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in Technique[技术] by (71.8m points)

How to get content of array from C++ dll in C#

I want to use functions from DLL in C++ with C#.

I store string data in a vector.

My C++ file contains:

#include "stdafx.h"
#include <stdlib.h>
#include <stdio.h>
#include <string.h>

extern "C" __declspec(dllexport) std::vector<std::string> GetProduct();

std::vector<std::string> GetProduct()
{
  std::vector<std::string> vectProduct;
  vectProduct.push_back("Citroen");
  vectProduct.push_back("C5");
  vectProduct.push_back("MOP-C5");
  return vectProduct;
}

In C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using System.Runtime.InteropServices;
namespace ConsoleApplication
{
    class Program
    {
        [DllImport("ProductLibrary.dll", CallingConvention = CallingConvention.Cdecl)]
        public static extern StringBuilder GetProduct();

        static void Main(string[] args)
        {
            StringBuilder vectProduct_impl = GetProduct();
        }
    }
}

I don't know how to continue to browse the array in c#. I don't know if the use of vector is optimal. if you have other solution I'm ready.

Please help.


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1 Reply

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by (71.8m points)

My favourite way for passing an array of strings C++-->C# is by using a delegate.

C#:

// If possible use UnmanagedType.LPUTF8Str
// or under Windows rewrite everything to use 
// wchar_t, std::wstring and UnmanagedType.LPWStr
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void AddAnsi([MarshalAs(UnmanagedType.LPStr)] string str);

[DllImport("CPlusPlusSide.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern void TestReturnArrayStrings(AddAnsi add);

and then

var lst = new List<string>();

TestReturnArrayStrings(lst.Add);

foreach (string str in lst)
{
    Console.WriteLine(str);
}

And C++:

#include <string>
#include <vector>

extern "C"
{
    __declspec(dllexport) void TestReturnArrayStrings(void (add)(const char* pstr))
    {
        std::string str1 = "Hello";
        std::string str2 = "World";

        add(str1.data());
        add(str2.data());

        // Example with std::vector

        add("--separator--"); // You can even use C strings

        std::vector<std::string> v = { "Foo", "Bar" };

        // for (std::vector<std::string>::iterator it = v.begin(); it != v.end(); ++it)
        for (std::vector<std::string>::const_iterator it = v.begin(); it != v.end(); ++it)
        {
            add(it->data());
        }

        add("--separator--"); // You can even use C strings

        // With C++ 11

        // for (auto& it: v)
        for (const auto& it: v)
        {
            add(it.data());
        }
    }
}

Here the "trick" is that C# passes to C++ a delegate to the List<string>.Add() method, and C++ "fills" directly the C# List<>. The memory managed by C++ remains in the C++ side, the memory managed by the C# remains in the C# side. No problems of cross-memory ownership. As you can imagine, it is quite easy to expand the "trick" to any other .Add() method, like HashSet<string>, or Dictionary<string, string>.

As a sidenote, I've created a github with many examples about marshaling between C/C++ and C# (both .NET Framework and .NET Core/5.0).


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