本文整理汇总了Java中net.minecraft.block.BlockWorkbench类的典型用法代码示例。如果您正苦于以下问题:Java BlockWorkbench类的具体用法?Java BlockWorkbench怎么用?Java BlockWorkbench使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
BlockWorkbench类属于net.minecraft.block包,在下文中一共展示了BlockWorkbench类的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: onItemRightClick
import net.minecraft.block.BlockWorkbench; //导入依赖的package包/类
@Override
public ItemStack onItemRightClick(ItemStack stack, World world, EntityPlayer player)
{
ItemPortableCrafting item = (ItemPortableCrafting) player.getHeldItem().getItem();
if (!world.isRemote)
{
if (!player.isSneaking())
{
if (item.type == 0)
{
player.displayGui(new BlockWorkbench.InterfaceCraftingTable(world, player.getPosition()));
}
}
}
return stack;
}
开发者ID:MinestrapTeam,项目名称:Minestrappolation-4,代码行数:18,代码来源:ItemPortableCrafting.java
示例2: shouldEat
import net.minecraft.block.BlockWorkbench; //导入依赖的package包/类
private boolean shouldEat()
{
// check hunger
if(!WMinecraft.getPlayer().canEat(false))
return false;
// check screen
if(!ignoreScreen.isChecked() && mc.currentScreen != null)
return false;
// check for clickable objects
if(mc.currentScreen == null && mc.objectMouseOver != null)
{
// clickable entities
Entity entity = mc.objectMouseOver.entityHit;
if(entity instanceof EntityVillager
|| entity instanceof EntityTameable)
return false;
// clickable blocks
BlockPos pos = mc.objectMouseOver.getBlockPos();
if(pos != null)
{
Block block =
WMinecraft.getWorld().getBlockState(pos).getBlock();
if(block instanceof BlockContainer
|| block instanceof BlockWorkbench)
return false;
}
}
return true;
}
开发者ID:Wurst-Imperium,项目名称:Wurst-MC-1.12,代码行数:34,代码来源:AutoEatMod.java
示例3: CustomBlockProcessingHandled
import net.minecraft.block.BlockWorkbench; //导入依赖的package包/类
@Override
protected Boolean CustomBlockProcessingHandled(StructureConfiguration configuration, BuildBlock block, World world, BlockPos originalPos,
EnumFacing assumedNorth, Block foundBlock, IBlockState blockState, EntityPlayer player)
{
HouseConfiguration houseConfig = (HouseConfiguration) configuration;
if ((!houseConfig.addBed && foundBlock instanceof BlockBed) || (!houseConfig.addChest && foundBlock instanceof BlockChest)
|| (!houseConfig.addTorches && foundBlock instanceof BlockTorch)
|| (!houseConfig.addCraftingTable && (foundBlock instanceof BlockWorkbench || foundBlock instanceof BlockFurnace)))
{
// Don't place the block, returning true means that this has been
// "handled"
return true;
}
if (foundBlock instanceof BlockFurnace)
{
this.furnacePosition = block.getStartingPosition().getRelativePosition(
originalPos,
this.getClearSpace().getShape().getDirection(),
configuration.houseFacing);
}
else if (foundBlock instanceof BlockTrapDoor && houseConfig.addMineShaft)
{
// The trap door will still be added, but the mine shaft may not be
// built.
this.trapDoorPosition = block.getStartingPosition().getRelativePosition(
originalPos,
this.getClearSpace().getShape().getDirection(),
configuration.houseFacing);
}
else if (foundBlock instanceof BlockChest && this.chestPosition == null)
{
this.chestPosition = block.getStartingPosition().getRelativePosition(
originalPos,
this.getClearSpace().getShape().getDirection(),
configuration.houseFacing);
}
else if (foundBlock instanceof BlockStandingSign)
{
this.signPosition = block.getStartingPosition().getRelativePosition(
originalPos,
this.getClearSpace().getShape().getDirection(),
configuration.houseFacing);
}
if (foundBlock.getRegistryName().getResourceDomain().equals(Blocks.STAINED_GLASS.getRegistryName().getResourceDomain())
&& foundBlock.getRegistryName().getResourcePath().equals(Blocks.STAINED_GLASS.getRegistryName().getResourcePath()))
{
blockState = blockState.withProperty(BlockStainedGlass.COLOR, houseConfig.glassColor);
block.setBlockState(blockState);
this.priorityOneBlocks.add(block);
return true;
}
else if (foundBlock.getRegistryName().getResourceDomain().equals(Blocks.STAINED_GLASS_PANE.getRegistryName().getResourceDomain())
&& foundBlock.getRegistryName().getResourcePath().equals(Blocks.STAINED_GLASS_PANE.getRegistryName().getResourcePath()))
{
block.setBlockState(foundBlock.getStateFromMeta(houseConfig.glassColor.getMetadata()));
this.priorityOneBlocks.add(block);
return true;
}
return false;
}
开发者ID:Brian-Wuest,项目名称:MC-Prefab,代码行数:66,代码来源:StructureAlternateStart.java
示例4: execute
import net.minecraft.block.BlockWorkbench; //导入依赖的package包/类
@Override
public String execute(CommandSender sender, String[] params) throws CommandException {
EntityPlayerMP player = getSenderAsEntity(sender.getMinecraftISender(), EntityPlayerMP.class);
Entity entity = EntityUtils.traceEntity(player, 128D);
if (params.length == 0 && entity instanceof AbstractChestHorse) {
((AbstractChestHorse) entity).openGUI(player);
}
else if (params.length == 0 && entity instanceof EntityVillager) {
player.displayVillagerTradeGui((EntityVillager) entity);
}
else if (params.length == 0 && entity instanceof EntityMinecartContainer) {
player.displayGui((EntityMinecartContainer) entity);
}
else {
if (params.length == 0 || params.length > 2) {
BlockPos trace;
try {trace = params.length > 2 ? getCoordFromParams(sender.getMinecraftISender(), params, 0) : EntityUtils.traceBlock(player, 128D);}
catch (NumberFormatException nfe) {throw new CommandException("command.open.NAN", sender);}
if (trace == null)
throw new CommandException("command.open.noBlock", sender);
TileEntity te = sender.getWorld().getTileEntity(trace);
Block block = WorldUtils.getBlock(sender.getWorld(), trace);
if (te instanceof IInteractionObject)
player.displayGui((IInteractionObject) te);
else if (te instanceof IInventory)
player.displayGUIChest((IInventory) te);
else if (block == Blocks.ANVIL)
player.displayGui(new BlockAnvil.Anvil(sender.getWorld(), trace));
else if (block == Blocks.CRAFTING_TABLE)
player.displayGui(new BlockWorkbench.InterfaceCraftingTable(sender.getWorld(), trace));
else
throw new CommandException("command.open.invalidBlock", sender);
}
else if (params.length > 0) {
if (params[0].equalsIgnoreCase("enderchest"))
player.displayGUIChest(player.getInventoryEnderChest());
else if (params[0].equalsIgnoreCase("enchantment_table") || (params.length > 1 && params[0].equalsIgnoreCase("enchantment") && params[1].equalsIgnoreCase("table"))) {
final World w = sender.getWorld();
player.displayGui(new IInteractionObject() {
@Override public boolean hasCustomName() {return false;}
@Override public String getName() {return "container.enchant";}
@Override public ITextComponent getDisplayName() {return new TextComponentTranslation(this.getName());}
@Override public String getGuiID() {return "minecraft:enchanting_table";}
@Override public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn) {
return new ContainerEnchantment(playerInventory, w, BlockPos.ORIGIN);
}
});
this.allowedInteractions.put(player, player.openContainer);
}
else if (params[0].equalsIgnoreCase("anvil")) {
player.displayGui(new BlockAnvil.Anvil(sender.getWorld(), BlockPos.ORIGIN));
this.allowedInteractions.put(player, player.openContainer);
}
else if (params[0].equalsIgnoreCase("workbench") || params[0].equalsIgnoreCase("crafting_table") || (params.length > 1 && params[0].equalsIgnoreCase("crafting") && params[1].equalsIgnoreCase("table")) ) {
player.displayGui(new BlockWorkbench.InterfaceCraftingTable(sender.getWorld(), BlockPos.ORIGIN));
this.allowedInteractions.put(player, player.openContainer);
}
else if (params[0].equalsIgnoreCase("furnace") || params[0].equalsIgnoreCase("brewing_stand") || (params.length > 1 && params[0].equalsIgnoreCase("brewing") && params[1].equalsIgnoreCase("stand")))
throw new CommandException("command.open.cantOpenTEs", sender);
else
throw new CommandException("command.open.invalidContainer", sender, params[0]);
}
else throw new CommandException("command.generic.invalidUsage", sender, this.getCommandName());
}
return null;
}
开发者ID:MrNobody98,项目名称:morecommands,代码行数:74,代码来源:CommandOpen.java
注:本文中的net.minecraft.block.BlockWorkbench类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
请发表评论