CURVE);
        polyR.setCurveSlack(0.15f);

        DefaultRendererFactory drf = new DefaultRendererFactory(nodeR,edgeR);
        drf.add("ingroup('aggregates')", polyR);
        m_vis.setRendererFactory(drf);

        // set up the visual operators
        // first set up all the color actions
        ColorAction nFill = new ColorAction(NODES, VisualItem.FILLCOLOR);
        nFill.setDefaultColor(ColorLib.gray(255));
        nFill.add("_hover", ColorLib.gray(200));

        ColorAction nEdges = new ColorAction(EDGES, VisualItem.STROKECOLOR);
        nEdges.setDefaultColor(ColorLib.gray(100));

        // bundle the color actions
        ActionList colors = new ActionList();
        colors.add(nFill);
        colors.add(nEdges);

        // now create the main layout routine
        ActionList layout = new ActionList(Activity.INFINITY);
        ForceDirectedLayout fdl = new ForceDirectedLayout(GRAPH, true);
        ForceSimulator m_fsim = new ForceSimulator();
        m_fsim.addForce(new NBodyForce());
        if (g instanceof TreeDLG) {
            m_fsim.addForce(new SpringForce(1E-4f,100));
        } else {
            m_fsim.addForce(new SpringForce(1E-4f,200));
        }
        m_fsim.addForce(new DragForce());
        fdl.setForceSimulator(m_fsim);

        layout.add(colors);
        layout.add(fdl);
        layout.add(new RepaintAction());
        m_vis.putAction("layout", layout);

        // set up the display
        setSize(dx,dy);
        pan(250, 250);
        setHighQuality(true);
        addControlListener(new AggregateDragControl());
        addControlListener(new ZoomControl());
        addControlListener(new PanControl());

//      ActionList draw = new ActionList();
//      draw.add(new GraphDistanceFilter(GRAPH, 50));
//      m_vis.putAction("draw", draw);


        // set things running
        m_vis.run("layout");
    }
 
开发者ID:santiontanon,项目名称:RHOG,代码行数:72,代码来源:DLGVisualizer.java


示例3: AggregateDemo

import prefuse.render.PolygonRenderer; //导入依赖的package包/类
public AggregateDemo() {
    // initialize display and data
    super(new Visualization());
    //initDataGroups();
    
    // set up the renderers
    // draw the nodes as basic shapes
    LabelRenderer nodeR = new LabelRenderer();
    nodeR.setImageField("image");
    nodeR.setTextField(null);
    
    // draw aggregates as polygons with curved edges
    Renderer polyR = new PolygonRenderer(Constants.POLY_TYPE_CURVE);
    ((PolygonRenderer)polyR).setCurveSlack(0.15f);
    
    DefaultRendererFactory drf = new DefaultRendererFactory();
    drf.setDefaultRenderer(nodeR);
    drf.add("ingroup('aggregates')", polyR);
    m_vis.setRendererFactory(drf);
    
    // set up the visual operators
    // first set up all the color actions
    ColorAction nStroke = new ColorAction(NODES, VisualItem.STROKECOLOR);
    nStroke.setDefaultColor(ColorLib.gray(100));
    nStroke.add("_hover", ColorLib.gray(50));
    
    ColorAction nFill = new ColorAction(NODES, VisualItem.FILLCOLOR);
    nFill.setDefaultColor(ColorLib.gray(255));
    nFill.add("_hover", ColorLib.gray(200));
    
    ColorAction nEdges = new ColorAction(EDGES, VisualItem.STROKECOLOR);
    nEdges.setDefaultColor(ColorLib.gray(100));
    
    ColorAction aStroke = new ColorAction(AGGR, VisualItem.STROKECOLOR);
    aStroke.setDefaultColor(ColorLib.gray(200));
    aStroke.add("_hover", ColorLib.rgb(255,100,100));
    
    int[] palette = new int[] {
        ColorLib.rgba(255,200,200,150),
        ColorLib.rgba(200,255,200,150),
        ColorLib.rgba(200,200,255,150)
    };
    ColorAction aFill = new DataColorAction(AGGR, "id",
            Constants.NOMINAL, VisualItem.FILLCOLOR, palette);
    
    // bundle the color actions
    ActionList colors = new ActionList();
    colors.add(nStroke);
    colors.add(nFill);
    colors.add(nEdges);
    colors.add(aStroke);
    colors.add(aFill);
    
    // now create the main layout routine
    ActionList layout = new ActionList(Activity.INFINITY);
    layout.add(colors);
    layout.add(new MyForcedDirectedLayout(GRAPH));
    layout.add(new AggregateLayout(AGGR));
    layout.add(new RepaintAction());
    m_vis.putAction("layout", layout);
    
    // set up the display
    setSize(500,500);
    pan(250, 250);
    setHighQuality(false);
    addControlListener(new AggregateDragControl());
    addControlListener(new ZoomControl());
    addControlListener(new PanControl());
    
    // set things running
    //m_vis.run("layout");
}
 
开发者ID:luox12,项目名称:onecmdb,代码行数:73,代码来源:AggregateDemo.java


示例4: AggregateDemo

import prefuse.render.PolygonRenderer; //导入依赖的package包/类
public AggregateDemo() {
    // initialize display and data
    super(new Visualization());
    initDataGroups();
    
    // set up the renderers
    // draw the nodes as basic shapes
    Renderer nodeR = new ShapeRenderer(20);
    // draw aggregates as polygons with curved edges
    Renderer polyR = new PolygonRenderer(Constants.POLY_TYPE_CURVE);
    ((PolygonRenderer)polyR).setCurveSlack(0.15f);
    
    DefaultRendererFactory drf = new DefaultRendererFactory();
    drf.setDefaultRenderer(nodeR);
    drf.add("ingroup('aggregates')", polyR);
    m_vis.setRendererFactory(drf);
    
    // set up the visual operators
    // first set up all the color actions
    ColorAction nStroke = new ColorAction(NODES, VisualItem.STROKECOLOR);
    nStroke.setDefaultColor(ColorLib.gray(100));
    nStroke.add("_hover", ColorLib.gray(50));
    
    ColorAction nFill = new ColorAction(NODES, VisualItem.FILLCOLOR);
    nFill.setDefaultColor(ColorLib.gray(255));
    nFill.add("_hover", ColorLib.gray(200));
    
    ColorAction nEdges = new ColorAction(EDGES, VisualItem.STROKECOLOR);
    nEdges.setDefaultColor(ColorLib.gray(100));
    
    ColorAction aStroke = new ColorAction(AGGR, VisualItem.STROKECOLOR);
    aStroke.setDefaultColor(ColorLib.gray(200));
    aStroke.add("_hover", ColorLib.rgb(255,100,100));
    
    int[] palette = new int[] {
        ColorLib.rgba(255,200,200,150),
        ColorLib.rgba(200,255,200,150),
        ColorLib.rgba(200,200,255,150)
    };
    ColorAction aFill = new DataColorAction(AGGR, "id",
            Constants.NOMINAL, VisualItem.FILLCOLOR, palette);
    
    // bundle the color actions
    ActionList colors = new ActionList();
    colors.add(nStroke);
    colors.add(nFill);
    colors.add(nEdges);
    colors.add(aStroke);
    colors.add(aFill);
    
    // now create the main layout routine
    ActionList layout = new ActionList(Activity.INFINITY);
    layout.add(colors);
    layout.add(new ForceDirectedLayout(GRAPH, true));
    layout.add(new AggregateLayout(AGGR));
    layout.add(new RepaintAction());
    m_vis.putAction("layout", layout);
    
    // set up the display
    setSize(500,500);
    pan(250, 250);
    setHighQuality(true);
    addControlListener(new AggregateDragControl());
    addControlListener(new ZoomControl());
    addControlListener(new PanControl());
    
    // set things running
    m_vis.run("layout");
}
 
开发者ID:codydunne,项目名称:netgrok,代码行数:70,代码来源:AggregateDemo.java


示例5: CodyTestWindow

import prefuse.render.PolygonRenderer; //导入依赖的package包/类
public CodyTestWindow() {
	// initialize display and data
	super(new Visualization());
	initDataGroups();

	// set up the renderers
	// draw the nodes as basic shapes
	Renderer nodeR = new ShapeRenderer(20);
	// draw aggregates as polygons with curved edges
	Renderer polyR = new PolygonRenderer(Constants.POLY_TYPE_CURVE);
	((PolygonRenderer)polyR).setCurveSlack(0.15f);

	DefaultRendererFactory drf = new DefaultRendererFactory();
	drf.setDefaultRenderer(nodeR);
	drf.add("ingroup('aggregates')", polyR);
	m_vis.setRendererFactory(drf);

	// set up the visual operators
	// first set up all the color actions
	ColorAction nStroke = new ColorAction(NODES, VisualItem.STROKECOLOR);
	nStroke.setDefaultColor(ColorLib.gray(100));
	nStroke.add("_hover", ColorLib.gray(50));

	ColorAction nFill = new ColorAction(NODES, VisualItem.FILLCOLOR);
	nFill.setDefaultColor(ColorLib.gray(255));
	nFill.add("_hover", ColorLib.gray(200));

	ColorAction nEdges = new ColorAction(EDGES, VisualItem.STROKECOLOR);
	nEdges.setDefaultColor(ColorLib.gray(100));

	ColorAction aStroke = new ColorAction(AGGR, VisualItem.STROKECOLOR);
	aStroke.setDefaultColor(ColorLib.gray(200));
	aStroke.add("_hover", ColorLib.rgb(255,100,100));

	int[] palette = new int[] {
			ColorLib.rgba(255,200,200,150),
			ColorLib.rgba(200,255,200,150),
			ColorLib.rgba(200,200,255,150)
	};
	ColorAction aFill = new DataColorAction(AGGR, "id",
			Constants.NOMINAL, VisualItem.FILLCOLOR, palette);

	// bundle the color actions
	ActionList colors = new ActionList();
	colors.add(nStroke);
	colors.add(nFill);
	colors.add(nEdges);
	colors.add(aStroke);
	colors.add(aFill);

	// now create the main layout routine
	ActionList layout = new ActionList(Activity.INFINITY);
	layout.add(colors);
	layout.add(new ForceDirectedLayout(GRAPH, true));
	layout.add(new AggregateLayout(AGGR));
	layout.add(new RepaintAction());
	m_vis.putAction("layout", layout);

	// set up the display
	setSize(500,500);
	pan(250, 250);
	setHighQuality(true);
	addControlListener(new AggregateDragControl());
	addControlListener(new ZoomControl());
	addControlListener(new PanControl());

	// set things running
	m_vis.run("layout");
}
 
开发者ID:codydunne,项目名称:netgrok,代码行数:70,代码来源:CodyTestWindow.java


示例6: AggregateDecoratorDemo

import prefuse.render.PolygonRenderer; //导入依赖的package包/类
public AggregateDecoratorDemo() {
    // initialize display and data
    super(new Visualization());
    initDataGroups();
    // set up the renderers
    // draw the nodes as basic shapes
    Renderer nodeR = new ShapeRenderer(20);
    // draw aggregates as polygons with curved edges
    Renderer polyR = new PolygonRenderer(Constants.POLY_TYPE_CURVE);
    ((PolygonRenderer)polyR).setCurveSlack(0.15f);
    DefaultRendererFactory drf = new DefaultRendererFactory();
    drf.setDefaultRenderer(nodeR);
    drf.add("ingroup('aggregates')", polyR);
    drf.add(new InGroupPredicate(EDGE_DECORATORS), new LabelRenderer(VisualItem.LABEL));
    drf.add(new InGroupPredicate(NODE_DECORATORS), new LabelRenderer(VisualItem.LABEL));
    drf.add(new InGroupPredicate(AGGR_DECORATORS), new LabelRenderer("id"));
    m_vis.setRendererFactory(drf);
    // adding decorators, one group for the nodes, one for the edges and one
    // for the aggregates
    DECORATOR_SCHEMA.setDefault(VisualItem.TEXTCOLOR, ColorLib.gray(0));
    m_vis.addDecorators(EDGE_DECORATORS, EDGES, DECORATOR_SCHEMA);
    DECORATOR_SCHEMA.setDefault(VisualItem.TEXTCOLOR, ColorLib.gray(128));
    m_vis.addDecorators(NODE_DECORATORS, NODES, DECORATOR_SCHEMA);
    // the HoverPredicate makes this group of decorators to appear only on mouseOver
    DECORATOR_SCHEMA.setDefault(VisualItem.TEXTCOLOR, ColorLib.gray(255, 128));
    DECORATOR_SCHEMA.setDefault(VisualItem.FONT, FontLib.getFont("Tahoma", Font.BOLD, 48));
    m_vis.addDecorators(AGGR_DECORATORS, AGGR, new HoverPredicate(), DECORATOR_SCHEMA);
    // set up the visual operators
    // first set up all the color actions
    ColorAction nStroke = new ColorAction(NODES, VisualItem.STROKECOLOR);
    nStroke.setDefaultColor(ColorLib.gray(100));
    nStroke.add("_hover", ColorLib.gray(50));
    ColorAction nFill = new ColorAction(NODES, VisualItem.FILLCOLOR);
    nFill.setDefaultColor(ColorLib.gray(255));
    nFill.add("_hover", ColorLib.gray(200));
    ColorAction nEdges = new ColorAction(EDGES, VisualItem.STROKECOLOR);
    nEdges.setDefaultColor(ColorLib.gray(100));
    ColorAction aStroke = new ColorAction(AGGR, VisualItem.STROKECOLOR);
    aStroke.setDefaultColor(ColorLib.gray(200));
    aStroke.add("_hover", ColorLib.rgb(255,100,100));
    int[] palette = new int[] {
        ColorLib.rgba(255,200,200,150),
        ColorLib.rgba(200,255,200,150),
        ColorLib.rgba(200,200,255,150)
    };
    ColorAction aFill = new DataColorAction(AGGR, "id",
            Constants.NOMINAL, VisualItem.FILLCOLOR, palette);
    // bundle the color actions
    ActionList colors = new ActionList();
    colors.add(nStroke);
    colors.add(nFill);
    colors.add(nEdges);
    colors.add(aStroke);
    colors.add(aFill);
    // now create the main layout routine
    ActionList layout = new ActionList(Activity.INFINITY);
    layout.add(colors);
    layout.add(new ForceDirectedLayout(GRAPH, true));
    layout.add(new AggregateLayout2(AGGR));
    layout.add(new LabelLayout2(EDGE_DECORATORS));
    layout.add(new LabelLayout2(NODE_DECORATORS));
    layout.add(new LabelLayout2(AGGR_DECORATORS));
    layout.add(new RepaintAction());
    m_vis.putAction("layout", layout);
    // set up the display
    setSize(500,500);
    pan(250, 250);
    setHighQuality(true);
    addControlListener(new AggregateDragControl2());
    addControlListener(new ZoomControl());
    addControlListener(new PanControl());
    // set things running
    m_vis.run("layout");
}
 
开发者ID:codydunne,项目名称:netgrok,代码行数:75,代码来源:AggregateDecoratorDemo.java


示例7: AggregateDecoratorDemo

import prefuse.render.PolygonRenderer; //导入依赖的package包/类
public AggregateDecoratorDemo() {
    // initialize display and data
    super(new Visualization());
    initDataGroups();
    // set up the renderers
    // draw the nodes as basic shapes
    Renderer nodeR = new ShapeRenderer(20);
    // draw aggregates as polygons with curved edges
    Renderer polyR = new PolygonRenderer(Constants.POLY_TYPE_CURVE);
    ((PolygonRenderer)polyR).setCurveSlack(0.15f);
    DefaultRendererFactory drf = new DefaultRendererFactory();
    drf.setDefaultRenderer(nodeR);
    drf.add("ingroup('aggregates')", polyR);
    drf.add(new InGroupPredicate(EDGE_DECORATORS), new LabelRenderer(VisualItem.LABEL));
    drf.add(new InGroupPredicate(NODE_DECORATORS), new LabelRenderer(VisualItem.LABEL));
    drf.add(new InGroupPredicate(AGGR_DECORATORS), new LabelRenderer("id"));
    m_vis.setRendererFactory(drf);
    // adding decorators, one group for the nodes, one for the edges and one
    // for the aggregates
    DECORATOR_SCHEMA.setDefault(VisualItem.TEXTCOLOR, ColorLib.gray(0));
    m_vis.addDecorators(EDGE_DECORATORS, EDGES, DECORATOR_SCHEMA);
    DECORATOR_SCHEMA.setDefault(VisualItem.TEXTCOLOR, ColorLib.gray(128));
    m_vis.addDecorators(NODE_DECORATORS, NODES, DECORATOR_SCHEMA);
    // the HoverPredicate makes this group of decorators to appear only on mouseOver
    DECORATOR_SCHEMA.setDefault(VisualItem.TEXTCOLOR, ColorLib.gray(255, 128));
    DECORATOR_SCHEMA.setDefault(VisualItem.FONT, FontLib.getFont("Tahoma", Font.BOLD, 48));
    m_vis.addDecorators(AGGR_DECORATORS, AGGR, new HoverPredicate(), DECORATOR_SCHEMA);
    // set up the visual operators
    // first set up all the color actions
    ColorAction nStroke = new ColorAction(NODES, VisualItem.STROKECOLOR);
    nStroke.setDefaultColor(ColorLib.gray(100));
    nStroke.add("_hover", ColorLib.gray(50));
    ColorAction nFill = new ColorAction(NODES, VisualItem.FILLCOLOR);
    nFill.setDefaultColor(ColorLib.gray(255));
    nFill.add("_hover", ColorLib.gray(200));
    ColorAction nEdges = new ColorAction(EDGES, VisualItem.STROKECOLOR);
    nEdges.setDefaultColor(ColorLib.gray(100));
    ColorAction aStroke = new ColorAction(AGGR, VisualItem.STROKECOLOR);
    aStroke.setDefaultColor(ColorLib.gray(200));
    aStroke.add("_hover", ColorLib.rgb(255,100,100));
    int[] palette = new int[] {
        ColorLib.rgba(255,200,200,150),
        ColorLib.rgba(200,255,200,150),
        ColorLib.rgba(200,200,255,150)
    };
    ColorAction aFill = new DataColorAction(AGGR, "id",
            Constants.NOMINAL, VisualItem.FILLCOLOR, palette);
    // bundle the color actions
    ActionList colors = new ActionList();
    colors.add(nStroke);
    colors.add(nFill);
    colors.add(nEdges);
    colors.add(aStroke);
    colors.add(aFill);
    // now create the main layout routine
    ActionList layout = new ActionList(Activity.INFINITY);
    layout.add(colors);
    layout.add(new ForceDirectedLayout(GRAPH, true));
    layout.add(new AggregateLayout(AGGR));
    layout.add(new LabelLayout2(EDGE_DECORATORS));
    layout.add(new LabelLayout2(NODE_DECORATORS));
    layout.add(new LabelLayout2(AGGR_DECORATORS));
    layout.add(new RepaintAction());
    m_vis.putAction("layout", layout);
    // set up the display
    setSize(500,500);
    pan(250, 250);
    setHighQuality(true);
    addControlListener(new AggregateDragControl());
    addControlListener(new ZoomControl());
    addControlListener(new PanControl());
    // set things running
    m_vis.run("layout");
}
 
开发者ID:santiontanon,项目名称:fterm,代码行数:75,代码来源:AggregateDecoratorDemo.java


示例8: CollapsedStackLayout

import prefuse.render.PolygonRenderer; //导入依赖的package包/类
/**
 * Create a new CollapsedStackLayout. The polygon field is assumed to be
 * {@link prefuse.render.PolygonRenderer#POLYGON}.
 * @param group the data group to layout
 */
public CollapsedStackLayout(String group) {
    this(group, PolygonRenderer.POLYGON);
}
 
开发者ID:dritanlatifi,项目名称:AndroidPrefuse,代码行数:9,代码来源:CollapsedStackLayout.java



注:本文中的prefuse.render.PolygonRenderer类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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