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Java Colour类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Java中codechicken.lib.colour.Colour的典型用法代码示例。如果您正苦于以下问题:Java Colour类的具体用法?Java Colour怎么用?Java Colour使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



Colour类属于codechicken.lib.colour包,在下文中一共展示了Colour类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。

示例1: renderPearl

import codechicken.lib.colour.Colour; //导入依赖的package包/类
public static void renderPearl(CCRenderState ccrs, Vector3 pos, WirelessPart p) {
    GlStateManager.pushMatrix();

    pos.translation().glApply();
    p.rotationT().at(center).glApply();
    p.getPearlPos().translation().glApply();
    p.getPearlRotation().glApply();
    new Scale(p.getPearlScale()).glApply();
    float light = 1;
    if (p.tile() != null) {
        GlStateManager.rotate((float) (p.getPearlSpin() * MathHelper.todeg), 0, 1, 0);
        light = p.getPearlLight();
    }

    GlStateManager.disableLighting();
    ccrs.reset();
    TextureUtils.changeTexture("wrcbe:textures/hedronmap.png");
    ccrs.pullLightmap();
    ccrs.colour = Colour.packRGBA(light, light, light, 1);
    ccrs.startDrawing(4, DefaultVertexFormats.POSITION_TEX_NORMAL);
    CCModelLibrary.icosahedron4.render(ccrs);
    ccrs.draw();
    GlStateManager.enableLighting();

    GlStateManager.popMatrix();
}
 
开发者ID:TheCBProject,项目名称:WirelessRedstone,代码行数:27,代码来源:RenderWireless.java


示例2: getColourRGB

import codechicken.lib.colour.Colour; //导入依赖的package包/类
public Colour getColourRGB(Colour defaultvalue)
{
    if(value == null)
    {
        setColourRGB(defaultvalue);
    }
    try
    {
        return getColourRGB();
    }
    catch(NumberFormatException nfe)
    {
        setColourRGB(defaultvalue);
        return getColourRGB();
    }
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:17,代码来源:ConfigTag.java


示例3: buildQuad

import codechicken.lib.colour.Colour; //导入依赖的package包/类
public static BakedQuad buildQuad(VertexFormat format, TextureAtlasSprite sprite, EnumFacing face, Colour colour, UVTransformation t, Vertex5 v1, Vertex5 v2, Vertex5 v3, Vertex5 v4) {
    UnpackedBakedQuad.Builder builder = new UnpackedBakedQuad.Builder(format);
    builder.setQuadTint(-1);
    builder.setQuadOrientation(face);
    builder.setTexture(sprite);

    t.apply(v1.uv);
    t.apply(v2.uv);
    t.apply(v3.uv);
    t.apply(v4.uv);
    putVertex(builder, format, face, v1, colour);
    putVertex(builder, format, face, v2, colour);
    putVertex(builder, format, face, v3, colour);
    putVertex(builder, format, face, v4, colour);

    return copyQuad(builder.build());
}
 
开发者ID:TheCBProject,项目名称:CodeChickenLib,代码行数:18,代码来源:VertexDataUtils.java


示例4: putVertex

import codechicken.lib.colour.Colour; //导入依赖的package包/类
private static void putVertex(UnpackedBakedQuad.Builder builder, VertexFormat format, EnumFacing face, Vertex5 vert, Colour colour) {
    for (int e = 0; e < format.getElementCount(); e++) {
        VertexFormatElement element = format.getElement(e);
        switch (element.getUsage()) {

            case POSITION:
                Vector3 vec = vert.vec;
                builder.put(e, (float) vec.x, (float) vec.y, (float) vec.z, 1);
                break;
            case NORMAL:
                builder.put(e, face.getFrontOffsetX(), face.getFrontOffsetY(), face.getFrontOffsetZ(), 0);
                break;
            case COLOR:
                builder.put(e, (colour.r & 0xFF) / 255F, (colour.g & 0xFF) / 255F, (colour.b & 0xFF) / 255F, (colour.a & 0xFF) / 255F);
                break;
            case UV:
                UV uv = vert.uv;
                builder.put(e, (float) uv.u, (float) uv.v, 0, 1);
                break;
            default:
                builder.put(e);
                break;
        }
    }
}
 
开发者ID:TheCBProject,项目名称:CodeChickenLib,代码行数:26,代码来源:VertexDataUtils.java


示例5: drawLine

import codechicken.lib.colour.Colour; //导入依赖的package包/类
public static void drawLine(int x1, int y1, int x2, int y2, float thickness, int colour) {
    GlStateManager.glLineWidth(thickness);
    GlStateManager.disableTexture2D();
    GlStateManager.enableBlend();
    GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
    Colour.glColourARGB(colour);

    Tessellator tess = Tessellator.getInstance();
    BufferBuilder vb = tess.getBuffer();
    vb.begin(GL11.GL_LINE_STRIP, DefaultVertexFormats.POSITION);
    vb.pos(x1, y1, gui.getZLevel()).endVertex();
    vb.pos(x2, y2, gui.getZLevel()).endVertex();
    tess.draw();

    GlStateManager.resetColor();
    GlStateManager.disableBlend();
    GlStateManager.enableTexture2D();
}
 
开发者ID:TheCBProject,项目名称:CodeChickenLib,代码行数:19,代码来源:GuiDraw.java


示例6: render

import codechicken.lib.colour.Colour; //导入依赖的package包/类
public static void render(double x, double y, double z, Colour colour, double s, double u1, double v1, double u2, double v2) {
    x -= Particle.interpPosX;
    y -= Particle.interpPosY;
    z -= Particle.interpPosZ;

    float par3 = ActiveRenderInfo.getRotationX();
    float par4 = ActiveRenderInfo.getRotationXZ();
    float par5 = ActiveRenderInfo.getRotationZ();
    float par6 = ActiveRenderInfo.getRotationYZ();
    float par7 = ActiveRenderInfo.getRotationXY();

    VertexBuffer b = Tessellator.getInstance().getBuffer();
    b.pos((x - par3 * s - par6 * s), (y - par4 * s), (z - par5 * s - par7 * s)).tex(u2, v2).color(colour.r & 0xFF, colour.g & 0xFF, colour.b & 0xFF, colour.a & 0xFF).endVertex();
    b.pos((x - par3 * s + par6 * s), (y + par4 * s), (z - par5 * s + par7 * s)).tex(u2, v1).color(colour.r & 0xFF, colour.g & 0xFF, colour.b & 0xFF, colour.a & 0xFF).endVertex();
    b.pos((x + par3 * s + par6 * s), (y + par4 * s), (z + par5 * s + par7 * s)).tex(u1, v1).color(colour.r & 0xFF, colour.g & 0xFF, colour.b & 0xFF, colour.a & 0xFF).endVertex();
    b.pos((x + par3 * s - par6 * s), (y - par4 * s), (z + par5 * s - par7 * s)).tex(u1, v2).color(colour.r & 0xFF, colour.g & 0xFF, colour.b & 0xFF, colour.a & 0xFF).endVertex();
}
 
开发者ID:TheCBProject,项目名称:Translocators,代码行数:18,代码来源:RenderParticle.java


示例7: renderItem

import codechicken.lib.colour.Colour; //导入依赖的package包/类
public void renderItem(int metadata)
{
	TextureUtils.bindAtlas(0);
	CCRenderState.reset();
	CCRenderState.startDrawing();
	CCRenderState.hasColour = true;
	EnumColor c = EnumColor.DYES[metadata];

	Colour colour = new ColourRGBA(c.getColor(0), c.getColor(1), c.getColor(2), 1);
	Colour white = new ColourRGBA(1.0, 1.0, 1.0, 1.0);
	
	for(int i = 4; i < 5; i++)
	{
		frameModels[i].render(new IconTransformation(icon), new ColourMultiplier(white.rgba()));
		lightModels[i].render(new IconTransformation(icon), new ColourMultiplier(colour.rgba()));
	}
	
	CCRenderState.draw();
}
 
开发者ID:Microsoft,项目名称:vsminecraft,代码行数:20,代码来源:RenderGlowPanel.java


示例8: getColour

import codechicken.lib.colour.Colour; //导入依赖的package包/类
public Colour getColour(int freq)
{
    if(RedstoneEther.get(true).isPlayerJammed(mc.player) || !RedstoneEther.get(true).canBroadcastOnFrequency(mc.player, freq))
        return colourJammed;
    
    return colourOff.copy().interpolate(colourOn, brightness[freq-1] / 64F);
}
 
开发者ID:TheCBProject,项目名称:WirelessRedstone,代码行数:8,代码来源:GuiWirelessSniffer.java


示例9: getBorder

import codechicken.lib.colour.Colour; //导入依赖的package包/类
public Colour getBorder(int freq)
{
    if(RedstoneEther.get(true).isPlayerJammed(mc.player) || !RedstoneEther.get(true).canBroadcastOnFrequency(mc.player, freq))
    {
        return borderJammed;
    }
    else if(RedstoneEther.get(true).getFreqColourId(freq) != -1)
    {
        return new ColourARGB(RedstoneEther.get(true).getFreqColour(freq));
    }
    else
    {
        return borderOff.copy().interpolate(borderOn, brightness[freq-1] / 64F);
    }
}
 
开发者ID:TheCBProject,项目名称:WirelessRedstone,代码行数:16,代码来源:GuiWirelessSniffer.java


示例10: getColour

import codechicken.lib.colour.Colour; //导入依赖的package包/类
@Override
public Colour getColour(int freq)
{
    if(RedstoneEther.get(true).isPlayerJammed(mc.player) || !RedstoneEther.get(true).canBroadcastOnFrequency(mc.player, freq))
        return colourJammed;

    if(RedstoneEther.get(true).isFreqPrivate(freq) && RedstoneEther.get(true).getFreqOwner(freq).equalsIgnoreCase(mc.player.getName()))
        return colourPOff.copy().interpolate(colourPOn, brightness[freq-1] / 64F);
        
    Colour colour = colourOff.copy().interpolate(colourOn, brightness[freq-1] / 64F);
    if(freq <= RedstoneEther.get(true).getLastPublicFrequency())
        colour.interpolate(colourJammed, 0.5);

    return colour;
}
 
开发者ID:TheCBProject,项目名称:WirelessRedstone,代码行数:16,代码来源:GuiPrivateSniffer.java


示例11: mergeTexturesWithColour

import codechicken.lib.colour.Colour; //导入依赖的package包/类
private static void mergeTexturesWithColour(ColourARGB texcolour) {
    for (int i = 0; i < 256; i++) {
        Colour colour;
        if (texGrad[i].a == 0) {
            colour = texRing[i];
        } else {
            colour = texGrad[i].copy().multiply(texcolour);
        }

        imageData[i] = colour.argb();
    }
}
 
开发者ID:TheCBProject,项目名称:WirelessRedstone,代码行数:13,代码来源:TriangTexManager.java


示例12: mergeTexturesWithColour

import codechicken.lib.colour.Colour; //导入依赖的package包/类
private static void mergeTexturesWithColour(Colour texcolour, boolean on) {
    for (int i = 0; i < 256; i++) {
        Colour colour;
        if (texGrad[i].a == 0) {
            colour = on ? texOn[i] : texOff[i];
        } else {
            colour = texGrad[i].copy().multiply(texcolour);
        }

        imageData[i] = colour.argb();
    }
}
 
开发者ID:TheCBProject,项目名称:WirelessRedstone,代码行数:13,代码来源:RemoteTexManager.java


示例13: loadTextureColours

import codechicken.lib.colour.Colour; //导入依赖的package包/类
public static Colour[] loadTextureColours(ResourceLocation resource) {
    int[] idata = loadTextureData(resource);
    Colour[] data = new Colour[idata.length];
    for (int i = 0; i < data.length; i++)
        data[i] = new ColourARGB(idata[i]);
    return data;
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:8,代码来源:TextureUtils.java


示例14: setColourRGB

import codechicken.lib.colour.Colour; //导入依赖的package包/类
public void setColourRGB(Colour c)
{
    String s = Long.toString(((long)c.rgb()) << 32 >>> 32, 16);
    while(s.length() < 6)
        s = "0"+s;
    setValue("0x"+s.toUpperCase());
}
 
开发者ID:4Space,项目名称:4Space-5,代码行数:8,代码来源:ConfigTag.java


示例15: apply

import codechicken.lib.colour.Colour; //导入依赖的package包/类
public TripleABC<Integer, Integer, ?> apply(LC lc, Colour colour) {
    float[] a = ao(lc.side);
    float f = (a[0] * lc.fa + a[1] * lc.fb + a[2] * lc.fc + a[3] * lc.fd);
    int[] b = brightness(lc.side);
    int finalColour = ColourRGBA.multiplyC(colour.rgba(), f);
    int finalBright = (int) (b[0] * lc.fa + b[1] * lc.fb + b[2] * lc.fc + b[3] * lc.fd) & 0xFF00FF;
    return new TripleABC<Integer, Integer, Object>(finalColour, finalBright, null);
}
 
开发者ID:TheCBProject,项目名称:CCTweaks,代码行数:9,代码来源:AOLightMatrix.java


示例16: put

import codechicken.lib.colour.Colour; //导入依赖的package包/类
@Override
public void put(int e, float... data) {
    VertexFormat format = getVertexFormat();

    VertexFormatElement fmte = format.getElement(e);
    switch (fmte.getUsage()) {
        case POSITION:
            ccrs.vert.vec.set(data).add(offset);
            break;
        case UV:
            if (fmte.getIndex() == 0) {
                ccrs.vert.uv.set(data[0], data[1]);
            } else {
                ccrs.brightness = (int) (data[1] * 0xFFFF / 2) << 16 | (int) (data[0] * 0xFFFF / 2);
            }
            break;
        case COLOR:
            ccrs.colour = Colour.packRGBA(data);
            break;
        case NORMAL:
            ccrs.normal.set(data);
            break;
        case PADDING:
            break;
        default:
            throw new UnsupportedOperationException("Generic vertex format element");
    }
    if (e == format.getElementCount() - 1) {
        ccrs.writeVert();
    }
}
 
开发者ID:TheCBProject,项目名称:CodeChickenLib,代码行数:32,代码来源:CCRSConsumer.java


示例17: loadTextureColours

import codechicken.lib.colour.Colour; //导入依赖的package包/类
public static Colour[] loadTextureColours(ResourceLocation resource) {
    int[] idata = loadTextureData(resource);
    Colour[] data = new Colour[idata.length];
    for (int i = 0; i < data.length; i++) {
        data[i] = new ColourARGB(idata[i]);
    }
    return data;
}
 
开发者ID:TheCBProject,项目名称:CodeChickenLib,代码行数:9,代码来源:TextureUtils.java


示例18: renderPart

import codechicken.lib.colour.Colour; //导入依赖的package包/类
public void renderPart(IIcon icon, CCModel cc, double x, double y, double z, Colour color)
{
	if(color != null)
	{
		cc.render(new Translation(x, y, z), new IconTransformation(icon), new ColourMultiplier(color.rgba()));
	}
	else {
		cc.render(new Translation(x, y, z), new IconTransformation(icon));
	}
}
 
开发者ID:Microsoft,项目名称:vsminecraft,代码行数:11,代码来源:RenderPartTransmitter.java


示例19: renderTransparency

import codechicken.lib.colour.Colour; //导入依赖的package包/类
public void renderTransparency(IIcon icon, CCModel cc, Colour color)
{
	if(color != null)
	{
		cc.render(new IconTransformation(icon), new ColourMultiplier(color.rgba()));
	}
	else {
		cc.render(new IconTransformation(icon));
	}
}
 
开发者ID:Microsoft,项目名称:vsminecraft,代码行数:11,代码来源:RenderPartTransmitter.java


示例20: renderStatic

import codechicken.lib.colour.Colour; //导入依赖的package包/类
public void renderStatic(PartGlowPanel panel)
{
	CCRenderState.reset();
	CCRenderState.setBrightness(panel.world(), panel.x(), panel.y(), panel.z());

	Colour colour = new ColourRGBA(panel.colour.getColor(0), panel.colour.getColor(1), panel.colour.getColor(2), 1);
	int side = panel.side.ordinal();
	
	frameModels[side].render(new Translation(panel.x(), panel.y(), panel.z()), new IconTransformation(icon));
	lightModels[side].render(new Translation(panel.x(), panel.y(), panel.z()), new IconTransformation(icon), new ColourMultiplier(colour.rgba()));
}
 
开发者ID:Microsoft,项目名称:vsminecraft,代码行数:12,代码来源:RenderGlowPanel.java



注:本文中的codechicken.lib.colour.Colour类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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