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sockets - Do I need to have the same class on both client and server side to send it's object back and forth between server and client using pickle in python

Suppose I have a

class player:
    def __init__(self):
        pass

    def fun1(self):
        pass
    
    def fun2(self):
        pass

Player class have data members as well as few methods.

On server side I have objects of player class.

Whenever a client connects to the server I send one player object to that client. It updates it and send it back to the server.

Since I'm having objects of player class on server side, I need to have player class on server side.

My question is do I need to have player class on client side too, to update the object received from the server side.

I have used pickle.dumps() and pickle.loads() to send and receive objects.

question from:https://stackoverflow.com/questions/65943320/do-i-need-to-have-the-same-class-on-both-client-and-server-side-to-send-its-obj

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