Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
723 views
in Technique[技术] by (71.8m points)

javascript - Safari with audio tag not working

I am working with HTML5 audio tag with this simple code:

HTML

<audio id="audioFrenata">
<source src="sounds/frenata.ogg">
<source src="sounds/frenata.mp3"></audio>

JS

$('#audioFrenata').on('ended', function() {
        manageImageObjectsLevel();
    }).get(0).play();

with Chrome this works as expected, with Safari 5.1.7 on Windows and Safari on iPad 3 I receive this:

'undefined' is not a function (evaluating '$('#audioFrenata').on('ended', function() {
manageImageObjectsLevel();
}).get(0).play()')

Anyone has an idea of why?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

I have had the exact same problem, and I found that it is due to the following restriction in Safari:

In Safari on iOS (for all devices, including iPad), where the user may be on a cellular network and be charged per data unit, preload and autoplay are disabled. No data is loaded until the user initiates it. This means the JavaScript play() and load() methods are also inactive until the user initiates playback, unless the play() or load() method is triggered by user action. In other words, a user-initiated Play button works, but an onLoad="play()" event does not.

Reference: http://developer.apple.com/library/safari/#documentation/AudioVideo/Conceptual/Using_HTML5_Audio_Video/Device-SpecificConsiderations/Device-SpecificConsiderations.html

One way to solve it, is to mute audio by default, and when the user "un-mutes" you can create the instance of an HTML5 Audio object and store that in a "static" / "global" variabel and use that for further playback.

-- UPDATE

Here is a blogpost describing the issue and how to deal with it: http://blog.gopherwoodstudios.com/2012/07/enabling-html5-audio-playback-on-ios.html

Here is a similar stackoverflow question discussing the same thing: Autoplay audio files on an iPad with HTML5

And here follows a JavaScript "module" I have written to use for handling playback of audio in HTML5:

NS.modules.html5.audio = (function () {

    var _snd = false;

    function playAudio(src) {
        if (!_snd)
            _snd = new Audio();
        else
            $(_snd).empty();

        for (var i = 0; i < src.length; i++) {
            var source = document.createElement('source');
            source.type = src[i].type;
            source.src = src[i].src;
            _snd.appendChild(source);
        }

        _snd.load(); // Needed on safari / idevice
        _snd.play();
    };

    var playAudio = function () {
        var src = [
            { src: "/path/to/audio.wav", type: "audio/vnd.wave" },
            { src: "/path/to/audio.ogg", type: "application/ogg; codecs=vorbis" },
            { src: "/path/to/audio.mp3", type: "audio/mpeg" }
        ];
        playAudio(src);
    };

    return {
        playAudio: playAudio,
        // more play functions here
    };
})();

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...