本文整理汇总了Java中org.andengine.input.sensor.acceleration.IAccelerationListener类的典型用法代码示例。如果您正苦于以下问题:Java IAccelerationListener类的具体用法?Java IAccelerationListener怎么用?Java IAccelerationListener使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
IAccelerationListener类属于org.andengine.input.sensor.acceleration包,在下文中一共展示了IAccelerationListener类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: enableAccelerationSensor
import org.andengine.input.sensor.acceleration.IAccelerationListener; //导入依赖的package包/类
/**
* @return <code>true</code> when the sensor was successfully enabled, <code>false</code> otherwise.
*/
public boolean enableAccelerationSensor(final Context pContext, final IAccelerationListener pAccelerationListener, final AccelerationSensorOptions pAccelerationSensorOptions) {
final SensorManager sensorManager = (SensorManager) pContext.getSystemService(Context.SENSOR_SERVICE);
if (this.isSensorSupported(sensorManager, Sensor.TYPE_ACCELEROMETER)) {
this.mAccelerationListener = pAccelerationListener;
this.initDefaultDisplay(pContext);
if (this.mAccelerationData == null) {
this.mAccelerationData = new AccelerationData();
}
this.registerSelfAsSensorListener(sensorManager, Sensor.TYPE_ACCELEROMETER, pAccelerationSensorOptions.getSensorDelay());
return true;
} else {
return false;
}
}
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:22,代码来源:Engine.java
示例2: enableAccelerationSensor
import org.andengine.input.sensor.acceleration.IAccelerationListener; //导入依赖的package包/类
/**
* @return <code>true</code> when the sensor was successfully enabled, <code>false</code> otherwise.
*/
public boolean enableAccelerationSensor(final Context pContext, final IAccelerationListener pAccelerationListener, final AccelerationSensorOptions pAccelerationSensorOptions) {
final SensorManager sensorManager = (SensorManager) pContext.getSystemService(Context.SENSOR_SERVICE);
if(Engine.isSensorSupported(sensorManager, Sensor.TYPE_ACCELEROMETER)) {
this.mAccelerationListener = pAccelerationListener;
if(this.mAccelerationData == null) {
final Display display = ((WindowManager) pContext.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
final int displayRotation = display.getOrientation();
this.mAccelerationData = new AccelerationData(displayRotation);
}
this.registerSelfAsSensorListener(sensorManager, Sensor.TYPE_ACCELEROMETER, pAccelerationSensorOptions.getSensorDelay());
return true;
} else {
return false;
}
}
开发者ID:peterchaula,项目名称:ClassicF1,代码行数:22,代码来源:Engine.java
示例3: enableAccelerationSensor
import org.andengine.input.sensor.acceleration.IAccelerationListener; //导入依赖的package包/类
/**
* @see {@link org.andengine.engine.Engine#enableAccelerationSensor(android.content.Context, org.andengine.input.sensor.acceleration.IAccelerationListener)}
*/
protected boolean enableAccelerationSensor(final IAccelerationListener pAccelerationListener) {
return this.mEngine.enableAccelerationSensor(this, pAccelerationListener);
}
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:7,代码来源:BaseGameActivity.java
示例4: enableAccelerationSensor
import org.andengine.input.sensor.acceleration.IAccelerationListener; //导入依赖的package包/类
/**
* @see {@link Engine#enableAccelerationSensor(android.content.Context, org.andengine.input.sensor.acceleration.IAccelerationListener)}
*/
protected boolean enableAccelerationSensor(final IAccelerationListener pAccelerationListener) {
return this.mEngine.enableAccelerationSensor(this, pAccelerationListener);
}
开发者ID:ArturVasilov,项目名称:AndroidCourses,代码行数:7,代码来源:BaseGameActivity.java
示例5: enableAccelerationSensor
import org.andengine.input.sensor.acceleration.IAccelerationListener; //导入依赖的package包/类
/**
* @see {@link Engine#enableAccelerationSensor(Context, IAccelerationListener)}
*/
protected boolean enableAccelerationSensor(final IAccelerationListener pAccelerationListener) {
return this.mEngine.enableAccelerationSensor(this, pAccelerationListener);
}
开发者ID:peterchaula,项目名称:ClassicF1,代码行数:7,代码来源:BaseGameActivity.java
注:本文中的org.andengine.input.sensor.acceleration.IAccelerationListener类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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