本文整理汇总了Java中net.minecraft.client.renderer.chunk.VisGraph类的典型用法代码示例。如果您正苦于以下问题:Java VisGraph类的具体用法?Java VisGraph怎么用?Java VisGraph使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
VisGraph类属于net.minecraft.client.renderer.chunk包,在下文中一共展示了VisGraph类的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: getVisibleFacings
import net.minecraft.client.renderer.chunk.VisGraph; //导入依赖的package包/类
private Set<EnumFacing> getVisibleFacings(BlockPos pos)
{
VisGraph visgraph = new VisGraph();
BlockPos blockpos = new BlockPos(pos.getX() >> 4 << 4, pos.getY() >> 4 << 4, pos.getZ() >> 4 << 4);
Chunk chunk = this.theWorld.getChunkFromBlockCoords(blockpos);
for (BlockPos.MutableBlockPos blockpos$mutableblockpos : BlockPos.getAllInBoxMutable(blockpos, blockpos.add(15, 15, 15)))
{
if (chunk.getBlockState(blockpos$mutableblockpos).isOpaqueCube())
{
visgraph.setOpaqueCube(blockpos$mutableblockpos);
}
}
return visgraph.getVisibleFacings(pos);
}
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:17,代码来源:RenderGlobal.java
示例2: getVisibleFacings
import net.minecraft.client.renderer.chunk.VisGraph; //导入依赖的package包/类
private Set<EnumFacing> getVisibleFacings(BlockPos pos)
{
VisGraph visgraph = new VisGraph();
BlockPos blockpos = new BlockPos(pos.getX() >> 4 << 4, pos.getY() >> 4 << 4, pos.getZ() >> 4 << 4);
Chunk chunk = this.theWorld.getChunkFromBlockCoords(blockpos);
for (BlockPos.MutableBlockPos blockpos$mutableblockpos : BlockPos.getAllInBoxMutable(blockpos, blockpos.add(15, 15, 15)))
{
if (chunk.getBlock(blockpos$mutableblockpos).isOpaqueCube())
{
visgraph.func_178606_a(blockpos$mutableblockpos);
}
}
return visgraph.func_178609_b(pos);
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:16,代码来源:RenderGlobal.java
示例3: getVisibleFacings
import net.minecraft.client.renderer.chunk.VisGraph; //导入依赖的package包/类
private Set getVisibleFacings(BlockPos pos)
{
VisGraph visgraph = new VisGraph();
BlockPos blockpos = new BlockPos(pos.getX() >> 4 << 4, pos.getY() >> 4 << 4, pos.getZ() >> 4 << 4);
Chunk chunk = this.theWorld.getChunkFromBlockCoords(blockpos);
for (BlockPos.MutableBlockPos blockpos$mutableblockpos : BlockPos.getAllInBoxMutable(blockpos, blockpos.add(15, 15, 15)))
{
if (chunk.getBlock(blockpos$mutableblockpos).isOpaqueCube())
{
visgraph.func_178606_a(blockpos$mutableblockpos);
}
}
return visgraph.func_178609_b(pos);
}
开发者ID:SkidJava,项目名称:BaseClient,代码行数:16,代码来源:RenderGlobal.java
示例4: getVisibleFacings
import net.minecraft.client.renderer.chunk.VisGraph; //导入依赖的package包/类
private Set<EnumFacing> getVisibleFacings(BlockPos pos)
{
VisGraph visgraph = new VisGraph();
BlockPos blockpos = new BlockPos(pos.getX() >> 4 << 4, pos.getY() >> 4 << 4, pos.getZ() >> 4 << 4);
Chunk chunk = this.theWorld.getChunkFromBlockCoords(blockpos);
for (BlockPos.MutableBlockPos blockpos$mutableblockpos : BlockPos.getAllInBoxMutable(blockpos, blockpos.add(15, 15, 15)))
{
if (chunk.getBlockState(blockpos$mutableblockpos).isOpaqueCube())
{
visgraph.setOpaqueCube(blockpos$mutableblockpos);
}
}
return visgraph.getVisibleFacings(pos);
}
开发者ID:sudofox,项目名称:Backmemed,代码行数:16,代码来源:RenderGlobal.java
示例5: getVisibleFacings
import net.minecraft.client.renderer.chunk.VisGraph; //导入依赖的package包/类
private Set<EnumFacing> getVisibleFacings(BlockPos pos) {
VisGraph visibility = new VisGraph();
BlockPos cornerPos = new BlockPos(pos.getX() >> 4 << 4, pos.getY() >> 4 << 4, pos.getZ() >> 4 << 4);
Chunk chunk = this.blockSystem.getChunkFromBlockCoords(cornerPos);
for (BlockPos.MutableBlockPos blockPos : BlockPos.getAllInBoxMutable(cornerPos, cornerPos.add(15, 15, 15))) {
if (chunk.getBlockState(blockPos).isOpaqueCube()) {
visibility.setOpaqueCube(blockPos);
}
}
return visibility.getVisibleFacings(pos);
}
开发者ID:gegy1000,项目名称:BlockSystems,代码行数:12,代码来源:BlockSystemRenderer.java
示例6: ComputeVisibilityEvent
import net.minecraft.client.renderer.chunk.VisGraph; //导入依赖的package包/类
public ComputeVisibilityEvent(VisGraph visGraph, SetVisibility setVisibility) {
this.visGraph = visGraph;
this.setVisibility = setVisibility;
}
开发者ID:fr1kin,项目名称:ForgeHax,代码行数:5,代码来源:ComputeVisibilityEvent.java
示例7: getVisGraph
import net.minecraft.client.renderer.chunk.VisGraph; //导入依赖的package包/类
public VisGraph getVisGraph() {
return visGraph;
}
开发者ID:fr1kin,项目名称:ForgeHax,代码行数:4,代码来源:ComputeVisibilityEvent.java
示例8: rebuildChunk
import net.minecraft.client.renderer.chunk.VisGraph; //导入依赖的package包/类
@Override
public void rebuildChunk(float x, float y, float z, ChunkCompileTaskGenerator generator)
{
CompiledChunk compiledchunk = new CompiledChunk();
BlockPos blockpos = this.position;
BlockPos blockpos1 = blockpos.add(15, 15, 15);
generator.getLock().lock();
RegionRenderCache regionrendercache;
try
{
if (generator.getStatus() != ChunkCompileTaskGenerator.Status.COMPILING)
{
return;
}
regionrendercache = new RegionRenderCacheBlocksteps(this.world, blockpos.add(-1, -1, -1), blockpos1.add(1, 1, 1), 1);
generator.setCompiledChunk(compiledchunk);
}
finally
{
generator.getLock().unlock();
}
VisGraph visgraph = new VisGraph();
Minecraft mc = Minecraft.getMinecraft();
if (!regionrendercache.extendedLevelsInChunkCache())
{
++renderChunksUpdated;
Iterator iterator = BlockPos.getAllInBoxMutable(blockpos, blockpos1).iterator();
while (iterator.hasNext())
{
BlockPos.MutableBlockPos mutableblockpos = (BlockPos.MutableBlockPos)iterator.next();
IBlockState iblockstate = regionrendercache.getBlockState(mutableblockpos);
Block block = iblockstate.getBlock();
if(Blocksteps.config.mapType == 2)
{
synchronized(Blocksteps.eventHandler.threadCrawlBlocks.surface)
{
renderBlock(mutableblockpos, iblockstate, block, visgraph, regionrendercache, generator, compiledchunk, blockpos, mc);
}
}
else
{
renderBlock(mutableblockpos, iblockstate, block, visgraph, regionrendercache, generator, compiledchunk, blockpos, mc);
}
}
BlockRenderLayer[] aenumworldblocklayer = BlockRenderLayer.values();
int j = aenumworldblocklayer.length;
for (int k = 0; k < j; ++k)
{
BlockRenderLayer enumworldblocklayer = aenumworldblocklayer[k];
if (compiledchunk.isLayerStarted(enumworldblocklayer))
{
this.postRenderBlocks(enumworldblocklayer, x, y, z, generator.getRegionRenderCacheBuilder().getWorldRendererByLayer(enumworldblocklayer), compiledchunk);
}
}
}
compiledchunk.setVisibility(visgraph.computeVisibility());
}
开发者ID:iChun,项目名称:Blocksteps,代码行数:69,代码来源:ListedRenderChunkBlocksteps.java
示例9: renderBlock
import net.minecraft.client.renderer.chunk.VisGraph; //导入依赖的package包/类
public void renderBlock(BlockPos.MutableBlockPos mutableblockpos, IBlockState iblockstate, Block block, VisGraph visgraph, RegionRenderCache regionrendercache, ChunkCompileTaskGenerator generator, CompiledChunk compiledchunk, BlockPos blockpos, Minecraft mc)
{
boolean hasBlock = ChunkStore.contains(mutableblockpos) || Blocksteps.config.mapType == 3 || Blocksteps.config.mapType == 4;
if (block.isOpaqueCube())
{
visgraph.func_178606_a(mutableblockpos);
}
if (hasBlock && block.hasTileEntity(iblockstate))
{
TileEntity tileentity = regionrendercache.getTileEntity(new BlockPos(mutableblockpos));
if (tileentity != null && TileEntityRendererDispatcher.instance.hasSpecialRenderer(tileentity))
{
compiledchunk.addTileEntity(tileentity);
}
}
for(BlockRenderLayer enumworldblocklayer1 : BlockRenderLayer.values()) {
if(!block.canRenderInLayer(enumworldblocklayer1)) continue;
net.minecraftforge.client.ForgeHooksClient.setRenderLayer(enumworldblocklayer1);
int i = enumworldblocklayer1.ordinal();
if (block.getDefaultState().getRenderType() != EnumBlockRenderType.INVISIBLE)
{
WorldRenderer worldrenderer = generator.getRegionRenderCacheBuilder().getWorldRendererByLayerId(i);
if (!compiledchunk.isLayerStarted(enumworldblocklayer1))
{
compiledchunk.setLayerStarted(enumworldblocklayer1);
this.preRenderBlocks(worldrenderer, blockpos);
}
if (hasBlock && mc.getBlockRendererDispatcher().renderBlock(iblockstate, mutableblockpos, regionrendercache, worldrenderer))
{
compiledchunk.setLayerUsed(enumworldblocklayer1);
}
}
}
}
开发者ID:iChun,项目名称:Blocksteps,代码行数:42,代码来源:ListedRenderChunkBlocksteps.java
注:本文中的net.minecraft.client.renderer.chunk.VisGraph类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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