ios - 如何在 SKScene 中实现 PaintCode 项目
<p><p>在我的应用中,我想在 <code>SKScene</code> 中实现一个用 PaintCode (<code>Stylekit</code>) 制作的圆圈。</p>
<p>这是我的代码:</p>
<pre><code>import SpriteKit
import GameplayKit
class GameScene: SKScene {
override init(size: CGSize) {
super.init(size: size)
StyleKit.drawCanvas1()
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
override func didMove(to view: SKView) {
}
}
</code></pre>
<p>我该如何解决这个问题?</p></p>
<br><hr><h1><strong>Best Answer-推荐答案</ strong></h1><br>
<p><p>你可以用这种方式构建 <code>SKSpriteNode</code>:</p>
<pre><code>func makeCircle(width:CGFloat = 200, height:CGFloat = 200) -> SKSpriteNode? {
let size = CGSize(width: width, height: height)
UIGraphicsBeginImageContextWithOptions(size, false, 0)
StyleKit.drawCircle(frame: CGRect(origin: .zero, size: size), resizing: .AspectFit)
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
if let safeImage = image {
return SKSpriteNode(texture: SKTexture(image: safeImage))
} else {
return nil
}
}
</code></pre></p>
<p style="font-size: 20px;">关于ios - 如何在 SKScene 中实现 PaintCode 项目,我们在Stack Overflow上找到一个类似的问题:
<a href="https://stackoverflow.com/questions/47871075/" rel="noreferrer noopener nofollow" style="color: red;">
https://stackoverflow.com/questions/47871075/
</a>
</p>
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