本文整理汇总了Java中org.bukkit.event.player.PlayerUnleashEntityEvent类的典型用法代码示例。如果您正苦于以下问题:Java PlayerUnleashEntityEvent类的具体用法?Java PlayerUnleashEntityEvent怎么用?Java PlayerUnleashEntityEvent使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
PlayerUnleashEntityEvent类属于org.bukkit.event.player包,在下文中一共展示了PlayerUnleashEntityEvent类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: onLeashUse
import org.bukkit.event.player.PlayerUnleashEntityEvent; //导入依赖的package包/类
/**
* Prevents the leash use
*
* @param e
*/
@EventHandler(priority = EventPriority.LOW)
public void onLeashUse(final PlayerUnleashEntityEvent e) {
if (DEBUG) {
plugin.getLogger().info(e.getEventName());
}
if (Util.inWorld(e.getEntity())) {
if (e.getPlayer() != null) {
Player player = e.getPlayer();
if (actionAllowed(player, e.getEntity().getLocation(),SettingsFlag.LEASH)) {
return;
}
Util.sendMessage(player, plugin.getLocale(player.getUniqueId()).get("island.protected"));
e.setCancelled(true);
}
}
}
开发者ID:tastybento,项目名称:bskyblock,代码行数:22,代码来源:IslandGuard.java
示例2: onPlayerUnleashEntity
import org.bukkit.event.player.PlayerUnleashEntityEvent; //导入依赖的package包/类
@EventHandler
public void onPlayerUnleashEntity(PlayerUnleashEntityEvent event) {
List<String> denyRiding = Config.REGION_DENYRIDING.getStringList();
Player player = event.getPlayer();
Entity entity = event.getEntity();
NovaPlayer nPlayer = PlayerManager.getPlayer(player);
if(denyRiding.contains(entity.getType().name())) {
if(RegionManager.get(entity) != null
&& (!plugin.getRegionManager().canInteract(player, entity) || (!nPlayer.getPreferences().getBypass() && !nPlayer.hasPermission(GuildPermission.MOB_LEASH)))
&& !(entity instanceof Vehicle) || !PlayerManager.getPlayer(player).isVehicleListed((Vehicle) event.getEntity())) {
event.setCancelled(true);
Message.CHAT_REGION_DENY_UNLEASH.send(player);
}
}
}
开发者ID:MarcinWieczorek,项目名称:NovaGuilds,代码行数:17,代码来源:RegionInteractListener.java
示例3: onLeashUse
import org.bukkit.event.player.PlayerUnleashEntityEvent; //导入依赖的package包/类
/**
* Prevents the leash use
*
* @param e
*/
@EventHandler(priority = EventPriority.LOW)
public void onLeashUse(final PlayerUnleashEntityEvent e) {
if (DEBUG) {
plugin.getLogger().info(e.getEventName());
}
if (inWorld(e.getEntity())) {
if (e.getPlayer() != null) {
Player player = e.getPlayer();
if (actionAllowed(player, e.getEntity().getLocation(),SettingsFlag.LEASH)) {
return;
}
Util.sendMessage(player, ChatColor.RED + plugin.myLocale(player.getUniqueId()).islandProtected);
e.setCancelled(true);
e.getPlayer().updateInventory();
}
}
}
开发者ID:tastybento,项目名称:acidisland,代码行数:23,代码来源:IslandGuard.java
示例4: onPlayerUnLeashEntity
import org.bukkit.event.player.PlayerUnleashEntityEvent; //导入依赖的package包/类
@EventHandler
public void onPlayerUnLeashEntity(PlayerUnleashEntityEvent event) {
forbidIfInProtectedTerritory(event.getPlayer(), event.getEntity(), event, UNLEASH);
}
开发者ID:DRE2N,项目名称:FactionsXL,代码行数:5,代码来源:EntityProtectionListener.java
示例5: playerUnleashEntity
import org.bukkit.event.player.PlayerUnleashEntityEvent; //导入依赖的package包/类
@EventHandler
public void playerUnleashEntity(final PlayerUnleashEntityEvent event) {
if (!this.frozenPlayers.isEmpty() && !event.isCancelled() && this.frozenPlayers.containsKey(event.getPlayer().getUniqueId())) {
event.setCancelled(true);
}
}
开发者ID:Craftolution,项目名称:CraftoPlugin,代码行数:7,代码来源:FreezeComponent.java
示例6: onPlayerUnleashEntity
import org.bukkit.event.player.PlayerUnleashEntityEvent; //导入依赖的package包/类
@EventHandler
public void onPlayerUnleashEntity(final PlayerUnleashEntityEvent event) {
debug("onPlayerUnleashEntity() called!");
if (!this.canInteract(event.getEntity(), event.getPlayer())) { event.setCancelled(true); }
}
开发者ID:Craftolution,项目名称:CraftoPlugin,代码行数:6,代码来源:EntityProtectionBreakListener.java
示例7: onPlayerUnleash
import org.bukkit.event.player.PlayerUnleashEntityEvent; //导入依赖的package包/类
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
private void onPlayerUnleash(PlayerUnleashEntityEvent event) {
removePlayerLeash(event.getPlayer().getUniqueId(), event.getEntity());
}
开发者ID:JCThePants,项目名称:NucleusFramework,代码行数:5,代码来源:InternalLeashTracker.java
注:本文中的org.bukkit.event.player.PlayerUnleashEntityEvent类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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