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c# - Starting Tasks In foreach Loop Uses Value of Last Item


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You're closing over the loop variable. Don't do that. Take a copy instead:

foreach (string path in paths)
{
    string pathCopy = path;
    var task = Task.Factory.StartNew(() =>
        {
            Boolean taskResult = ProcessPicture(pathCopy);
            return taskResult;
        });
    // See note at end of post
    task.ContinueWith(t => result &= t.Result);
    tasks.Add(task);
}

Your current code is capturing path - not the value of it when you create the task, but the variable itself. That variable changes value each time you go through the loop - so it can easily change by the time your delegate is called.

By taking a copy of the variable, you're introducing a new variable each time you go through the loop - when you capture that variable, it won't be changed in the next iteration of the loop.

Eric Lippert has a pair of blog posts which go into this in a lot more detail: part 1; part 2.

Don't feel bad - this catches almost everyone out :(


Note about this line:

task.ContinueWith(t => result &= t.Result);

As pointed out in comments, this isn't thread-safe. Multiple threads could execute it at the same time, potentially stamping on each other's results. I haven't added locking or anything similar as it would distract from the main issue that the question is interested, namely variable capture. However, it's worth being aware of.


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