本文整理汇总了Java中net.minecraft.network.play.server.S2EPacketCloseWindow类的典型用法代码示例。如果您正苦于以下问题:Java S2EPacketCloseWindow类的具体用法?Java S2EPacketCloseWindow怎么用?Java S2EPacketCloseWindow使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
S2EPacketCloseWindow类属于net.minecraft.network.play.server包,在下文中一共展示了S2EPacketCloseWindow类的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: closeScreen
import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
/**
* set current crafting inventory back to the 2x2 square
*/
public void closeScreen()
{
this.playerNetServerHandler.sendPacket(new S2EPacketCloseWindow(this.openContainer.windowId));
this.closeContainer();
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:9,代码来源:EntityPlayerMP.java
示例2: handleCloseWindow
import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
/**
* Resets the ItemStack held in hand and closes the window that is opened
*/
public void handleCloseWindow(S2EPacketCloseWindow packetIn)
{
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
this.gameController.thePlayer.closeScreenAndDropStack();
}
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:9,代码来源:NetHandlerPlayClient.java
示例3: handleCloseWindow
import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
/**
* Resets the ItemStack held in hand and closes the window that is opened
*/
public void handleCloseWindow(S2EPacketCloseWindow packetIn) {
PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
this.gameController.thePlayer.closeScreenAndDropStack();
}
开发者ID:SkidJava,项目名称:BaseClient,代码行数:8,代码来源:NetHandlerPlayClient.java
示例4: closeWindow
import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
@Override
public Packet closeWindow(int windowId) {
return new NeptunePacket(new S2EPacketCloseWindow(windowId));
}
开发者ID:NeptunePowered,项目名称:NeptuneCommon,代码行数:5,代码来源:NeptunePacketFactory.java
示例5: handleCloseWindow
import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
/**
* Resets the ItemStack held in hand and closes the window that is opened
*/
public void handleCloseWindow(S2EPacketCloseWindow p_147276_1_)
{
this.gameController.thePlayer.closeScreenNoPacket();
}
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:8,代码来源:NetHandlerPlayClient.java
示例6: closeWindow
import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
@Override
public Packet closeWindow(int windowId) {
return (Packet) new S2EPacketCloseWindow(windowId);
}
开发者ID:NeptunePowered,项目名称:NeptuneMod,代码行数:5,代码来源:NeptunePacketFactory.java
示例7: closeScreen
import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
public void closeScreen()
{
CraftEventFactory.handleInventoryCloseEvent(this); // CraftBukkit
this.playerNetServerHandler.sendPacket(new S2EPacketCloseWindow(this.openContainer.windowId));
this.closeContainer();
}
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:7,代码来源:EntityPlayerMP.java
示例8: handleCloseWindow
import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
public void handleCloseWindow(S2EPacketCloseWindow p_147276_1_)
{
this.gameController.thePlayer.closeScreenNoPacket();
}
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:5,代码来源:NetHandlerPlayClient.java
示例9: closeScreen
import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
public void closeScreen()
{
this.playerNetServerHandler.sendPacket(new S2EPacketCloseWindow(this.openContainer.windowId));
this.closeContainer();
}
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:6,代码来源:EntityPlayerMP.java
示例10: handleCloseWindow
import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
/**
* Resets the ItemStack held in hand and closes the window that is opened
*/
void handleCloseWindow(S2EPacketCloseWindow packetIn);
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:5,代码来源:INetHandlerPlayClient.java
示例11: handleCloseWindow
import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
/**
* Resets the ItemStack held in hand and closes the window that is opened
*/
void handleCloseWindow(S2EPacketCloseWindow var1);
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:5,代码来源:INetHandlerPlayClient.java
示例12: handleCloseWindow
import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
void handleCloseWindow(S2EPacketCloseWindow p_147276_1_);
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:2,代码来源:INetHandlerPlayClient.java
注:本文中的net.minecraft.network.play.server.S2EPacketCloseWindow类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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