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algorithm - How to optimize quicksort

I am trying to work out an efficient quicksort algo. It works okay, but takes long time to run when the number of elements are huge, and certain sections of the array are pre-sorted. I was looking up the Wikipedia article on quicksort, and there I found this written:

To make sure at most O(log N) space is used, recurse first into the smaller half of the array, and use a tail call to recurse into the other.

Use insertion sort, which has a smaller constant factor and is thus faster on small arrays, for invocations on such small arrays (i.e. where the length is less than a threshold t determined experimentally). This can be implemented by leaving such arrays unsorted and running a single insertion sort pass at the end, because insertion sort handles nearly sorted arrays efficiently. A separate insertion sort of each small segment as they are identified adds the overhead of starting and stopping many small sorts, but avoids wasting effort comparing keys across the many segment boundaries, which keys will be in order due to the workings of the quicksort process. It also improves the cache use.

I am currently recursing for both partitions. Any idea how to implement the first tip? What is meant by recurse first into the smaller half of the array, and use a tail call to recurse into the other? And secondly, how can I implement an insertion-sort within quicksort? Will it always improve the efficiency, or only when certain sections of the array are pre-sorted? If it is the 2nd case, then of course I have no way of knowing when will that occur. So when should I include the insertion-sort?

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In Quick-sort , you choose a random pivot that delimits the array to two half's, most of the chances that one may be smaller,

e.g. Array size 100, pivot delimits the array to 40 / 60, the 40 is the the smaller size.

Lets assume that you decide on your threshold size to use the insertion sort to be 10, you need to continue recursively split the array by pivot , whenever one of the half's become smaller or equal to 10, you may use the insertion sort that behaves like O(n) on small size arrays.

Take into account that insertion sort will behave badly if your array is sorted reversely (worst case).

As regards to the recursion stuff, you only need to modify the stop case of the quick-sort recursion -> array size <= 10 stop recursion and sort the all the array (which is much smaller in this recursion step) using insertion sort.

By tail recursion , they mean do everything you need with the first half, and then invoke insertion sort for the smaller half as a last method , it is used to save space.

  Quick-sort()
      choose a pivot
      move the smaller elements from left
      move the bigger elements from right
      quick-sort on the bigger half of the array

      if half is less then X
         only then do an insertion sort on the other half <- this is a tail recursion insertion sort 
      else
         quick sort on this half also

As far as i see , the second optimization suggest not to use insertion sort for every recursion step, but remember the indexes for which the constraint is made, then to invoke insertion sort in one batch concatenating the items from all the slices, this will insure improve the cache use , but is is slightly more difficult to implement,


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