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Java FactoryBlockPattern类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Java中net.minecraft.block.state.pattern.FactoryBlockPattern的典型用法代码示例。如果您正苦于以下问题:Java FactoryBlockPattern类的具体用法?Java FactoryBlockPattern怎么用?Java FactoryBlockPattern使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



FactoryBlockPattern类属于net.minecraft.block.state.pattern包,在下文中一共展示了FactoryBlockPattern类的16个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。

示例1: getSnowmanPattern

import net.minecraft.block.state.pattern.FactoryBlockPattern; //导入依赖的package包/类
protected BlockPattern getSnowmanPattern()
{
	if (this.snowmanPattern == null)
	{
		this.snowmanPattern = FactoryBlockPattern.start().aisle(new String[] { "^", "#", "#" }).where('^',
		                                                                                              BlockWorldState
			                                                                                              .hasState(
				                                                                                              BlockStateHelper
					                                                                                              .forBlock(
						                                                                                              this)))
		                                         .where('#', BlockWorldState
			                                                     .hasState(BlockStateHelper.forBlock(Blocks.snow)))
		                                         .build();
	}

	return this.snowmanPattern;
}
 
开发者ID:MinestrapTeam,项目名称:Minestrappolation-4,代码行数:18,代码来源:BlockCarvedPumpkin.java


示例2: getGolemBasePattern

import net.minecraft.block.state.pattern.FactoryBlockPattern; //导入依赖的package包/类
protected BlockPattern getGolemBasePattern()
{
	if (this.golemBasePattern == null)
	{
		this.golemBasePattern = FactoryBlockPattern.start().aisle(new String[] { "~ ~", "###", "~#~" }).where('#',
		                                                                                                      BlockWorldState
			                                                                                                      .hasState(
				                                                                                                      BlockStateHelper
					                                                                                                      .forBlock(
						                                                                                                      Blocks.iron_block)))
		                                           .where('~', BlockWorldState
			                                                       .hasState(BlockStateHelper.forBlock(Blocks.air)))
		                                           .build();
	}

	return this.golemBasePattern;
}
 
开发者ID:MinestrapTeam,项目名称:Minestrappolation-4,代码行数:18,代码来源:BlockCarvedPumpkin.java


示例3: getGolemPattern

import net.minecraft.block.state.pattern.FactoryBlockPattern; //导入依赖的package包/类
protected BlockPattern getGolemPattern()
{
	if (this.golemPattern == null)
	{
		this.golemPattern = FactoryBlockPattern.start().aisle(new String[] { "~^~", "###", "~#~" }).where('^',
		                                                                                                  BlockWorldState
			                                                                                                  .hasState(
				                                                                                                  BlockStateHelper
					                                                                                                  .forBlock(
						                                                                                                  this)))
		                                       .where('#', BlockWorldState.hasState(
			                                       BlockStateHelper.forBlock(Blocks.iron_block))).where('~',
		                                                                                                BlockWorldState
			                                                                                                .hasState(
				                                                                                                BlockStateHelper
					                                                                                                .forBlock(
						                                                                                                Blocks.air)))
		                                       .build();
	}

	return this.golemPattern;
}
 
开发者ID:MinestrapTeam,项目名称:Minestrappolation-4,代码行数:23,代码来源:BlockCarvedPumpkin.java


示例4: getWitherBasePattern

import net.minecraft.block.state.pattern.FactoryBlockPattern; //导入依赖的package包/类
protected BlockPattern getWitherBasePattern()
{
    if (this.witherBasePattern == null)
    {
        this.witherBasePattern = FactoryBlockPattern.start().aisle(new String[] {"   ", "###", "~#~"}).where('#', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.soul_sand))).where('~', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.air))).build();
    }

    return this.witherBasePattern;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:10,代码来源:BlockSkull.java


示例5: getWitherPattern

import net.minecraft.block.state.pattern.FactoryBlockPattern; //导入依赖的package包/类
protected BlockPattern getWitherPattern()
{
    if (this.witherPattern == null)
    {
        this.witherPattern = FactoryBlockPattern.start().aisle(new String[] {"^^^", "###", "~#~"}).where('#', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.soul_sand))).where('^', IS_WITHER_SKELETON).where('~', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.air))).build();
    }

    return this.witherPattern;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:10,代码来源:BlockSkull.java


示例6: getSnowmanBasePattern

import net.minecraft.block.state.pattern.FactoryBlockPattern; //导入依赖的package包/类
protected BlockPattern getSnowmanBasePattern()
{
    if (this.snowmanBasePattern == null)
    {
        this.snowmanBasePattern = FactoryBlockPattern.start().aisle(new String[] {" ", "#", "#"}).where('#', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.snow))).build();
    }

    return this.snowmanBasePattern;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:10,代码来源:BlockPumpkin.java


示例7: getSnowmanPattern

import net.minecraft.block.state.pattern.FactoryBlockPattern; //导入依赖的package包/类
protected BlockPattern getSnowmanPattern()
{
    if (this.snowmanPattern == null)
    {
        this.snowmanPattern = FactoryBlockPattern.start().aisle(new String[] {"^", "#", "#"}).where('^', BlockWorldState.hasState(field_181085_Q)).where('#', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.snow))).build();
    }

    return this.snowmanPattern;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:10,代码来源:BlockPumpkin.java


示例8: getGolemBasePattern

import net.minecraft.block.state.pattern.FactoryBlockPattern; //导入依赖的package包/类
protected BlockPattern getGolemBasePattern()
{
    if (this.golemBasePattern == null)
    {
        this.golemBasePattern = FactoryBlockPattern.start().aisle(new String[] {"~ ~", "###", "~#~"}).where('#', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.iron_block))).where('~', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.air))).build();
    }

    return this.golemBasePattern;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:10,代码来源:BlockPumpkin.java


示例9: getGolemPattern

import net.minecraft.block.state.pattern.FactoryBlockPattern; //导入依赖的package包/类
protected BlockPattern getGolemPattern()
{
    if (this.golemPattern == null)
    {
        this.golemPattern = FactoryBlockPattern.start().aisle(new String[] {"~^~", "###", "~#~"}).where('^', BlockWorldState.hasState(field_181085_Q)).where('#', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.iron_block))).where('~', BlockWorldState.hasState(BlockStateHelper.forBlock(Blocks.air))).build();
    }

    return this.golemPattern;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:10,代码来源:BlockPumpkin.java


示例10: getWitherBasePattern

import net.minecraft.block.state.pattern.FactoryBlockPattern; //导入依赖的package包/类
protected BlockPattern getWitherBasePattern()
{
    if (this.witherBasePattern == null)
    {
        this.witherBasePattern = FactoryBlockPattern.start().aisle(new String[] {"   ", "###", "~#~"}).where('#', BlockWorldState.hasState(BlockStateMatcher.forBlock(Blocks.SOUL_SAND))).where('~', BlockWorldState.hasState(BlockMaterialMatcher.forMaterial(Material.AIR))).build();
    }

    return this.witherBasePattern;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:10,代码来源:BlockSkull.java


示例11: getWitherPattern

import net.minecraft.block.state.pattern.FactoryBlockPattern; //导入依赖的package包/类
protected BlockPattern getWitherPattern()
{
    if (this.witherPattern == null)
    {
        this.witherPattern = FactoryBlockPattern.start().aisle(new String[] {"^^^", "###", "~#~"}).where('#', BlockWorldState.hasState(BlockStateMatcher.forBlock(Blocks.SOUL_SAND))).where('^', IS_WITHER_SKELETON).where('~', BlockWorldState.hasState(BlockMaterialMatcher.forMaterial(Material.AIR))).build();
    }

    return this.witherPattern;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:10,代码来源:BlockSkull.java


示例12: getSnowmanBasePattern

import net.minecraft.block.state.pattern.FactoryBlockPattern; //导入依赖的package包/类
protected BlockPattern getSnowmanBasePattern()
{
    if (this.snowmanBasePattern == null)
    {
        this.snowmanBasePattern = FactoryBlockPattern.start().aisle(new String[] {" ", "#", "#"}).where('#', BlockWorldState.hasState(BlockStateMatcher.forBlock(Blocks.SNOW))).build();
    }

    return this.snowmanBasePattern;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:10,代码来源:BlockPumpkin.java


示例13: getSnowmanPattern

import net.minecraft.block.state.pattern.FactoryBlockPattern; //导入依赖的package包/类
protected BlockPattern getSnowmanPattern()
{
    if (this.snowmanPattern == null)
    {
        this.snowmanPattern = FactoryBlockPattern.start().aisle(new String[] {"^", "#", "#"}).where('^', BlockWorldState.hasState(IS_PUMPKIN)).where('#', BlockWorldState.hasState(BlockStateMatcher.forBlock(Blocks.SNOW))).build();
    }

    return this.snowmanPattern;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:10,代码来源:BlockPumpkin.java


示例14: getGolemBasePattern

import net.minecraft.block.state.pattern.FactoryBlockPattern; //导入依赖的package包/类
protected BlockPattern getGolemBasePattern()
{
    if (this.golemBasePattern == null)
    {
        this.golemBasePattern = FactoryBlockPattern.start().aisle(new String[] {"~ ~", "###", "~#~"}).where('#', BlockWorldState.hasState(BlockStateMatcher.forBlock(Blocks.IRON_BLOCK))).where('~', BlockWorldState.hasState(BlockMaterialMatcher.forMaterial(Material.AIR))).build();
    }

    return this.golemBasePattern;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:10,代码来源:BlockPumpkin.java


示例15: getGolemPattern

import net.minecraft.block.state.pattern.FactoryBlockPattern; //导入依赖的package包/类
protected BlockPattern getGolemPattern()
{
    if (this.golemPattern == null)
    {
        this.golemPattern = FactoryBlockPattern.start().aisle(new String[] {"~^~", "###", "~#~"}).where('^', BlockWorldState.hasState(IS_PUMPKIN)).where('#', BlockWorldState.hasState(BlockStateMatcher.forBlock(Blocks.IRON_BLOCK))).where('~', BlockWorldState.hasState(BlockMaterialMatcher.forMaterial(Material.AIR))).build();
    }

    return this.golemPattern;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:10,代码来源:BlockPumpkin.java


示例16: getOrCreatePortalShape

import net.minecraft.block.state.pattern.FactoryBlockPattern; //导入依赖的package包/类
public static BlockPattern getOrCreatePortalShape()
{
    if (portalShape == null)
    {
        portalShape = FactoryBlockPattern.start().aisle(new String[] {"?vvv?", ">???<", ">???<", ">???<", "?^^^?"}).where('?', BlockWorldState.hasState(BlockStateMatcher.ANY)).where('^', BlockWorldState.hasState(BlockStateMatcher.forBlock(Blocks.END_PORTAL_FRAME).where(EYE, Predicates.equalTo(Boolean.valueOf(true))).where(FACING, Predicates.equalTo(EnumFacing.SOUTH)))).where('>', BlockWorldState.hasState(BlockStateMatcher.forBlock(Blocks.END_PORTAL_FRAME).where(EYE, Predicates.equalTo(Boolean.valueOf(true))).where(FACING, Predicates.equalTo(EnumFacing.WEST)))).where('v', BlockWorldState.hasState(BlockStateMatcher.forBlock(Blocks.END_PORTAL_FRAME).where(EYE, Predicates.equalTo(Boolean.valueOf(true))).where(FACING, Predicates.equalTo(EnumFacing.NORTH)))).where('<', BlockWorldState.hasState(BlockStateMatcher.forBlock(Blocks.END_PORTAL_FRAME).where(EYE, Predicates.equalTo(Boolean.valueOf(true))).where(FACING, Predicates.equalTo(EnumFacing.EAST)))).build();
    }

    return portalShape;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:10,代码来源:BlockEndPortalFrame.java



注:本文中的net.minecraft.block.state.pattern.FactoryBlockPattern类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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