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Java S2EPacketCloseWindow类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Java中net.minecraft.network.play.server.S2EPacketCloseWindow的典型用法代码示例。如果您正苦于以下问题:Java S2EPacketCloseWindow类的具体用法?Java S2EPacketCloseWindow怎么用?Java S2EPacketCloseWindow使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



S2EPacketCloseWindow类属于net.minecraft.network.play.server包,在下文中一共展示了S2EPacketCloseWindow类的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。

示例1: closeScreen

import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
/**
 * set current crafting inventory back to the 2x2 square
 */
public void closeScreen()
{
    this.playerNetServerHandler.sendPacket(new S2EPacketCloseWindow(this.openContainer.windowId));
    this.closeContainer();
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:9,代码来源:EntityPlayerMP.java


示例2: handleCloseWindow

import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
/**
 * Resets the ItemStack held in hand and closes the window that is opened
 */
public void handleCloseWindow(S2EPacketCloseWindow packetIn)
{
    PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
    this.gameController.thePlayer.closeScreenAndDropStack();
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:9,代码来源:NetHandlerPlayClient.java


示例3: handleCloseWindow

import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
/**
 * Resets the ItemStack held in hand and closes the window that is opened
 */
public void handleCloseWindow(S2EPacketCloseWindow packetIn) {
	PacketThreadUtil.checkThreadAndEnqueue(packetIn, this, this.gameController);
	this.gameController.thePlayer.closeScreenAndDropStack();
}
 
开发者ID:SkidJava,项目名称:BaseClient,代码行数:8,代码来源:NetHandlerPlayClient.java


示例4: closeWindow

import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
@Override
public Packet closeWindow(int windowId) {
    return new NeptunePacket(new S2EPacketCloseWindow(windowId));
}
 
开发者ID:NeptunePowered,项目名称:NeptuneCommon,代码行数:5,代码来源:NeptunePacketFactory.java


示例5: handleCloseWindow

import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
/**
 * Resets the ItemStack held in hand and closes the window that is opened
 */
public void handleCloseWindow(S2EPacketCloseWindow p_147276_1_)
{
    this.gameController.thePlayer.closeScreenNoPacket();
}
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:8,代码来源:NetHandlerPlayClient.java


示例6: closeWindow

import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
@Override
public Packet closeWindow(int windowId) {
    return (Packet) new S2EPacketCloseWindow(windowId);
}
 
开发者ID:NeptunePowered,项目名称:NeptuneMod,代码行数:5,代码来源:NeptunePacketFactory.java


示例7: closeScreen

import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
public void closeScreen()
{
    CraftEventFactory.handleInventoryCloseEvent(this); // CraftBukkit
    this.playerNetServerHandler.sendPacket(new S2EPacketCloseWindow(this.openContainer.windowId));
    this.closeContainer();
}
 
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:7,代码来源:EntityPlayerMP.java


示例8: handleCloseWindow

import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
public void handleCloseWindow(S2EPacketCloseWindow p_147276_1_)
{
    this.gameController.thePlayer.closeScreenNoPacket();
}
 
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:5,代码来源:NetHandlerPlayClient.java


示例9: closeScreen

import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
public void closeScreen()
{
    this.playerNetServerHandler.sendPacket(new S2EPacketCloseWindow(this.openContainer.windowId));
    this.closeContainer();
}
 
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:6,代码来源:EntityPlayerMP.java


示例10: handleCloseWindow

import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
/**
 * Resets the ItemStack held in hand and closes the window that is opened
 */
void handleCloseWindow(S2EPacketCloseWindow packetIn);
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:5,代码来源:INetHandlerPlayClient.java


示例11: handleCloseWindow

import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
/**
 * Resets the ItemStack held in hand and closes the window that is opened
 */
void handleCloseWindow(S2EPacketCloseWindow var1);
 
开发者ID:MinecraftModdedClients,项目名称:Resilience-Client-Source,代码行数:5,代码来源:INetHandlerPlayClient.java


示例12: handleCloseWindow

import net.minecraft.network.play.server.S2EPacketCloseWindow; //导入依赖的package包/类
void handleCloseWindow(S2EPacketCloseWindow p_147276_1_); 
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:2,代码来源:INetHandlerPlayClient.java



注:本文中的net.minecraft.network.play.server.S2EPacketCloseWindow类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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