本文整理汇总了Java中org.spongepowered.api.world.explosion.Explosion类的典型用法代码示例。如果您正苦于以下问题:Java Explosion类的具体用法?Java Explosion怎么用?Java Explosion使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
Explosion类属于org.spongepowered.api.world.explosion包,在下文中一共展示了Explosion类的16个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: preventExplosion
import org.spongepowered.api.world.explosion.Explosion; //导入依赖的package包/类
private void preventExplosion(ExplosionEvent.Pre event) {
//"Clone" explosion, as we cannot change the existing one?
Explosion old = event.getExplosion();
Explosion newExplosion = Explosion.builder()
.from(old)
.shouldBreakBlocks(config.BREAK_BLOCKS)
.shouldPlaySmoke(config.SHOW_PARTICLES)
.sourceExplosive(null) //Do not check for a creeper in next Event listener Iteration
.build();
//Cancel default event...
event.setCancelled(true);
//...but trigger new event
Cause genericCause = Cause.of(NamedCause.owner(container));
newExplosion.getWorld().triggerExplosion(newExplosion, genericCause);
//Remove the creeper (as the default event is canceled);
((Creeper) event.getCause().root()).remove();
}
开发者ID:Felfio,项目名称:treepers-sponge,代码行数:20,代码来源:Treepers.java
示例2: onProjectileHit
import org.spongepowered.api.world.explosion.Explosion; //导入依赖的package包/类
@Listener
public void onProjectileHit(CollideEvent.Impact event, @First Entity entity) {
Optional<PatientXInstance> optInst = manager.getApplicableZone(entity);
if (!optInst.isPresent()) {
return;
}
if (entity instanceof Snowball) {
if (!event.getCause().containsType(Player.class)) {
entity.getLocation().getExtent().triggerExplosion(
Explosion.builder()
.radius(3)
.location(entity.getLocation())
.shouldDamageEntities(true)
.build(),
Cause.source(SkreePlugin.container()).build()
);
}
}
}
开发者ID:Skelril,项目名称:Skree,代码行数:21,代码来源:PatientXListener.java
示例3: execute
import org.spongepowered.api.world.explosion.Explosion; //导入依赖的package包/类
@Override
public void execute(CommandQueue queue, CommandEntry entry) {
LocationTag loc = LocationTag.getFor(queue.error, entry.getArgumentObject(queue, 0));
NumberTag radius = NumberTag.getFor(queue.error, entry.getArgumentObject(queue, 1));
Explosion.Builder build = Explosion.builder();
build.location(loc.getInternal().toLocation()).radius((float) radius.getInternal());
if (entry.namedArgs.containsKey("fire")) {
BooleanTag fire = BooleanTag.getFor(queue.error, entry.getNamedArgumentObject(queue, "fire"));
build.canCauseFire(fire.getInternal());
}
if (entry.namedArgs.containsKey("break_blocks")) {
BooleanTag break_blocks = BooleanTag.getFor(queue.error, entry.getNamedArgumentObject(queue, "break_blocks"));
build.shouldBreakBlocks(break_blocks.getInternal());
}
if (entry.namedArgs.containsKey("damage_entities")) {
BooleanTag damage_entities = BooleanTag.getFor(queue.error, entry.getNamedArgumentObject(queue, "damage_entities"));
build.shouldDamageEntities(damage_entities.getInternal());
}
if (entry.namedArgs.containsKey("smoke")) {
BooleanTag smoke = BooleanTag.getFor(queue.error, entry.getNamedArgumentObject(queue, "smoke"));
build.shouldPlaySmoke(smoke.getInternal());
}
loc.getInternal().world.triggerExplosion(build.build());
if (queue.shouldShowGood()) {
queue.outGood("Successfully created an explosion at location " +
ColorSet.emphasis + loc.debug() + ColorSet.good + "!");
}
}
开发者ID:DenizenScript,项目名称:Denizen2Sponge,代码行数:29,代码来源:ExplodeCommand.java
示例4: onExplosionOccurs
import org.spongepowered.api.world.explosion.Explosion; //导入依赖的package包/类
@Listener
public void onExplosionOccurs(ExplosionEvent.Detonate evt) {
ExplosionOccursScriptEvent event = (ExplosionOccursScriptEvent) clone();
event.internal = evt;
event.location = new LocationTag(evt.getExplosion().getLocation());
ListTag locs = new ListTag();
for (Location<World> loc : evt.getAffectedLocations()) {
locs.getInternal().add(new LocationTag(loc));
}
event.blocks = locs;
ListTag ents = new ListTag();
for (Entity ent : evt.getEntities()) {
ents.getInternal().add(new EntityTag(ent));
}
event.entities = ents;
Explosion exp = evt.getExplosion();
MapTag data = new MapTag();
data.getInternal().put("radius", new NumberTag(exp.getRadius()));
data.getInternal().put("fire", new BooleanTag(exp.canCauseFire()));
data.getInternal().put("break_blocks", new BooleanTag(exp.shouldBreakBlocks()));
data.getInternal().put("damage_entities", new BooleanTag(exp.shouldDamageEntities()));
data.getInternal().put("smoke", new BooleanTag(exp.shouldPlaySmoke()));
event.explosion_data = data;
event.cancelled = evt.isCancelled();
event.run();
evt.setCancelled(event.cancelled);
}
开发者ID:DenizenScript,项目名称:Denizen2Sponge,代码行数:28,代码来源:ExplosionOccursScriptEvent.java
示例5: ExplosionView
import org.spongepowered.api.world.explosion.Explosion; //导入依赖的package包/类
public ExplosionView(Explosion value) {
super(value);
this.causeFire = value.canCauseFire();
this.radius = value.getRadius();
this.breakBlocks = value.shouldBreakBlocks();
this.damageEntities = value.shouldDamageEntities();
this.playSmoke = value.shouldPlaySmoke();
}
开发者ID:Valandur,项目名称:Web-API,代码行数:10,代码来源:ExplosionView.java
示例6: onEntityExplosionPre
import org.spongepowered.api.world.explosion.Explosion; //导入依赖的package包/类
@Listener(order = Order.FIRST, beforeModifications = true)
public void onEntityExplosionPre(ExplosionEvent.Pre event) {
if (!GPFlags.EXPLOSION || !GriefPreventionPlugin.instance.claimsEnabledForWorld(event.getTargetWorld().getProperties())) {
return;
}
GPTimings.ENTITY_EXPLOSION_PRE_EVENT.startTimingIfSync();
Location<World> location = event.getExplosion().getLocation();
GPClaim claim = GriefPreventionPlugin.instance.dataStore.getClaimAt(location);
User user = CauseContextHelper.getEventUser(event);
Explosive explosive = null;
if (event.getExplosion() instanceof Explosion) {
explosive = ((Explosion) event.getExplosion()).getSourceExplosive().orElse(null);
}
if (explosive != null) {
Entity entity = (Entity) explosive;
if (user == null) {
UUID uuid = entity.getCreator().orElse(null);
if (uuid != null) {
user = GriefPreventionPlugin.getOrCreateUser(uuid);
}
}
if(GPPermissionHandler.getClaimPermission(event, location, claim, GPPermissions.EXPLOSION, entity, location, user, true) == Tristate.FALSE) {
event.setCancelled(true);
GPTimings.ENTITY_EXPLOSION_PRE_EVENT.stopTimingIfSync();
return;
}
}
GPTimings.ENTITY_EXPLOSION_PRE_EVENT.stopTimingIfSync();
}
开发者ID:MinecraftPortCentral,项目名称:GriefPrevention,代码行数:36,代码来源:EntityEventHandler.java
示例7: onBlockStartBurn
import org.spongepowered.api.world.explosion.Explosion; //导入依赖的package包/类
@Listener(order = Order.FIRST, beforeModifications = true)
public void onBlockStartBurn(IgniteEntityEvent e){
Entity b = e.getTargetEntity();
Cause ignit = e.getCause();
if (b == null){
return;
}
RedProtect.get().logger.debug("blocks","Is BlockIgniteEvent event. Canceled? " + e.isCancelled());
Region r = RedProtect.get().rm.getTopRegion(b.getLocation());
if (r != null && !r.canFire()){
if (ignit.first(Player.class).isPresent()){
Player p = ignit.first(Player.class).get();
if (!r.canBuild(p)){
RPLang.sendMessage(p, "blocklistener.region.cantplace");
e.setCancelled(true);
return;
}
} else {
e.setCancelled(true);
return;
}
if (ignit.first(BlockSnapshot.class).isPresent() && (ignit.first(BlockSnapshot.class).get().getState().getType().equals(BlockTypes.FIRE) || ignit.first(BlockSnapshot.class).get().getState().getType().getName().contains("lava"))){
e.setCancelled(true);
return;
}
if (ignit.first(Lightning.class).isPresent() || ignit.first(Explosion.class).isPresent() || ignit.first(Fireball.class).isPresent()){
e.setCancelled(true);
}
}
}
开发者ID:FabioZumbi12,项目名称:RedProtect,代码行数:35,代码来源:RPBlockListener.java
示例8: apply
import org.spongepowered.api.world.explosion.Explosion; //导入依赖的package包/类
@Override
public Optional<Instruction<DamagedCondition, Boss<Zombie, CatacombsBossDetail>>> apply(
DamagedCondition damagedCondition, Boss<Zombie, CatacombsBossDetail> zombieCatacombsBossDetailBoss
) {
CatacombsBossDetail detail = zombieCatacombsBossDetailBoss.getDetail();
CatacombsInstance inst = detail.getZone();
Zombie boss = zombieCatacombsBossDetailBoss.getTargetEntity().get();
if (activate(detail)) {
List<Entity> arrows = VelocityEntitySpawner.sendRadial(
EntityTypes.TIPPED_ARROW,
boss,
Cause.source(SpawnCause.builder().type(SpawnTypes.PROJECTILE).build()).build()
);
Task.builder().execute(() -> {
for (Entity arrow : arrows) {
Location<World> target = arrow.getLocation();
target.getExtent().triggerExplosion(
Explosion.builder()
.location(target)
.radius(explosionStrength(detail))
.canCauseFire(allowFire(detail))
.shouldBreakBlocks(allowBlockBreak(detail))
.shouldDamageEntities(true)
.build(),
Cause.source(SkreePlugin.container()).owner(boss).build()
);
}
}).delay(getDelay(detail), TimeUnit.SECONDS).submit(SkreePlugin.inst());
}
return Optional.empty();
}
开发者ID:Skelril,项目名称:Skree,代码行数:35,代码来源:ExplosiveArrowBarrage.java
示例9: dabombDetonate
import org.spongepowered.api.world.explosion.Explosion; //导入依赖的package包/类
public void dabombDetonate(double percentEffectiveness) {
ZoneBoundingBox dabombRG = getRegion(FreakyFourBoss.DA_BOMB);
Vector3i min = dabombRG.getMinimumPoint();
Vector3i max = dabombRG.getMaximumPoint();
int minX = min.getX();
int minY = min.getY();
int minZ = min.getZ();
int maxX = max.getX();
int maxZ = max.getZ();
int dmgFact = (int) Math.max(3, percentEffectiveness * config.daBombTNTStrength);
for (int x = minX; x < maxX; ++x) {
for (int z = minZ; z < maxZ; ++z) {
if (Probability.getChance(config.daBombTNT)) {
getRegion().getExtent().triggerExplosion(
Explosion.builder()
.location(new Location<>(getRegion().getExtent(), new Vector3d(x, minY, z)))
.radius(dmgFact)
.canCauseFire(false)
.shouldDamageEntities(true)
.build(),
Cause.source(SkreePlugin.container()).build()
);
}
}
}
}
开发者ID:Skelril,项目名称:Skree,代码行数:31,代码来源:FreakyFourInstance.java
示例10: onBlockDamage
import org.spongepowered.api.world.explosion.Explosion; //导入依赖的package包/类
@Listener
public void onBlockDamage(ExplosionEvent.Pre event, @First Entity cause)
{
if (this.handleEntity(cause))
{
event.setExplosion(Explosion.builder().from(event.getExplosion()).shouldBreakBlocks(false).shouldDamageEntities(false).build());
}
}
开发者ID:CubeEngine,项目名称:modules-extra,代码行数:9,代码来源:ThrowCommands.java
示例11: onEntityExplode
import org.spongepowered.api.world.explosion.Explosion; //导入依赖的package包/类
@Listener
public void onEntityExplode(final ExplosionEvent.Pre event, @First PrimedTNT cause)
{
if (noBlockDamageSet.contains(cause))
{
noBlockDamageSet.remove(cause);
event.setExplosion(Explosion.builder().from(event.getExplosion())
.shouldBreakBlocks(false)
.shouldDamageEntities(false).build());
}
}
开发者ID:CubeEngine,项目名称:modules-extra,代码行数:12,代码来源:NukeCommand.java
示例12: createExplosion
import org.spongepowered.api.world.explosion.Explosion; //导入依赖的package包/类
@Override
public boolean createExplosion(Location loc, float power) {
Explosion explosion = Explosion.builder()
.world(((PoreWorld) loc.getWorld()).getHandle())
.origin(LocationConverter.toVector3d(loc))
.radius(power)
.build();
explosion.getWorld().triggerExplosion(explosion);
return true; // TODO
}
开发者ID:LapisBlue,项目名称:Pore,代码行数:12,代码来源:PoreWorld.java
示例13: triggerExplosion
import org.spongepowered.api.world.explosion.Explosion; //导入依赖的package包/类
@Override
public void triggerExplosion(Explosion explosion) {
// TODO Auto-generated method stub
}
开发者ID:LanternPowered,项目名称:LanternServer,代码行数:5,代码来源:LanternWorld.java
示例14: onProjectileHit
import org.spongepowered.api.world.explosion.Explosion; //导入依赖的package包/类
@Listener
public void onProjectileHit(CollideEvent.Impact event, @First Entity entity) {
Optional<JungleRaidInstance> optInst = manager.getApplicableZone(entity);
if (!optInst.isPresent()) {
return;
}
JungleRaidInstance inst = optInst.get();
if (inst.getState() != JungleRaidState.IN_PROGRESS) {
return;
}
int explosionSize = 2;
if (entity.getType() == EntityTypes.TIPPED_ARROW) {
if (inst.isFlagEnabled(JungleRaidFlag.TORMENT_ARROWS)) {
ProjectileSource shooter = ((Arrow) entity).getShooter();
CuboidContainmentPredicate predicate = new CuboidContainmentPredicate(entity.getLocation().getPosition(), 4, 4, 4);
for (Entity e : entity.getNearbyEntities(en -> predicate.test(en.getLocation().getPosition()))) {
if (e.equals(shooter)) {
continue;
}
if (e instanceof Living && shooter instanceof Living) {
e.damage(1, IndirectEntityDamageSource.builder().type(
DamageTypes.PROJECTILE
).entity(entity).proxySource((Living) shooter).build());
if (Probability.getChance(5)) {
EntityHealthUtil.heal((Living) shooter, 1);
}
}
}
}
if (inst.isFlagEnabled(JungleRaidFlag.EXPLOSIVE_ARROWS)) {
if (inst.isFlagEnabled(JungleRaidFlag.SUPER)) {
explosionSize = 4;
}
} else {
return;
}
}
if (entity instanceof Snowball) {
if (inst.isFlagEnabled(JungleRaidFlag.GRENADES)) {
if (inst.isFlagEnabled(JungleRaidFlag.SUPER)) {
explosionSize = 10;
} else {
explosionSize = 6;
}
} else {
return;
}
}
if (entity instanceof ThrownPotion) {
return;
}
entity.getLocation().getExtent().triggerExplosion(
Explosion.builder()
.radius(explosionSize)
.location(entity.getLocation())
.shouldDamageEntities(true)
.shouldBreakBlocks(true)
.build(),
Cause.source(SkreePlugin.container()).build()
);
}
开发者ID:Skelril,项目名称:Skree,代码行数:70,代码来源:JungleRaidEffectListener.java
示例15: setYield
import org.spongepowered.api.world.explosion.Explosion; //导入依赖的package包/类
@Override
public void setYield(float yield) {
getHandle().setExplosion(Explosion.builder().from(getHandle().getExplosion()).radius(yield).build());
}
开发者ID:LapisBlue,项目名称:Pore,代码行数:5,代码来源:PoreEntityExplodeEvent.java
示例16: triggerExplosion
import org.spongepowered.api.world.explosion.Explosion; //导入依赖的package包/类
@Override public void triggerExplosion(Explosion explosion) {
}
开发者ID:InspireNXE,项目名称:Pulse,代码行数:4,代码来源:ServerWorld.java
注:本文中的org.spongepowered.api.world.explosion.Explosion类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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