本文整理汇总了Java中com.jogamp.opengl.util.awt.Screenshot类的典型用法代码示例。如果您正苦于以下问题:Java Screenshot类的具体用法?Java Screenshot怎么用?Java Screenshot使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
Screenshot类属于com.jogamp.opengl.util.awt包,在下文中一共展示了Screenshot类的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: print
import com.jogamp.opengl.util.awt.Screenshot; //导入依赖的package包/类
public int print(Graphics g, PageFormat fmt, int pageNo) {
if( pageNo>0 ) return NO_SUCH_PAGE;
Graphics2D g2 = (Graphics2D)g;
Dimension dim = wwd.getPreferredSize();
Rectangle r = wwd.getBounds();
if(r.width>dim.width) r.width = dim.width;
if(r.height>dim.height) r.height = dim.height;
org.geomapapp.util.DateFmt df = new org.geomapapp.util.DateFmt();
int secs = (int)(System.currentTimeMillis()/1000L);
String date = df.format(secs);
Font font = new Font("SansSerif", Font.PLAIN, 8);
g.setFont( font );
Rectangle2D r2d = font.getStringBounds(date, g2.getFontRenderContext());
// g2.translate( r.getWidth()-20.-r2d.getWidth(), r.getHeight()+18. );
g2.setColor( Color.black);
// g.setClip( new Rectangle( 0, 0, r.width, r.height) );
double w = fmt.getImageableWidth();
double h = fmt.getImageableHeight();
double x = fmt.getImageableX();
double y = fmt.getImageableY();
g2.translate(x, y);
double scale = Math.min( w / r.getWidth(), h / r.getHeight());
int xd = (int)(scale*r.getWidth()-10.-r2d.getWidth());
int yd = (int)(scale*r.getHeight()+18.);
g2.drawString( date, xd, yd);
g2.translate( -r.getX()*scale, -r.getY()*scale );
g2.scale( scale, scale);
wwd.getContext().makeCurrent();
BufferedImage image = Screenshot.readToBufferedImage(r.width, r.height);
g2.drawImage(image, 0, 0, this);
return PAGE_EXISTS;
}
开发者ID:iedadata,项目名称:geomapapp,代码行数:37,代码来源:WWMap.java
示例2: getImage
import com.jogamp.opengl.util.awt.Screenshot; //导入依赖的package包/类
public BufferedImage getImage() {
// Needs the "current context"!
this.drawable.getContext().makeCurrent();
int width = component.getWidth();
int height = component.getHeight();
return Screenshot.readToBufferedImage(width, height);
}
开发者ID:OSUCartography,项目名称:TerrainViewer,代码行数:8,代码来源:Map3DViewer.java
示例3: saveJPEGImage
import com.jogamp.opengl.util.awt.Screenshot; //导入依赖的package包/类
public void saveJPEGImage(File file) throws IOException {
Rectangle r = wwd.getBounds();
wwd.getContext().makeCurrent();
Screenshot.writeToFile(file, r.width, r.height);
wwd.getContext().release();
}
开发者ID:iedadata,项目名称:geomapapp,代码行数:7,代码来源:WWMap.java
示例4: savePMGImage
import com.jogamp.opengl.util.awt.Screenshot; //导入依赖的package包/类
public void savePMGImage(File file) throws IOException {
Rectangle r = wwd.getBounds();
wwd.getContext().makeCurrent();
Screenshot.writeToFile(file, r.width, r.height);
wwd.getContext().release();
}
开发者ID:iedadata,项目名称:geomapapp,代码行数:7,代码来源:WWMap.java
示例5: captureCamera
import com.jogamp.opengl.util.awt.Screenshot; //导入依赖的package包/类
protected void captureCamera(Graphics3D drawable, StandardCamera camera) {
GL2 gl = drawable.getGL2();
int w = camera.getWidth();
int h = camera.getHeight();
gl.glViewport(0, 0, w, h);
// Update Camera View
drawable.aimCamera(camera);
drawScene(gl);
// Draw Drone Camera
camera.setBufferedImage(Screenshot.readToBufferedImage(0, 0, w, h, false));
gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
gl.glClearColor(1f, 1f, 1f, 1);
gl.glLoadIdentity();
}
开发者ID:yuripourre,项目名称:drone4,代码行数:25,代码来源:MultiPilotEnvironment.java
示例6: captureCamera
import com.jogamp.opengl.util.awt.Screenshot; //导入依赖的package包/类
protected void captureCamera(Graphics3D drawable, Gimbal gimbal, StandardCamera camera) {
GL2 gl = drawable.getGL2();
int w = camera.getWidth();
int h = camera.getHeight();
gl.glViewport(0, 0, w, h);
// Update Camera View
drawable.aimCamera(camera, gimbal.getAngleX(), gimbal.getAngleY(), gimbal.getAngleZ());
drawScene(gl);
// Draw Drone Camera
camera.setBufferedImage(Screenshot.readToBufferedImage(0, 0, w, h, false));
gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
gl.glClearColor(1f, 1f, 1f, 1);
gl.glLoadIdentity();
}
开发者ID:yuripourre,项目名称:drone4,代码行数:25,代码来源:CleanEnvironment.java
示例7: captureCamera
import com.jogamp.opengl.util.awt.Screenshot; //导入依赖的package包/类
protected void captureCamera(Graphics3D drawable, Gimbal gimbal, StandardCamera camera) {
GL2 gl = drawable.getGL2();
int w = camera.getWidth();
int h = camera.getHeight();
gl.glViewport(0, 0, w, h);
// Update Camera View
drawable.aimCamera(camera, gimbal.getAngleX(), gimbal.getAngleY(), gimbal.getAngleZ());
drawScene(drawable);
// Draw Drone Camera
camera.setBufferedImage(Screenshot.readToBufferedImage(0, 0, w, h, false));
gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
gl.glClearColor(1f, 1f, 1f, 1);
gl.glLoadIdentity();
}
开发者ID:yuripourre,项目名称:drone4,代码行数:25,代码来源:AutonomousCleanEnvironment.java
示例8: saveImageItemActionPerformed
import com.jogamp.opengl.util.awt.Screenshot; //导入依赖的package包/类
private void saveImageItemActionPerformed(java.awt.event.ActionEvent evt)//GEN-FIRST:event_saveImageItemActionPerformed
{//GEN-HEADEREND:event_saveImageItemActionPerformed
final int choice = this.pngChooser.showSaveDialog(this);
if (choice == JFileChooser.APPROVE_OPTION)
{
if (
!this.pngChooser.getSelectedFile()
.isFile() ||
(JOptionPane.showConfirmDialog(
this,
"This file already exists. Do you want to\n" +
"overwrite it?", "Replace File?",
JOptionPane.YES_NO_OPTION) == JOptionPane.YES_OPTION))
{
try
{
display.getCanvas()
.getContext()
.makeCurrent();
try
{
final File target =
FileUtils.addExtension(
this.pngChooser.getSelectedFile(), ".png");
Screenshot.writeToFile(
target, display.getCanvas().getWidth(),
display.getCanvas().getHeight());
}
finally
{
display.getCanvas()
.getContext()
.release();
}
}
catch (IOException ioe)
{
log.error("Error writing image file", ioe);
JOptionPane.showMessageDialog(
this,
"Error: " + ioe.getMessage() +
"\nCheck log file for full details", "Error Saving",
JOptionPane.ERROR_MESSAGE);
}
}
}
}
开发者ID:madebyjeffrey,项目名称:TerraJ,代码行数:53,代码来源:AbstractTerrainViewerFrame.java
示例9: captureCamera
import com.jogamp.opengl.util.awt.Screenshot; //导入依赖的package包/类
protected void captureCamera(Graphics3D drawable, StandardCamera camera) {
GL2 gl = drawable.getGL2();
int w = camera.getWidth();
int h = camera.getHeight();
gl.glViewport(0, 0, w, h);
// Update Camera View
drawable.aimCamera(camera);
// gl.glRotated(angleX, 1, 0, 0);
// gl.glRotated(camera.getAngleY(), 0, 1, 0);
// gl.glTranslated(camera.getX(), camera.getY(), camera.getZ());
// gl.glRotated(angleZ, 0, 0, 1);
drawScene(gl);
// Draw Drone Camera
camera.setBufferedImage(Screenshot.readToBufferedImage(0, 0, w, h, false));
gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
gl.glClearColor(1f, 1f, 1f, 1);
gl.glLoadIdentity();
}
开发者ID:yuripourre,项目名称:drone4,代码行数:32,代码来源:RemoteEnvironment.java
示例10: captureCamera
import com.jogamp.opengl.util.awt.Screenshot; //导入依赖的package包/类
protected void captureCamera(Graphics3D drawable, StandardCamera camera) {
GL2 gl = drawable.getGL2();
int w = camera.getWidth();
int h = camera.getHeight();
gl.glViewport(0, 0, w, h);
// Update Camera View
drawable.aimCamera(camera);
//drawable.drawCamera(personView);
// gl.glRotated(angleX, 1, 0, 0);
// gl.glRotated(camera.getAngleY(), 0, 1, 0);
// gl.glTranslated(camera.getX(), camera.getY(), camera.getZ());
// gl.glRotated(angleZ, 0, 0, 1);
drawScene(gl);
// Draw Drone Camera
camera.setBufferedImage(Screenshot.readToBufferedImage(0, 0, w, h, false));
gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
gl.glClearColor(1f, 1f, 1f, 1);
gl.glLoadIdentity();
}
开发者ID:yuripourre,项目名称:drone4,代码行数:34,代码来源:BeachEnvironment.java
示例11: captureCamera
import com.jogamp.opengl.util.awt.Screenshot; //导入依赖的package包/类
private void captureCamera(Graphics3D g, StandardCamera camera) {
GL2 gl = g.getGL2();
int w = camera.getWidth();
int h = camera.getHeight();
gl.glViewport(0, 0, w, h);
//Update Camera View
g.aimCamera(camera);
gl.glRotated(angleX, 1, 0, 0);
gl.glRotated(angleY, 0, 1, 0);
gl.glRotated(angleZ, 0, 0, 1);
drawScene(gl);
//Draw Drone Camera
camera.setBufferedImage(Screenshot.readToBufferedImage(0, 0, w, h, false));
gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
gl.glClearColor(1f, 1f, 1f, 1);
gl.glLoadIdentity();
}
开发者ID:yuripourre,项目名称:drone4,代码行数:28,代码来源:IndoorEnvironment.java
注:本文中的com.jogamp.opengl.util.awt.Screenshot类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
请发表评论