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c++ - Do I need to protect read access to an STL container in a multithreading environment?

I have one std::list<> container and these threads:

  • One writer thread which adds elements indefinitely.

  • One reader/writer thread which reads and removes elements while available.

  • Several reader threads which access the SIZE of the container (by using the size() method)

There is a normal mutex which protects the access to the list from the first two threads. My question is, do the size reader threads need to acquire this mutex too? should I use a read/write mutex?

I'm in a windows environment using Visual C++ 6.

Update: It looks like the answer is not clear yet. To sum up the main doubt: Do I still need to protect the SIZE reader threads even if they only call size() (which returns a simple variable) taking into account that I don't need the exact value (i.e. I can assume a +/- 1 variation)? How a race condition could make my size() call return an invalid value (i.e. one totally unrelated to the good one)?

Answer: In general, the reader threads must be protected to avoid race conditions. Nevertheless, in my opinion, some of the questions stated above in the update haven't been answered yet.

Thanks in advance!

Thank you all for your answers!

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Yes, the read threads will need some sort of mutex control, otherwise the write will change things from under it.

A reader/writer mutex should be enough. But strictly speaking this is an implmentation-specific issue. It's possible that an implementation may have mutable members even in const objects that are read-only in your code.


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