• 设为首页
  • 点击收藏
  • 手机版
    手机扫一扫访问
    迪恩网络手机版
  • 关注官方公众号
    微信扫一扫关注
    迪恩网络公众号

Java BlockEntityDataPacket类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Java中cn.nukkit.network.protocol.BlockEntityDataPacket的典型用法代码示例。如果您正苦于以下问题:Java BlockEntityDataPacket类的具体用法?Java BlockEntityDataPacket怎么用?Java BlockEntityDataPacket使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



BlockEntityDataPacket类属于cn.nukkit.network.protocol包,在下文中一共展示了BlockEntityDataPacket类的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。

示例1: spawnTo

import cn.nukkit.network.protocol.BlockEntityDataPacket; //导入依赖的package包/类
public void spawnTo(Player player) {
    if (this.closed) {
        return;
    }

    CompoundTag tag = this.getSpawnCompound();
    BlockEntityDataPacket pk = new BlockEntityDataPacket();
    pk.x = (int) this.x;
    pk.y = (int) this.y;
    pk.z = (int) this.z;
    try {
        pk.namedTag = NBTIO.write(tag, ByteOrder.LITTLE_ENDIAN, true);
    } catch (IOException e) {
        throw new RuntimeException(e);
    }
    player.dataPacket(pk);
}
 
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:18,代码来源:BlockEntitySpawnable.java


示例2: spawnTo

import cn.nukkit.network.protocol.BlockEntityDataPacket; //导入依赖的package包/类
public void spawnTo(Player player) {
    if (this.closed) {
        return;
    }

    CompoundTag tag = this.getSpawnCompound();
    BlockEntityDataPacket pk = new BlockEntityDataPacket();
    pk.x = (int) this.x;
    pk.y = (int) this.y;
    pk.z = (int) this.z;
    try {
        pk.namedTag = NBTIO.write(tag, ByteOrder.LITTLE_ENDIAN);
    } catch (IOException e) {
        throw new RuntimeException(e);
    }
    player.dataPacket(pk);
}
 
开发者ID:Creeperface01,项目名称:NukkitGT,代码行数:18,代码来源:BlockEntitySpawnable.java


示例3: onOpen

import cn.nukkit.network.protocol.BlockEntityDataPacket; //导入依赖的package包/类
@Override
  public void onOpen(Player who){
      this.holder = new WindowHolder(who.getFloorX(), who.getFloorY() - 3, who.getFloorZ(), this);
      WindowHolder holder = (WindowHolder) this.holder;
      UpdateBlockPacket pk = new UpdateBlockPacket();
      pk.records = new UpdateBlockPacket.Entry[]{new UpdateBlockPacket.Entry((int)holder.x, (int)holder.y, (int)holder.z, this.block, 0, UpdateBlockPacket.FLAG_ALL)};
      who.dataPacket(pk);
      CompoundTag c = new CompoundTag("")
          .putList(new ListTag<>("Items"))
          .putString("id", this.tile)
          .putInt("x", (int) holder.x)
          .putInt("y", (int) holder.y)
          .putInt("z", (int) holder.z);
      if(this.customName != ""){
          c.putString("CustomName", this.customName);
      }
try{
          BlockEntityDataPacket pk1 = new BlockEntityDataPacket();
          pk1.x = (int) holder.x;
          pk1.y = (int) holder.y;
          pk1.z = (int) holder.z;
          pk1.namedTag = NBTIO.write(c);
          who.dataPacket(pk1);
} catch(Exception e){
          who.getServer().getLogger().logException(e);
      }
      super.onOpen(who);
      this.sendContents(who);
  }
 
开发者ID:PrismarineMC,项目名称:MagmaBlock,代码行数:30,代码来源:WindowInventory.java


示例4: onOpen

import cn.nukkit.network.protocol.BlockEntityDataPacket; //导入依赖的package包/类
@Override
  public void onOpen(Player who) {
      super.onOpen(who);

      UpdateBlockPacket updateBlockPacket = new UpdateBlockPacket();

// Place a chest block
      Vector3 v = new Vector3(who.getFloorX(), who.getFloorY() + 5, who.getFloorZ());
spawnedFakeChestBlocks.put(who.getName().toLowerCase(), v.clone());
      updateBlockPacket.x = (int) v.x;
      updateBlockPacket.y = (int) v.y;
      updateBlockPacket.z = (int) v.z;
      updateBlockPacket.blockId = Item.CHEST;
      updateBlockPacket.blockData = 0;
      updateBlockPacket.flags = UpdateBlockPacket.FLAG_ALL_PRIORITY;
      who.dataPacket(updateBlockPacket);

// Place chest data packet
      BlockEntityDataPacket blockEntityDataPacket = new BlockEntityDataPacket();
      blockEntityDataPacket.x = (int) v.x;
      blockEntityDataPacket.y = (int) v.y;
      blockEntityDataPacket.z = (int) v.z;

      try {
          blockEntityDataPacket.namedTag = NBTIO.write(getSpawnCompound(v), ByteOrder.LITTLE_ENDIAN);
      } catch (IOException e) {
	throw new RuntimeException(e);
      }

      who.dataPacket(blockEntityDataPacket);

// Open the chest
      ContainerOpenPacket containerOpenPacket = new ContainerOpenPacket();
      containerOpenPacket.windowid = (byte) who.getWindowId(this);
      containerOpenPacket.type = (byte) this.getType().getNetworkType();

      containerOpenPacket.x = (int) v.x;
      containerOpenPacket.y = (int) v.y;
      containerOpenPacket.z = (int) v.z;

      who.dataPacket(containerOpenPacket);

      this.sendContents(who);
  }
 
开发者ID:rutgerkok,项目名称:Pokkit,代码行数:45,代码来源:NukkitCustomInventory.java



注:本文中的cn.nukkit.network.protocol.BlockEntityDataPacket类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


鲜花

握手

雷人

路过

鸡蛋
该文章已有0人参与评论

请发表评论

全部评论

专题导读
上一篇:
Java NativeStore类代码示例发布时间:2022-05-22
下一篇:
Java ExpImageNode类代码示例发布时间:2022-05-22
热门推荐
阅读排行榜

扫描微信二维码

查看手机版网站

随时了解更新最新资讯

139-2527-9053

在线客服(服务时间 9:00~18:00)

在线QQ客服
地址:深圳市南山区西丽大学城创智工业园
电邮:jeky_zhao#qq.com
移动电话:139-2527-9053

Powered by 互联科技 X3.4© 2001-2213 极客世界.|Sitemap