本文整理汇总了Java中com.palmergames.bukkit.towny.object.Town类的典型用法代码示例。如果您正苦于以下问题:Java Town类的具体用法?Java Town怎么用?Java Town使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
Town类属于com.palmergames.bukkit.towny.object包,在下文中一共展示了Town类的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: isInGroup
import com.palmergames.bukkit.towny.object.Town; //导入依赖的package包/类
@Override
public boolean isInGroup(Player player, String groupName) {
try {
Resident resident = TownyUniverse.getDataSource().getResident(player.getName());
Town town = resident.getTown();
if (town.getName().equalsIgnoreCase(groupName)) {
return true;
}
Nation nation = town.getNation();
if (nation.getName().equalsIgnoreCase(groupName)) {
return true;
}
return false;
} catch (Exception e) {
// Cannot use catch (NotRegisteredException e) because the class
// cannot be loaded then when Towny isn't present
if (e instanceof NotRegisteredException) {
return false;
}
throw new RuntimeException(e);
}
}
开发者ID:rutgerkok,项目名称:BlockLocker,代码行数:25,代码来源:TownyGroupSystem.java
示例2: getTownPlayers
import com.palmergames.bukkit.towny.object.Town; //导入依赖的package包/类
public static Collection<Player> getTownPlayers( Player player ) {
Collection<Player> townPlayers = new ArrayList<>();
Resident r;
try {
r = TownyUniverse.getDataSource().getResident( player.getName() );
Town t = r.getTown();
for ( Player ps : TownyUniverse.getOnlinePlayers( t ) ) {
if ( ps.hasPermission( "bungeesuite.chat.channel.town" ) ) {
townPlayers.add( ps );
}
}
} catch ( NotRegisteredException e ) {
e.printStackTrace();
}
return townPlayers;
}
开发者ID:StarQuestMinecraft,项目名称:StarQuestCode,代码行数:18,代码来源:ChannelManager.java
示例3: execute
import com.palmergames.bukkit.towny.object.Town; //导入依赖的package包/类
@Override
protected void execute(Event e) {
main core = (main) Bukkit.getPluginManager().getPlugin("SharpSK");
// Nation Generator
try {
TownyUniverse.getDataSource().newNation(nat.getSingle(e));
Nation nation = TownyUniverse.getDataSource().getNation(nat.getSingle(e));
Town town = TownyUniverse.getDataSource().getTown(tow.getSingle(e));
nation.addTown(town);
nation.setCapital(town);
if (bal != null) {
nation.setBalance(bal.getSingle(e).doubleValue(), "Nation Creation");
} else {
nation.setBalance(0, "Nation Creation");
}
TownyUniverse.getDataSource().saveTown(town);
TownyUniverse.getDataSource().saveNation(nation);
TownyUniverse.getDataSource().saveNationList();
} catch (NotRegisteredException ex1) {
core.getLogger().warning("Could not register nation: " + "\"" + nat.getSingle(e) + "\"");
} catch (AlreadyRegisteredException ex2) {
core.getLogger().warning(
"Could not register nation: " + "\"" + nat.getSingle(e) + "\"" + ". Nation already exists in town");
} catch (EconomyException ex3) {
core.getLogger().warning("Could not register nation: " + "\"" + nat.getSingle(e) + "\"");
}
}
开发者ID:Sharpjaws,项目名称:SharpSK,代码行数:33,代码来源:EffTownyCreateNation.java
示例4: checkTownNationChatInternal
import com.palmergames.bukkit.towny.object.Town; //导入依赖的package包/类
private static RecipientTestResult checkTownNationChatInternal(CommandSender sender, boolean nationchat,
Resident resident) {
try {
/*
* p.sendMessage(String.format("[SPY-%s] - %s: %s", channel.DisplayName, ((Player) sender).getDisplayName(), message));
*/
Town town = null;
if (resident != null && resident.hasTown())
town = resident.getTown();
if (town == null)
return new RecipientTestResult("You aren't in a town.");
Nation nation = null;
int index;
if (nationchat) {
if (town.hasNation())
nation = town.getNation();
if (nation == null)
return new RecipientTestResult("Your town isn't in a nation.");
index = PluginMain.Nations.indexOf(nation);
if (index < 0) {
PluginMain.Nations.add(nation);
index = PluginMain.Nations.size() - 1;
}
} else {
index = PluginMain.Towns.indexOf(town);
if (index < 0) {
PluginMain.Towns.add(town);
index = PluginMain.Towns.size() - 1;
}
}
return new RecipientTestResult(index);
} catch (NotRegisteredException e) {
return new RecipientTestResult("You (probably) aren't knwon by Towny! (Not in a town)");
}
}
开发者ID:TBMCPlugins,项目名称:ButtonChat,代码行数:36,代码来源:PluginMain.java
示例5: isGroupLeader
import com.palmergames.bukkit.towny.object.Town; //导入依赖的package包/类
@Override
public boolean isGroupLeader(Player player, String groupName) {
try {
Resident resident = TownyUniverse.getDataSource().getResident(player.getName());
Town town = resident.getTown();
if (town.getName().equalsIgnoreCase(groupName)) {
if (town.isMayor(resident) || town.hasAssistant(resident)) {
return true;
}
}
Nation nation = town.getNation();
if (nation.getName().equalsIgnoreCase(groupName)) {
if (nation.isKing(resident) || nation.hasAssistant(resident)) {
return true;
}
}
return false;
} catch (Exception e) {
// Cannot use catch (NotRegisteredException e) because the class
// cannot be loaded then when Towny isn't present
if (e instanceof NotRegisteredException) {
return false;
}
throw new RuntimeException(e);
}
}
开发者ID:rutgerkok,项目名称:BlockLocker,代码行数:29,代码来源:TownyGroupSystem.java
示例6: WorldRestore
import com.palmergames.bukkit.towny.object.Town; //导入依赖的package包/类
public WorldRestore(World to, World from, boolean doWG, boolean doTowns, boolean doFactions) {
this.to = to;
this.from = from;
PluginManager pm = Bukkit.getServer().getPluginManager();
Arrays.sort(fragileBlocks);
System.out.println("Beginning Preprocessing.");
if (doWG) {
Collection<ProtectedRegion> wgRegions = ((WorldGuardPlugin) pm.getPlugin("WorldGuard")).getRegionManager(from).getRegions().values();
for (ProtectedRegion r : wgRegions) {
preTasks.add(new WGPreprocessTask(r));
}
System.out.println("added worldguard to preprocess list.");
}
if (doTowns) {
for (Town t : TownyUniverse.getDataSource().getTowns()) {
preTasks.add(new TownyPreprocessTask(t));
}
System.out.println("added towny to preprocess list");
}
if (doFactions) {
Collection<Faction> factions = FactionColl.get().getAll();
for (Faction f : factions) {
preTasks.add(new FactionsPreprocessTask(f));
}
System.out.println("added factions to preprocess list");
}
}
开发者ID:StarQuestMinecraft,项目名称:StarQuestCode,代码行数:33,代码来源:WorldRestore.java
示例7: isTownyFriendly
import com.palmergames.bukkit.towny.object.Town; //导入依赖的package包/类
public boolean isTownyFriendly(Player player, Player target) {
Resident playerResident = getTownyResident(player);
Resident targetResident = getTownyResident(target);
if (playerResident == null || targetResident == null) return false;
if (playerResident.hasFriend(targetResident)) return true;
try {
if (playerResident.hasTown() && targetResident.hasTown()) {
Town playerTown = playerResident.getTown();
Town targetTown = targetResident.getTown();
if (playerTown == targetTown) {
return true;
} else if (playerTown.hasNation() && targetTown.hasNation()) {
Nation playerNation = playerTown.getNation();
Nation targetNation = targetTown.getNation();
if (playerNation == targetNation || playerNation.hasAlly(targetNation)) {
return true;
}
}
}
} catch (Exception ex) {
// never happens
}
return false;
}
开发者ID:galaran,项目名称:PvpRealm,代码行数:28,代码来源:TownyFacade.java
示例8: execute
import com.palmergames.bukkit.towny.object.Town; //导入依赖的package包/类
@Override
protected void execute(Event e) {
main core = (main) Bukkit.getPluginManager().getPlugin("SharpSK");
// Town Generator
try {
TownyWorld world = TownyUniverse.getDataSource().getWorld(homespawn.getSingle(e).getWorld().getName());
Coord loc = Coord.parseCoord(homespawn.getSingle(e));
world.newTownBlock(loc);
TownyUniverse.getDataSource().newTown(s.getSingle(e));
Town town = TownyUniverse.getDataSource().getTown(s.getSingle(e));
if (owner != null) {
Resident resident = TownyUniverse.getDataSource().getResident(owner.getSingle(e).getName());
town.addResident(resident);
town.setMayor(resident);
TownyUniverse.getDataSource().saveResident(resident);
}
if (members != null) {
for (OfflinePlayer member : members.getAll(e)) {
Resident loopresident = TownyUniverse.getDataSource().getResident(member.getName());
town.addResident(loopresident);
TownyUniverse.getDataSource().saveResident(loopresident);
}
}
TownBlock TB = world.getTownBlock(loc);
TB.setTown(town);
town.setHomeBlock(TB);
TB.setType(TB.getType());
town.setSpawn(homespawn.getSingle(e));
if (sb != null) {
town.setBalance(sb.getSingle(e).doubleValue(), "Town Creation");
} else {
town.setBalance(0, "Town Creation");
}
TownyUniverse.getDataSource().saveTownBlock(TB);
TownyUniverse.getDataSource().saveTown(town);
TownyUniverse.getDataSource().saveWorld(world);
TownyUniverse.getDataSource().saveTownList();
TownyUniverse.getDataSource().saveTownBlockList();
} catch (NotRegisteredException ex1) {
core.getLogger().warning("Could not register town: " + "\"" + s.getSingle(e) + "\"");
} catch (AlreadyRegisteredException ex2) {
core.getLogger()
.warning("Could not register town: " + "\"" + s.getSingle(e) + "\"" + ". Town already exists");
} catch (TownyException ex3) {
core.getLogger().warning("Could not register town: " + "\"" + s.getSingle(e) + "\"");
} catch (EconomyException ex4) {
core.getLogger().warning("Could not register town: " + "\"" + s.getSingle(e) + "\"");
}
}
开发者ID:Sharpjaws,项目名称:SharpSK,代码行数:62,代码来源:EffTownyCreateTown.java
示例9: onEnable
import com.palmergames.bukkit.towny.object.Town; //导入依赖的package包/类
@Override
public void onEnable() {
Instance = this;
TBMCCoreAPI.RegisterEventsForExceptions(new PlayerListener(), this);
TBMCChatAPI.AddCommands(this, YeehawCommand.class);
Console = this.getServer().getConsoleSender();
LoadFiles();
SB = getServer().getScoreboardManager().getMainScoreboard(); // Main can be detected with @a[score_...]
TU = ((Towny) Bukkit.getPluginManager().getPlugin("Towny")).getTownyUniverse();
Towns = new ArrayList<Town>(TU.getTownsMap().values()); // Creates a snapshot of towns, new towns will be added when needed
Nations = new ArrayList<Nation>(TU.getNationsMap().values()); // Same here but with nations
TownColors.keySet().removeIf(t -> !TU.getTownsMap().containsKey(t.toLowerCase())); // Removes town colors for deleted/renamed towns
TBMCChatAPI.RegisterChatChannel(
TownChat = new Channel("§3TC§f", Color.DarkAqua, "tc", s -> checkTownNationChat(s, false)));
TBMCChatAPI.RegisterChatChannel(
NationChat = new Channel("§6NC§f", Color.Gold, "nc", s -> checkTownNationChat(s, true)));
TBMCChatAPI.RegisterChatChannel(RPChannel = new Channel("§7RP§f", Color.Gray, "rp", Channel.noScoreResult(s -> {
if (s instanceof ConsoleCommandSender)
return true;
return true; // TODO: Allow hiding it
}, "You need to show the RP chat in order to speak in it.")));
Bukkit.getScheduler().runTask(this, () -> {
val dtp = (DynmapTownyPlugin) Bukkit.getPluginManager().getPlugin("Dynmap-Towny");
if (dtp == null)
return;
for (val entry : TownColors.entrySet())
setTownColor(dtp, entry.getKey(), entry.getValue());
});
setupChat();
setupEconomy();
setupPermissions();
new Thread(this::FlairGetterThreadMethod).start();
new Thread(new AnnouncerThread()).start();
}
开发者ID:TBMCPlugins,项目名称:ButtonChat,代码行数:42,代码来源:PluginMain.java
示例10: OnCommand
import com.palmergames.bukkit.towny.object.Town; //导入依赖的package包/类
@Override
public boolean OnCommand(Player player, String alias, String[] args) {
Resident res;
Town town;
try {
if ((res = PluginMain.TU.getResidentMap().get(player.getName().toLowerCase())) == null || !res.hasTown()
|| (town = res.getTown()) == null) {
player.sendMessage("§cYou need to be in a town.");
return true;
}
} catch (Exception e) {
player.sendMessage("§cYou need to be in a town. (" + e + ")");
return true;
}
if (args.length == 0)
return false;
if (!args[0].replace("|", "").equalsIgnoreCase(ChatColor.stripColor(player.getDisplayName()))) {
player.sendMessage("§cThe name you gave doesn't match your name. Make sure to use "
+ ChatColor.stripColor(player.getDisplayName()) + "§c with added vertical lines (|).");
return true;
}
String[] nameparts = args[0].split("\\|");
Color[] towncolors = PluginMain.TownColors.get(town.getName().toLowerCase());
if (towncolors == null) {
player.sendMessage("§cYour town doesn't have a color set. The town mayor can set it using /u towncolor.");
return true;
}
if (nameparts.length < towncolors.length) {
player.sendMessage("§cYou need more vertical lines (|) in your name.");
return true;
}
if (nameparts.length > towncolors.length * 2) {
player.sendMessage("§cYou have waay too many vertical lines (|) in your name.");
return true;
}
if (nameparts.length > towncolors.length) {
player.sendMessage("§cYou have too many vertical lines (|) in your name.");
return true;
}
ChatPlayer.getPlayer(player.getUniqueId(), ChatPlayer.class).NameColorLocations()
.set(new ArrayList<>(Arrays.stream(nameparts).map(np -> np.length()).collect(Collectors.toList()))); // No byte[], no TIntArrayList
player.sendMessage("§bName colors set.");
return true;
}
开发者ID:TBMCPlugins,项目名称:ButtonChat,代码行数:45,代码来源:NColorCommand.java
示例11: TownyPreprocessTask
import com.palmergames.bukkit.towny.object.Town; //导入依赖的package包/类
public TownyPreprocessTask(Town t){
this.t = t;
}
开发者ID:StarQuestMinecraft,项目名称:StarQuestCode,代码行数:4,代码来源:TownyPreprocessTask.java
示例12: get
import com.palmergames.bukkit.towny.object.Town; //导入依赖的package包/类
@Override
@Nullable
protected String[] get(Event e) {
ArrayList<String> narr = new ArrayList<String>();
for (Town a1 : TownyUniverse.getDataSource().getTowns()) {
narr.add(a1.getName());
}
return narr.toArray(new String[narr.size()]);
}
开发者ID:Sharpjaws,项目名称:SharpSK,代码行数:14,代码来源:ExprTownyAllTowns.java
注:本文中的com.palmergames.bukkit.towny.object.Town类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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