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Unity3d Migrating from Windows Standalone to UWP

I have been struggling with migrating my Windows Standalone app to UWP but all the information is spreaded here ond there and some are out of date.

I was able to build my app for Windows 10 following this steps https://unity3d.com/partners/microsoft/porting-guides , however, I think is a little bit out of date and don't cover some points like "Windows APIs" that I need for my project and I don't know how to add them to my proyect.

Is there something like an example project out there from Unity or the Windows side or a "Good Practices" guide for UWP?

question from:https://stackoverflow.com/questions/65895171/unity3d-migrating-from-windows-standalone-to-uwp

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