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Java ChunkPopulateEvent类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Java中org.bukkit.event.world.ChunkPopulateEvent的典型用法代码示例。如果您正苦于以下问题:Java ChunkPopulateEvent类的具体用法?Java ChunkPopulateEvent怎么用?Java ChunkPopulateEvent使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



ChunkPopulateEvent类属于org.bukkit.event.world包,在下文中一共展示了ChunkPopulateEvent类的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。

示例1: onRuinGenerate

import org.bukkit.event.world.ChunkPopulateEvent; //导入依赖的package包/类
@EventHandler
public void onRuinGenerate(ChunkPopulateEvent e) {
	if (!main.cfg.getStringList("world-blacklist").contains(e.getWorld().getName())) {
		if (CSCoreLib.randomizer().nextInt(100) < main.cfg.getInt("chances.ruin")) {
			int x, z, y;
			x = e.getChunk().getX() * 16 + CSCoreLib.randomizer().nextInt(16);
			z = e.getChunk().getZ() * 16 + CSCoreLib.randomizer().nextInt(16);
			boolean flat = false;
			for (y = e.getWorld().getMaxHeight(); y > 30; y--) {
				Block current = e.getWorld().getBlockAt(x, y, z);
				if (!current.getType().isSolid()) {
					flat = true;
					for (int i = 0; i < 6; i++) {
						for (int j = 0; j < 6; j++) {
							for (int k = 0; k < 8; k++) {
								if ((current.getRelative(i, k, j).getType().isSolid() || current.getRelative(i, k, j).getType().toString().contains("LEAVES")) || !current.getRelative(i, -1, j).getType().isSolid()) flat = false;
							}
						}
					}
					if (flat) {
						RuinBuilder.buildRuin(current.getLocation());
						break;
					}
				}
			}
		}
	}
}
 
开发者ID:TheBusyBiscuit,项目名称:MagicLoot3,代码行数:29,代码来源:MLListener.java


示例2: onChunkPopulate

import org.bukkit.event.world.ChunkPopulateEvent; //导入依赖的package包/类
/**
 * Watches for chunk population and if on a world set to spawn trees in the wild,
 * sends the chunk to be parsed
 * @param e Chunk Event
 */
@EventHandler
public void onChunkPopulate(ChunkPopulateEvent e){
    Chunk chunk = e.getChunk();
    int index = names.indexOf(chunk.getWorld().getName());
    if(index != -1){
        treePopulators.get(index).parseChunk(chunk);
    }
}
 
开发者ID:cadika-orade,项目名称:GiantTreesRevived,代码行数:14,代码来源:ChunkHandler.java


示例3: onChunkPopulate

import org.bukkit.event.world.ChunkPopulateEvent; //导入依赖的package包/类
@EventHandler
	public void onChunkPopulate(ChunkPopulateEvent e)
	{
//		BlockState[] tileEnts = e.getChunk().getTileEntities();
//        for (BlockState state : tileEnts)
//        {
//            if (state.getType() != Material.CHEST)
//                continue;
//            	Chest c = (Chest) state.getBlock();
//            	c.getBlockInventory();
//        }
	}
 
开发者ID:Elarcis,项目名称:Scapegoat,代码行数:13,代码来源:GameState.java


示例4: onLightingGlitchOccur

import org.bukkit.event.world.ChunkPopulateEvent; //导入依赖的package包/类
@EventHandler
public void onLightingGlitchOccur(final ChunkPopulateEvent e) {

	if(e.getWorld().getName() != "Christmas"){
		return;
	}

	if(plugin.getConfig().getString("smartlighting") == null){
		return;
	}
	
	if(plugin.getConfig().getString("smartlighting") != "true"){
		return;
	}

	Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new Runnable() {
		public void run() {
			World world = e.getWorld();
			Chunk chunk = e.getChunk();
			int x = chunk.getX();
			int z = chunk.getZ();
			world.refreshChunk(x-1, z-1);
			world.refreshChunk(x-1, z);
			world.refreshChunk(x-1, z+1);
			world.refreshChunk(x, z-1);
			world.refreshChunk(x, z);
			world.refreshChunk(x, z+1);
			world.refreshChunk(x+1, z-1);
			world.refreshChunk(x+1, z);
			world.refreshChunk(x+1, z+1);
		}
	},20 * 5);
}
 
开发者ID:EmilHernvall,项目名称:tregmine,代码行数:34,代码来源:LightingFix.java


示例5: postGenerationOreClear

import org.bukkit.event.world.ChunkPopulateEvent; //导入依赖的package包/类
/**
 * Reviews the chunk line by line and replaces all instances of toReplace with replaceWith.
 * This is configured world to world.
 * 
 * Note that by contract, this is called for a single chunk but the generation can occur
 * for surrounding chunks, if they are not yet populated.
 * 
 * @param event ChunkPopulateEvent covering the chunk 
 */
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void postGenerationOreClear(ChunkPopulateEvent event) {
	if (toReplace == null || replaceWith == null || worldName == null) {
		return;
	}
	
	Chunk chunk = event.getChunk();
	
	World world = chunk.getWorld();
	
	if (!world.getName().equalsIgnoreCase(worldName)) {
		return;
	}
	
	clear(chunk);
	
	int x = chunk.getX();
	int z = chunk.getZ();
	
	// check adjacent chunks, which by contract
	// might have been updated.
	if (world.isChunkLoaded(x - 1, z) ) {
		chunk = world.getChunkAt(x - 1, z);
		clear(chunk);
	}
	
	if (world.isChunkLoaded(x + 1, z) ) {
		chunk = world.getChunkAt(x + 1, z);
		clear(chunk);
	}

	if (world.isChunkLoaded(x, z - 1) ) {
		chunk = world.getChunkAt(x, z - 1);
		clear(chunk);
	}

	if (world.isChunkLoaded(x, z + 1) ) {
		chunk = world.getChunkAt(x, z + 1);
		clear(chunk);
	}
	if(Config.caveOres) {
		generateCaveOres(chunk);
	}
}
 
开发者ID:DevotedMC,项目名称:HiddenOre,代码行数:54,代码来源:WorldGenerationListener.java


示例6: onChunkPopulate

import org.bukkit.event.world.ChunkPopulateEvent; //导入依赖的package包/类
@EventHandler
public void onChunkPopulate(ChunkPopulateEvent event) {
	plugin.handleEvent(event);
}
 
开发者ID:basicer,项目名称:parchment,代码行数:5,代码来源:GlobalListenerHeavy.java



注:本文中的org.bukkit.event.world.ChunkPopulateEvent类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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