本文整理汇总了Java中cn.nukkit.command.data.CommandDataVersions类的典型用法代码示例。如果您正苦于以下问题:Java CommandDataVersions类的具体用法?Java CommandDataVersions怎么用?Java CommandDataVersions使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
CommandDataVersions类属于cn.nukkit.command.data包,在下文中一共展示了CommandDataVersions类的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: generateCustomCommandData
import cn.nukkit.command.data.CommandDataVersions; //导入依赖的package包/类
/**
* Generates modified command data for the specified player
* for AvailableCommandsPacket.
*
* @return CommandData|null
*/
public CommandDataVersions generateCustomCommandData(Player player) {
if (!this.testPermission(player)) {
return null;
}
CommandData customData = this.commandData.clone();
customData.aliases = this.getAliases();
customData.description = player.getServer().getLanguage().translateString(this.getDescription());
customData.permission = player.hasPermission(this.getPermission()) ? "any" : "false";
this.commandParameters.forEach((key, par) -> {
CommandOverload overload = new CommandOverload();
overload.input.parameters = par;
customData.overloads.put(key, overload);
});
if (customData.overloads.size() == 0) customData.overloads.put("default", new CommandOverload());
CommandDataVersions versions = new CommandDataVersions();
versions.versions.add(customData);
return versions;
}
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:26,代码来源:Command.java
示例2: sendCommandData
import cn.nukkit.command.data.CommandDataVersions; //导入依赖的package包/类
public void sendCommandData() {
AvailableCommandsPacket pk = new AvailableCommandsPacket();
Map<String, CommandDataVersions> data = new HashMap<>();
int count = 0;
for (Command command : this.server.getCommandMap().getCommands().values()) {
if (!command.testPermissionSilent(this)) {
continue;
}
++count;
CommandDataVersions data0 = command.generateCustomCommandData(this);
data.put(command.getName(), data0);
}
if (count > 0) {
//TODO: structure checking
pk.commands = new Gson().toJson(data);
this.dataPacket(pk);
}
}
开发者ID:NycuRO,项目名称:Apollo-OLD,代码行数:19,代码来源:Player.java
示例3: sendCommandData
import cn.nukkit.command.data.CommandDataVersions; //导入依赖的package包/类
public void sendCommandData() {
AvailableCommandsPacket pk = new AvailableCommandsPacket();
Map<String, CommandDataVersions> data = new HashMap<>();
int count = 0;
for (Command command : this.server.getCommandMap().getCommands().values()) {
if (!command.testPermissionSilent(this)) {
continue;
}
++count;
CommandDataVersions data0 = command.generateCustomCommandData(this);
data.put(command.getName(), data0);
}
if (count > 0) {
//TODO: structure checking
pk.commands = data;
int identifier = this.dataPacket(pk, true); // We *need* ACK so we can be sure that the client received the packet or not
Thread t = new Thread() {
public void run() {
// We are going to wait 3 seconds, if after 3 seconds we didn't receive a reply from the client, resend the packet.
try {
Thread.sleep(3000);
boolean status = needACK.get(identifier);
if (!status && isOnline()) {
sendCommandData();
return;
}
} catch (InterruptedException e) {
}
}
};
t.start();
}
}
开发者ID:Rsplwe,项目名称:Nukkit-Java9,代码行数:34,代码来源:Player.java
示例4: sendCommandData
import cn.nukkit.command.data.CommandDataVersions; //导入依赖的package包/类
public void sendCommandData() {
AvailableCommandsPacket pk = new AvailableCommandsPacket();
Map<String, CommandDataVersions> data = new HashMap<>();
int count = 0;
for (Command command : this.server.getCommandMap().getCommands().values()) {
if (!command.testPermissionSilent(this)) {
continue;
}
++count;
CommandDataVersions data0 = command.generateCustomCommandData(this);
data.put(command.getName(), data0);
}
if (count > 0) {
//TODO: structure checking
pk.commands = data;
int identifier = this.dataPacket(pk, true); // We *need* ACK so we can be sure that the client received the packet or not
Thread t = new Thread() {
public void run() {
// We are going to wait 3 seconds, if after 3 seconds we didn't receive a reply from the client, resend the packet.
try {
Thread.sleep(3000);
boolean status = needACK.get(identifier);
if (!status && isOnline()) {
sendCommandData();
return;
}
} catch (InterruptedException e) {}
}
};
t.start();
}
}
开发者ID:JupiterDevelopmentTeam,项目名称:Jupiter,代码行数:33,代码来源:Player.java
示例5: sendCommandData
import cn.nukkit.command.data.CommandDataVersions; //导入依赖的package包/类
public void sendCommandData() {
AvailableCommandsPacket pk = new AvailableCommandsPacket();
Map<String, CommandDataVersions> data = new HashMap<>();
int count = 0;
for (Command command : this.server.getCommandMap().getCommands().values()) {
if (!command.testPermissionSilent(this)) {
continue;
}
++count;
CommandDataVersions data0 = command.generateCustomCommandData(this);
data.put(command.getName(), data0);
}
if (count > 0) {
//TODO: structure checking
pk.commands = new Gson().toJson(data);
int identifier = this.dataPacket(pk, true); // We *need* ACK so we can be sure that the client received the packet or not
Thread t = new Thread() {
public void run() {
// We are going to wait 3 seconds, if after 3 seconds we didn't receive a reply from the client, resend the packet.
try {
Thread.sleep(3000);
boolean status = needACK.get(identifier);
if (!status && isOnline()) {
sendCommandData();
return;
}
} catch (InterruptedException e) {}
}
};
t.start();
}
}
开发者ID:FrontierDevs,项目名称:Jenisys3,代码行数:33,代码来源:Player.java
示例6: sendCommandData
import cn.nukkit.command.data.CommandDataVersions; //导入依赖的package包/类
public void sendCommandData() {
AvailableCommandsPacket pk = new AvailableCommandsPacket();
Map<String, CommandDataVersions> data = new HashMap<>();
for (Command command : this.server.getCommandMap().getCommands().values()) {
if (!command.testPermissionSilent(this)) {
continue;
}
CommandDataVersions data0 = command.generateCustomCommandData(this);
data.put(command.getName(), data0);
}
pk.commands = data;
this.dataPacket(pk, true);
}
开发者ID:iTXTech,项目名称:SynapseAPI,代码行数:14,代码来源:SynapsePlayer.java
注:本文中的cn.nukkit.command.data.CommandDataVersions类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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